| # Microsoft Developer Studio Project File - Name="testapp" - Package Owner=<4> | |
| # Microsoft Developer Studio Generated Build File, Format Version 6.00 | |
| # ** DO NOT EDIT ** | |
| # TARGTYPE "Win32 (x86) Console Application" 0x0103 | |
| CFG=testapp - Win32 Debug | |
| !MESSAGE This is not a valid makefile. To build this project using NMAKE, | |
| !MESSAGE use the Export Makefile command and run | |
| !MESSAGE | |
| !MESSAGE NMAKE /f "testapp.mak". | |
| !MESSAGE | |
| !MESSAGE You can specify a configuration when running NMAKE | |
| !MESSAGE by defining the macro CFG on the command line. For example: | |
| !MESSAGE | |
| !MESSAGE NMAKE /f "testapp.mak" CFG="testapp - Win32 Debug" | |
| !MESSAGE | |
| !MESSAGE Possible choices for configuration are: | |
| !MESSAGE | |
| !MESSAGE "testapp - Win32 Release" (based on "Win32 (x86) Console Application") | |
| !MESSAGE "testapp - Win32 Debug" (based on "Win32 (x86) Console Application") | |
| !MESSAGE | |
| # Begin Project | |
| # PROP AllowPerConfigDependencies 0 | |
| # PROP Scc_ProjName "" | |
| # PROP Scc_LocalPath "" | |
| CPP=cl.exe | |
| RSC=rc.exe | |
| !IF "$(CFG)" == "testapp - Win32 Release" | |
| # PROP BASE Use_MFC 0 | |
| # PROP BASE Use_Debug_Libraries 0 | |
| # PROP BASE Output_Dir "Release" | |
| # PROP BASE Intermediate_Dir "Release" | |
| # PROP BASE Target_Dir "" | |
| # PROP Use_MFC 0 | |
| # PROP Use_Debug_Libraries 0 | |
| # PROP Output_Dir "Release" | |
| # PROP Intermediate_Dir "Release" | |
| # PROP Ignore_Export_Lib 0 | |
| # PROP Target_Dir "" | |
| # ADD BASE CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /D "APR_DECLARE_STATIC" /D "APU_DECLARE_STATIC" /FD /c | |
| # ADD CPP /nologo /MD /W3 /O2 /I "../include" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "APR_DECLARE_STATIC" /D "APU_DECLARE_STATIC" /Fd"./testapp" /FD /c | |
| # ADD BASE RSC /l 0x409 /d "NDEBUG" | |
| # ADD RSC /l 0x409 /d "NDEBUG" | |
| BSC32=bscmake.exe | |
| # ADD BASE BSC32 /nologo | |
| # ADD BSC32 /nologo | |
| LINK32=link.exe | |
| # ADD BASE LINK32 kernel32.lib advapi32.lib wsock32.lib ws2_32.lib /nologo /subsystem:console /machine:I386 | |
| # ADD LINK32 kernel32.lib advapi32.lib wsock32.lib ws2_32.lib /nologo /subsystem:console /machine:I386 | |
| !ELSEIF "$(CFG)" == "testapp - Win32 Debug" | |
| # PROP BASE Use_MFC 0 | |
| # PROP BASE Use_Debug_Libraries 1 | |
| # PROP BASE Output_Dir "." | |
| # PROP BASE Intermediate_Dir "." | |
| # PROP BASE Target_Dir "" | |
| # PROP Use_MFC 0 | |
| # PROP Use_Debug_Libraries 1 | |
| # PROP Output_Dir "." | |
| # PROP Intermediate_Dir "." | |
| # PROP Ignore_Export_Lib 0 | |
| # PROP Target_Dir "" | |
| # ADD BASE CPP /nologo /MDd /W3 /EHsc /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "APR_DECLARE_STATIC" /D "APU_DECLARE_STATIC" /FD /c | |
| # ADD CPP /nologo /MDd /W3 /EHsc /Zi /Od /I "../include" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "APR_DECLARE_STATIC" /D "APU_DECLARE_STATIC" /Fd"./testapp" /FD /c | |
| # ADD BASE RSC /l 0x409 /d "_DEBUG" | |
| # ADD RSC /l 0x409 /d "_DEBUG" | |
| BSC32=bscmake.exe | |
| # ADD BASE BSC32 /nologo | |
| # ADD BSC32 /nologo | |
| LINK32=link.exe | |
| # ADD BASE LINK32 kernel32.lib advapi32.lib wsock32.lib ws2_32.lib /nologo /subsystem:console /incremental:no /debug /machine:I386 | |
| # ADD LINK32 kernel32.lib advapi32.lib wsock32.lib ws2_32.lib /nologo /subsystem:console /incremental:no /debug /machine:I386 | |
| !ENDIF | |
| # Begin Target | |
| # Name "testapp - Win32 Release" | |
| # Name "testapp - Win32 Debug" | |
| # Begin Source File | |
| SOURCE=.\testapp.c | |
| # End Source File | |
| # End Target | |
| # End Project |