| /*! |
| * \copy |
| * Copyright (c) 2013, Cisco Systems |
| * All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * |
| * * Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in |
| * the documentation and/or other materials provided with the |
| * distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS |
| * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE |
| * COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, |
| * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, |
| * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT |
| * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN |
| * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE |
| * POSSIBILITY OF SUCH DAMAGE. |
| * |
| */ |
| |
| #include "denoise.h" |
| #include "cpu.h" |
| |
| WELSVP_NAMESPACE_BEGIN |
| |
| #define CALC_BI_STRIDE(iWidth, iBitcount) ((((iWidth) * (iBitcount) + 31) & ~31) >> 3) |
| |
| /////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
| |
| CDenoiser::CDenoiser (int32_t iCpuFlag) { |
| m_CPUFlag = iCpuFlag; |
| m_eMethod = METHOD_DENOISE; |
| WelsMemset (&m_pfDenoise, 0, sizeof (m_pfDenoise)); |
| |
| m_uiSpaceRadius = DENOISE_GRAY_RADIUS; |
| m_fSigmaGrey = DENOISE_GRAY_SIGMA; |
| m_uiType = DENOISE_ALL_COMPONENT; |
| InitDenoiseFunc (m_pfDenoise, m_CPUFlag); |
| } |
| |
| CDenoiser::~CDenoiser() { |
| } |
| |
| void CDenoiser::InitDenoiseFunc (SDenoiseFuncs& denoiser, int32_t iCpuFlag) { |
| denoiser.pfBilateralLumaFilter8 = BilateralLumaFilter8_c; |
| denoiser.pfWaverageChromaFilter8 = WaverageChromaFilter8_c; |
| #if defined(X86_ASM) |
| if (iCpuFlag & WELS_CPU_SSE2) { |
| denoiser.pfBilateralLumaFilter8 = BilateralLumaFilter8_sse2; |
| denoiser.pfWaverageChromaFilter8 = WaverageChromaFilter8_sse2; |
| } |
| #endif |
| } |
| |
| EResult CDenoiser::Process (int32_t iType, SPixMap* pSrc, SPixMap* dst) { |
| uint8_t* pSrcY = (uint8_t*)pSrc->pPixel[0]; |
| uint8_t* pSrcU = (uint8_t*)pSrc->pPixel[1]; |
| uint8_t* pSrcV = (uint8_t*)pSrc->pPixel[2]; |
| if (pSrcY == NULL || pSrcU == NULL || pSrcV == NULL) { |
| return RET_INVALIDPARAM; |
| } |
| |
| int32_t iWidthY = pSrc->sRect.iRectWidth; |
| int32_t iHeightY = pSrc->sRect.iRectHeight; |
| int32_t iWidthUV = iWidthY >> 1; |
| int32_t iHeightUV = iHeightY >> 1; |
| |
| if (m_uiType & DENOISE_Y_COMPONENT) |
| BilateralDenoiseLuma (pSrcY, iWidthY, iHeightY, pSrc->iStride[0]); |
| |
| if (m_uiType & DENOISE_U_COMPONENT) |
| WaverageDenoiseChroma (pSrcU, iWidthUV, iHeightUV, pSrc->iStride[1]); |
| |
| if (m_uiType & DENOISE_V_COMPONENT) |
| WaverageDenoiseChroma (pSrcV, iWidthUV, iHeightUV, pSrc->iStride[2]); |
| |
| return RET_SUCCESS; |
| } |
| |
| void CDenoiser::BilateralDenoiseLuma (uint8_t* pSrcY, int32_t iWidth, int32_t iHeight, int32_t iStride) { |
| int32_t w; |
| |
| pSrcY = pSrcY + m_uiSpaceRadius * iStride; |
| for (int32_t h = m_uiSpaceRadius; h < iHeight - m_uiSpaceRadius; h++) { |
| for (w = m_uiSpaceRadius; w < iWidth - m_uiSpaceRadius - TAIL_OF_LINE8; w += 8) { |
| m_pfDenoise.pfBilateralLumaFilter8 (pSrcY + w, iStride); |
| } |
| for (w = w + TAIL_OF_LINE8; w < iWidth - m_uiSpaceRadius; w++) { |
| Gauss3x3Filter (pSrcY + w, iStride); |
| } |
| pSrcY += iStride; |
| } |
| } |
| |
| void CDenoiser::WaverageDenoiseChroma (uint8_t* pSrcUV, int32_t iWidth, int32_t iHeight, int32_t iStride) { |
| int32_t w; |
| |
| pSrcUV = pSrcUV + UV_WINDOWS_RADIUS * iStride; |
| for (int32_t h = UV_WINDOWS_RADIUS; h < iHeight - UV_WINDOWS_RADIUS; h++) { |
| for (w = UV_WINDOWS_RADIUS; w < iWidth - UV_WINDOWS_RADIUS - TAIL_OF_LINE8; w += 8) { |
| m_pfDenoise.pfWaverageChromaFilter8 (pSrcUV + w, iStride); |
| } |
| |
| for (w = w + TAIL_OF_LINE8; w < iWidth - UV_WINDOWS_RADIUS; w++) { |
| Gauss3x3Filter (pSrcUV + w, iStride); |
| } |
| pSrcUV += iStride; |
| } |
| } |
| |
| |
| WELSVP_NAMESPACE_END |