Roll src/third_party/skia/ 6b043cb9c..643ab1bf5 (3 commits; 3 trivial rolls) (#5097)

Auto-roller completed checks. Merging.
2 files changed
tree: 2bfb6d9d80e4cde736aa7f4d34d9236ab6110e80
  1. assets/
  2. build/
  3. common/
  4. content_handler/
  5. docs/
  6. examples/
  7. flow/
  8. flutter_kernel_transformers/
  9. fml/
  10. frontend_server/
  11. glue/
  12. lib/
  13. runtime/
  14. shell/
  15. sky/
  16. synchronization/
  17. testing/
  18. third_party/
  19. tools/
  20. travis/
  21. vulkan/
  22. .clang-format
  23. .gitattributes
  24. .gitignore
  25. .travis.yml
  26. analysis_options.yaml
  27. AUTHORS
  28. BUILD.gn
  29. CONTRIBUTING.md
  30. DEPS
  31. LICENSE
  32. README.md
README.md

Flutter Engine

Build Status

Flutter is a new way to build high-performance, cross-platform mobile apps. Flutter is optimized for today‘s, and tomorrow’s, mobile devices. We are focused on low-latency input and high frame rates on Android and iOS.

The Flutter Engine is a portable runtime for hosting Flutter applications. It implements Flutter's core libraries, including animation and graphics, file and network I/O, accessibility support, plugin architecture, and a Dart runtime and compile toolchain. Most developers wil interact with Flutter via the Flutter Framework, which provides a modern, reactive framework, and a rich set of platform, layout and foundation widgets.

Flutter is still under development and we continue to add features. However, it is ready for use by early adopters who are willing to deal with the odd wrinkle or two along the way. We hope you try it out and send us feedback.

Community

Join us in our Gitter chat room or join our mailing list, flutter-dev@googlegroups.com.