| // <auto-generated> |
| // automatically generated by the FlatBuffers compiler, do not modify |
| // </auto-generated> |
| |
| using global::System; |
| using global::FlatBuffers; |
| |
| public struct Attacker : IFlatbufferObject |
| { |
| private Table __p; |
| public ByteBuffer ByteBuffer { get { return __p.bb; } } |
| public static void ValidateVersion() { FlatBufferConstants.FLATBUFFERS_1_11_1(); } |
| public static Attacker GetRootAsAttacker(ByteBuffer _bb) { return GetRootAsAttacker(_bb, new Attacker()); } |
| public static Attacker GetRootAsAttacker(ByteBuffer _bb, Attacker obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); } |
| public void __init(int _i, ByteBuffer _bb) { __p = new Table(_i, _bb); } |
| public Attacker __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; } |
| |
| public int SwordAttackDamage { get { int o = __p.__offset(4); return o != 0 ? __p.bb.GetInt(o + __p.bb_pos) : (int)0; } } |
| public bool MutateSwordAttackDamage(int sword_attack_damage) { int o = __p.__offset(4); if (o != 0) { __p.bb.PutInt(o + __p.bb_pos, sword_attack_damage); return true; } else { return false; } } |
| |
| public static Offset<Attacker> CreateAttacker(FlatBufferBuilder builder, |
| int sword_attack_damage = 0) { |
| builder.StartTable(1); |
| Attacker.AddSwordAttackDamage(builder, sword_attack_damage); |
| return Attacker.EndAttacker(builder); |
| } |
| |
| public static void StartAttacker(FlatBufferBuilder builder) { builder.StartTable(1); } |
| public static void AddSwordAttackDamage(FlatBufferBuilder builder, int swordAttackDamage) { builder.AddInt(0, swordAttackDamage, 0); } |
| public static Offset<Attacker> EndAttacker(FlatBufferBuilder builder) { |
| int o = builder.EndTable(); |
| return new Offset<Attacker>(o); |
| } |
| }; |
| |