| // In this example, a build.rs file generates the code and then copies it into generated/ |
| extern crate flatbuffers; |
| #[allow(unused_imports, dead_code)] |
| mod generated; |
| use generated::my_game::sample::{Monster, MonsterArgs}; |
| |
| fn main() { |
| let mut fbb = flatbuffers::FlatBufferBuilder::new(); |
| let name = Some(fbb.create_string("bob")); |
| let m = Monster::create(&mut fbb, &MonsterArgs { hp: 1, mana: 2, name, ..Default::default() }); |
| fbb.finish(m, None); |
| let mon = flatbuffers::root::<Monster>(fbb.finished_data()).unwrap(); |
| assert_eq!(mon.hp(), 1); |
| assert_eq!(mon.mana(), 2); |
| assert_eq!(mon.name().unwrap(), "bob"); |
| } |
| |
| #[test] |
| fn test_main() { |
| main() |
| } |