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// Copyright 2022 The Centipede Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef THIRD_PARTY_CENTIPEDE_EXECUTION_RESULT_H_
#define THIRD_PARTY_CENTIPEDE_EXECUTION_RESULT_H_
#include <cstddef>
#include <cstdint>
#include <cstdlib>
#include <string>
#include <string_view>
#include <utility>
#include <vector>
#include "./centipede/execution_metadata.h"
#include "./centipede/feature.h"
#include "./centipede/shared_memory_blob_sequence.h"
#include "./common/defs.h"
namespace fuzztest::internal {
inline constexpr std::string_view kExecutionFailurePerInputTimeout =
"per-input-timeout-exceeded";
inline constexpr std::string_view kExecutionFailurePerBatchTimeout =
"per-batch-timeout-exceeded";
inline constexpr std::string_view kExecutionFailureRssLimitExceeded =
"rss-limit-exceeded";
inline constexpr std::string_view kExecutionFailureStackLimitExceeded =
"stack-limit-exceeded";
// It represents the results of the execution of one input by the runner.
class ExecutionResult {
public:
// Movable, not Copyable.
ExecutionResult(ExecutionResult&& other) = default;
ExecutionResult& operator=(ExecutionResult&& other) = default;
ExecutionResult() = default;
explicit ExecutionResult(FeatureVec features)
: features_(std::move(features)) {}
// Execution statistics.
struct Stats {
uint64_t prep_time_usec = 0; // Time taken to prepare for execution.
uint64_t exec_time_usec = 0; // Time taken to execute the input.
uint64_t post_time_usec = 0; // Time taken to post-process the coverage.
uint64_t peak_rss_mb = 0; // Peak RSS in Mb after executing the input.
// For tests.
bool operator==(const Stats& other) const {
return prep_time_usec == other.prep_time_usec &&
exec_time_usec == other.exec_time_usec &&
post_time_usec == other.post_time_usec &&
peak_rss_mb == other.peak_rss_mb;
}
};
// Accessors.
const FeatureVec& features() const { return features_; }
FeatureVec& mutable_features() { return features_; }
const Stats& stats() const { return stats_; }
Stats& stats() { return stats_; }
const ExecutionMetadata& metadata() const { return metadata_; }
ExecutionMetadata& metadata() { return metadata_; }
// Clears the data, but doesn't deallocate the heap storage.
void clear() {
features_.clear();
metadata_ = {};
stats_ = {};
}
private:
FeatureVec features_; // Features produced by the target on one input.
ExecutionMetadata metadata_; // Metadata from executing one input.
Stats stats_; // Stats from executing one input.
};
// BatchResult is the communication API between Centipede and its runner.
// In consists of a vector of ExecutionResult objects, one per executed input,
// and optionally some other details about the execution of the input batch.
//
// The runner uses static methods Write*() to write to a blobseq.
// Centipede uses Read() to get all the data from blobseq.
class BatchResult {
public:
// If BatchResult is used in a hot loop, define it outside the loop and
// use ClearAndResize() on every iteration.
// This will reduce the number of mallocs.
BatchResult() = default;
// Not movable.
BatchResult(BatchResult&& other) = delete;
BatchResult& operator=(BatchResult&& other) = delete;
// Clears all data, but usually does not deallocate heap storage.
void ClearAndResize(size_t new_size) {
for (auto& result : results_) result.clear();
results_.resize(new_size);
log_.clear();
exit_code_ = EXIT_SUCCESS;
num_outputs_read_ = 0;
}
// Writes one FeatureVec (from `vec` and `size`) to `blobseq`.
// Returns true iff successful.
// Called by the runner.
// When executing N inputs, the runner will call this at most N times.
static bool WriteOneFeatureVec(const feature_t* vec, size_t size,
BlobSequence& blobseq);
// Writes a buffer of 32-bit `features` to `blobseq`.
//
// This is a temporary API to work with the dispatcher prototype.
//
// For each 32-bit feature, the bit [31] is ignored; the 4 bits [30-27]
// indicate the domain, which are mapped to the Centipede user-defined domain
// 0-15; the remaining 27 bits [26-0] represent the actual 27-bit feature ID
// in the domain.
static bool WriteDispatcher32BitFeatures(const uint32_t* features,
size_t num_features,
BlobSequence& blobseq);
// Writes a special Begin marker before executing an input.
static bool WriteInputBegin(BlobSequence& blobseq);
// Writes a special End marker after executing an input.
static bool WriteInputEnd(BlobSequence& blobseq);
// Writes unit execution stats.
static bool WriteStats(const ExecutionResult::Stats& stats,
BlobSequence& blobseq);
// Writes the execution `metadata` to `blobseq`.
// Returns true iff successful.
static bool WriteMetadata(const ExecutionMetadata& metadata,
BlobSequence& blobseq);
// Writes the execution `metadata` to `blobseq` as raw bytes.
// Returns true iff successful.
static bool WriteMetadata(ByteSpan bytes, BlobSequence& blobseq);
// Reads everything written by the runner to `blobseq` into `this`.
// Returns true iff successful.
// When running N inputs, ClearAndResize(N) must be called before Read().
bool Read(BlobSequence& blobseq);
// Returns true if the failure should be ignored.
bool IsIgnoredFailure() const;
// Returns true if the batch execution failed due to a setup failure, and not
// a crash tied to a specific input.
bool IsSetupFailure() const;
// Returns true if the test is skipped during setup, thus there is no need to
// run any inputs at all.
bool IsSkippedTest() const;
// Returns true if the batch execution failed due to an input failure,
// which is neither an ignored failure, a setup failure, nor a skipped test.
bool IsInputFailure() const;
// Accessors.
std::vector<ExecutionResult>& results() { return results_; }
const std::vector<ExecutionResult>& results() const { return results_; }
std::string& log() { return log_; }
const std::string& log() const { return log_; }
int& exit_code() { return exit_code_; }
int exit_code() const { return exit_code_; }
size_t num_outputs_read() const { return num_outputs_read_; }
size_t& num_outputs_read() { return num_outputs_read_; }
std::string& failure_description() { return failure_description_; }
const std::string& failure_description() const {
return failure_description_;
}
std::string& failure_signature() { return failure_signature_; }
const std::string& failure_signature() const { return failure_signature_; }
private:
friend class MultiInputMock;
std::vector<ExecutionResult> results_;
std::string log_; // log_ is populated optionally, e.g. if there was a crash.
int exit_code_ = EXIT_SUCCESS; // Process exit code.
// If the batch execution fails, this may optionally contain a human-readable
// failure description, e.g., the crash type, stack trace...
std::string failure_description_;
// A signature uniquely identifying the failure, which does not need to be
// human-readable. Specially, failures with empty signatures are always
// considered unique.
std::string failure_signature_;
size_t num_outputs_read_ = 0;
};
// Represents results of mutating a batch of inputs, which are communicated from
// the runner to Centipede via a blob sequence using the following protocol:
//
// The runner first calls `WriteHasCustomMutator()` to indicate whether the
// target has a custom mutator. If so, it follows up with a sequence of
// `WriteMutant()` calls to write the mutants to the blob sequence.
//
// Centipede calls `Read()` to read whether the target has a custom mutator,
// and if so, reads the mutants from the blob sequence.
class MutationResult {
public:
// Writes a special marker to indicate whether the target has a custom
// mutator. Returns true iff successful.
static bool WriteHasCustomMutator(bool has_custom_mutator,
BlobSequence& blobseq);
// Writes one mutant to `blobseq`. Returns true iff successful.
static bool WriteMutant(ByteSpan mutant, BlobSequence& blobseq);
// Reads whether the target has a custom mutator, and if so, reads at most
// `num_mutants` mutants from `blobseq`. Returns true iff successful.
bool Read(size_t num_mutants, BlobSequence& blobseq);
// Accessors.
int exit_code() const { return exit_code_; }
int& exit_code() { return exit_code_; }
bool has_custom_mutator() const { return has_custom_mutator_; }
const std::vector<ByteArray>& mutants() const& { return mutants_; }
std::vector<ByteArray>&& mutants() && { return std::move(mutants_); }
private:
int exit_code_ = EXIT_SUCCESS;
bool has_custom_mutator_ = false;
std::vector<ByteArray> mutants_;
};
} // namespace fuzztest::internal
#endif // THIRD_PARTY_CENTIPEDE_EXECUTION_RESULT_H_