| /* |
| Copyright 2014 Google Inc. All rights reserved. |
| |
| Licensed under the Apache License, Version 2.0 (the "License"); |
| you may not use this file except in compliance with the License. |
| You may obtain a copy of the License at |
| |
| http://www.apache.org/licenses/LICENSE-2.0 |
| |
| Unless required by applicable law or agreed to in writing, software |
| distributed under the License is distributed on an "AS IS" BASIS, |
| WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| See the License for the specific language governing permissions and |
| limitations under the License. |
| */ |
| |
| // Package bytesource provides a rand.Source64 that is determined by a slice of bytes. |
| package bytesource |
| |
| import ( |
| "bytes" |
| "encoding/binary" |
| "io" |
| "math/rand" |
| ) |
| |
| // ByteSource implements rand.Source64 determined by a slice of bytes. The random numbers are |
| // generated from each 8 bytes in the slice, until the last bytes are consumed, from which a |
| // fallback pseudo random source is created in case more random numbers are required. |
| // It also exposes a `bytes.Reader` API, which lets callers consume the bytes directly. |
| type ByteSource struct { |
| *bytes.Reader |
| fallback rand.Source |
| } |
| |
| // New returns a new ByteSource from a given slice of bytes. |
| func New(input []byte) *ByteSource { |
| s := &ByteSource{ |
| Reader: bytes.NewReader(input), |
| fallback: rand.NewSource(0), |
| } |
| if len(input) > 0 { |
| s.fallback = rand.NewSource(int64(s.consumeUint64())) |
| } |
| return s |
| } |
| |
| func (s *ByteSource) Uint64() uint64 { |
| // Return from input if it was not exhausted. |
| if s.Len() > 0 { |
| return s.consumeUint64() |
| } |
| |
| // Input was exhausted, return random number from fallback (in this case fallback should not be |
| // nil). Try first having a Uint64 output (Should work in current rand implementation), |
| // otherwise return a conversion of Int63. |
| if s64, ok := s.fallback.(rand.Source64); ok { |
| return s64.Uint64() |
| } |
| return uint64(s.fallback.Int63()) |
| } |
| |
| func (s *ByteSource) Int63() int64 { |
| return int64(s.Uint64() >> 1) |
| } |
| |
| func (s *ByteSource) Seed(seed int64) { |
| s.fallback = rand.NewSource(seed) |
| s.Reader = bytes.NewReader(nil) |
| } |
| |
| // consumeUint64 reads 8 bytes from the input and convert them to a uint64. It assumes that the the |
| // bytes reader is not empty. |
| func (s *ByteSource) consumeUint64() uint64 { |
| var bytes [8]byte |
| _, err := s.Read(bytes[:]) |
| if err != nil && err != io.EOF { |
| panic("failed reading source") // Should not happen. |
| } |
| return binary.BigEndian.Uint64(bytes[:]) |
| } |