| <html><body> | |
| <style> | |
| body, h1, h2, h3, div, span, p, pre, a { | |
| margin: 0; | |
| padding: 0; | |
| border: 0; | |
| font-weight: inherit; | |
| font-style: inherit; | |
| font-size: 100%; | |
| font-family: inherit; | |
| vertical-align: baseline; | |
| } | |
| body { | |
| font-size: 13px; | |
| padding: 1em; | |
| } | |
| h1 { | |
| font-size: 26px; | |
| margin-bottom: 1em; | |
| } | |
| h2 { | |
| font-size: 24px; | |
| margin-bottom: 1em; | |
| } | |
| h3 { | |
| font-size: 20px; | |
| margin-bottom: 1em; | |
| margin-top: 1em; | |
| } | |
| pre, code { | |
| line-height: 1.5; | |
| font-family: Monaco, 'DejaVu Sans Mono', 'Bitstream Vera Sans Mono', 'Lucida Console', monospace; | |
| } | |
| pre { | |
| margin-top: 0.5em; | |
| } | |
| h1, h2, h3, p { | |
| font-family: Arial, sans serif; | |
| } | |
| h1, h2, h3 { | |
| border-bottom: solid #CCC 1px; | |
| } | |
| .toc_element { | |
| margin-top: 0.5em; | |
| } | |
| .firstline { | |
| margin-left: 2 em; | |
| } | |
| .method { | |
| margin-top: 1em; | |
| border: solid 1px #CCC; | |
| padding: 1em; | |
| background: #EEE; | |
| } | |
| .details { | |
| font-weight: bold; | |
| font-size: 14px; | |
| } | |
| </style> | |
| <h1><a href="games_v1.html">Google Play Game Services</a> . <a href="games_v1.applications.html">applications</a></h1> | |
| <h2>Instance Methods</h2> | |
| <p class="toc_element"> | |
| <code><a href="#close">close()</a></code></p> | |
| <p class="firstline">Close httplib2 connections.</p> | |
| <p class="toc_element"> | |
| <code><a href="#get">get(applicationId, language=None, platformType=None, x__xgafv=None)</a></code></p> | |
| <p class="firstline">Retrieves the metadata of the application with the given ID. If the requested application is not available for the specified `platformType`, the returned response will not include any instance data.</p> | |
| <p class="toc_element"> | |
| <code><a href="#getEndPoint">getEndPoint(applicationId=None, endPointType=None, x__xgafv=None)</a></code></p> | |
| <p class="firstline">Returns a URL for the requested end point type.</p> | |
| <p class="toc_element"> | |
| <code><a href="#played">played(x__xgafv=None)</a></code></p> | |
| <p class="firstline">Indicate that the currently authenticated user is playing your application.</p> | |
| <p class="toc_element"> | |
| <code><a href="#verify">verify(applicationId, x__xgafv=None)</a></code></p> | |
| <p class="firstline">Verifies the auth token provided with this request is for the application with the specified ID, and returns the ID of the player it was granted for.</p> | |
| <h3>Method Details</h3> | |
| <div class="method"> | |
| <code class="details" id="close">close()</code> | |
| <pre>Close httplib2 connections.</pre> | |
| </div> | |
| <div class="method"> | |
| <code class="details" id="get">get(applicationId, language=None, platformType=None, x__xgafv=None)</code> | |
| <pre>Retrieves the metadata of the application with the given ID. If the requested application is not available for the specified `platformType`, the returned response will not include any instance data. | |
| Args: | |
| applicationId: string, The application ID from the Google Play developer console. (required) | |
| language: string, The preferred language to use for strings returned by this method. | |
| platformType: string, Restrict application details returned to the specific platform. | |
| Allowed values | |
| ANDROID - Retrieve applications that can be played on Android. | |
| IOS - Retrieve applications that can be played on iOS. | |
| WEB_APP - Retrieve applications that can be played on desktop web. | |
| x__xgafv: string, V1 error format. | |
| Allowed values | |
| 1 - v1 error format | |
| 2 - v2 error format | |
| Returns: | |
| An object of the form: | |
| { # The Application resource. | |
| "achievement_count": 42, # The number of achievements visible to the currently authenticated player. | |
| "assets": [ # The assets of the application. | |
| { # An image asset object. | |
| "height": 42, # The height of the asset. | |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `games#imageAsset`. | |
| "name": "A String", # The name of the asset. | |
| "url": "A String", # The URL of the asset. | |
| "width": 42, # The width of the asset. | |
| }, | |
| ], | |
| "author": "A String", # The author of the application. | |
| "category": { # An application category object. # The category of the application. | |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `games#applicationCategory`. | |
| "primary": "A String", # The primary category. | |
| "secondary": "A String", # The secondary category. | |
| }, | |
| "description": "A String", # The description of the application. | |
| "enabledFeatures": [ # A list of features that have been enabled for the application. | |
| "A String", | |
| ], | |
| "id": "A String", # The ID of the application. | |
| "instances": [ # The instances of the application. | |
| { # The Instance resource. | |
| "acquisitionUri": "A String", # URI which shows where a user can acquire this instance. | |
| "androidInstance": { # The Android instance details resource. # Platform dependent details for Android. | |
| "enablePiracyCheck": True or False, # Flag indicating whether the anti-piracy check is enabled. | |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `games#instanceAndroidDetails`. | |
| "packageName": "A String", # Android package name which maps to Google Play URL. | |
| "preferred": True or False, # Indicates that this instance is the default for new installations. | |
| }, | |
| "iosInstance": { # The iOS details resource. # Platform dependent details for iOS. | |
| "bundleIdentifier": "A String", # Bundle identifier. | |
| "itunesAppId": "A String", # iTunes App ID. | |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `games#instanceIosDetails`. | |
| "preferredForIpad": True or False, # Indicates that this instance is the default for new installations on iPad devices. | |
| "preferredForIphone": True or False, # Indicates that this instance is the default for new installations on iPhone devices. | |
| "supportIpad": True or False, # Flag to indicate if this instance supports iPad. | |
| "supportIphone": True or False, # Flag to indicate if this instance supports iPhone. | |
| }, | |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `games#instance`. | |
| "name": "A String", # Localized display name. | |
| "platformType": "A String", # The platform type. | |
| "realtimePlay": True or False, # Flag to show if this game instance supports realtime play. | |
| "turnBasedPlay": True or False, # Flag to show if this game instance supports turn based play. | |
| "webInstance": { # The Web details resource. # Platform dependent details for Web. | |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `games#instanceWebDetails`. | |
| "launchUrl": "A String", # Launch URL for the game. | |
| "preferred": True or False, # Indicates that this instance is the default for new installations. | |
| }, | |
| }, | |
| ], | |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `games#application`. | |
| "lastUpdatedTimestamp": "A String", # The last updated timestamp of the application. | |
| "leaderboard_count": 42, # The number of leaderboards visible to the currently authenticated player. | |
| "name": "A String", # The name of the application. | |
| "themeColor": "A String", # A hint to the client UI for what color to use as an app-themed color. The color is given as an RGB triplet (e.g. "E0E0E0"). | |
| }</pre> | |
| </div> | |
| <div class="method"> | |
| <code class="details" id="getEndPoint">getEndPoint(applicationId=None, endPointType=None, x__xgafv=None)</code> | |
| <pre>Returns a URL for the requested end point type. | |
| Args: | |
| applicationId: string, The application ID from the Google Play developer console. | |
| endPointType: string, Type of endpoint being requested. | |
| Allowed values | |
| PROFILE_CREATION - Request a URL to create a new profile. | |
| PROFILE_SETTINGS - Request a URL for the Settings view. | |
| x__xgafv: string, V1 error format. | |
| Allowed values | |
| 1 - v1 error format | |
| 2 - v2 error format | |
| Returns: | |
| An object of the form: | |
| { # Container for a URL end point of the requested type. | |
| "url": "A String", # A URL suitable for loading in a web browser for the requested endpoint. | |
| }</pre> | |
| </div> | |
| <div class="method"> | |
| <code class="details" id="played">played(x__xgafv=None)</code> | |
| <pre>Indicate that the currently authenticated user is playing your application. | |
| Args: | |
| x__xgafv: string, V1 error format. | |
| Allowed values | |
| 1 - v1 error format | |
| 2 - v2 error format | |
| </pre> | |
| </div> | |
| <div class="method"> | |
| <code class="details" id="verify">verify(applicationId, x__xgafv=None)</code> | |
| <pre>Verifies the auth token provided with this request is for the application with the specified ID, and returns the ID of the player it was granted for. | |
| Args: | |
| applicationId: string, The application ID from the Google Play developer console. (required) | |
| x__xgafv: string, V1 error format. | |
| Allowed values | |
| 1 - v1 error format | |
| 2 - v2 error format | |
| Returns: | |
| An object of the form: | |
| { # A third party application verification response resource. | |
| "alternate_player_id": "A String", # An alternate ID that was once used for the player that was issued the auth token used in this request. (This field is not normally populated.) | |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `games#applicationVerifyResponse`. | |
| "player_id": "A String", # The ID of the player that was issued the auth token used in this request. | |
| }</pre> | |
| </div> | |
| </body></html> |