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| <h1><a href="gamesConfiguration_v1configuration.html">Google Play Game Services Publishing API</a> . <a href="gamesConfiguration_v1configuration.achievementConfigurations.html">achievementConfigurations</a></h1> | |
| <h2>Instance Methods</h2> | |
| <p class="toc_element"> | |
| <code><a href="#close">close()</a></code></p> | |
| <p class="firstline">Close httplib2 connections.</p> | |
| <p class="toc_element"> | |
| <code><a href="#delete">delete(achievementId, x__xgafv=None)</a></code></p> | |
| <p class="firstline">Delete the achievement configuration with the given ID.</p> | |
| <p class="toc_element"> | |
| <code><a href="#get">get(achievementId, x__xgafv=None)</a></code></p> | |
| <p class="firstline">Retrieves the metadata of the achievement configuration with the given ID.</p> | |
| <p class="toc_element"> | |
| <code><a href="#insert">insert(applicationId, body=None, x__xgafv=None)</a></code></p> | |
| <p class="firstline">Insert a new achievement configuration in this application.</p> | |
| <p class="toc_element"> | |
| <code><a href="#list">list(applicationId, maxResults=None, pageToken=None, x__xgafv=None)</a></code></p> | |
| <p class="firstline">Returns a list of the achievement configurations in this application.</p> | |
| <p class="toc_element"> | |
| <code><a href="#list_next">list_next()</a></code></p> | |
| <p class="firstline">Retrieves the next page of results.</p> | |
| <p class="toc_element"> | |
| <code><a href="#update">update(achievementId, body=None, x__xgafv=None)</a></code></p> | |
| <p class="firstline">Update the metadata of the achievement configuration with the given ID.</p> | |
| <h3>Method Details</h3> | |
| <div class="method"> | |
| <code class="details" id="close">close()</code> | |
| <pre>Close httplib2 connections.</pre> | |
| </div> | |
| <div class="method"> | |
| <code class="details" id="delete">delete(achievementId, x__xgafv=None)</code> | |
| <pre>Delete the achievement configuration with the given ID. | |
| Args: | |
| achievementId: string, The ID of the achievement used by this method. (required) | |
| x__xgafv: string, V1 error format. | |
| Allowed values | |
| 1 - v1 error format | |
| 2 - v2 error format | |
| </pre> | |
| </div> | |
| <div class="method"> | |
| <code class="details" id="get">get(achievementId, x__xgafv=None)</code> | |
| <pre>Retrieves the metadata of the achievement configuration with the given ID. | |
| Args: | |
| achievementId: string, The ID of the achievement used by this method. (required) | |
| x__xgafv: string, V1 error format. | |
| Allowed values | |
| 1 - v1 error format | |
| 2 - v2 error format | |
| Returns: | |
| An object of the form: | |
| { # An achievement configuration resource. | |
| "achievementType": "A String", # The type of the achievement. | |
| "draft": { # An achievement configuration detail. # The draft data of the achievement. | |
| "description": { # A localized string bundle resource. # Localized strings for the achievement description. | |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | |
| "translations": [ # The locale strings. | |
| { # A localized string resource. | |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | |
| "locale": "A String", # The locale string. | |
| "value": "A String", # The string value. | |
| }, | |
| ], | |
| }, | |
| "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored. | |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`. | |
| "name": { # A localized string bundle resource. # Localized strings for the achievement name. | |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | |
| "translations": [ # The locale strings. | |
| { # A localized string resource. | |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | |
| "locale": "A String", # The locale string. | |
| "value": "A String", # The string value. | |
| }, | |
| ], | |
| }, | |
| "pointValue": 42, # Point value for the achievement. | |
| "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored. | |
| }, | |
| "id": "A String", # The ID of the achievement. | |
| "initialState": "A String", # The initial state of the achievement. | |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfiguration`. | |
| "published": { # An achievement configuration detail. # The read-only published data of the achievement. | |
| "description": { # A localized string bundle resource. # Localized strings for the achievement description. | |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | |
| "translations": [ # The locale strings. | |
| { # A localized string resource. | |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | |
| "locale": "A String", # The locale string. | |
| "value": "A String", # The string value. | |
| }, | |
| ], | |
| }, | |
| "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored. | |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`. | |
| "name": { # A localized string bundle resource. # Localized strings for the achievement name. | |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | |
| "translations": [ # The locale strings. | |
| { # A localized string resource. | |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | |
| "locale": "A String", # The locale string. | |
| "value": "A String", # The string value. | |
| }, | |
| ], | |
| }, | |
| "pointValue": 42, # Point value for the achievement. | |
| "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored. | |
| }, | |
| "stepsToUnlock": 42, # Steps to unlock. Only applicable to incremental achievements. | |
| "token": "A String", # The token for this resource. | |
| }</pre> | |
| </div> | |
| <div class="method"> | |
| <code class="details" id="insert">insert(applicationId, body=None, x__xgafv=None)</code> | |
| <pre>Insert a new achievement configuration in this application. | |
| Args: | |
| applicationId: string, The application ID from the Google Play developer console. (required) | |
| body: object, The request body. | |
| The object takes the form of: | |
| { # An achievement configuration resource. | |
| "achievementType": "A String", # The type of the achievement. | |
| "draft": { # An achievement configuration detail. # The draft data of the achievement. | |
| "description": { # A localized string bundle resource. # Localized strings for the achievement description. | |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | |
| "translations": [ # The locale strings. | |
| { # A localized string resource. | |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | |
| "locale": "A String", # The locale string. | |
| "value": "A String", # The string value. | |
| }, | |
| ], | |
| }, | |
| "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored. | |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`. | |
| "name": { # A localized string bundle resource. # Localized strings for the achievement name. | |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | |
| "translations": [ # The locale strings. | |
| { # A localized string resource. | |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | |
| "locale": "A String", # The locale string. | |
| "value": "A String", # The string value. | |
| }, | |
| ], | |
| }, | |
| "pointValue": 42, # Point value for the achievement. | |
| "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored. | |
| }, | |
| "id": "A String", # The ID of the achievement. | |
| "initialState": "A String", # The initial state of the achievement. | |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfiguration`. | |
| "published": { # An achievement configuration detail. # The read-only published data of the achievement. | |
| "description": { # A localized string bundle resource. # Localized strings for the achievement description. | |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | |
| "translations": [ # The locale strings. | |
| { # A localized string resource. | |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | |
| "locale": "A String", # The locale string. | |
| "value": "A String", # The string value. | |
| }, | |
| ], | |
| }, | |
| "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored. | |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`. | |
| "name": { # A localized string bundle resource. # Localized strings for the achievement name. | |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | |
| "translations": [ # The locale strings. | |
| { # A localized string resource. | |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | |
| "locale": "A String", # The locale string. | |
| "value": "A String", # The string value. | |
| }, | |
| ], | |
| }, | |
| "pointValue": 42, # Point value for the achievement. | |
| "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored. | |
| }, | |
| "stepsToUnlock": 42, # Steps to unlock. Only applicable to incremental achievements. | |
| "token": "A String", # The token for this resource. | |
| } | |
| x__xgafv: string, V1 error format. | |
| Allowed values | |
| 1 - v1 error format | |
| 2 - v2 error format | |
| Returns: | |
| An object of the form: | |
| { # An achievement configuration resource. | |
| "achievementType": "A String", # The type of the achievement. | |
| "draft": { # An achievement configuration detail. # The draft data of the achievement. | |
| "description": { # A localized string bundle resource. # Localized strings for the achievement description. | |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | |
| "translations": [ # The locale strings. | |
| { # A localized string resource. | |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | |
| "locale": "A String", # The locale string. | |
| "value": "A String", # The string value. | |
| }, | |
| ], | |
| }, | |
| "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored. | |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`. | |
| "name": { # A localized string bundle resource. # Localized strings for the achievement name. | |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | |
| "translations": [ # The locale strings. | |
| { # A localized string resource. | |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | |
| "locale": "A String", # The locale string. | |
| "value": "A String", # The string value. | |
| }, | |
| ], | |
| }, | |
| "pointValue": 42, # Point value for the achievement. | |
| "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored. | |
| }, | |
| "id": "A String", # The ID of the achievement. | |
| "initialState": "A String", # The initial state of the achievement. | |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfiguration`. | |
| "published": { # An achievement configuration detail. # The read-only published data of the achievement. | |
| "description": { # A localized string bundle resource. # Localized strings for the achievement description. | |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | |
| "translations": [ # The locale strings. | |
| { # A localized string resource. | |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | |
| "locale": "A String", # The locale string. | |
| "value": "A String", # The string value. | |
| }, | |
| ], | |
| }, | |
| "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored. | |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`. | |
| "name": { # A localized string bundle resource. # Localized strings for the achievement name. | |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | |
| "translations": [ # The locale strings. | |
| { # A localized string resource. | |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | |
| "locale": "A String", # The locale string. | |
| "value": "A String", # The string value. | |
| }, | |
| ], | |
| }, | |
| "pointValue": 42, # Point value for the achievement. | |
| "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored. | |
| }, | |
| "stepsToUnlock": 42, # Steps to unlock. Only applicable to incremental achievements. | |
| "token": "A String", # The token for this resource. | |
| }</pre> | |
| </div> | |
| <div class="method"> | |
| <code class="details" id="list">list(applicationId, maxResults=None, pageToken=None, x__xgafv=None)</code> | |
| <pre>Returns a list of the achievement configurations in this application. | |
| Args: | |
| applicationId: string, The application ID from the Google Play developer console. (required) | |
| maxResults: integer, The maximum number of resource configurations to return in the response, used for paging. For any response, the actual number of resources returned may be less than the specified `maxResults`. | |
| pageToken: string, The token returned by the previous request. | |
| x__xgafv: string, V1 error format. | |
| Allowed values | |
| 1 - v1 error format | |
| 2 - v2 error format | |
| Returns: | |
| An object of the form: | |
| { # A ListConfigurations response. | |
| "items": [ # The achievement configurations. | |
| { # An achievement configuration resource. | |
| "achievementType": "A String", # The type of the achievement. | |
| "draft": { # An achievement configuration detail. # The draft data of the achievement. | |
| "description": { # A localized string bundle resource. # Localized strings for the achievement description. | |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | |
| "translations": [ # The locale strings. | |
| { # A localized string resource. | |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | |
| "locale": "A String", # The locale string. | |
| "value": "A String", # The string value. | |
| }, | |
| ], | |
| }, | |
| "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored. | |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`. | |
| "name": { # A localized string bundle resource. # Localized strings for the achievement name. | |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | |
| "translations": [ # The locale strings. | |
| { # A localized string resource. | |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | |
| "locale": "A String", # The locale string. | |
| "value": "A String", # The string value. | |
| }, | |
| ], | |
| }, | |
| "pointValue": 42, # Point value for the achievement. | |
| "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored. | |
| }, | |
| "id": "A String", # The ID of the achievement. | |
| "initialState": "A String", # The initial state of the achievement. | |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfiguration`. | |
| "published": { # An achievement configuration detail. # The read-only published data of the achievement. | |
| "description": { # A localized string bundle resource. # Localized strings for the achievement description. | |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | |
| "translations": [ # The locale strings. | |
| { # A localized string resource. | |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | |
| "locale": "A String", # The locale string. | |
| "value": "A String", # The string value. | |
| }, | |
| ], | |
| }, | |
| "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored. | |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`. | |
| "name": { # A localized string bundle resource. # Localized strings for the achievement name. | |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | |
| "translations": [ # The locale strings. | |
| { # A localized string resource. | |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | |
| "locale": "A String", # The locale string. | |
| "value": "A String", # The string value. | |
| }, | |
| ], | |
| }, | |
| "pointValue": 42, # Point value for the achievement. | |
| "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored. | |
| }, | |
| "stepsToUnlock": 42, # Steps to unlock. Only applicable to incremental achievements. | |
| "token": "A String", # The token for this resource. | |
| }, | |
| ], | |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationListResponse`. | |
| "nextPageToken": "A String", # The pagination token for the next page of results. | |
| }</pre> | |
| </div> | |
| <div class="method"> | |
| <code class="details" id="list_next">list_next()</code> | |
| <pre>Retrieves the next page of results. | |
| Args: | |
| previous_request: The request for the previous page. (required) | |
| previous_response: The response from the request for the previous page. (required) | |
| Returns: | |
| A request object that you can call 'execute()' on to request the next | |
| page. Returns None if there are no more items in the collection. | |
| </pre> | |
| </div> | |
| <div class="method"> | |
| <code class="details" id="update">update(achievementId, body=None, x__xgafv=None)</code> | |
| <pre>Update the metadata of the achievement configuration with the given ID. | |
| Args: | |
| achievementId: string, The ID of the achievement used by this method. (required) | |
| body: object, The request body. | |
| The object takes the form of: | |
| { # An achievement configuration resource. | |
| "achievementType": "A String", # The type of the achievement. | |
| "draft": { # An achievement configuration detail. # The draft data of the achievement. | |
| "description": { # A localized string bundle resource. # Localized strings for the achievement description. | |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | |
| "translations": [ # The locale strings. | |
| { # A localized string resource. | |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | |
| "locale": "A String", # The locale string. | |
| "value": "A String", # The string value. | |
| }, | |
| ], | |
| }, | |
| "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored. | |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`. | |
| "name": { # A localized string bundle resource. # Localized strings for the achievement name. | |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | |
| "translations": [ # The locale strings. | |
| { # A localized string resource. | |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | |
| "locale": "A String", # The locale string. | |
| "value": "A String", # The string value. | |
| }, | |
| ], | |
| }, | |
| "pointValue": 42, # Point value for the achievement. | |
| "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored. | |
| }, | |
| "id": "A String", # The ID of the achievement. | |
| "initialState": "A String", # The initial state of the achievement. | |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfiguration`. | |
| "published": { # An achievement configuration detail. # The read-only published data of the achievement. | |
| "description": { # A localized string bundle resource. # Localized strings for the achievement description. | |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | |
| "translations": [ # The locale strings. | |
| { # A localized string resource. | |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | |
| "locale": "A String", # The locale string. | |
| "value": "A String", # The string value. | |
| }, | |
| ], | |
| }, | |
| "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored. | |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`. | |
| "name": { # A localized string bundle resource. # Localized strings for the achievement name. | |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | |
| "translations": [ # The locale strings. | |
| { # A localized string resource. | |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | |
| "locale": "A String", # The locale string. | |
| "value": "A String", # The string value. | |
| }, | |
| ], | |
| }, | |
| "pointValue": 42, # Point value for the achievement. | |
| "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored. | |
| }, | |
| "stepsToUnlock": 42, # Steps to unlock. Only applicable to incremental achievements. | |
| "token": "A String", # The token for this resource. | |
| } | |
| x__xgafv: string, V1 error format. | |
| Allowed values | |
| 1 - v1 error format | |
| 2 - v2 error format | |
| Returns: | |
| An object of the form: | |
| { # An achievement configuration resource. | |
| "achievementType": "A String", # The type of the achievement. | |
| "draft": { # An achievement configuration detail. # The draft data of the achievement. | |
| "description": { # A localized string bundle resource. # Localized strings for the achievement description. | |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | |
| "translations": [ # The locale strings. | |
| { # A localized string resource. | |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | |
| "locale": "A String", # The locale string. | |
| "value": "A String", # The string value. | |
| }, | |
| ], | |
| }, | |
| "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored. | |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`. | |
| "name": { # A localized string bundle resource. # Localized strings for the achievement name. | |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | |
| "translations": [ # The locale strings. | |
| { # A localized string resource. | |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | |
| "locale": "A String", # The locale string. | |
| "value": "A String", # The string value. | |
| }, | |
| ], | |
| }, | |
| "pointValue": 42, # Point value for the achievement. | |
| "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored. | |
| }, | |
| "id": "A String", # The ID of the achievement. | |
| "initialState": "A String", # The initial state of the achievement. | |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfiguration`. | |
| "published": { # An achievement configuration detail. # The read-only published data of the achievement. | |
| "description": { # A localized string bundle resource. # Localized strings for the achievement description. | |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | |
| "translations": [ # The locale strings. | |
| { # A localized string resource. | |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | |
| "locale": "A String", # The locale string. | |
| "value": "A String", # The string value. | |
| }, | |
| ], | |
| }, | |
| "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored. | |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`. | |
| "name": { # A localized string bundle resource. # Localized strings for the achievement name. | |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | |
| "translations": [ # The locale strings. | |
| { # A localized string resource. | |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | |
| "locale": "A String", # The locale string. | |
| "value": "A String", # The string value. | |
| }, | |
| ], | |
| }, | |
| "pointValue": 42, # Point value for the achievement. | |
| "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored. | |
| }, | |
| "stepsToUnlock": 42, # Steps to unlock. Only applicable to incremental achievements. | |
| "token": "A String", # The token for this resource. | |
| }</pre> | |
| </div> | |
| </body></html> |