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| <h1><a href="games_v1.html">Google Play Game Services</a> . <a href="games_v1.revisions.html">revisions</a></h1> | |
| <h2>Instance Methods</h2> | |
| <p class="toc_element"> | |
| <code><a href="#check">check(clientRevision, x__xgafv=None)</a></code></p> | |
| <p class="firstline">Checks whether the games client is out of date.</p> | |
| <p class="toc_element"> | |
| <code><a href="#close">close()</a></code></p> | |
| <p class="firstline">Close httplib2 connections.</p> | |
| <h3>Method Details</h3> | |
| <div class="method"> | |
| <code class="details" id="check">check(clientRevision, x__xgafv=None)</code> | |
| <pre>Checks whether the games client is out of date. | |
| Args: | |
| clientRevision: string, The revision of the client SDK used by your application. Format: `[PLATFORM_TYPE]:[VERSION_NUMBER]`. Possible values of `PLATFORM_TYPE` are: * `ANDROID` - Client is running the Android SDK. * `IOS` - Client is running the iOS SDK. * `WEB_APP` - Client is running as a Web App. (required) | |
| x__xgafv: string, V1 error format. | |
| Allowed values | |
| 1 - v1 error format | |
| 2 - v2 error format | |
| Returns: | |
| An object of the form: | |
| { # A third party checking a revision response. | |
| "apiVersion": "A String", # The version of the API this client revision should use when calling API methods. | |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `games#revisionCheckResponse`. | |
| "revisionStatus": "A String", # The result of the revision check. | |
| }</pre> | |
| </div> | |
| <div class="method"> | |
| <code class="details" id="close">close()</code> | |
| <pre>Close httplib2 connections.</pre> | |
| </div> | |
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