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| <h1><a href="games_v1.html">Google Play Game Services</a> . <a href="games_v1.stats.html">stats</a></h1> | |
| <h2>Instance Methods</h2> | |
| <p class="toc_element"> | |
| <code><a href="#close">close()</a></code></p> | |
| <p class="firstline">Close httplib2 connections.</p> | |
| <p class="toc_element"> | |
| <code><a href="#get">get(x__xgafv=None)</a></code></p> | |
| <p class="firstline">Returns engagement and spend statistics in this application for the currently authenticated user.</p> | |
| <h3>Method Details</h3> | |
| <div class="method"> | |
| <code class="details" id="close">close()</code> | |
| <pre>Close httplib2 connections.</pre> | |
| </div> | |
| <div class="method"> | |
| <code class="details" id="get">get(x__xgafv=None)</code> | |
| <pre>Returns engagement and spend statistics in this application for the currently authenticated user. | |
| Args: | |
| x__xgafv: string, V1 error format. | |
| Allowed values | |
| 1 - v1 error format | |
| 2 - v2 error format | |
| Returns: | |
| An object of the form: | |
| { # A third party stats resource. | |
| "avg_session_length_minutes": 3.14, # Average session length in minutes of the player. E.g., 1, 30, 60, ... . Not populated if there is not enough information. | |
| "churn_probability": 3.14, # The probability of the player not returning to play the game in the next day. E.g., 0, 0.1, 0.5, ..., 1.0. Not populated if there is not enough information. | |
| "days_since_last_played": 42, # Number of days since the player last played this game. E.g., 0, 1, 5, 10, ... . Not populated if there is not enough information. | |
| "high_spender_probability": 3.14, # The probability of the player going to spend beyond a threshold amount of money. E.g., 0, 0.25, 0.50, 0.75. Not populated if there is not enough information. | |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `games#statsResponse`. | |
| "num_purchases": 42, # Number of in-app purchases made by the player in this game. E.g., 0, 1, 5, 10, ... . Not populated if there is not enough information. | |
| "num_sessions": 42, # The approximate number of sessions of the player within the last 28 days, where a session begins when the player is connected to Play Games Services and ends when they are disconnected. E.g., 0, 1, 5, 10, ... . Not populated if there is not enough information. | |
| "num_sessions_percentile": 3.14, # The approximation of the sessions percentile of the player within the last 30 days, where a session begins when the player is connected to Play Games Services and ends when they are disconnected. E.g., 0, 0.25, 0.5, 0.75. Not populated if there is not enough information. | |
| "spend_percentile": 3.14, # The approximate spend percentile of the player in this game. E.g., 0, 0.25, 0.5, 0.75. Not populated if there is not enough information. | |
| "spend_probability": 3.14, # The probability of the player going to spend the game in the next seven days. E.g., 0, 0.25, 0.50, 0.75. Not populated if there is not enough information. | |
| "total_spend_next_28_days": 3.14, # The predicted amount of money that the player going to spend in the next 28 days. E.g., 1, 30, 60, ... . Not populated if there is not enough information. | |
| }</pre> | |
| </div> | |
| </body></html> |