| # Projects using Oboe or AAudio |
| |
| Want your project added? [Add a comment to issue #214](https://github.com/google/oboe/issues/214) with |
| your project name and Play Store URL. |
| |
| ## JUCE |
| JUCE has enabled Oboe as an experimental feature. |
| [JUCE middleware framework](https://juce.com/) |
| |
| ## G-Stomper apps |
| Uses AAudio if you enable it in Settings. |
| - Click "SETUP" button at far right. |
| - Select "AUD" tab. |
| - Under "Audio System", select "AAudio". |
| - Hit Back icon. |
| - You will see a message saying to restart GStomper. |
| - Restart GStomper. It should now be using AAudio. |
| |
| [planet-h.com apps on Play store](https://play.google.com/store/apps/dev?id=5200192441928542082) |
| |
| ## CSound for Android. |
| Uses Oboe. |
| |
| [App on Play Store](https://play.google.com/store/apps/details?id=com.csounds.Csound6), |
| [Source](https://github.com/gogins/csound-extended/blob/develop/CsoundForAndroid/CsoundAndroid/jni/csound_oboe.hpp) |
| |
| ## Volcano Mobile |
| They have several MIDI synthesizer apps using Oboe. |
| |
| FluidSynth - [App on Play Store](https://play.google.com/store/apps/details?id=net.volcanomobile.fluidsynthmidi) |
| |
| OPL3 MIDI Synth FM - [App on Play Store](https://play.google.com/store/apps/details?id=net.volcanomobile.opl3midisynth) |
| |
| ## n-Track Studio |
| Uses AAudio if you enable it in Settings. |
| - Click menu icon at bottom right. |
| - Click "Settings". |
| - Select AAudio for input and/or output. |
| - Scroll down and click "OK". |
| |
| [App on Play Store](https://play.google.com/store/apps/details?id=com.ntrack.studio.demo) |
| |
| ## ktnes |
| A NES emulator implemented in Kotlin using multiplatform support and Kotlin/Native. |
| |
| [Source](https://github.com/felipecsl/ktnes) |