- 00defdd Roll deps & fix tests (#1372) by Steven Perron · 24 hours ago main
- 2f512f4 ndk-build: Require C++17 (#1373) by David Neto · 25 hours ago
- 03732bf cmake: Remove redundant -std=c++11 flag by David Neto · 7 days ago
- e166325 Add a workflow to automatically roll DEPS (#1358) by Natalie Chouinard · 7 weeks ago
- 171b8d0 Adapt test to different error message from SPIRV-Tools by David Neto · 7 weeks ago
- 59c19bd Remove redundant gtest compile flags for MinGW by David Neto · 7 weeks ago
- 6e2416a Update README.md: Need a C++17 compiler by David Neto · 7 weeks ago
- 113b9e3 Start v2026.7-dev by David Neto · 7 weeks ago
- 39aa522 Finalize v2023.6 by David Neto · 7 weeks ago v2023.6
- 4d98dac Add kokoro/linux/presubmit_mingw_release.cfg by David Neto · 2 months ago
- 7754fcd Build target was renamed from glslangValidator to glslang-standalone by David Neto · 2 months ago
- 1696324 Update DEPS: SPIRV-Tools, Glslang, SPIRV-Headers by David Neto · 2 months ago
- 7203cf2 Start Shaderc v2023.6 development by David Neto · 2 months ago
- 5b89255 Finalize Shaderc v2023.5 by David Neto · 2 months ago v2023.5
- aad90eb Update Glslang in DEPS (#1348) by David Neto · 2 months ago
- 41e7ee7 Make release candidate v2023.5-rc1 (#1347) by David Neto · 2 months ago
- e70e88c Update DEPS (#1344) by David Neto · 2 months ago
- fe8d18e MSVC 2017 debug build requires /bigobj for SPIRV-Tools test_opt (#1346) by David Neto · 2 months ago
- 3d85599 Fix MSVC runtime library linking in CMake (#1339) by Charles Giessen · 2 months ago
- 531f2ec Update Android NDK version in the README. (#1342) by Steven Perron · 2 months ago
- 0dbf443 Use android ndk r25 (#1341) by Steven Perron · 3 months ago
- e31c4c2 Update all DEPS except re2 by David Neto · 3 months ago
- 4dc596d Build libshaderc_combined for all ABIs (#1334) by David Neto · 4 months ago
- 95ea3c9 Increase Android API level for test project (#1333) by David Neto · 4 months ago
- bef0e39 Document dependency on Abseil (#1330) by David Neto · 4 months ago
- efb2de3 Add abseil as a dep (#1329) by Steven Perron · 4 months ago
- 894b1c3 Start Shaderc v2023.5-dev by David Neto · 4 months ago
- 45b735d Finalize Shaderc v2023.4 by David Neto · 4 months ago v2023.4
- 828bd10 Update dependencies by David Neto · 4 months ago
- f9eb1c7 kokoro: convert ndk-build to use docker by David Neto · 5 months ago
- 606f938 Android.mk: Use $(file ..) instead of raw @echo. Update to NDK 21d by David Neto · 5 months ago
- 4a8f5e5 Add options to control mesh shading limits by David Neto · 6 months ago
- 86ce620 Add VS2019 download links, remove VS2015 download links by David Neto · 6 months ago
- 3e910f9 kokoro: Remove SPVC-related flags from CI scripts by David Neto · 6 months ago
- f1268e6 kokoro: Remove VS2015 scripts, add VS2019 scripts by David Neto · 6 months ago
- c365a30 Start Shaderc v2023.4 development by David Neto · 7 months ago
- 7ba38a3 Finalize v2023.3 by David Neto · 7 months ago v2023.3
- 37a91b9 Update DEPS by David Neto · 7 months ago
- 24488a3 Don't promise support for VS2015 by David Neto · 7 months ago
- 1e65440 Roll third party dependencies by David Neto · 7 months ago
- dde14de Change glslang trunk to main (#1303) by Steven Perron · 8 months ago
- 8c07e9d roll-deps: glslang now uses 'main' instead of 'master' (#1304) by David Neto · 8 months ago
- ca4c38c Add option to preserve bindings by Jakub Kuderski · 8 months ago
- c0308e6 build: move from c++11 to c++17 by Nathan Gauër · 8 months ago
- a32957b Start Shaderc v2023.3 development by David Neto · 8 months ago
- 69aead4 Finalize v2023.2 by David Neto · 8 months ago v2023.2
- dd880e9 Update DEPS for SPIRV-Tools v2023.1 by David Neto · 8 months ago
- 712e479 Start v2023.2 development by David Neto · 8 months ago
- d0b0222 Finalize Shaderc v2023.1 by David Neto · 8 months ago v2023.1
- ea622ef Update DEPS by David Neto · 8 months ago
- 8a28280 roller: use 'main' for spirv-tools, spirv-headers, re2 by David Neto · 9 months ago
- b810acf Explicitly construct a `string_piece` when comparing to `char*` by Ben Clayton · 9 months ago
- 209acaf Update CMake to 3.17.2 (#1289) by David Neto · 9 months ago
- 9806490 Remove GCC-based code coverage builds by David Neto · 10 months ago
- b2428cb Start Shaderc v2022.5 development by David Neto · 10 months ago
- e3846cd Finalize Shaderc v2022.4 by David Neto · 10 months ago v2022.4
- bbecf81 Update DEPS by David Neto · 10 months ago
- 141b6c2 Add 'BUNDLE DESTINATION' for target install by Lei Zhang · 10 months ago
- dc9d28a tests: update tests' glslangvalidator version (#1275) by Nathan Gauër · 11 months ago
- aa4de73 Start v2202.4-dev development by David Neto · 12 months ago
- 1701a27 Finalize Shaderc v2022.3 by David Neto · 12 months ago v2022.3
- 021e275 Update DEPS: googletest, re2, effcee, spirv-tools (#1271) by David Neto · 12 months ago
- ca89932 Update DEPS: glslang, spirv-tools, spirv-headers (#1270) by David Neto · 12 months ago
- 7ea834e Implement default builtin constants needed for GL_EXT_mesh_shader. (#1264) by Pankaj Mistry · 1 year, 1 month ago
- 31bddbb Start Shaderc v2022.3 by David Neto · 1 year, 2 months ago
- 551f106 Finalize Shaderc v2202.2 by David Neto · 1 year, 2 months ago v2022.2
- f996d4c Update DEPS by David Neto · 1 year, 2 months ago
- 05b736a Use docker for android bots, requre cmake 3.14 or later by David Neto · 1 year, 2 months ago
- a0a247d Add support for 16b-bit types in HLSL (with tests) (#1253) by David Neto · 1 year, 3 months ago
- a8b501b Guard CMake policy CMP0091 by David Neto · 1 year, 3 months ago
- 976f920 Fix DEPS for spirv-headers by David Neto · 1 year, 3 months ago
- 7e2cfcf CMakeLists: enable CMAKE_MSVC_RUNTIME_LIBRARY property by Jeff Moguillansky · 1 year, 4 months ago
- b4a8e45 Update deps, adjust glslc test by David Neto · 1 year, 4 months ago
- 96b1dd7 Start v2022.2 development by David Neto · 1 year, 8 months ago
- 1bbf43f Finalize v2022.1 by David Neto · 1 year, 8 months ago v2022.1
- 131d466 Update DEPS for SPIRV-Tools fixes for SPIR-V 1.6 by David Neto · 1 year, 8 months ago
- 7ca718f Start v2022.1 development by David Neto · 1 year, 8 months ago
- 8ec4195 Finalize v2202.0 by David Neto · 1 year, 8 months ago v2022.0
- 6e54e68 Update DEPS to Glslang 11.8.0 by David Neto · 1 year, 8 months ago
- 9a5a9eb Start v2022.0 development by David Neto · 1 year, 8 months ago
- 9d0b384 Finalize v2021.4 by David Neto · 1 year, 8 months ago v2021.4
- 50c1da3 Support Vulkan 1.3 by David Neto · 1 year, 8 months ago
- e72186b No need to cd $SOURCE_DIR again by Roman Frołow · 1 year, 9 months ago
- 3ffea48 Fix ndk-build libshader_combined target for newer NDK by David Neto · 1 year, 9 months ago
- 4864297 Add SPIR-V 1.6 support by David Neto · 1 year, 9 months ago
- 33ac6e5 Remove the core file that may be generated by death tests by David Neto · 1 year, 9 months ago
- 988a5fa Docker build needs higher privileges for sanitizer builds by David Neto · 1 year, 9 months ago
- 657c5ed Fix for missing copyright in glslang by Roman Frołow · 1 year, 10 months ago
- dd79d05 Start v2021.4-dev by David Neto · 1 year, 11 months ago
- 315d39d Finalize v2021.3, update DEPS by David Neto · 1 year, 11 months ago v2021.3
- d5ee8d0 Update DEPS: glslang, spirv-tools, spirv-headers by David Neto · 1 year, 11 months ago
- f6d6ddd build: add switch to disable copyright check by Bob Ellison · 2 years ago
- c42db58 Start v2021.3 development by David Neto · 2 years, 1 month ago
- d0d8d7e Finalize v2021.2 by David Neto · 2 years, 1 month ago v2021.2
- a1a1922 Update DEPS by David Neto · 2 years, 1 month ago
- fadb0ed Add external COmmon Lisp bindings to README.md (#1209) by Ryan Harrison · 2 years, 2 months ago
- 00c8f73 Start Shaderc v2021.2 development by David Neto · 2 years, 3 months ago
- adca18d Finalize Shaderc v2021.1 by David Neto · 2 years, 3 months ago v2021.1
- 895ca09 Disable support for OpenGL compatibility profile by David Neto · 2 years, 3 months ago
- af0afbe Update DEPS for spirv-tools, spirv-headers, and glslang (#1198) by Jaebaek Seo · 2 years, 4 months ago