| ===================== | 
 | LLVM Developer Policy | 
 | ===================== | 
 |  | 
 | .. contents:: | 
 |    :local: | 
 |  | 
 | Introduction | 
 | ============ | 
 |  | 
 | This document contains the LLVM Developer Policy which defines the project's | 
 | policy towards developers and their contributions. The intent of this policy is | 
 | to eliminate miscommunication, rework, and confusion that might arise from the | 
 | distributed nature of LLVM's development.  By stating the policy in clear terms, | 
 | we hope each developer can know ahead of time what to expect when making LLVM | 
 | contributions.  This policy covers all llvm.org subprojects, including Clang, | 
 | LLDB, libc++, etc. | 
 |  | 
 | This policy is also designed to accomplish the following objectives: | 
 |  | 
 | #. Attract both users and developers to the LLVM project. | 
 |  | 
 | #. Make life as simple and easy for contributors as possible. | 
 |  | 
 | #. Keep the top of Subversion trees as stable as possible. | 
 |  | 
 | #. Establish awareness of the project's :ref:`copyright, license, and patent | 
 |    policies <copyright-license-patents>` with contributors to the project. | 
 |  | 
 | This policy is aimed at frequent contributors to LLVM. People interested in | 
 | contributing one-off patches can do so in an informal way by sending them to the | 
 | `llvm-commits mailing list | 
 | <http://lists.llvm.org/mailman/listinfo/llvm-commits>`_ and engaging another | 
 | developer to see it through the process. | 
 |  | 
 | Developer Policies | 
 | ================== | 
 |  | 
 | This section contains policies that pertain to frequent LLVM developers.  We | 
 | always welcome `one-off patches`_ from people who do not routinely contribute to | 
 | LLVM, but we expect more from frequent contributors to keep the system as | 
 | efficient as possible for everyone.  Frequent LLVM contributors are expected to | 
 | meet the following requirements in order for LLVM to maintain a high standard of | 
 | quality. | 
 |  | 
 | Stay Informed | 
 | ------------- | 
 |  | 
 | Developers should stay informed by reading at least the "dev" mailing list for | 
 | the projects you are interested in, such as `llvm-dev | 
 | <http://lists.llvm.org/mailman/listinfo/llvm-dev>`_ for LLVM, `cfe-dev | 
 | <http://lists.llvm.org/mailman/listinfo/cfe-dev>`_ for Clang, or `lldb-dev | 
 | <http://lists.llvm.org/mailman/listinfo/lldb-dev>`_ for LLDB.  If you are | 
 | doing anything more than just casual work on LLVM, it is suggested that you also | 
 | subscribe to the "commits" mailing list for the subproject you're interested in, | 
 | such as `llvm-commits | 
 | <http://lists.llvm.org/mailman/listinfo/llvm-commits>`_, `cfe-commits | 
 | <http://lists.llvm.org/mailman/listinfo/cfe-commits>`_, or `lldb-commits | 
 | <http://lists.llvm.org/mailman/listinfo/lldb-commits>`_.  Reading the | 
 | "commits" list and paying attention to changes being made by others is a good | 
 | way to see what other people are interested in and watching the flow of the | 
 | project as a whole. | 
 |  | 
 | We recommend that active developers register an email account with `LLVM | 
 | Bugzilla <http://llvm.org/bugs/>`_ and preferably subscribe to the `llvm-bugs | 
 | <http://lists.llvm.org/mailman/listinfo/llvm-bugs>`_ email list to keep track | 
 | of bugs and enhancements occurring in LLVM.  We really appreciate people who are | 
 | proactive at catching incoming bugs in their components and dealing with them | 
 | promptly. | 
 |  | 
 | Please be aware that all public LLVM mailing lists are public and archived, and | 
 | that notices of confidentiality or non-disclosure cannot be respected. | 
 |  | 
 | .. _patch: | 
 | .. _one-off patches: | 
 |  | 
 | Making and Submitting a Patch | 
 | ----------------------------- | 
 |  | 
 | When making a patch for review, the goal is to make it as easy for the reviewer | 
 | to read it as possible.  As such, we recommend that you: | 
 |  | 
 | #. Make your patch against the Subversion trunk, not a branch, and not an old | 
 |    version of LLVM.  This makes it easy to apply the patch.  For information on | 
 |    how to check out SVN trunk, please see the `Getting Started | 
 |    Guide <GettingStarted.html#checkout>`_. | 
 |  | 
 | #. Similarly, patches should be submitted soon after they are generated.  Old | 
 |    patches may not apply correctly if the underlying code changes between the | 
 |    time the patch was created and the time it is applied. | 
 |  | 
 | #. Patches should be made with ``svn diff``, or similar. If you use a | 
 |    different tool, make sure it uses the ``diff -u`` format and that it | 
 |    doesn't contain clutter which makes it hard to read. | 
 |  | 
 | #. If you are modifying generated files, such as the top-level ``configure`` | 
 |    script, please separate out those changes into a separate patch from the rest | 
 |    of your changes. | 
 |  | 
 | Once your patch is ready, submit it by emailing it to the appropriate project's | 
 | commit mailing list (or commit it directly if applicable). Alternatively, some | 
 | patches get sent to the project's development list or component of the LLVM bug | 
 | tracker, but the commit list is the primary place for reviews and should | 
 | generally be preferred. | 
 |  | 
 | When sending a patch to a mailing list, it is a good idea to send it as an | 
 | *attachment* to the message, not embedded into the text of the message.  This | 
 | ensures that your mailer will not mangle the patch when it sends it (e.g. by | 
 | making whitespace changes or by wrapping lines). | 
 |  | 
 | *For Thunderbird users:* Before submitting a patch, please open *Preferences > | 
 | Advanced > General > Config Editor*, find the key | 
 | ``mail.content_disposition_type``, and set its value to ``1``. Without this | 
 | setting, Thunderbird sends your attachment using ``Content-Disposition: inline`` | 
 | rather than ``Content-Disposition: attachment``. Apple Mail gamely displays such | 
 | a file inline, making it difficult to work with for reviewers using that | 
 | program. | 
 |  | 
 | When submitting patches, please do not add confidentiality or non-disclosure | 
 | notices to the patches themselves.  These notices conflict with the `LLVM | 
 | License`_ and may result in your contribution being excluded. | 
 |  | 
 | .. _code review: | 
 |  | 
 | Code Reviews | 
 | ------------ | 
 |  | 
 | LLVM has a code review policy. Code review is one way to increase the quality of | 
 | software. We generally follow these policies: | 
 |  | 
 | #. All developers are required to have significant changes reviewed before they | 
 |    are committed to the repository. | 
 |  | 
 | #. Code reviews are conducted by email on the relevant project's commit mailing | 
 |    list, or alternatively on the project's development list or bug tracker. | 
 |  | 
 | #. Code can be reviewed either before it is committed or after.  We expect major | 
 |    changes to be reviewed before being committed, but smaller changes (or | 
 |    changes where the developer owns the component) can be reviewed after commit. | 
 |  | 
 | #. The developer responsible for a code change is also responsible for making | 
 |    all necessary review-related changes. | 
 |  | 
 | #. Code review can be an iterative process, which continues until the patch is | 
 |    ready to be committed. Specifically, once a patch is sent out for review, it | 
 |    needs an explicit "looks good" before it is submitted. Do not assume silent | 
 |    approval, or request active objections to the patch with a deadline. | 
 |  | 
 | Sometimes code reviews will take longer than you would hope for, especially for | 
 | larger features. Accepted ways to speed up review times for your patches are: | 
 |  | 
 | * Review other people's patches. If you help out, everybody will be more | 
 |   willing to do the same for you; goodwill is our currency. | 
 | * Ping the patch. If it is urgent, provide reasons why it is important to you to | 
 |   get this patch landed and ping it every couple of days. If it is | 
 |   not urgent, the common courtesy ping rate is one week. Remember that you're | 
 |   asking for valuable time from other professional developers. | 
 | * Ask for help on IRC. Developers on IRC will be able to either help you | 
 |   directly, or tell you who might be a good reviewer. | 
 | * Split your patch into multiple smaller patches that build on each other. The | 
 |   smaller your patch, the higher the probability that somebody will take a quick | 
 |   look at it. | 
 |  | 
 | Developers should participate in code reviews as both reviewers and | 
 | reviewees. If someone is kind enough to review your code, you should return the | 
 | favor for someone else.  Note that anyone is welcome to review and give feedback | 
 | on a patch, but only people with Subversion write access can approve it. | 
 |  | 
 | There is a web based code review tool that can optionally be used | 
 | for code reviews. See :doc:`Phabricator`. | 
 |  | 
 | Code Owners | 
 | ----------- | 
 |  | 
 | The LLVM Project relies on two features of its process to maintain rapid | 
 | development in addition to the high quality of its source base: the combination | 
 | of code review plus post-commit review for trusted maintainers.  Having both is | 
 | a great way for the project to take advantage of the fact that most people do | 
 | the right thing most of the time, and only commit patches without pre-commit | 
 | review when they are confident they are right. | 
 |  | 
 | The trick to this is that the project has to guarantee that all patches that are | 
 | committed are reviewed after they go in: you don't want everyone to assume | 
 | someone else will review it, allowing the patch to go unreviewed.  To solve this | 
 | problem, we have a notion of an 'owner' for a piece of the code.  The sole | 
 | responsibility of a code owner is to ensure that a commit to their area of the | 
 | code is appropriately reviewed, either by themself or by someone else.  The list | 
 | of current code owners can be found in the file | 
 | `CODE_OWNERS.TXT <http://llvm.org/viewvc/llvm-project/llvm/trunk/CODE_OWNERS.TXT?view=markup>`_ | 
 | in the root of the LLVM source tree. | 
 |  | 
 | Note that code ownership is completely different than reviewers: anyone can | 
 | review a piece of code, and we welcome code review from anyone who is | 
 | interested.  Code owners are the "last line of defense" to guarantee that all | 
 | patches that are committed are actually reviewed. | 
 |  | 
 | Being a code owner is a somewhat unglamorous position, but it is incredibly | 
 | important for the ongoing success of the project.  Because people get busy, | 
 | interests change, and unexpected things happen, code ownership is purely opt-in, | 
 | and anyone can choose to resign their "title" at any time. For now, we do not | 
 | have an official policy on how one gets elected to be a code owner. | 
 |  | 
 | .. _include a testcase: | 
 |  | 
 | Test Cases | 
 | ---------- | 
 |  | 
 | Developers are required to create test cases for any bugs fixed and any new | 
 | features added.  Some tips for getting your testcase approved: | 
 |  | 
 | * All feature and regression test cases are added to the ``llvm/test`` | 
 |   directory. The appropriate sub-directory should be selected (see the | 
 |   :doc:`Testing Guide <TestingGuide>` for details). | 
 |  | 
 | * Test cases should be written in :doc:`LLVM assembly language <LangRef>`. | 
 |  | 
 | * Test cases, especially for regressions, should be reduced as much as possible, | 
 |   by :doc:`bugpoint <Bugpoint>` or manually. It is unacceptable to place an | 
 |   entire failing program into ``llvm/test`` as this creates a *time-to-test* | 
 |   burden on all developers. Please keep them short. | 
 |  | 
 | Note that llvm/test and clang/test are designed for regression and small feature | 
 | tests only. More extensive test cases (e.g., entire applications, benchmarks, | 
 | etc) should be added to the ``llvm-test`` test suite.  The llvm-test suite is | 
 | for coverage (correctness, performance, etc) testing, not feature or regression | 
 | testing. | 
 |  | 
 | Quality | 
 | ------- | 
 |  | 
 | The minimum quality standards that any change must satisfy before being | 
 | committed to the main development branch are: | 
 |  | 
 | #. Code must adhere to the `LLVM Coding Standards <CodingStandards.html>`_. | 
 |  | 
 | #. Code must compile cleanly (no errors, no warnings) on at least one platform. | 
 |  | 
 | #. Bug fixes and new features should `include a testcase`_ so we know if the | 
 |    fix/feature ever regresses in the future. | 
 |  | 
 | #. Code must pass the ``llvm/test`` test suite. | 
 |  | 
 | #. The code must not cause regressions on a reasonable subset of llvm-test, | 
 |    where "reasonable" depends on the contributor's judgement and the scope of | 
 |    the change (more invasive changes require more testing). A reasonable subset | 
 |    might be something like "``llvm-test/MultiSource/Benchmarks``". | 
 |  | 
 | Additionally, the committer is responsible for addressing any problems found in | 
 | the future that the change is responsible for.  For example: | 
 |  | 
 | * The code should compile cleanly on all supported platforms. | 
 |  | 
 | * The changes should not cause any correctness regressions in the ``llvm-test`` | 
 |   suite and must not cause any major performance regressions. | 
 |  | 
 | * The change set should not cause performance or correctness regressions for the | 
 |   LLVM tools. | 
 |  | 
 | * The changes should not cause performance or correctness regressions in code | 
 |   compiled by LLVM on all applicable targets. | 
 |  | 
 | * You are expected to address any `Bugzilla bugs <http://llvm.org/bugs/>`_ that | 
 |   result from your change. | 
 |  | 
 | We prefer for this to be handled before submission but understand that it isn't | 
 | possible to test all of this for every submission.  Our build bots and nightly | 
 | testing infrastructure normally finds these problems.  A good rule of thumb is | 
 | to check the nightly testers for regressions the day after your change.  Build | 
 | bots will directly email you if a group of commits that included yours caused a | 
 | failure.  You are expected to check the build bot messages to see if they are | 
 | your fault and, if so, fix the breakage. | 
 |  | 
 | Commits that violate these quality standards (e.g. are very broken) may be | 
 | reverted. This is necessary when the change blocks other developers from making | 
 | progress. The developer is welcome to re-commit the change after the problem has | 
 | been fixed. | 
 |  | 
 | .. _commit messages: | 
 |  | 
 | Commit messages | 
 | --------------- | 
 |  | 
 | Although we don't enforce the format of commit messages, we prefer that | 
 | you follow these guidelines to help review, search in logs, email formatting | 
 | and so on. These guidelines are very similar to rules used by other open source | 
 | projects. | 
 |  | 
 | Most importantly, the contents of the message should be carefully written to | 
 | convey the rationale of the change (without delving too much in detail). It | 
 | also should avoid being vague or overly specific. For example, "bits were not | 
 | set right" will leave the reviewer wondering about which bits, and why they | 
 | weren't right, while "Correctly set overflow bits in TargetInfo" conveys almost | 
 | all there is to the change. | 
 |  | 
 | Below are some guidelines about the format of the message itself: | 
 |  | 
 | * Separate the commit message into title, body and, if you're not the original | 
 |   author, a "Patch by" attribution line (see below). | 
 |  | 
 | * The title should be concise. Because all commits are emailed to the list with | 
 |   the first line as the subject, long titles are frowned upon.  Short titles | 
 |   also look better in `git log`. | 
 |  | 
 | * When the changes are restricted to a specific part of the code (e.g. a | 
 |   back-end or optimization pass), it is customary to add a tag to the | 
 |   beginning of the line in square brackets.  For example, "[SCEV] ..." | 
 |   or "[OpenMP] ...". This helps email filters and searches for post-commit | 
 |   reviews. | 
 |  | 
 | * The body, if it exists, should be separated from the title by an empty line. | 
 |  | 
 | * The body should be concise, but explanatory, including a complete | 
 |   reasoning.  Unless it is required to understand the change, examples, | 
 |   code snippets and gory details should be left to bug comments, web | 
 |   review or the mailing list. | 
 |  | 
 | * If the patch fixes a bug in bugzilla, please include the PR# in the message. | 
 |  | 
 | * `Attribution of Changes`_ should be in a separate line, after the end of | 
 |   the body, as simple as "Patch by John Doe.". This is how we officially | 
 |   handle attribution, and there are automated processes that rely on this | 
 |   format. | 
 |  | 
 | * Text formatting and spelling should follow the same rules as documentation | 
 |   and in-code comments, ex. capitalization, full stop, etc. | 
 |  | 
 | * If the commit is a bug fix on top of another recently committed patch, or a | 
 |   revert or reapply of a patch, include the svn revision number of the prior | 
 |   related commit. This could be as simple as "Revert rNNNN because it caused | 
 |   PR#". | 
 |  | 
 | For minor violations of these recommendations, the community normally favors | 
 | reminding the contributor of this policy over reverting. Minor corrections and | 
 | omissions can be handled by sending a reply to the commits mailing list. | 
 |  | 
 | Obtaining Commit Access | 
 | ----------------------- | 
 |  | 
 | We grant commit access to contributors with a track record of submitting high | 
 | quality patches.  If you would like commit access, please send an email to | 
 | `Chris <mailto:sabre@nondot.org>`_ with the following information: | 
 |  | 
 | #. The user name you want to commit with, e.g. "hacker". | 
 |  | 
 | #. The full name and email address you want message to llvm-commits to come | 
 |    from, e.g. "J. Random Hacker <hacker@yoyodyne.com>". | 
 |  | 
 | #. A "password hash" of the password you want to use, e.g. "``2ACR96qjUqsyM``". | 
 |    Note that you don't ever tell us what your password is; you just give it to | 
 |    us in an encrypted form.  To get this, run "``htpasswd``" (a utility that | 
 |    comes with apache) in crypt mode (often enabled with "``-d``"), or find a web | 
 |    page that will do it for you. | 
 |  | 
 | Once you've been granted commit access, you should be able to check out an LLVM | 
 | tree with an SVN URL of "https://username@llvm.org/..." instead of the normal | 
 | anonymous URL of "http://llvm.org/...".  The first time you commit you'll have | 
 | to type in your password.  Note that you may get a warning from SVN about an | 
 | untrusted key; you can ignore this.  To verify that your commit access works, | 
 | please do a test commit (e.g. change a comment or add a blank line).  Your first | 
 | commit to a repository may require the autogenerated email to be approved by a | 
 | mailing list.  This is normal and will be done when the mailing list owner has | 
 | time. | 
 |  | 
 | If you have recently been granted commit access, these policies apply: | 
 |  | 
 | #. You are granted *commit-after-approval* to all parts of LLVM.  To get | 
 |    approval, submit a `patch`_ to `llvm-commits | 
 |    <http://lists.llvm.org/mailman/listinfo/llvm-commits>`_. When approved, | 
 |    you may commit it yourself. | 
 |  | 
 | #. You are allowed to commit patches without approval which you think are | 
 |    obvious. This is clearly a subjective decision --- we simply expect you to | 
 |    use good judgement.  Examples include: fixing build breakage, reverting | 
 |    obviously broken patches, documentation/comment changes, any other minor | 
 |    changes. | 
 |  | 
 | #. You are allowed to commit patches without approval to those portions of LLVM | 
 |    that you have contributed or maintain (i.e., have been assigned | 
 |    responsibility for), with the proviso that such commits must not break the | 
 |    build.  This is a "trust but verify" policy, and commits of this nature are | 
 |    reviewed after they are committed. | 
 |  | 
 | #. Multiple violations of these policies or a single egregious violation may | 
 |    cause commit access to be revoked. | 
 |  | 
 | In any case, your changes are still subject to `code review`_ (either before or | 
 | after they are committed, depending on the nature of the change).  You are | 
 | encouraged to review other peoples' patches as well, but you aren't required | 
 | to do so. | 
 |  | 
 | .. _discuss the change/gather consensus: | 
 |  | 
 | Making a Major Change | 
 | --------------------- | 
 |  | 
 | When a developer begins a major new project with the aim of contributing it back | 
 | to LLVM, they should inform the community with an email to the `llvm-dev | 
 | <http://lists.llvm.org/mailman/listinfo/llvm-dev>`_ email list, to the extent | 
 | possible. The reason for this is to: | 
 |  | 
 | #. keep the community informed about future changes to LLVM, | 
 |  | 
 | #. avoid duplication of effort by preventing multiple parties working on the | 
 |    same thing and not knowing about it, and | 
 |  | 
 | #. ensure that any technical issues around the proposed work are discussed and | 
 |    resolved before any significant work is done. | 
 |  | 
 | The design of LLVM is carefully controlled to ensure that all the pieces fit | 
 | together well and are as consistent as possible. If you plan to make a major | 
 | change to the way LLVM works or want to add a major new extension, it is a good | 
 | idea to get consensus with the development community before you start working on | 
 | it. | 
 |  | 
 | Once the design of the new feature is finalized, the work itself should be done | 
 | as a series of `incremental changes`_, not as a long-term development branch. | 
 |  | 
 | .. _incremental changes: | 
 |  | 
 | Incremental Development | 
 | ----------------------- | 
 |  | 
 | In the LLVM project, we do all significant changes as a series of incremental | 
 | patches.  We have a strong dislike for huge changes or long-term development | 
 | branches.  Long-term development branches have a number of drawbacks: | 
 |  | 
 | #. Branches must have mainline merged into them periodically.  If the branch | 
 |    development and mainline development occur in the same pieces of code, | 
 |    resolving merge conflicts can take a lot of time. | 
 |  | 
 | #. Other people in the community tend to ignore work on branches. | 
 |  | 
 | #. Huge changes (produced when a branch is merged back onto mainline) are | 
 |    extremely difficult to `code review`_. | 
 |  | 
 | #. Branches are not routinely tested by our nightly tester infrastructure. | 
 |  | 
 | #. Changes developed as monolithic large changes often don't work until the | 
 |    entire set of changes is done.  Breaking it down into a set of smaller | 
 |    changes increases the odds that any of the work will be committed to the main | 
 |    repository. | 
 |  | 
 | To address these problems, LLVM uses an incremental development style and we | 
 | require contributors to follow this practice when making a large/invasive | 
 | change.  Some tips: | 
 |  | 
 | * Large/invasive changes usually have a number of secondary changes that are | 
 |   required before the big change can be made (e.g. API cleanup, etc).  These | 
 |   sorts of changes can often be done before the major change is done, | 
 |   independently of that work. | 
 |  | 
 | * The remaining inter-related work should be decomposed into unrelated sets of | 
 |   changes if possible.  Once this is done, define the first increment and get | 
 |   consensus on what the end goal of the change is. | 
 |  | 
 | * Each change in the set can be stand alone (e.g. to fix a bug), or part of a | 
 |   planned series of changes that works towards the development goal. | 
 |  | 
 | * Each change should be kept as small as possible. This simplifies your work | 
 |   (into a logical progression), simplifies code review and reduces the chance | 
 |   that you will get negative feedback on the change. Small increments also | 
 |   facilitate the maintenance of a high quality code base. | 
 |  | 
 | * Often, an independent precursor to a big change is to add a new API and slowly | 
 |   migrate clients to use the new API.  Each change to use the new API is often | 
 |   "obvious" and can be committed without review.  Once the new API is in place | 
 |   and used, it is much easier to replace the underlying implementation of the | 
 |   API.  This implementation change is logically separate from the API | 
 |   change. | 
 |  | 
 | If you are interested in making a large change, and this scares you, please make | 
 | sure to first `discuss the change/gather consensus`_ then ask about the best way | 
 | to go about making the change. | 
 |  | 
 | Attribution of Changes | 
 | ---------------------- | 
 |  | 
 | When contributors submit a patch to an LLVM project, other developers with | 
 | commit access may commit it for the author once appropriate (based on the | 
 | progression of code review, etc.). When doing so, it is important to retain | 
 | correct attribution of contributions to their contributors. However, we do not | 
 | want the source code to be littered with random attributions "this code written | 
 | by J. Random Hacker" (this is noisy and distracting). In practice, the revision | 
 | control system keeps a perfect history of who changed what, and the CREDITS.txt | 
 | file describes higher-level contributions. If you commit a patch for someone | 
 | else, please follow the attribution of changes in the simple manner as outlined | 
 | by the `commit messages`_ section. Overall, please do not add contributor names | 
 | to the source code. | 
 |  | 
 | Also, don't commit patches authored by others unless they have submitted the | 
 | patch to the project or you have been authorized to submit them on their behalf | 
 | (you work together and your company authorized you to contribute the patches, | 
 | etc.). The author should first submit them to the relevant project's commit | 
 | list, development list, or LLVM bug tracker component. If someone sends you | 
 | a patch privately, encourage them to submit it to the appropriate list first. | 
 |  | 
 |  | 
 | IR Backwards Compatibility | 
 | -------------------------- | 
 |  | 
 | When the IR format has to be changed, keep in mind that we try to maintain some | 
 | backwards compatibility. The rules are intended as a balance between convenience | 
 | for llvm users and not imposing a big burden on llvm developers: | 
 |  | 
 | * The textual format is not backwards compatible. We don't change it too often, | 
 |   but there are no specific promises. | 
 |  | 
 | * Additions and changes to the IR should be reflected in | 
 |   ``test/Bitcode/compatibility.ll``. | 
 |  | 
 | * The bitcode format produced by a X.Y release will be readable by all | 
 |   following X.Z releases and the (X+1).0 release. | 
 |  | 
 | * After each X.Y release, ``compatibility.ll`` must be copied to | 
 |   ``compatibility-X.Y.ll``. The corresponding bitcode file should be assembled | 
 |   using the X.Y build and committed as ``compatibility-X.Y.ll.bc``. | 
 |  | 
 | * Newer releases can ignore features from older releases, but they cannot | 
 |   miscompile them. For example, if nsw is ever replaced with something else, | 
 |   dropping it would be a valid way to upgrade the IR. | 
 |  | 
 | * Debug metadata is special in that it is currently dropped during upgrades. | 
 |  | 
 | * Non-debug metadata is defined to be safe to drop, so a valid way to upgrade | 
 |   it is to drop it. That is not very user friendly and a bit more effort is | 
 |   expected, but no promises are made. | 
 |  | 
 | .. _copyright-license-patents: | 
 |  | 
 | Copyright, License, and Patents | 
 | =============================== | 
 |  | 
 | .. note:: | 
 |  | 
 |    This section deals with legal matters but does not provide legal advice.  We | 
 |    are not lawyers --- please seek legal counsel from an attorney. | 
 |  | 
 | This section addresses the issues of copyright, license and patents for the LLVM | 
 | project.  The copyright for the code is held by the individual contributors of | 
 | the code and the terms of its license to LLVM users and developers is the | 
 | `University of Illinois/NCSA Open Source License | 
 | <http://www.opensource.org/licenses/UoI-NCSA.php>`_ (with portions dual licensed | 
 | under the `MIT License <http://www.opensource.org/licenses/mit-license.php>`_, | 
 | see below).  As contributor to the LLVM project, you agree to allow any | 
 | contributions to the project to licensed under these terms. | 
 |  | 
 | Copyright | 
 | --------- | 
 |  | 
 | The LLVM project does not require copyright assignments, which means that the | 
 | copyright for the code in the project is held by its respective contributors who | 
 | have each agreed to release their contributed code under the terms of the `LLVM | 
 | License`_. | 
 |  | 
 | An implication of this is that the LLVM license is unlikely to ever change: | 
 | changing it would require tracking down all the contributors to LLVM and getting | 
 | them to agree that a license change is acceptable for their contribution.  Since | 
 | there are no plans to change the license, this is not a cause for concern. | 
 |  | 
 | As a contributor to the project, this means that you (or your company) retain | 
 | ownership of the code you contribute, that it cannot be used in a way that | 
 | contradicts the license (which is a liberal BSD-style license), and that the | 
 | license for your contributions won't change without your approval in the | 
 | future. | 
 |  | 
 | .. _LLVM License: | 
 |  | 
 | License | 
 | ------- | 
 |  | 
 | We intend to keep LLVM perpetually open source and to use a liberal open source | 
 | license. **As a contributor to the project, you agree that any contributions be | 
 | licensed under the terms of the corresponding subproject.** All of the code in | 
 | LLVM is available under the `University of Illinois/NCSA Open Source License | 
 | <http://www.opensource.org/licenses/UoI-NCSA.php>`_, which boils down to | 
 | this: | 
 |  | 
 | * You can freely distribute LLVM. | 
 | * You must retain the copyright notice if you redistribute LLVM. | 
 | * Binaries derived from LLVM must reproduce the copyright notice (e.g. in an | 
 |   included readme file). | 
 | * You can't use our names to promote your LLVM derived products. | 
 | * There's no warranty on LLVM at all. | 
 |  | 
 | We believe this fosters the widest adoption of LLVM because it **allows | 
 | commercial products to be derived from LLVM** with few restrictions and without | 
 | a requirement for making any derived works also open source (i.e.  LLVM's | 
 | license is not a "copyleft" license like the GPL). We suggest that you read the | 
 | `License <http://www.opensource.org/licenses/UoI-NCSA.php>`_ if further | 
 | clarification is needed. | 
 |  | 
 | In addition to the UIUC license, the runtime library components of LLVM | 
 | (**compiler_rt, libc++, and libclc**) are also licensed under the `MIT License | 
 | <http://www.opensource.org/licenses/mit-license.php>`_, which does not contain | 
 | the binary redistribution clause.  As a user of these runtime libraries, it | 
 | means that you can choose to use the code under either license (and thus don't | 
 | need the binary redistribution clause), and as a contributor to the code that | 
 | you agree that any contributions to these libraries be licensed under both | 
 | licenses.  We feel that this is important for runtime libraries, because they | 
 | are implicitly linked into applications and therefore should not subject those | 
 | applications to the binary redistribution clause. This also means that it is ok | 
 | to move code from (e.g.)  libc++ to the LLVM core without concern, but that code | 
 | cannot be moved from the LLVM core to libc++ without the copyright owner's | 
 | permission. | 
 |  | 
 | Note that the LLVM Project does distribute dragonegg, **which is | 
 | GPL.** This means that anything "linked" into dragonegg must itself be compatible | 
 | with the GPL, and must be releasable under the terms of the GPL.  This implies | 
 | that **any code linked into dragonegg and distributed to others may be subject to | 
 | the viral aspects of the GPL** (for example, a proprietary code generator linked | 
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 | code already distributed under a more liberal license (like the UIUC license), | 
 | and GPL-containing subprojects are kept in separate SVN repositories whose | 
 | LICENSE.txt files specifically indicate that they contain GPL code. | 
 |  | 
 | We have no plans to change the license of LLVM.  If you have questions or | 
 | comments about the license, please contact the `LLVM Developer's Mailing | 
 | List <mailto:llvm-dev@lists.llvm.org>`_. | 
 |  | 
 | Patents | 
 | ------- | 
 |  | 
 | To the best of our knowledge, LLVM does not infringe on any patents (we have | 
 | actually removed code from LLVM in the past that was found to infringe).  Having | 
 | code in LLVM that infringes on patents would violate an important goal of the | 
 | project by making it hard or impossible to reuse the code for arbitrary purposes | 
 | (including commercial use). | 
 |  | 
 | When contributing code, we expect contributors to notify us of any potential for | 
 | patent-related trouble with their changes (including from third parties).  If | 
 | you or your employer own the rights to a patent and would like to contribute | 
 | code to LLVM that relies on it, we require that the copyright owner sign an | 
 | agreement that allows any other user of LLVM to freely use your patent.  Please | 
 | contact the `LLVM Foundation Board of Directors <mailto:board@llvm.org>`_ for more | 
 | details. |