tree: 72ced19b1a41b8617baf3bcf4196f2910ed84425 [path history] [tgz]
  1. asmfs/
  2. benchmark/
  3. browser/
  4. bullet/
  5. cmake/
  6. code_size/
  7. core/
  8. cstdio/
  9. dirent/
  10. embind/
  11. emmake/
  12. emscripten_log/
  13. env/
  14. fcntl/
  15. fetch/
  16. filesystem/
  17. freetype/
  18. fs/
  19. fuzz/
  20. glbook/
  21. include_test/
  22. interop/
  23. math/
  24. minimal_webgl/
  25. module/
  26. Module-exports/
  27. msvc10/
  28. neon/
  29. netinet/
  30. openjpeg/
  31. optimizer/
  32. other/
  33. poppler/
  34. printf/
  35. pthread/
  36. qsort/
  37. return64bit/
  38. scons/
  39. sockets/
  40. sounds/
  41. sqlite/
  42. sse/
  43. stat/
  44. stdio/
  45. termios/
  46. test_whole_archive/
  47. third_party/
  48. unistd/
  49. utime/
  50. uuid/
  51. va_arg/
  52. wasm/
  53. webidl/
  54. websocket/
  55. 799.cpp
  56. access_file_after_heap_resize.c
  57. alloc_3gb.cpp
  58. aniso.c
  59. aniso.png
  60. asan-no-leak.js
  61. ascii_corpus.txt
  62. atomicrmw_i64.ll
  63. autoassemble.c
  64. base64.cpp
  65. benchmark_ffis.cpp
  66. benchmark_ffis.js
  67. benchmark_memcpy.cpp
  68. benchmark_memset.cpp
  69. benchmark_sse.py
  70. benchmark_utf16.cpp
  71. benchmark_utf8.cpp
  72. bigswitch.cpp
  73. binaryen_2170_emscripten_atomic_cas_u8.cpp
  74. binaryen_2170_emscripten_atomic_cas_u8.out
  75. binaryen_async.c
  76. bloom.dds
  77. browser_gc.cpp
  78. browser_harness.html
  79. browser_main.c
  80. browser_main_loop.c
  81. browser_module.c
  82. browser_reporting.js
  83. browser_test_hello_world.c
  84. bullet_hello_world.cpp
  85. bzip2_test.c
  86. canvas_animate_resize.cpp
  87. canvas_animate_resize_shell.html
  88. canvas_focus.c
  89. canvas_size_proxy.c
  90. canvas_style_proxy.c
  91. canvas_style_proxy_pre.js
  92. canvas_style_proxy_shell.html
  93. check_emcc_help_text.py
  94. checksummer.c
  95. clang_native.py
  96. clientside_vertex_arrays_es3.c
  97. closure_error.c
  98. cocos2d_hello.cpp
  99. cocos2d_hello.png
  100. codemods.cpp
  101. common.py
  102. cube2md5.cpp
  103. cube2md5.ok
  104. cube2md5.txt
  105. cube_explosion.c
  106. cube_explosion.png
  107. cursor.bmp
  108. custom_messages_proxy.c
  109. custom_messages_proxy_postjs.js
  110. custom_messages_proxy_shell.html
  111. declare_asm_module_exports.cpp
  112. dlmalloc_proxy.c
  113. dlmalloc_test.c
  114. dlmalloc_test_large.c
  115. doublestart.c
  116. embind_with_asyncify.cpp
  117. embind_with_pthreads.cpp
  118. emscripten_api_browser.c
  119. emscripten_api_browser2.c
  120. emscripten_api_browser_infloop.cpp
  121. emscripten_console_log.c
  122. emscripten_console_log_pre.js
  123. emscripten_fs_api_browser.c
  124. emscripten_fs_api_browser2.c
  125. emscripten_get_device_pixel_ratio.c
  126. emscripten_get_now.cpp
  127. emscripten_hide_mouse.c
  128. emscripten_main_loop.cpp
  129. emscripten_main_loop_and_blocker.cpp
  130. emscripten_main_loop_setimmediate.cpp
  131. emscripten_main_loop_settimeout.cpp
  132. emscripten_performance_now.c
  133. emscripten_request_animation_frame.c
  134. emscripten_request_animation_frame_loop.c
  135. emscripten_set_canvas_element_size.c
  136. emscripten_set_immediate.c
  137. emscripten_set_immediate_loop.c
  138. emscripten_set_interval.c
  139. emscripten_set_timeout.c
  140. emscripten_set_timeout_loop.c
  141. emscripten_throw_number.c
  142. emscripten_throw_number_pre.js
  143. emscripten_throw_string.c
  144. emscripten_throw_string_pre.js
  145. encapsulated_asmjs_page_load.html
  146. fannkuch.cpp
  147. fannkuch.js
  148. fasta.cpp
  149. fasta.js
  150. file_db.cpp
  151. files.cpp
  152. float+.c
  153. float_tex.cpp
  154. float_tex.png
  155. force_exit.c
  156. freetype_test.c
  157. fs_after_main.cpp
  158. full_es2_sdlproc.c
  159. gauge_available_memory.cpp
  160. gears.png
  161. gen_large_switchcase.py
  162. gen_many_js_functions.py
  163. gl_error.c
  164. gl_in_mainthread_after_pthread.cpp
  165. gl_in_proxy_pthread.cpp
  166. gl_in_pthread.cpp
  167. gl_in_two_pthreads.cpp
  168. gl_matrix_identity.c
  169. gl_only_in_pthread.cpp
  170. gl_ps.c
  171. gl_ps.png
  172. gl_ps_packed.c
  173. gl_ps_strides.c
  174. gl_ps_strides.png
  175. gl_ps_worker.c
  176. gl_renderers.c
  177. gl_renderers.png
  178. gl_stride.c
  179. gl_stride.png
  180. gl_subdata.cpp
  181. gl_teximage.c
  182. gl_textures.cpp
  183. gl_triangle.png
  184. gl_vertex_buffer.c
  185. gl_vertex_buffer.png
  186. gl_vertex_buffer_pre.c
  187. gl_vertex_buffer_pre.png
  188. glbegin_points.c
  189. glbegin_points.png
  190. gles2_conformance.cpp
  191. gles2_uniform_arrays.cpp
  192. glew.c
  193. glframebufferattachmentinfo.c
  194. glfw.c
  195. glfw3.c
  196. glfw_events.c
  197. glfw_joystick.c
  198. glfw_minimal.c
  199. glgetattachedshaders.c
  200. glgettexenv.c
  201. glshaderinfo.cpp
  202. glut_fullscreen.c
  203. glut_glutget.c
  204. glut_touchevents.c
  205. glut_wheelevents.c
  206. hashtest.cpp
  207. havlak.cpp
  208. hello_123.c
  209. hello_cxx11.cpp
  210. hello_function.cpp
  211. hello_image_sdl.c
  212. hello_libcxx.cpp
  213. hello_malloc.cpp
  214. hello_random_printf.c
  215. hello_world.c
  216. hello_world.cpp
  217. hello_world.js
  218. hello_world.ll
  219. hello_world_em_asm.c
  220. hello_world_error.c
  221. hello_world_error.cpp
  222. hello_world_exit.c
  223. hello_world_file.cpp
  224. hello_world_file.txt
  225. hello_world_fopen.c
  226. hello_world_gles.c
  227. hello_world_gles_deriv.c
  228. hello_world_gles_full.c
  229. hello_world_gles_full_944.c
  230. hello_world_gles_proxy.c
  231. hello_world_gles_shell.html
  232. hello_world_loop.cpp
  233. hello_world_loop_malloc.cpp
  234. hello_world_main_loop.cpp
  235. hello_world_sdl.cpp
  236. hello_world_worker.cpp
  237. html5_callbacks_on_calling_thread.c
  238. html5_event_callback_in_two_threads.c
  239. html5_webgl.c
  240. htmltest.png
  241. http.h
  242. idbstore.c
  243. idbstore_sync.c
  244. idbstore_sync_worker.c
  245. in_flight_memfile_request.c
  246. invoke_i.cpp
  247. jpeg_test.c
  248. jsrun.py
  249. keydown_preventdefault_proxy.cpp
  250. lib_include_flags.c
  251. library_test_old_dyncall_format.js
  252. life.c
  253. life.out
  254. long_function_name_in_export.c
  255. mainloop_infloop.cpp
  256. mainloop_reschedule.cpp
  257. mallinfo.cpp
  258. malloc_bench.cpp
  259. malloc_demangle_infinite_loop.cpp
  260. malloc_none.c
  261. manual_download_data.cpp
  262. manual_download_data.html
  263. manual_wasm_instantiate.cpp
  264. manual_wasm_instantiate.html
  265. matrix_multiply.cpp
  266. mem_growth.cpp
  267. mem_init.cpp
  268. mem_init_request.cpp
  269. meminit_pairs.c
  270. minimal_hello.c
  271. minimal_runtime_exit_handling.js
  272. mmap_file.c
  273. modularize_separate_asm.c
  274. new.cpp
  275. openal_buffers.c
  276. openal_capture.c
  277. openal_capture_sanity.c
  278. openal_error.c
  279. openal_playback.cpp
  280. parallel_testsuite.py
  281. parse_benchmark_output.py
  282. perspective.c
  283. perspective.png
  284. pre_run_deps.cpp
  285. preinitialized_webgl_context.cpp
  286. preinitialized_webgl_context.html
  287. primes.cpp
  288. print_args.js
  289. raytrace.cpp
  290. raytrace.ppm
  291. raytrace_7_256.ppm
  292. reference_struct_info.json
  293. report_result.cpp
  294. report_result.h
  295. request_animation_frame.cpp
  296. resize_offscreencanvas_from_main_thread.cpp
  297. runner
  298. runner.bat
  299. runner.py
  300. runtime_misuse.cpp
  301. runtime_misuse_2.cpp
  302. s3tc.c
  303. s3tc.png
  304. s3tc_crunch.c
  305. s3tc_crunch.png
  306. sbrk_brk.cpp
  307. screenshot-fog-density.png
  308. screenshot-fog-exp2.png
  309. screenshot-fog-linear.png
  310. screenshot-fog-negative.png
  311. screenshot-fog-simple.png
  312. screenshot-gray-purple.png
  313. screenshot-gray.png
  314. screenshot.dds
  315. screenshot.jpg
  316. screenshot.png
  317. screenshot2.png
  318. sdl-stb-bpp1.png
  319. sdl-stb-bpp2.png
  320. sdl-stb-bpp3.png
  321. sdl-stb-bpp4.png
  322. sdl2_audio_beep.cpp
  323. sdl2_canvas.png
  324. sdl2_canvas_blank.c
  325. sdl2_canvas_palette.c
  326. sdl2_canvas_palette_2.c
  327. sdl2_canvas_proxy.c
  328. sdl2_canvas_size.c
  329. sdl2_canvas_twice.c
  330. sdl2_canvas_write.cpp
  331. sdl2_custom_cursor.c
  332. sdl2_fog_density.c
  333. sdl2_fog_exp2.c
  334. sdl2_fog_linear.c
  335. sdl2_fog_negative.c
  336. sdl2_fog_simple.c
  337. sdl2_gfx.cpp
  338. sdl2_gfx.png
  339. sdl2_gl_frames_swap.c
  340. sdl2_gl_frames_swap.png
  341. sdl2_gl_read.c
  342. sdl2_glalphatest.c
  343. sdl2_glalphatest.png
  344. sdl2_glclipplane_gllighting.c
  345. sdl2_glclipplane_gllighting.png
  346. sdl2_gldrawelements.c
  347. sdl2_gldrawelements.png
  348. sdl2_glmatrixmode_texture.c
  349. sdl2_glmatrixmode_texture.png
  350. sdl2_image.c
  351. sdl2_image_prepare.c
  352. sdl2_image_prepare_data.c
  353. sdl2_key.c
  354. sdl2_misc.c
  355. sdl2_mixer_music.c
  356. sdl2_mixer_wav.c
  357. sdl2_mouse.c
  358. sdl2_net_client.c
  359. sdl2_net_server.c
  360. sdl2_pumpevents.c
  361. sdl2_swsurface.c
  362. sdl2_text.c
  363. sdl2_threads.c
  364. sdl2_timer.c
  365. sdl2_ttf.c
  366. sdl2_ttf.png
  367. sdl2_ttf_rtl.c
  368. sdl2_ttf_rtl.png
  369. sdl2_unwasteful.cpp
  370. sdl2glshader.c
  371. sdl_alloctext.c
  372. sdl_audio.c
  373. sdl_audio_beep.cpp
  374. sdl_audio_beep_sleep.cpp
  375. sdl_audio_mix.c
  376. sdl_audio_mix_channels.c
  377. sdl_audio_panning.c
  378. sdl_canvas.c
  379. sdl_canvas_alpha.c
  380. sdl_canvas_alpha.png
  381. sdl_canvas_alpha_flag_0.png
  382. sdl_canvas_blank.c
  383. sdl_canvas_blank.png
  384. sdl_canvas_palette.c
  385. sdl_canvas_palette.png
  386. sdl_canvas_palette_2.c
  387. sdl_canvas_palette_b.png
  388. sdl_canvas_palette_g.png
  389. sdl_canvas_palette_r.png
  390. sdl_canvas_proxy.c
  391. sdl_canvas_proxy.png
  392. sdl_canvas_size.c
  393. sdl_canvas_size.html
  394. sdl_canvas_twice.c
  395. sdl_canvas_twice.png
  396. sdl_create_rgb_surface_from.c
  397. sdl_create_rgb_surface_from.png
  398. sdl_fog_density.c
  399. sdl_fog_exp2.c
  400. sdl_fog_linear.c
  401. sdl_fog_negative.c
  402. sdl_fog_simple.c
  403. sdl_free_screen.cpp
  404. sdl_fullscreen_samecanvassize.c
  405. sdl_gfx_primitives.c
  406. sdl_gfx_primitives.png
  407. sdl_gl_mapbuffers.c
  408. sdl_gl_read.c
  409. sdl_headless.c
  410. sdl_image.c
  411. sdl_image_must_prepare.c
  412. sdl_image_prepare.c
  413. sdl_image_prepare_data.c
  414. sdl_joystick.c
  415. sdl_key.c
  416. sdl_key_proxy.c
  417. sdl_key_test.c
  418. sdl_maprgba.c
  419. sdl_maprgba.png
  420. sdl_mouse.c
  421. sdl_ogl.c
  422. sdl_ogl_defaultMatrixMode.c
  423. sdl_ogl_p.c
  424. sdl_ogl_proc_alias.c
  425. sdl_pumpevents.c
  426. sdl_quit.c
  427. sdl_resize.c
  428. sdl_rotozoom.c
  429. sdl_rotozoom.png
  430. sdl_set_clip_rect.c
  431. sdl_set_clip_rect.png
  432. sdl_stb_image.c
  433. sdl_stb_image_cleanup.c
  434. sdl_stb_image_data.c
  435. sdl_surface_refcount.c
  436. sdl_swsurface.c
  437. sdl_text.c
  438. sdl_togglefullscreen.c
  439. sdl_touch.c
  440. sdl_ttf_render_text_solid.c
  441. sdl_ttf_render_text_solid.png
  442. sdl_wm_togglefullscreen.c
  443. sdlglshader.c
  444. sdlglshader.png
  445. sdlglshader2.c
  446. sha1.c
  447. shell_that_launches_modularize.html
  448. ship.dds
  449. sillyfuncast2_noasm.ll
  450. single_file_static_initializer.cpp
  451. skinning_test_no_simd.cpp
  452. small_hello_world.c
  453. sourcemap2json.js
  454. split_memory_large_file.cpp
  455. stack_overflow.cpp
  456. strptime_symmetry.cpp
  457. system.c
  458. test-fix-closure.js
  459. test_aligned_alloc.c
  460. test_benchmark.py
  461. test_boost_graph.cpp
  462. test_browser.py
  463. test_browser_language_detection.c
  464. test_c_preprocessor.c
  465. test_chained_js_error_diagnostics.c
  466. test_chained_js_error_diagnostics.js
  467. test_closure_annotations.js
  468. test_closure_externs.js
  469. test_closure_externs_pre_js.js
  470. test_closure_warning.c
  471. test_core.py
  472. test_egl.c
  473. test_egl_createcontext_error.c
  474. test_egl_width_height.c
  475. test_emrun.c
  476. test_emscripten_async_wget2.cpp
  477. test_emscripten_async_wget2_data.cpp
  478. test_emscripten_unwind_to_js_event_loop.c
  479. test_fflush.cpp
  480. test_fflush.html
  481. test_fibers.cpp
  482. test_float_literals.cpp
  483. test_float_literals.out
  484. test_gamepad.c
  485. test_glfw_cursor_disabled.c
  486. test_glfw_dropfile.c
  487. test_glfw_fullscreen.c
  488. test_glfw_get_key_stuck.c
  489. test_glfw_joystick.c
  490. test_glfw_pointerlock.c
  491. test_glfw_time.c
  492. test_global_initializer.cpp
  493. test_html5_core.c
  494. test_html5_emscripten_exit_fullscreen.c
  495. test_html5_fullscreen.c
  496. test_html5_fullscreen.html
  497. test_html5_mouse.c
  498. test_html5_pointerlockerror.c
  499. test_interactive.py
  500. test_keyboard_codes.c
  501. test_memcpy_alignment.cpp
  502. test_memset_alignment.cpp
  503. test_minmax.c
  504. test_old_dyncall_format.c
  505. test_other.py
  506. test_override_system_js_lib_symbol.c
  507. test_override_system_js_lib_symbol.js
  508. test_override_system_js_lib_symbol.out
  509. test_posixtest.py
  510. test_posixtest_browser.py
  511. test_preallocated_heap.cpp
  512. test_preallocated_heap_shell.html
  513. test_sanity.py
  514. test_sdl_mousewheel.c
  515. test_sigalrm.c
  516. test_signals.c
  517. test_signals.out
  518. test_sockets.py
  519. test_wasm_intrinsics_simd.c
  520. test_webgl2_runtime_no_context.cpp
  521. test_webgl_context_attributes_common.c
  522. test_webgl_context_attributes_glfw.c
  523. test_webgl_context_attributes_glut.c
  524. test_webgl_context_attributes_sdl.c
  525. test_webgl_context_attributes_sdl2.c
  526. test_webgl_no_auto_init_extensions.c
  527. test_wget.c
  528. test_wget_data.c
  529. test_whole_archive_foo.cpp
  530. test_whole_archive_foo.h
  531. test_whole_archive_init.cpp
  532. test_whole_archive_main.cpp
  533. tex_nonbyte.c
  534. tex_nonbyte.png
  535. tick.h
  536. two_separate_asm_files.html
  537. twopart_main.cpp
  538. twopart_side.c
  539. unicode_library.js
  540. utf16_corpus.txt
  541. utf32.cpp
  542. utf8.cpp
  543. utf8_corpus.txt
  544. utf8_invalid.cpp
  545. vorbis_test.c
  546. vswprintf_utf8.c
  547. vswprintf_utf8.out
  548. wasm32-unknown-emscripten.c
  549. water.dds
  550. webgl2.cpp
  551. webgl2_backwards_compatibility_emulation.cpp
  552. webgl2_draw_packed_triangle.c
  553. webgl2_garbage_free_entrypoints.cpp
  554. webgl2_get_buffer_sub_data.cpp
  555. webgl2_invalid_teximage2d_type.cpp
  556. webgl2_objects.cpp
  557. webgl2_pbo.cpp
  558. webgl2_simple_enable_extensions.c
  559. webgl2_ubo_layout_binding.c
  560. webgl2_ubos.cpp
  561. webgl_array_of_structs_uniform.c
  562. webgl_array_of_structs_uniform.png
  563. webgl_color_buffer_readpixels.cpp
  564. webgl_create_context.cpp
  565. webgl_create_context2.cpp
  566. webgl_create_context2_shell.html
  567. webgl_destroy_context.cpp
  568. webgl_destroy_context_shell.html
  569. webgl_draw_base_vertex_base_instance_test.c
  570. webgl_draw_instanced_base_vertex_base_instance.png
  571. webgl_draw_triangle.c
  572. webgl_draw_triangle_with_uniform_color.c
  573. webgl_error.cpp
  574. webgl_explicit_uniform_location.c
  575. webgl_multi_draw.png
  576. webgl_multi_draw_test.c
  577. webgl_offscreen_framebuffer_swap_with_bad_state.c
  578. webgl_parallel_shader_compile.cpp
  579. webgl_sample_query.cpp
  580. webgl_sampler_layout_binding.c
  581. webgl_shader_source_length.cpp
  582. webgl_timer_query.cpp
  583. webgl_unmasked_vendor_webgl.c
  584. webgl_with_closure.cpp
  585. webgpu_basic_rendering.cpp
  586. webgpu_get_device.cpp
  587. webgpu_jsvalstore.cpp
  588. whets.cpp
  589. worker_api_2_main.cpp
  590. worker_api_2_worker.cpp
  591. worker_api_3_main.cpp
  592. worker_api_3_worker.cpp
  593. worker_api_main.cpp
  594. worker_api_worker.cpp
  595. worker_api_worker_sleep.cpp
  596. wrap_malloc.cpp
  597. write_file.c