| /* |
| * Copyright 2014 The Emscripten Authors. All rights reserved. |
| * Emscripten is available under two separate licenses, the MIT license and the |
| * University of Illinois/NCSA Open Source License. Both these licenses can be |
| * found in the LICENSE file. |
| */ |
| |
| #include <stdio.h> |
| #include <SDL2/SDL.h> |
| #include <emscripten.h> |
| |
| int result = 1; |
| |
| int EventHandler(void *userdata, SDL_Event *event) { |
| int mod; |
| |
| switch(event->type) { |
| case SDL_KEYUP: |
| break; |
| case SDL_KEYDOWN: |
| switch (event->key.keysym.sym) { |
| case SDLK_RIGHT: printf("right\n"); result *= 7; break; |
| case SDLK_LEFT: printf("left\n"); result *= 11; break; |
| case SDLK_DOWN: printf("down\n"); result *= 13; break; |
| case SDLK_UP: printf("up\n"); result *= 17; break; |
| case SDLK_a: printf("a\n"); result *= 19; break; |
| default: { |
| if (event->key.keysym.scancode == SDL_SCANCODE_B) { |
| printf("b scancode\n"); result *= 23; break; |
| } |
| printf("unknown key: sym %d scancode %d\n", event->key.keysym.sym, event->key.keysym.scancode); |
| REPORT_RESULT(result); |
| emscripten_run_script("throw 'done'"); // comment this out to leave event handling active. Use the following to log DOM keys: |
| // addEventListener('keyup', function(event) { console.log(event->keyCode) }, true) |
| } |
| } |
| break; |
| case SDL_TEXTINPUT: |
| if (event->text.text[0] == 'A') { |
| printf("a\n");result *= 5; |
| } |
| break; |
| default: /* Report an unhandled event */ |
| printf("I don't know what this event is (type=%d)!\n", event->type); |
| } |
| return 0; |
| } |
| |
| void one() { |
| #ifndef TEST_EMSCRIPTEN_SDL_SETEVENTHANDLER |
| SDL_Event event; |
| while (SDL_PollEvent(&event)) { |
| EventHandler(0, &event); |
| } |
| #endif |
| } |
| |
| int main(int argc, char **argv) { |
| SDL_Init(SDL_INIT_VIDEO); |
| SDL_Window *window; |
| window = SDL_CreateWindow("sdl2_key", |
| SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, |
| 640, 480, 0); |
| |
| #ifdef TEST_EMSCRIPTEN_SDL_SETEVENTHANDLER |
| emscripten_SDL_SetEventHandler(EventHandler, 0); |
| #else |
| one(); |
| #endif |
| |
| SDL_StartTextInput(); |
| |
| emscripten_run_script("keydown(38);keyup(38)"); // up |
| emscripten_run_script("keydown(40);keyup(40);"); // down |
| emscripten_run_script("keydown(37);keyup(37);"); // left |
| emscripten_run_script("keydown(39);keyup(39);"); // right |
| emscripten_run_script("keydown(65);keyup(65);"); // a |
| emscripten_run_script("keydown(66);keyup(66);"); // b |
| emscripten_run_script("keydown(100);keyup(100);"); // trigger the end |
| |
| return 0; |
| } |
| |