| /* |
| * Copyright 2012 The Emscripten Authors. All rights reserved. |
| * Emscripten is available under two separate licenses, the MIT license and the |
| * University of Illinois/NCSA Open Source License. Both these licenses can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "SDL/SDL.h" |
| #include "SDL/SDL_image.h" |
| #include "SDL/SDL_rotozoom.h" |
| |
| #ifdef __EMSCRIPTEN__ |
| #include "emscripten.h" |
| #endif |
| |
| #define numSprites 9 |
| SDL_Surface *screen; |
| SDL_Surface *sprite[numSprites]; |
| |
| void mainloop() { |
| int i; |
| int row = 0; |
| SDL_Rect rect = { 0, 0, 100, 100 }; |
| for (i = 0; i < numSprites; i++) { |
| rect.x = i & 1 ? 200 : 0; |
| rect.y = row * 200; |
| row += i & 1; |
| SDL_BlitSurface(sprite[i], 0, screen, &rect); |
| SDL_UpdateRect(screen, 0, 0, 0, 0); |
| } |
| } |
| |
| int main(int argc, char **argv) { |
| SDL_Init(SDL_INIT_VIDEO); |
| |
| const int width = 400; |
| const int height = 200 * (numSprites + 1) / 2; |
| screen = SDL_SetVideoMode(width, height, 32, SDL_SWSURFACE); |
| SDL_Rect rect = { 0, 0, width, height }; |
| SDL_FillRect(screen, &rect, SDL_MapRGBA(screen->format, 0, 0, 0, 0xff)); |
| |
| sprite[0] = IMG_Load("screenshot.png"); |
| sprite[1] = SDL_CreateRGBSurface(SDL_SWSURFACE, 100, 100, 32, 0xFF000000, 0xFF0000, 0xFF00, 0xFF); |
| SDL_FillRect(sprite[1], 0, 0xA0A0A0A0); |
| sprite[2] = zoomSurface(sprite[0], 0.5, 0.5, SMOOTHING_ON); |
| sprite[3] = zoomSurface(sprite[1], 0.5, 0.5, SMOOTHING_ON); |
| sprite[4] = rotozoomSurface(sprite[0], -20, 0.3, SMOOTHING_ON); |
| sprite[5] = rotozoomSurface(sprite[1], 20, 1, SMOOTHING_ON); |
| sprite[6] = zoomSurface(sprite[0], -0.5, 0.5, SMOOTHING_ON); |
| sprite[7] = zoomSurface(sprite[0], -0.5, -0.5, SMOOTHING_ON); |
| sprite[8] = rotozoomSurface(sprite[1], 0, 0.5, SMOOTHING_ON); |
| |
| mainloop(); |
| |
| #ifndef __EMSCRIPTEN__ |
| SDL_Event evt; |
| SDL_SaveBMP(screen, "native_output.bmp"); |
| while (1) { |
| if (SDL_PollEvent(&evt) != 0 && evt.type == SDL_QUIT) break; |
| //mainloop(); |
| SDL_Delay(33); |
| } |
| #endif |
| |
| SDL_Quit(); |
| |
| return 1; |
| } |