#include <stdio.h> | |
#include <SDL/SDL.h> | |
int main() { | |
SDL_Init(SDL_INIT_VIDEO); | |
SDL_Surface *screen = SDL_SetVideoMode(256, 256, 32, SDL_SWSURFACE); | |
if (SDL_MUSTLOCK(screen)) SDL_LockSurface(screen); | |
if (SDL_MUSTLOCK(screen)) SDL_UnlockSurface(screen); | |
SDL_Flip(screen); | |
SDL_Quit(); | |
return 0; | |
} | |