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//===-- MIUtilThreadBaseStd.cpp ---------------------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
// Third Party Headers:
#include <assert.h>
// In-house headers:
#include "MICmnThreadMgrStd.h"
#include "MIUtilThreadBaseStd.h"
//++
// Details: Constructor.
// Type: None.
// Args: None.
// Return: None.
// Throws: None.
//--
CMIUtilThreadActiveObjBase::CMIUtilThreadActiveObjBase()
: m_references(0), m_bHasBeenKilled(false) {}
//++
// Details: Destructor.
// Type: None.
// Args: None.
// Return: None.
// Throws: None.
//--
CMIUtilThreadActiveObjBase::~CMIUtilThreadActiveObjBase() {
// Make sure our thread is not alive before we die
m_thread.Join();
}
//++
// Details: Check if an object is already running.
// Type: Method.
// Args: None.
// Return: MIstatus::success - Functional succeeded.
// MIstatus::failure - Functional failed.
// Throws: None.
//--
bool CMIUtilThreadActiveObjBase::ThreadIsActive() {
// Create a new thread to occupy this threads Run() function
return m_thread.IsActive();
}
//++
// Details: Set up *this thread.
// Type: Method.
// Args: None.
// Return: MIstatus::success - Functional succeeded.
// MIstatus::failure - Functional failed.
// Throws: None.
//--
bool CMIUtilThreadActiveObjBase::ThreadExecute() {
// Create a new thread to occupy this threads Run() function
return m_thread.Start(ThreadEntry, this);
}
//++
// Details: Acquire a reference to CMIUtilThreadActiveObjBase.
// Type: Method.
// Args: None.
// Return: MIstatus::success - Functional succeeded.
// MIstatus::failure - Functional failed.
// Throws: None.
//--
bool CMIUtilThreadActiveObjBase::Acquire() {
// Access to this function is serial
CMIUtilThreadLock serial(m_mutex);
// >0 == *this thread is alive
m_references++;
return MIstatus::success;
}
//++
// Details: Release a reference to CMIUtilThreadActiveObjBase.
// Type: Method.
// Args: None.
// Return: MIstatus::success - Functional succeeded.
// MIstatus::failure - Functional failed.
// Throws: None.
//--
bool CMIUtilThreadActiveObjBase::Release() {
// Access to this function is serial
CMIUtilThreadLock serial(m_mutex);
// 0 == kill off *this thread
m_references--;
return MIstatus::success;
}
//++
// Details: Force this thread to stop, regardless of references
// Type: Method.
// Args: None.
// Return: MIstatus::success - Functional succeeded.
// MIstatus::failure - Functional failed.
// Throws: None.
//--
bool CMIUtilThreadActiveObjBase::ThreadKill() {
// Access to this function is serial
CMIUtilThreadLock serial(m_mutex);
// Set this thread to killed status
m_bHasBeenKilled = true;
return MIstatus::success;
}
//++
// Details: Proxy to thread join.
// Type: Method.
// Args: None.
// Return: MIstatus::success - Functional succeeded.
// MIstatus::failure - Functional failed.
// Throws: None.
//--
bool CMIUtilThreadActiveObjBase::ThreadJoin() { return m_thread.Join(); }
//++
// Details: This function is the entry point of this object thread.
// It is a trampoline to an instances operation manager.
// Type: Static method.
// Args: vpThisClass - (R) From the system (our CMIUtilThreadActiveObjBase
// from the ctor).
// Return: MIuint - 0 = success.
// Throws: None.
//--
MIuint CMIUtilThreadActiveObjBase::ThreadEntry(void *vpThisClass) {
// The argument is a pointer to a CMIUtilThreadActiveObjBase class
// as passed from the initialize function, so we can safely cast it.
assert(vpThisClass != nullptr);
CMIUtilThreadActiveObjBase *pActive =
reinterpret_cast<CMIUtilThreadActiveObjBase *>(vpThisClass);
// Start the management routine of this object
pActive->ThreadManage();
// Thread death
return 0;
}
//++
// Details: This function forms a small management routine, to handle the
// thread's running.
// Type: Method.
// Args: None.
// Return: None.
// Throws: None.
//--
void CMIUtilThreadActiveObjBase::ThreadManage() {
bool bAlive = true;
// Infinite loop
while (bAlive) {
// Scope the lock while we access m_isDying
{
// Lock down access to the interface
CMIUtilThreadLock serial(m_mutex);
// Quit the run loop if we are dying
if (m_references == 0)
break;
}
// Execute the run routine
if (!ThreadRun(bAlive))
// Thread's run function failed (MIstatus::failure)
break;
// We will die if we have been signaled to die
bAlive &= !m_bHasBeenKilled;
}
// Execute the finish routine just before we die
// to give the object a chance to clean up
ThreadFinish();
m_thread.Finish();
}
//
CMIUtilThread::CMIUtilThread() : m_pThread(nullptr), m_bIsActive(false) {}
//++
// Details: CMIUtilThread destructor.
// Type: Method.
// Args: None.
// Return: None.
// Throws: None.
//--
CMIUtilThread::~CMIUtilThread() { Join(); }
//++
// Details: Wait for thread to stop.
// Type: Method.
// Args: None.
// Return: MIstatus::success - Functional succeeded.
// MIstatus::failure - Functional failed.
// Throws: None.
//--
bool CMIUtilThread::Join() {
if (m_pThread != nullptr) {
// Wait for this thread to die
m_pThread->join();
// Scope the thread lock while we modify the pointer
{
CMIUtilThreadLock _lock(m_mutex);
delete m_pThread;
m_pThread = nullptr;
}
}
return MIstatus::success;
}
//++
// Details: Is the thread doing work.
// Type: Method.
// Args: None.
// Return: bool - True = Yes active, false = not active.
// Throws: None.
//--
bool CMIUtilThread::IsActive() {
// Lock while we access the thread status
CMIUtilThreadLock _lock(m_mutex);
return m_bIsActive;
}
//++
// Details: Finish this thread
// Type: Method.
// Args: None.
// Return: None.
// Throws: None.
//--
void CMIUtilThread::Finish() {
// Lock while we access the thread status
CMIUtilThreadLock _lock(m_mutex);
m_bIsActive = false;
}
//++
// Details: Set up *this thread.
// Type: Method.
// Args: vpFn (R) - Function pointer to thread's main function.
// vpArg (R) - Pointer arguments to pass to the thread.
// Return: MIstatus::success - Functional succeeded.
// MIstatus::failure - Functional failed.
// Throws: None.
//--
bool CMIUtilThread::Start(FnThreadProc vpFn, void *vpArg) {
// Lock while we access the thread pointer and status
CMIUtilThreadLock _lock(m_mutex);
// Create the std thread, which starts immediately and update its status
m_pThread = new std::thread(vpFn, vpArg);
m_bIsActive = true;
// We expect to always be able to create one
assert(m_pThread != nullptr);
return MIstatus::success;
}
//++
// Details: Take resource.
// Type: Method.
// Args: None.
// Return: None.
// Throws: None.
//--
void CMIUtilThreadMutex::Lock() { m_mutex.lock(); }
//++
// Details: Release resource.
// Type: Method.
// Args: None.
// Return: None.
// Throws: None.
//--
void CMIUtilThreadMutex::Unlock() { m_mutex.unlock(); }
//++
// Details: Take resource if available. Immediately return in either case.
// Type: Method.
// Args: None.
// Return: True - mutex has been locked.
// False - mutex could not be locked.
// Throws: None.
//--
bool CMIUtilThreadMutex::TryLock() { return m_mutex.try_lock(); }