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//===-- ThreadPlanStepOverRange.cpp ---------------------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include "lldb/Target/ThreadPlanSingleThreadTimeout.h"
#include "lldb/Symbol/Block.h"
#include "lldb/Symbol/CompileUnit.h"
#include "lldb/Symbol/Function.h"
#include "lldb/Symbol/LineTable.h"
#include "lldb/Target/Process.h"
#include "lldb/Target/RegisterContext.h"
#include "lldb/Target/Target.h"
#include "lldb/Target/Thread.h"
#include "lldb/Target/ThreadPlanStepOut.h"
#include "lldb/Target/ThreadPlanStepThrough.h"
#include "lldb/Utility/LLDBLog.h"
#include "lldb/Utility/Log.h"
#include "lldb/Utility/Stream.h"
using namespace lldb_private;
using namespace lldb;
ThreadPlanSingleThreadTimeout::ThreadPlanSingleThreadTimeout(
Thread &thread, TimeoutInfoSP &info)
: ThreadPlan(ThreadPlan::eKindSingleThreadTimeout, "Single thread timeout",
thread, eVoteNo, eVoteNoOpinion),
m_info(info), m_state(State::WaitTimeout) {
m_info->m_isAlive = true;
m_state = m_info->m_last_state;
// TODO: reuse m_timer_thread without recreation.
m_timer_thread = std::thread(TimeoutThreadFunc, this);
}
ThreadPlanSingleThreadTimeout::~ThreadPlanSingleThreadTimeout() {
m_info->m_isAlive = false;
}
uint64_t ThreadPlanSingleThreadTimeout::GetRemainingTimeoutMilliSeconds() {
uint64_t timeout_in_ms = GetThread().GetSingleThreadPlanTimeout();
std::chrono::steady_clock::time_point now = std::chrono::steady_clock::now();
std::chrono::milliseconds duration_ms =
std::chrono::duration_cast<std::chrono::milliseconds>(now -
m_timeout_start);
return timeout_in_ms - duration_ms.count();
}
void ThreadPlanSingleThreadTimeout::GetDescription(
Stream *s, lldb::DescriptionLevel level) {
s->Printf("Single thread timeout, state(%s), remaining %" PRIu64 " ms",
StateToString(m_state).c_str(), GetRemainingTimeoutMilliSeconds());
}
std::string ThreadPlanSingleThreadTimeout::StateToString(State state) {
switch (state) {
case State::WaitTimeout:
return "WaitTimeout";
case State::AsyncInterrupt:
return "AsyncInterrupt";
case State::Done:
return "Done";
}
llvm_unreachable("Uncovered state value!");
}
void ThreadPlanSingleThreadTimeout::PushNewWithTimeout(Thread &thread,
TimeoutInfoSP &info) {
uint64_t timeout_in_ms = thread.GetSingleThreadPlanTimeout();
if (timeout_in_ms == 0)
return;
// Do not create timeout if we are not stopping other threads.
if (!thread.GetCurrentPlan()->StopOthers())
return;
if (!thread.GetCurrentPlan()->SupportsResumeOthers())
return;
auto timeout_plan = new ThreadPlanSingleThreadTimeout(thread, info);
ThreadPlanSP thread_plan_sp(timeout_plan);
auto status = thread.QueueThreadPlan(thread_plan_sp,
/*abort_other_plans*/ false);
Log *log = GetLog(LLDBLog::Step);
LLDB_LOGF(
log,
"ThreadPlanSingleThreadTimeout pushing a brand new one with %" PRIu64
" ms",
timeout_in_ms);
}
void ThreadPlanSingleThreadTimeout::ResumeFromPrevState(Thread &thread,
TimeoutInfoSP &info) {
uint64_t timeout_in_ms = thread.GetSingleThreadPlanTimeout();
if (timeout_in_ms == 0)
return;
// There is already an instance alive.
if (info->m_isAlive)
return;
// Do not create timeout if we are not stopping other threads.
if (!thread.GetCurrentPlan()->StopOthers())
return;
if (!thread.GetCurrentPlan()->SupportsResumeOthers())
return;
auto timeout_plan = new ThreadPlanSingleThreadTimeout(thread, info);
ThreadPlanSP thread_plan_sp(timeout_plan);
auto status = thread.QueueThreadPlan(thread_plan_sp,
/*abort_other_plans*/ false);
Log *log = GetLog(LLDBLog::Step);
LLDB_LOGF(
log,
"ThreadPlanSingleThreadTimeout reset from previous state with %" PRIu64
" ms",
timeout_in_ms);
}
bool ThreadPlanSingleThreadTimeout::WillStop() {
Log *log = GetLog(LLDBLog::Step);
LLDB_LOGF(log, "ThreadPlanSingleThreadTimeout::WillStop().");
// Reset the state during stop.
m_info->m_last_state = State::WaitTimeout;
return true;
}
void ThreadPlanSingleThreadTimeout::DidPop() {
Log *log = GetLog(LLDBLog::Step);
{
std::lock_guard<std::mutex> lock(m_mutex);
LLDB_LOGF(log, "ThreadPlanSingleThreadTimeout::DidPop().");
// Tell timer thread to exit.
m_info->m_isAlive = false;
}
m_wakeup_cv.notify_one();
// Wait for timer thread to exit.
m_timer_thread.join();
}
bool ThreadPlanSingleThreadTimeout::DoPlanExplainsStop(Event *event_ptr) {
bool is_timeout_interrupt = IsTimeoutAsyncInterrupt(event_ptr);
Log *log = GetLog(LLDBLog::Step);
LLDB_LOGF(log,
"ThreadPlanSingleThreadTimeout::DoPlanExplainsStop() returns %d. "
"%" PRIu64 " ms remaining.",
is_timeout_interrupt, GetRemainingTimeoutMilliSeconds());
return is_timeout_interrupt;
}
lldb::StateType ThreadPlanSingleThreadTimeout::GetPlanRunState() {
return GetPreviousPlan()->GetPlanRunState();
}
void ThreadPlanSingleThreadTimeout::TimeoutThreadFunc(
ThreadPlanSingleThreadTimeout *self) {
std::unique_lock<std::mutex> lock(self->m_mutex);
uint64_t timeout_in_ms = self->GetThread().GetSingleThreadPlanTimeout();
// The thread should wakeup either when timeout or
// ThreadPlanSingleThreadTimeout has been popped (not alive).
Log *log = GetLog(LLDBLog::Step);
self->m_timeout_start = std::chrono::steady_clock::now();
LLDB_LOGF(
log,
"ThreadPlanSingleThreadTimeout::TimeoutThreadFunc(), wait for %" PRIu64
" ms",
timeout_in_ms);
self->m_wakeup_cv.wait_for(lock, std::chrono::milliseconds(timeout_in_ms),
[self] { return !self->m_info->m_isAlive; });
LLDB_LOGF(log,
"ThreadPlanSingleThreadTimeout::TimeoutThreadFunc() wake up with "
"m_isAlive(%d).",
self->m_info->m_isAlive);
if (!self->m_info->m_isAlive)
return;
self->HandleTimeout();
}
bool ThreadPlanSingleThreadTimeout::MischiefManaged() {
Log *log = GetLog(LLDBLog::Step);
LLDB_LOGF(log, "ThreadPlanSingleThreadTimeout::MischiefManaged() called.");
// Need to reset timer on each internal stop/execution progress.
return true;
}
bool ThreadPlanSingleThreadTimeout::ShouldStop(Event *event_ptr) {
return HandleEvent(event_ptr);
}
void ThreadPlanSingleThreadTimeout::SetStopOthers(bool new_value) {
// Note: this assumes that the SingleThreadTimeout plan is always going to be
// pushed on behalf of the plan directly above it.
GetPreviousPlan()->SetStopOthers(new_value);
}
bool ThreadPlanSingleThreadTimeout::StopOthers() {
if (m_state == State::Done)
return false;
else
return GetPreviousPlan()->StopOthers();
}
bool ThreadPlanSingleThreadTimeout::IsTimeoutAsyncInterrupt(Event *event_ptr) {
lldb::StateType stop_state =
Process::ProcessEventData::GetStateFromEvent(event_ptr);
Log *log = GetLog(LLDBLog::Step);
LLDB_LOGF(log,
"ThreadPlanSingleThreadTimeout::IsTimeoutAsyncInterrupt(): got "
"event: %s.",
StateAsCString(stop_state));
lldb::StopInfoSP stop_info = GetThread().GetStopInfo();
return (m_state == State::AsyncInterrupt &&
stop_state == lldb::eStateStopped && stop_info &&
stop_info->GetStopReason() == lldb::eStopReasonInterrupt);
}
bool ThreadPlanSingleThreadTimeout::HandleEvent(Event *event_ptr) {
if (IsTimeoutAsyncInterrupt(event_ptr)) {
Log *log = GetLog(LLDBLog::Step);
if (Process::ProcessEventData::GetRestartedFromEvent(event_ptr)) {
// If we were restarted, we just need to go back up to fetch
// another event.
LLDB_LOGF(log,
"ThreadPlanSingleThreadTimeout::HandleEvent(): Got a stop and "
"restart, so we'll continue waiting.");
} else {
LLDB_LOGF(
log,
"ThreadPlanSingleThreadTimeout::HandleEvent(): Got async interrupt "
", so we will resume all threads.");
GetThread().GetCurrentPlan()->SetStopOthers(false);
GetPreviousPlan()->SetStopOthers(false);
m_state = State::Done;
}
}
// Should not report stop.
return false;
}
void ThreadPlanSingleThreadTimeout::HandleTimeout() {
Log *log = GetLog(LLDBLog::Step);
LLDB_LOGF(
log,
"ThreadPlanSingleThreadTimeout::HandleTimeout() send async interrupt.");
m_state = State::AsyncInterrupt;
// Private state thread will only send async interrupt
// in running state so no need to check state here.
m_process.SendAsyncInterrupt(&GetThread());
}