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// Copyright 2015-present the Material Components for iOS authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#import <QuartzCore/QuartzCore.h>
@interface MDCFeatureHighlightLayer : CAShapeLayer
- (void)setPosition:(CGPoint)position animated:(BOOL)animated;
- (void)setRadius:(CGFloat)radius animated:(BOOL)animated;
- (void)setFillColor:(CGColorRef)fillColor animated:(BOOL)animated;
- (void)animateRadiusOverKeyframes:(NSArray *)radii keyTimes:(NSArray *)keyTimes;
- (void)animateFillColorOverKeyframes:(NSArray *)colors keyTimes:(NSArray *)keyTimes;
@end