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// Copyright 2017-present the Material Components for iOS authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#import <UIKit/UIKit.h>
#import "MDCShapeGenerating.h"
@class MDCCornerTreatment;
@class MDCEdgeTreatment;
/**
An MDCShapeGenerating for creating shaped rectanglular CGPaths.
By default MDCRectangleShapeGenerator creates rectanglular CGPaths. Set the corner and edge
treatments to shape parts of the generated path.
*/
@interface MDCRectangleShapeGenerator : NSObject <MDCShapeGenerating>
/**
The corner treatments to apply to each corner.
*/
@property(nonatomic, strong) MDCCornerTreatment *topLeftCorner;
@property(nonatomic, strong) MDCCornerTreatment *topRightCorner;
@property(nonatomic, strong) MDCCornerTreatment *bottomLeftCorner;
@property(nonatomic, strong) MDCCornerTreatment *bottomRightCorner;
/**
The offsets to apply to each corner.
*/
@property(nonatomic, assign) CGPoint topLeftCornerOffset;
@property(nonatomic, assign) CGPoint topRightCornerOffset;
@property(nonatomic, assign) CGPoint bottomLeftCornerOffset;
@property(nonatomic, assign) CGPoint bottomRightCornerOffset;
/**
The edge treatments to apply to each edge.
*/
@property(nonatomic, strong) MDCEdgeTreatment *topEdge;
@property(nonatomic, strong) MDCEdgeTreatment *rightEdge;
@property(nonatomic, strong) MDCEdgeTreatment *bottomEdge;
@property(nonatomic, strong) MDCEdgeTreatment *leftEdge;
/**
Convenience to set all corners to the same MDCCornerTreatment instance.
*/
- (void)setCorners:(MDCCornerTreatment *)cornerShape;
/**
Conveninece to set all edge treatments to the same MDCEdgeTreatment instance.
*/
- (void)setEdges:(MDCEdgeTreatment *)edgeShape;
@end