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// Copyright 2015-present the Material Components for iOS authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#import <CoreGraphics/CoreGraphics.h>
#import <Foundation/Foundation.h>
#import <UIKit/UIKit.h>
#import <math.h>
NS_ASSUME_NONNULL_BEGIN
static inline BOOL MDCCGFloatEqual(CGFloat a, CGFloat b) {
const CGFloat constantK = 3;
#if CGFLOAT_IS_DOUBLE
const CGFloat epsilon = DBL_EPSILON;
const CGFloat min = DBL_MIN;
#else
const CGFloat epsilon = FLT_EPSILON;
const CGFloat min = FLT_MIN;
#endif
return (fabs(a - b) < constantK * epsilon * fabs(a + b) || fabs(a - b) < min);
}
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wunused-function"
/**
Checks whether the provided floating point number is approximately zero based on a small epsilon.
Note that ULP-based comparisons are not used because ULP-space is significantly distorted around
zero.
Reference:
https://randomascii.wordpress.com/2012/02/25/comparing-floating-point-numbers-2012-edition/
*/
static inline BOOL MDCFloatIsApproximatelyZero(CGFloat value) {
#if CGFLOAT_IS_DOUBLE
return (fabs(value) < DBL_EPSILON);
#else
return (fabsf(value) < FLT_EPSILON);
#endif
}
#pragma clang diagnostic pop
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wunused-function"
// Checks whether the provided floating point number is exactly zero.
static inline BOOL MDCCGFloatIsExactlyZero(CGFloat value) {
return (value == 0);
}
#pragma clang diagnostic pop
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wunused-function"
/**
Round the given value to ceiling with provided scale factor.
If @c scale is zero, then the rounded value will be zero.
@param value The value to round
@param scale The scale factor
@return The ceiling value calculated using the provided scale factor
*/
static inline CGFloat MDCCeilScaled(CGFloat value, CGFloat scale) {
if (MDCCGFloatEqual(scale, 0)) {
return 0;
}
return ceil(value * scale) / scale;
}
#pragma clang diagnostic pop
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wunused-function"
/**
Round the given value to floor with provided scale factor.
If @c scale is zero, then the rounded value will be zero.
@param value The value to round
@param scale The scale factor
@return The floor value calculated using the provided scale factor
*/
static inline CGFloat MDCFloorScaled(CGFloat value, CGFloat scale) {
if (MDCCGFloatEqual(scale, 0)) {
return 0;
}
return floor(value * scale) / scale;
}
#pragma clang diagnostic pop
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wunused-function"
/**
Expand `rect' to the smallest standardized rect containing it with pixel-aligned origin and size.
If @c scale is zero, then a scale of 1 will be used instead.
@param rect the rectangle to align.
@param scale the scale factor to use for pixel alignment.
@return the input rectangle aligned to the nearest pixels using the provided scale factor.
@see CGRectIntegral
*/
static inline CGRect MDCRectAlignToScale(CGRect rect, CGFloat scale) {
if (CGRectIsNull(rect)) {
return CGRectNull;
}
if (MDCCGFloatEqual(scale, 0)) {
scale = 1;
}
if (MDCCGFloatEqual(scale, 1)) {
return CGRectIntegral(rect);
}
CGPoint originalMinimumPoint = CGPointMake(CGRectGetMinX(rect), CGRectGetMinY(rect));
CGPoint newOrigin = CGPointMake(floor(originalMinimumPoint.x * scale) / scale,
floor(originalMinimumPoint.y * scale) / scale);
CGSize adjustWidthHeight =
CGSizeMake(originalMinimumPoint.x - newOrigin.x, originalMinimumPoint.y - newOrigin.y);
return CGRectMake(newOrigin.x, newOrigin.y,
ceil((CGRectGetWidth(rect) + adjustWidthHeight.width) * scale) / scale,
ceil((CGRectGetHeight(rect) + adjustWidthHeight.height) * scale) / scale);
}
#pragma clang diagnostic pop
static inline CGPoint MDCPointRoundWithScale(CGPoint point, CGFloat scale) {
if (MDCCGFloatEqual(scale, 0)) {
return CGPointZero;
}
return CGPointMake(round(point.x * scale) / scale, round(point.y * scale) / scale);
}
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wunused-function"
/**
Expand `size' to the closest larger pixel-aligned value.
If @c scale is zero, then a CGSizeZero will be returned.
@param size the size to align.
@param scale the scale factor to use for pixel alignment.
@return the size aligned to the closest larger pixel-aligned value using the provided scale factor.
*/
static inline CGSize MDCSizeCeilWithScale(CGSize size, CGFloat scale) {
if (MDCCGFloatEqual(scale, 0)) {
return CGSizeZero;
}
return CGSizeMake(ceil(size.width * scale) / scale, ceil(size.height * scale) / scale);
}
#pragma clang diagnostic pop
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wunused-function"
/**
Align the centerPoint of a view so that its origin is pixel-aligned to the nearest pixel.
Returns @c CGRectZero if @c scale is zero or @c bounds is @c CGRectNull.
@param center the unaligned center of the view.
@param bounds the bounds of the view.
@param scale the native scaling factor for pixel alignment.
@return the center point of the view such that its origin will be pixel-aligned.
*/
static inline CGPoint MDCRoundCenterWithBoundsAndScale(CGPoint center,
CGRect bounds,
CGFloat scale) {
if (MDCCGFloatEqual(scale, 0) || CGRectIsNull(bounds)) {
return CGPointZero;
}
CGFloat halfWidth = CGRectGetWidth(bounds) / 2;
CGFloat halfHeight = CGRectGetHeight(bounds) / 2;
CGPoint origin = CGPointMake(center.x - halfWidth, center.y - halfHeight);
origin = MDCPointRoundWithScale(origin, scale);
return CGPointMake(origin.x + halfWidth, origin.y + halfHeight);
}
#pragma clang diagnostic pop
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wunused-function"
/// Compare two edge insets using MDCCGFloatEqual.
/// @param insets1 An edge inset to compare with insets2
/// @param insets2 An edge inset to compare with insets1
static inline BOOL MDCEdgeInsetsEqualToEdgeInsets(UIEdgeInsets insets1, UIEdgeInsets insets2) {
BOOL topEqual = MDCCGFloatEqual(insets1.top, insets2.top);
BOOL leftEqual = MDCCGFloatEqual(insets1.left, insets2.left);
BOOL bottomEqual = MDCCGFloatEqual(insets1.bottom, insets2.bottom);
BOOL rightEqual = MDCCGFloatEqual(insets1.right, insets2.right);
return topEqual && leftEqual && bottomEqual && rightEqual;
}
#pragma clang diagnostic pop
NS_ASSUME_NONNULL_END