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// Copyright 2017-present the Material Components for iOS authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#import <CoreGraphics/CoreGraphics.h>
#import "MDCPillShapeGenerator.h"
#import "MDCRoundedCornerTreatment.h"
#import "MaterialShapes.h"
@implementation MDCPillShapeGenerator {
MDCRectangleShapeGenerator *_rectangleGenerator;
MDCRoundedCornerTreatment *_cornerShape;
}
- (instancetype)init {
if (self = [super init]) {
[self commonInit];
}
return self;
}
- (id)copyWithZone:(NSZone *)__unused zone {
return [[[self class] alloc] init];
}
- (void)commonInit {
_cornerShape = [[MDCRoundedCornerTreatment alloc] init];
_rectangleGenerator = [[MDCRectangleShapeGenerator alloc] init];
[_rectangleGenerator setCorners:_cornerShape];
}
- (CGPathRef)pathForSize:(CGSize)size {
CGFloat radius = (CGFloat)0.5 * MIN(fabs(size.width), fabs(size.height));
if (radius > 0) {
[_rectangleGenerator setCorners:[[MDCRoundedCornerTreatment alloc] initWithRadius:radius]];
}
return [_rectangleGenerator pathForSize:size];
}
@end