blob: 332e006476af25bcfd2e12a4670ecc91331ad09d [file]
/*
Copyright 2016-present the Material Components for iOS authors. All Rights Reserved.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
#import <UIKit/UIKit.h>
#import "MaterialMath.h"
static const CGFloat MDCTextInputClearButtonImageBuiltInPadding = 2.0f;
#pragma mark - Drawing
static inline UIBezierPath *MDCPathForClearButtonImageFrame(CGRect frame) {
// GENERATED CODE
CGRect innerBounds = CGRectMake(CGRectGetMinX(frame) + 2, CGRectGetMinY(frame) + 2,
MDCFloor((frame.size.width - 2) * 0.90909f + 0.5f),
MDCFloor((frame.size.height - 2) * 0.90909f + 0.5f));
UIBezierPath *ic_clear_path = [UIBezierPath bezierPath];
[ic_clear_path
moveToPoint:CGPointMake(CGRectGetMinX(innerBounds) + 0.50000f * innerBounds.size.width,
CGRectGetMinY(innerBounds) + 0.00000f * innerBounds.size.height)];
[ic_clear_path
addCurveToPoint:CGPointMake(CGRectGetMinX(innerBounds) + 1.00000f * innerBounds.size.width,
CGRectGetMinY(innerBounds) + 0.50000f * innerBounds.size.height)
controlPoint1:CGPointMake(CGRectGetMinX(innerBounds) + 0.77600f * innerBounds.size.width,
CGRectGetMinY(innerBounds) + 0.00000f * innerBounds.size.height)
controlPoint2:CGPointMake(CGRectGetMinX(innerBounds) + 1.00000f * innerBounds.size.width,
CGRectGetMinY(innerBounds) + 0.22400f * innerBounds.size.height)];
[ic_clear_path
addCurveToPoint:CGPointMake(CGRectGetMinX(innerBounds) + 0.50000f * innerBounds.size.width,
CGRectGetMinY(innerBounds) + 1.00000f * innerBounds.size.height)
controlPoint1:CGPointMake(CGRectGetMinX(innerBounds) + 1.00000f * innerBounds.size.width,
CGRectGetMinY(innerBounds) + 0.77600f * innerBounds.size.height)
controlPoint2:CGPointMake(CGRectGetMinX(innerBounds) + 0.77600f * innerBounds.size.width,
CGRectGetMinY(innerBounds) + 1.00000f * innerBounds.size.height)];
[ic_clear_path
addCurveToPoint:CGPointMake(CGRectGetMinX(innerBounds) + 0.00000f * innerBounds.size.width,
CGRectGetMinY(innerBounds) + 0.50000f * innerBounds.size.height)
controlPoint1:CGPointMake(CGRectGetMinX(innerBounds) + 0.22400f * innerBounds.size.width,
CGRectGetMinY(innerBounds) + 1.00000f * innerBounds.size.height)
controlPoint2:CGPointMake(CGRectGetMinX(innerBounds) + 0.00000f * innerBounds.size.width,
CGRectGetMinY(innerBounds) + 0.77600f * innerBounds.size.height)];
[ic_clear_path
addCurveToPoint:CGPointMake(CGRectGetMinX(innerBounds) + 0.50000f * innerBounds.size.width,
CGRectGetMinY(innerBounds) + 0.00000f * innerBounds.size.height)
controlPoint1:CGPointMake(CGRectGetMinX(innerBounds) + 0.00000f * innerBounds.size.width,
CGRectGetMinY(innerBounds) + 0.22400f * innerBounds.size.height)
controlPoint2:CGPointMake(CGRectGetMinX(innerBounds) + 0.22400f * innerBounds.size.width,
CGRectGetMinY(innerBounds) + 0.00000f * innerBounds.size.height)];
[ic_clear_path closePath];
[ic_clear_path
moveToPoint:CGPointMake(CGRectGetMinX(innerBounds) + 0.73417f * innerBounds.size.width,
CGRectGetMinY(innerBounds) + 0.31467f * innerBounds.size.height)];
[ic_clear_path
addLineToPoint:CGPointMake(CGRectGetMinX(innerBounds) + 0.68700f * innerBounds.size.width,
CGRectGetMinY(innerBounds) + 0.26750f * innerBounds.size.height)];
[ic_clear_path
addLineToPoint:CGPointMake(CGRectGetMinX(innerBounds) + 0.50083f * innerBounds.size.width,
CGRectGetMinY(innerBounds) + 0.45367f * innerBounds.size.height)];
[ic_clear_path
addLineToPoint:CGPointMake(CGRectGetMinX(innerBounds) + 0.31467f * innerBounds.size.width,
CGRectGetMinY(innerBounds) + 0.26750f * innerBounds.size.height)];
[ic_clear_path
addLineToPoint:CGPointMake(CGRectGetMinX(innerBounds) + 0.26750f * innerBounds.size.width,
CGRectGetMinY(innerBounds) + 0.31467f * innerBounds.size.height)];
[ic_clear_path
addLineToPoint:CGPointMake(CGRectGetMinX(innerBounds) + 0.45367f * innerBounds.size.width,
CGRectGetMinY(innerBounds) + 0.50083f * innerBounds.size.height)];
[ic_clear_path
addLineToPoint:CGPointMake(CGRectGetMinX(innerBounds) + 0.26750f * innerBounds.size.width,
CGRectGetMinY(innerBounds) + 0.68700f * innerBounds.size.height)];
[ic_clear_path
addLineToPoint:CGPointMake(CGRectGetMinX(innerBounds) + 0.31467f * innerBounds.size.width,
CGRectGetMinY(innerBounds) + 0.73417f * innerBounds.size.height)];
[ic_clear_path
addLineToPoint:CGPointMake(CGRectGetMinX(innerBounds) + 0.50083f * innerBounds.size.width,
CGRectGetMinY(innerBounds) + 0.54800f * innerBounds.size.height)];
[ic_clear_path
addLineToPoint:CGPointMake(CGRectGetMinX(innerBounds) + 0.68700f * innerBounds.size.width,
CGRectGetMinY(innerBounds) + 0.73417f * innerBounds.size.height)];
[ic_clear_path
addLineToPoint:CGPointMake(CGRectGetMinX(innerBounds) + 0.73417f * innerBounds.size.width,
CGRectGetMinY(innerBounds) + 0.68700f * innerBounds.size.height)];
[ic_clear_path
addLineToPoint:CGPointMake(CGRectGetMinX(innerBounds) + 0.54800f * innerBounds.size.width,
CGRectGetMinY(innerBounds) + 0.50083f * innerBounds.size.height)];
[ic_clear_path
addLineToPoint:CGPointMake(CGRectGetMinX(innerBounds) + 0.73417f * innerBounds.size.width,
CGRectGetMinY(innerBounds) + 0.31467f * innerBounds.size.height)];
[ic_clear_path closePath];
return ic_clear_path;
}
static inline UIBezierPath *MDCPathForClearButtonLegacyImageFrame(CGRect frame) {
// GENERATED CODE
CGRect innerBounds = CGRectMake(CGRectGetMinX(frame) + 10, CGRectGetMinY(frame) + 10,
MDCFloor((frame.size.width - 10) * 0.73684f + 0.5f),
MDCFloor((frame.size.height - 10) * 0.73684f + 0.5f));
UIBezierPath *ic_clear_path = [UIBezierPath bezierPath];
[ic_clear_path
moveToPoint:CGPointMake(CGRectGetMinX(innerBounds) + 1.00000f * innerBounds.size.width,
CGRectGetMinY(innerBounds) + 0.10107f * innerBounds.size.height)];
[ic_clear_path
addLineToPoint:CGPointMake(CGRectGetMinX(innerBounds) + 0.89893f * innerBounds.size.width,
CGRectGetMinY(innerBounds) + 0.00000f * innerBounds.size.height)];
[ic_clear_path
addLineToPoint:CGPointMake(CGRectGetMinX(innerBounds) + 0.50000f * innerBounds.size.width,
CGRectGetMinY(innerBounds) + 0.39893f * innerBounds.size.height)];
[ic_clear_path
addLineToPoint:CGPointMake(CGRectGetMinX(innerBounds) + 0.10107f * innerBounds.size.width,
CGRectGetMinY(innerBounds) + 0.00000f * innerBounds.size.height)];
[ic_clear_path
addLineToPoint:CGPointMake(CGRectGetMinX(innerBounds) + 0.00000f * innerBounds.size.width,
CGRectGetMinY(innerBounds) + 0.10107f * innerBounds.size.height)];
[ic_clear_path
addLineToPoint:CGPointMake(CGRectGetMinX(innerBounds) + 0.39893f * innerBounds.size.width,
CGRectGetMinY(innerBounds) + 0.50000f * innerBounds.size.height)];
[ic_clear_path
addLineToPoint:CGPointMake(CGRectGetMinX(innerBounds) + 0.00000f * innerBounds.size.width,
CGRectGetMinY(innerBounds) + 0.89893f * innerBounds.size.height)];
[ic_clear_path
addLineToPoint:CGPointMake(CGRectGetMinX(innerBounds) + 0.10107f * innerBounds.size.width,
CGRectGetMinY(innerBounds) + 1.00000f * innerBounds.size.height)];
[ic_clear_path
addLineToPoint:CGPointMake(CGRectGetMinX(innerBounds) + 0.50000f * innerBounds.size.width,
CGRectGetMinY(innerBounds) + 0.60107f * innerBounds.size.height)];
[ic_clear_path
addLineToPoint:CGPointMake(CGRectGetMinX(innerBounds) + 0.89893f * innerBounds.size.width,
CGRectGetMinY(innerBounds) + 1.00000f * innerBounds.size.height)];
[ic_clear_path
addLineToPoint:CGPointMake(CGRectGetMinX(innerBounds) + 1.00000f * innerBounds.size.width,
CGRectGetMinY(innerBounds) + 0.89893f * innerBounds.size.height)];
[ic_clear_path
addLineToPoint:CGPointMake(CGRectGetMinX(innerBounds) + 0.60107f * innerBounds.size.width,
CGRectGetMinY(innerBounds) + 0.50000f * innerBounds.size.height)];
[ic_clear_path
addLineToPoint:CGPointMake(CGRectGetMinX(innerBounds) + 1.00000f * innerBounds.size.width,
CGRectGetMinY(innerBounds) + 0.10107f * innerBounds.size.height)];
[ic_clear_path closePath];
return ic_clear_path;
}