| /* | |
| ** 2001 September 15 | |
| ** | |
| ** The author disclaims copyright to this source code. In place of | |
| ** a legal notice, here is a blessing: | |
| ** | |
| ** May you do good and not evil. | |
| ** May you find forgiveness for yourself and forgive others. | |
| ** May you share freely, never taking more than you give. | |
| ** | |
| ************************************************************************* | |
| ** | |
| ** Memory allocation functions used throughout sqlite. | |
| */ | |
| #include "sqliteInt.h" | |
| #include <stdarg.h> | |
| /* | |
| ** Attempt to release up to n bytes of non-essential memory currently | |
| ** held by SQLite. An example of non-essential memory is memory used to | |
| ** cache database pages that are not currently in use. | |
| */ | |
| int sqlite3_release_memory(int n){ | |
| #ifdef SQLITE_ENABLE_MEMORY_MANAGEMENT | |
| return sqlite3PcacheReleaseMemory(n); | |
| #else | |
| /* IMPLEMENTATION-OF: R-34391-24921 The sqlite3_release_memory() routine | |
| ** is a no-op returning zero if SQLite is not compiled with | |
| ** SQLITE_ENABLE_MEMORY_MANAGEMENT. */ | |
| UNUSED_PARAMETER(n); | |
| return 0; | |
| #endif | |
| } | |
| /* | |
| ** An instance of the following object records the location of | |
| ** each unused scratch buffer. | |
| */ | |
| typedef struct ScratchFreeslot { | |
| struct ScratchFreeslot *pNext; /* Next unused scratch buffer */ | |
| } ScratchFreeslot; | |
| /* | |
| ** State information local to the memory allocation subsystem. | |
| */ | |
| static SQLITE_WSD struct Mem0Global { | |
| sqlite3_mutex *mutex; /* Mutex to serialize access */ | |
| /* | |
| ** The alarm callback and its arguments. The mem0.mutex lock will | |
| ** be held while the callback is running. Recursive calls into | |
| ** the memory subsystem are allowed, but no new callbacks will be | |
| ** issued. | |
| */ | |
| sqlite3_int64 alarmThreshold; | |
| void (*alarmCallback)(void*, sqlite3_int64,int); | |
| void *alarmArg; | |
| /* | |
| ** Pointers to the end of sqlite3GlobalConfig.pScratch memory | |
| ** (so that a range test can be used to determine if an allocation | |
| ** being freed came from pScratch) and a pointer to the list of | |
| ** unused scratch allocations. | |
| */ | |
| void *pScratchEnd; | |
| ScratchFreeslot *pScratchFree; | |
| u32 nScratchFree; | |
| /* | |
| ** True if heap is nearly "full" where "full" is defined by the | |
| ** sqlite3_soft_heap_limit() setting. | |
| */ | |
| int nearlyFull; | |
| } mem0 = { 0, 0, 0, 0, 0, 0, 0, 0 }; | |
| #define mem0 GLOBAL(struct Mem0Global, mem0) | |
| /* | |
| ** This routine runs when the memory allocator sees that the | |
| ** total memory allocation is about to exceed the soft heap | |
| ** limit. | |
| */ | |
| static void softHeapLimitEnforcer( | |
| void *NotUsed, | |
| sqlite3_int64 NotUsed2, | |
| int allocSize | |
| ){ | |
| UNUSED_PARAMETER2(NotUsed, NotUsed2); | |
| sqlite3_release_memory(allocSize); | |
| } | |
| /* | |
| ** Change the alarm callback | |
| */ | |
| static int sqlite3MemoryAlarm( | |
| void(*xCallback)(void *pArg, sqlite3_int64 used,int N), | |
| void *pArg, | |
| sqlite3_int64 iThreshold | |
| ){ | |
| int nUsed; | |
| sqlite3_mutex_enter(mem0.mutex); | |
| mem0.alarmCallback = xCallback; | |
| mem0.alarmArg = pArg; | |
| mem0.alarmThreshold = iThreshold; | |
| nUsed = sqlite3StatusValue(SQLITE_STATUS_MEMORY_USED); | |
| mem0.nearlyFull = (iThreshold>0 && iThreshold<=nUsed); | |
| sqlite3_mutex_leave(mem0.mutex); | |
| return SQLITE_OK; | |
| } | |
| #ifndef SQLITE_OMIT_DEPRECATED | |
| /* | |
| ** Deprecated external interface. Internal/core SQLite code | |
| ** should call sqlite3MemoryAlarm. | |
| */ | |
| int sqlite3_memory_alarm( | |
| void(*xCallback)(void *pArg, sqlite3_int64 used,int N), | |
| void *pArg, | |
| sqlite3_int64 iThreshold | |
| ){ | |
| return sqlite3MemoryAlarm(xCallback, pArg, iThreshold); | |
| } | |
| #endif | |
| /* | |
| ** Set the soft heap-size limit for the library. Passing a zero or | |
| ** negative value indicates no limit. | |
| */ | |
| sqlite3_int64 sqlite3_soft_heap_limit64(sqlite3_int64 n){ | |
| sqlite3_int64 priorLimit; | |
| sqlite3_int64 excess; | |
| #ifndef SQLITE_OMIT_AUTOINIT | |
| int rc = sqlite3_initialize(); | |
| if( rc ) return -1; | |
| #endif | |
| sqlite3_mutex_enter(mem0.mutex); | |
| priorLimit = mem0.alarmThreshold; | |
| sqlite3_mutex_leave(mem0.mutex); | |
| if( n<0 ) return priorLimit; | |
| if( n>0 ){ | |
| sqlite3MemoryAlarm(softHeapLimitEnforcer, 0, n); | |
| }else{ | |
| sqlite3MemoryAlarm(0, 0, 0); | |
| } | |
| excess = sqlite3_memory_used() - n; | |
| if( excess>0 ) sqlite3_release_memory((int)(excess & 0x7fffffff)); | |
| return priorLimit; | |
| } | |
| void sqlite3_soft_heap_limit(int n){ | |
| if( n<0 ) n = 0; | |
| sqlite3_soft_heap_limit64(n); | |
| } | |
| /* | |
| ** Initialize the memory allocation subsystem. | |
| */ | |
| int sqlite3MallocInit(void){ | |
| if( sqlite3GlobalConfig.m.xMalloc==0 ){ | |
| sqlite3MemSetDefault(); | |
| } | |
| memset(&mem0, 0, sizeof(mem0)); | |
| if( sqlite3GlobalConfig.bCoreMutex ){ | |
| mem0.mutex = sqlite3MutexAlloc(SQLITE_MUTEX_STATIC_MEM); | |
| } | |
| if( sqlite3GlobalConfig.pScratch && sqlite3GlobalConfig.szScratch>=100 | |
| && sqlite3GlobalConfig.nScratch>0 ){ | |
| int i, n, sz; | |
| ScratchFreeslot *pSlot; | |
| sz = ROUNDDOWN8(sqlite3GlobalConfig.szScratch); | |
| sqlite3GlobalConfig.szScratch = sz; | |
| pSlot = (ScratchFreeslot*)sqlite3GlobalConfig.pScratch; | |
| n = sqlite3GlobalConfig.nScratch; | |
| mem0.pScratchFree = pSlot; | |
| mem0.nScratchFree = n; | |
| for(i=0; i<n-1; i++){ | |
| pSlot->pNext = (ScratchFreeslot*)(sz+(char*)pSlot); | |
| pSlot = pSlot->pNext; | |
| } | |
| pSlot->pNext = 0; | |
| mem0.pScratchEnd = (void*)&pSlot[1]; | |
| }else{ | |
| mem0.pScratchEnd = 0; | |
| sqlite3GlobalConfig.pScratch = 0; | |
| sqlite3GlobalConfig.szScratch = 0; | |
| sqlite3GlobalConfig.nScratch = 0; | |
| } | |
| if( sqlite3GlobalConfig.pPage==0 || sqlite3GlobalConfig.szPage<512 | |
| || sqlite3GlobalConfig.nPage<1 ){ | |
| sqlite3GlobalConfig.pPage = 0; | |
| sqlite3GlobalConfig.szPage = 0; | |
| sqlite3GlobalConfig.nPage = 0; | |
| } | |
| return sqlite3GlobalConfig.m.xInit(sqlite3GlobalConfig.m.pAppData); | |
| } | |
| /* | |
| ** Return true if the heap is currently under memory pressure - in other | |
| ** words if the amount of heap used is close to the limit set by | |
| ** sqlite3_soft_heap_limit(). | |
| */ | |
| int sqlite3HeapNearlyFull(void){ | |
| return mem0.nearlyFull; | |
| } | |
| /* | |
| ** Deinitialize the memory allocation subsystem. | |
| */ | |
| void sqlite3MallocEnd(void){ | |
| if( sqlite3GlobalConfig.m.xShutdown ){ | |
| sqlite3GlobalConfig.m.xShutdown(sqlite3GlobalConfig.m.pAppData); | |
| } | |
| memset(&mem0, 0, sizeof(mem0)); | |
| } | |
| /* | |
| ** Return the amount of memory currently checked out. | |
| */ | |
| sqlite3_int64 sqlite3_memory_used(void){ | |
| int n, mx; | |
| sqlite3_int64 res; | |
| sqlite3_status(SQLITE_STATUS_MEMORY_USED, &n, &mx, 0); | |
| res = (sqlite3_int64)n; /* Work around bug in Borland C. Ticket #3216 */ | |
| return res; | |
| } | |
| /* | |
| ** Return the maximum amount of memory that has ever been | |
| ** checked out since either the beginning of this process | |
| ** or since the most recent reset. | |
| */ | |
| sqlite3_int64 sqlite3_memory_highwater(int resetFlag){ | |
| int n, mx; | |
| sqlite3_int64 res; | |
| sqlite3_status(SQLITE_STATUS_MEMORY_USED, &n, &mx, resetFlag); | |
| res = (sqlite3_int64)mx; /* Work around bug in Borland C. Ticket #3216 */ | |
| return res; | |
| } | |
| /* | |
| ** Trigger the alarm | |
| */ | |
| static void sqlite3MallocAlarm(int nByte){ | |
| void (*xCallback)(void*,sqlite3_int64,int); | |
| sqlite3_int64 nowUsed; | |
| void *pArg; | |
| if( mem0.alarmCallback==0 ) return; | |
| xCallback = mem0.alarmCallback; | |
| nowUsed = sqlite3StatusValue(SQLITE_STATUS_MEMORY_USED); | |
| pArg = mem0.alarmArg; | |
| mem0.alarmCallback = 0; | |
| sqlite3_mutex_leave(mem0.mutex); | |
| xCallback(pArg, nowUsed, nByte); | |
| sqlite3_mutex_enter(mem0.mutex); | |
| mem0.alarmCallback = xCallback; | |
| mem0.alarmArg = pArg; | |
| } | |
| /* | |
| ** Do a memory allocation with statistics and alarms. Assume the | |
| ** lock is already held. | |
| */ | |
| static int mallocWithAlarm(int n, void **pp){ | |
| int nFull; | |
| void *p; | |
| assert( sqlite3_mutex_held(mem0.mutex) ); | |
| nFull = sqlite3GlobalConfig.m.xRoundup(n); | |
| sqlite3StatusSet(SQLITE_STATUS_MALLOC_SIZE, n); | |
| if( mem0.alarmCallback!=0 ){ | |
| int nUsed = sqlite3StatusValue(SQLITE_STATUS_MEMORY_USED); | |
| if( nUsed >= mem0.alarmThreshold - nFull ){ | |
| mem0.nearlyFull = 1; | |
| sqlite3MallocAlarm(nFull); | |
| }else{ | |
| mem0.nearlyFull = 0; | |
| } | |
| } | |
| p = sqlite3GlobalConfig.m.xMalloc(nFull); | |
| #ifdef SQLITE_ENABLE_MEMORY_MANAGEMENT | |
| if( p==0 && mem0.alarmCallback ){ | |
| sqlite3MallocAlarm(nFull); | |
| p = sqlite3GlobalConfig.m.xMalloc(nFull); | |
| } | |
| #endif | |
| if( p ){ | |
| nFull = sqlite3MallocSize(p); | |
| sqlite3StatusAdd(SQLITE_STATUS_MEMORY_USED, nFull); | |
| sqlite3StatusAdd(SQLITE_STATUS_MALLOC_COUNT, 1); | |
| } | |
| *pp = p; | |
| return nFull; | |
| } | |
| /* | |
| ** Allocate memory. This routine is like sqlite3_malloc() except that it | |
| ** assumes the memory subsystem has already been initialized. | |
| */ | |
| void *sqlite3Malloc(int n){ | |
| void *p; | |
| if( n<=0 /* IMP: R-65312-04917 */ | |
| || n>=0x7fffff00 | |
| ){ | |
| /* A memory allocation of a number of bytes which is near the maximum | |
| ** signed integer value might cause an integer overflow inside of the | |
| ** xMalloc(). Hence we limit the maximum size to 0x7fffff00, giving | |
| ** 255 bytes of overhead. SQLite itself will never use anything near | |
| ** this amount. The only way to reach the limit is with sqlite3_malloc() */ | |
| p = 0; | |
| }else if( sqlite3GlobalConfig.bMemstat ){ | |
| sqlite3_mutex_enter(mem0.mutex); | |
| mallocWithAlarm(n, &p); | |
| sqlite3_mutex_leave(mem0.mutex); | |
| }else{ | |
| p = sqlite3GlobalConfig.m.xMalloc(n); | |
| } | |
| assert( EIGHT_BYTE_ALIGNMENT(p) ); /* IMP: R-04675-44850 */ | |
| return p; | |
| } | |
| /* | |
| ** This version of the memory allocation is for use by the application. | |
| ** First make sure the memory subsystem is initialized, then do the | |
| ** allocation. | |
| */ | |
| void *sqlite3_malloc(int n){ | |
| #ifndef SQLITE_OMIT_AUTOINIT | |
| if( sqlite3_initialize() ) return 0; | |
| #endif | |
| return sqlite3Malloc(n); | |
| } | |
| /* | |
| ** Each thread may only have a single outstanding allocation from | |
| ** xScratchMalloc(). We verify this constraint in the single-threaded | |
| ** case by setting scratchAllocOut to 1 when an allocation | |
| ** is outstanding clearing it when the allocation is freed. | |
| */ | |
| #if SQLITE_THREADSAFE==0 && !defined(NDEBUG) | |
| static int scratchAllocOut = 0; | |
| #endif | |
| /* | |
| ** Allocate memory that is to be used and released right away. | |
| ** This routine is similar to alloca() in that it is not intended | |
| ** for situations where the memory might be held long-term. This | |
| ** routine is intended to get memory to old large transient data | |
| ** structures that would not normally fit on the stack of an | |
| ** embedded processor. | |
| */ | |
| void *sqlite3ScratchMalloc(int n){ | |
| void *p; | |
| assert( n>0 ); | |
| sqlite3_mutex_enter(mem0.mutex); | |
| if( mem0.nScratchFree && sqlite3GlobalConfig.szScratch>=n ){ | |
| p = mem0.pScratchFree; | |
| mem0.pScratchFree = mem0.pScratchFree->pNext; | |
| mem0.nScratchFree--; | |
| sqlite3StatusAdd(SQLITE_STATUS_SCRATCH_USED, 1); | |
| sqlite3StatusSet(SQLITE_STATUS_SCRATCH_SIZE, n); | |
| sqlite3_mutex_leave(mem0.mutex); | |
| }else{ | |
| if( sqlite3GlobalConfig.bMemstat ){ | |
| sqlite3StatusSet(SQLITE_STATUS_SCRATCH_SIZE, n); | |
| n = mallocWithAlarm(n, &p); | |
| if( p ) sqlite3StatusAdd(SQLITE_STATUS_SCRATCH_OVERFLOW, n); | |
| sqlite3_mutex_leave(mem0.mutex); | |
| }else{ | |
| sqlite3_mutex_leave(mem0.mutex); | |
| p = sqlite3GlobalConfig.m.xMalloc(n); | |
| } | |
| sqlite3MemdebugSetType(p, MEMTYPE_SCRATCH); | |
| } | |
| assert( sqlite3_mutex_notheld(mem0.mutex) ); | |
| #if SQLITE_THREADSAFE==0 && !defined(NDEBUG) | |
| /* Verify that no more than two scratch allocations per thread | |
| ** are outstanding at one time. (This is only checked in the | |
| ** single-threaded case since checking in the multi-threaded case | |
| ** would be much more complicated.) */ | |
| assert( scratchAllocOut<=1 ); | |
| if( p ) scratchAllocOut++; | |
| #endif | |
| return p; | |
| } | |
| void sqlite3ScratchFree(void *p){ | |
| if( p ){ | |
| #if SQLITE_THREADSAFE==0 && !defined(NDEBUG) | |
| /* Verify that no more than two scratch allocation per thread | |
| ** is outstanding at one time. (This is only checked in the | |
| ** single-threaded case since checking in the multi-threaded case | |
| ** would be much more complicated.) */ | |
| assert( scratchAllocOut>=1 && scratchAllocOut<=2 ); | |
| scratchAllocOut--; | |
| #endif | |
| if( p>=sqlite3GlobalConfig.pScratch && p<mem0.pScratchEnd ){ | |
| /* Release memory from the SQLITE_CONFIG_SCRATCH allocation */ | |
| ScratchFreeslot *pSlot; | |
| pSlot = (ScratchFreeslot*)p; | |
| sqlite3_mutex_enter(mem0.mutex); | |
| pSlot->pNext = mem0.pScratchFree; | |
| mem0.pScratchFree = pSlot; | |
| mem0.nScratchFree++; | |
| assert( mem0.nScratchFree <= (u32)sqlite3GlobalConfig.nScratch ); | |
| sqlite3StatusAdd(SQLITE_STATUS_SCRATCH_USED, -1); | |
| sqlite3_mutex_leave(mem0.mutex); | |
| }else{ | |
| /* Release memory back to the heap */ | |
| assert( sqlite3MemdebugHasType(p, MEMTYPE_SCRATCH) ); | |
| assert( sqlite3MemdebugNoType(p, ~MEMTYPE_SCRATCH) ); | |
| sqlite3MemdebugSetType(p, MEMTYPE_HEAP); | |
| if( sqlite3GlobalConfig.bMemstat ){ | |
| int iSize = sqlite3MallocSize(p); | |
| sqlite3_mutex_enter(mem0.mutex); | |
| sqlite3StatusAdd(SQLITE_STATUS_SCRATCH_OVERFLOW, -iSize); | |
| sqlite3StatusAdd(SQLITE_STATUS_MEMORY_USED, -iSize); | |
| sqlite3StatusAdd(SQLITE_STATUS_MALLOC_COUNT, -1); | |
| sqlite3GlobalConfig.m.xFree(p); | |
| sqlite3_mutex_leave(mem0.mutex); | |
| }else{ | |
| sqlite3GlobalConfig.m.xFree(p); | |
| } | |
| } | |
| } | |
| } | |
| /* | |
| ** TRUE if p is a lookaside memory allocation from db | |
| */ | |
| #ifndef SQLITE_OMIT_LOOKASIDE | |
| static int isLookaside(sqlite3 *db, void *p){ | |
| return p && p>=db->lookaside.pStart && p<db->lookaside.pEnd; | |
| } | |
| #else | |
| #define isLookaside(A,B) 0 | |
| #endif | |
| /* | |
| ** Return the size of a memory allocation previously obtained from | |
| ** sqlite3Malloc() or sqlite3_malloc(). | |
| */ | |
| int sqlite3MallocSize(void *p){ | |
| assert( sqlite3MemdebugHasType(p, MEMTYPE_HEAP) ); | |
| assert( sqlite3MemdebugNoType(p, MEMTYPE_DB) ); | |
| return sqlite3GlobalConfig.m.xSize(p); | |
| } | |
| int sqlite3DbMallocSize(sqlite3 *db, void *p){ | |
| assert( db==0 || sqlite3_mutex_held(db->mutex) ); | |
| if( db && isLookaside(db, p) ){ | |
| return db->lookaside.sz; | |
| }else{ | |
| assert( sqlite3MemdebugHasType(p, MEMTYPE_DB) ); | |
| assert( sqlite3MemdebugHasType(p, MEMTYPE_LOOKASIDE|MEMTYPE_HEAP) ); | |
| assert( db!=0 || sqlite3MemdebugNoType(p, MEMTYPE_LOOKASIDE) ); | |
| return sqlite3GlobalConfig.m.xSize(p); | |
| } | |
| } | |
| /* | |
| ** Free memory previously obtained from sqlite3Malloc(). | |
| */ | |
| void sqlite3_free(void *p){ | |
| if( p==0 ) return; /* IMP: R-49053-54554 */ | |
| assert( sqlite3MemdebugNoType(p, MEMTYPE_DB) ); | |
| assert( sqlite3MemdebugHasType(p, MEMTYPE_HEAP) ); | |
| if( sqlite3GlobalConfig.bMemstat ){ | |
| sqlite3_mutex_enter(mem0.mutex); | |
| sqlite3StatusAdd(SQLITE_STATUS_MEMORY_USED, -sqlite3MallocSize(p)); | |
| sqlite3StatusAdd(SQLITE_STATUS_MALLOC_COUNT, -1); | |
| sqlite3GlobalConfig.m.xFree(p); | |
| sqlite3_mutex_leave(mem0.mutex); | |
| }else{ | |
| sqlite3GlobalConfig.m.xFree(p); | |
| } | |
| } | |
| /* | |
| ** Free memory that might be associated with a particular database | |
| ** connection. | |
| */ | |
| void sqlite3DbFree(sqlite3 *db, void *p){ | |
| assert( db==0 || sqlite3_mutex_held(db->mutex) ); | |
| if( db ){ | |
| if( db->pnBytesFreed ){ | |
| *db->pnBytesFreed += sqlite3DbMallocSize(db, p); | |
| return; | |
| } | |
| if( isLookaside(db, p) ){ | |
| LookasideSlot *pBuf = (LookasideSlot*)p; | |
| pBuf->pNext = db->lookaside.pFree; | |
| db->lookaside.pFree = pBuf; | |
| db->lookaside.nOut--; | |
| return; | |
| } | |
| } | |
| assert( sqlite3MemdebugHasType(p, MEMTYPE_DB) ); | |
| assert( sqlite3MemdebugHasType(p, MEMTYPE_LOOKASIDE|MEMTYPE_HEAP) ); | |
| assert( db!=0 || sqlite3MemdebugNoType(p, MEMTYPE_LOOKASIDE) ); | |
| sqlite3MemdebugSetType(p, MEMTYPE_HEAP); | |
| sqlite3_free(p); | |
| } | |
| /* | |
| ** Change the size of an existing memory allocation | |
| */ | |
| void *sqlite3Realloc(void *pOld, int nBytes){ | |
| int nOld, nNew, nDiff; | |
| void *pNew; | |
| if( pOld==0 ){ | |
| return sqlite3Malloc(nBytes); /* IMP: R-28354-25769 */ | |
| } | |
| if( nBytes<=0 ){ | |
| sqlite3_free(pOld); /* IMP: R-31593-10574 */ | |
| return 0; | |
| } | |
| if( nBytes>=0x7fffff00 ){ | |
| /* The 0x7ffff00 limit term is explained in comments on sqlite3Malloc() */ | |
| return 0; | |
| } | |
| nOld = sqlite3MallocSize(pOld); | |
| /* IMPLEMENTATION-OF: R-46199-30249 SQLite guarantees that the second | |
| ** argument to xRealloc is always a value returned by a prior call to | |
| ** xRoundup. */ | |
| nNew = sqlite3GlobalConfig.m.xRoundup(nBytes); | |
| if( nOld==nNew ){ | |
| pNew = pOld; | |
| }else if( sqlite3GlobalConfig.bMemstat ){ | |
| sqlite3_mutex_enter(mem0.mutex); | |
| sqlite3StatusSet(SQLITE_STATUS_MALLOC_SIZE, nBytes); | |
| nDiff = nNew - nOld; | |
| if( sqlite3StatusValue(SQLITE_STATUS_MEMORY_USED) >= | |
| mem0.alarmThreshold-nDiff ){ | |
| sqlite3MallocAlarm(nDiff); | |
| } | |
| assert( sqlite3MemdebugHasType(pOld, MEMTYPE_HEAP) ); | |
| assert( sqlite3MemdebugNoType(pOld, ~MEMTYPE_HEAP) ); | |
| pNew = sqlite3GlobalConfig.m.xRealloc(pOld, nNew); | |
| if( pNew==0 && mem0.alarmCallback ){ | |
| sqlite3MallocAlarm(nBytes); | |
| pNew = sqlite3GlobalConfig.m.xRealloc(pOld, nNew); | |
| } | |
| if( pNew ){ | |
| nNew = sqlite3MallocSize(pNew); | |
| sqlite3StatusAdd(SQLITE_STATUS_MEMORY_USED, nNew-nOld); | |
| } | |
| sqlite3_mutex_leave(mem0.mutex); | |
| }else{ | |
| pNew = sqlite3GlobalConfig.m.xRealloc(pOld, nNew); | |
| } | |
| assert( EIGHT_BYTE_ALIGNMENT(pNew) ); /* IMP: R-04675-44850 */ | |
| return pNew; | |
| } | |
| /* | |
| ** The public interface to sqlite3Realloc. Make sure that the memory | |
| ** subsystem is initialized prior to invoking sqliteRealloc. | |
| */ | |
| void *sqlite3_realloc(void *pOld, int n){ | |
| #ifndef SQLITE_OMIT_AUTOINIT | |
| if( sqlite3_initialize() ) return 0; | |
| #endif | |
| return sqlite3Realloc(pOld, n); | |
| } | |
| /* | |
| ** Allocate and zero memory. | |
| */ | |
| void *sqlite3MallocZero(int n){ | |
| void *p = sqlite3Malloc(n); | |
| if( p ){ | |
| memset(p, 0, n); | |
| } | |
| return p; | |
| } | |
| /* | |
| ** Allocate and zero memory. If the allocation fails, make | |
| ** the mallocFailed flag in the connection pointer. | |
| */ | |
| void *sqlite3DbMallocZero(sqlite3 *db, int n){ | |
| void *p = sqlite3DbMallocRaw(db, n); | |
| if( p ){ | |
| memset(p, 0, n); | |
| } | |
| return p; | |
| } | |
| /* | |
| ** Allocate and zero memory. If the allocation fails, make | |
| ** the mallocFailed flag in the connection pointer. | |
| ** | |
| ** If db!=0 and db->mallocFailed is true (indicating a prior malloc | |
| ** failure on the same database connection) then always return 0. | |
| ** Hence for a particular database connection, once malloc starts | |
| ** failing, it fails consistently until mallocFailed is reset. | |
| ** This is an important assumption. There are many places in the | |
| ** code that do things like this: | |
| ** | |
| ** int *a = (int*)sqlite3DbMallocRaw(db, 100); | |
| ** int *b = (int*)sqlite3DbMallocRaw(db, 200); | |
| ** if( b ) a[10] = 9; | |
| ** | |
| ** In other words, if a subsequent malloc (ex: "b") worked, it is assumed | |
| ** that all prior mallocs (ex: "a") worked too. | |
| */ | |
| void *sqlite3DbMallocRaw(sqlite3 *db, int n){ | |
| void *p; | |
| assert( db==0 || sqlite3_mutex_held(db->mutex) ); | |
| assert( db==0 || db->pnBytesFreed==0 ); | |
| #ifndef SQLITE_OMIT_LOOKASIDE | |
| if( db ){ | |
| LookasideSlot *pBuf; | |
| if( db->mallocFailed ){ | |
| return 0; | |
| } | |
| if( db->lookaside.bEnabled ){ | |
| if( n>db->lookaside.sz ){ | |
| db->lookaside.anStat[1]++; | |
| }else if( (pBuf = db->lookaside.pFree)==0 ){ | |
| db->lookaside.anStat[2]++; | |
| }else{ | |
| db->lookaside.pFree = pBuf->pNext; | |
| db->lookaside.nOut++; | |
| db->lookaside.anStat[0]++; | |
| if( db->lookaside.nOut>db->lookaside.mxOut ){ | |
| db->lookaside.mxOut = db->lookaside.nOut; | |
| } | |
| return (void*)pBuf; | |
| } | |
| } | |
| } | |
| #else | |
| if( db && db->mallocFailed ){ | |
| return 0; | |
| } | |
| #endif | |
| p = sqlite3Malloc(n); | |
| if( !p && db ){ | |
| db->mallocFailed = 1; | |
| } | |
| sqlite3MemdebugSetType(p, MEMTYPE_DB | | |
| ((db && db->lookaside.bEnabled) ? MEMTYPE_LOOKASIDE : MEMTYPE_HEAP)); | |
| return p; | |
| } | |
| /* | |
| ** Resize the block of memory pointed to by p to n bytes. If the | |
| ** resize fails, set the mallocFailed flag in the connection object. | |
| */ | |
| void *sqlite3DbRealloc(sqlite3 *db, void *p, int n){ | |
| void *pNew = 0; | |
| assert( db!=0 ); | |
| assert( sqlite3_mutex_held(db->mutex) ); | |
| if( db->mallocFailed==0 ){ | |
| if( p==0 ){ | |
| return sqlite3DbMallocRaw(db, n); | |
| } | |
| if( isLookaside(db, p) ){ | |
| if( n<=db->lookaside.sz ){ | |
| return p; | |
| } | |
| pNew = sqlite3DbMallocRaw(db, n); | |
| if( pNew ){ | |
| memcpy(pNew, p, db->lookaside.sz); | |
| sqlite3DbFree(db, p); | |
| } | |
| }else{ | |
| assert( sqlite3MemdebugHasType(p, MEMTYPE_DB) ); | |
| assert( sqlite3MemdebugHasType(p, MEMTYPE_LOOKASIDE|MEMTYPE_HEAP) ); | |
| sqlite3MemdebugSetType(p, MEMTYPE_HEAP); | |
| pNew = sqlite3_realloc(p, n); | |
| if( !pNew ){ | |
| sqlite3MemdebugSetType(p, MEMTYPE_DB|MEMTYPE_HEAP); | |
| db->mallocFailed = 1; | |
| } | |
| sqlite3MemdebugSetType(pNew, MEMTYPE_DB | | |
| (db->lookaside.bEnabled ? MEMTYPE_LOOKASIDE : MEMTYPE_HEAP)); | |
| } | |
| } | |
| return pNew; | |
| } | |
| /* | |
| ** Attempt to reallocate p. If the reallocation fails, then free p | |
| ** and set the mallocFailed flag in the database connection. | |
| */ | |
| void *sqlite3DbReallocOrFree(sqlite3 *db, void *p, int n){ | |
| void *pNew; | |
| pNew = sqlite3DbRealloc(db, p, n); | |
| if( !pNew ){ | |
| sqlite3DbFree(db, p); | |
| } | |
| return pNew; | |
| } | |
| /* | |
| ** Make a copy of a string in memory obtained from sqliteMalloc(). These | |
| ** functions call sqlite3MallocRaw() directly instead of sqliteMalloc(). This | |
| ** is because when memory debugging is turned on, these two functions are | |
| ** called via macros that record the current file and line number in the | |
| ** ThreadData structure. | |
| */ | |
| char *sqlite3DbStrDup(sqlite3 *db, const char *z){ | |
| char *zNew; | |
| size_t n; | |
| if( z==0 ){ | |
| return 0; | |
| } | |
| n = sqlite3Strlen30(z) + 1; | |
| assert( (n&0x7fffffff)==n ); | |
| zNew = sqlite3DbMallocRaw(db, (int)n); | |
| if( zNew ){ | |
| memcpy(zNew, z, n); | |
| } | |
| return zNew; | |
| } | |
| char *sqlite3DbStrNDup(sqlite3 *db, const char *z, int n){ | |
| char *zNew; | |
| if( z==0 ){ | |
| return 0; | |
| } | |
| assert( (n&0x7fffffff)==n ); | |
| zNew = sqlite3DbMallocRaw(db, n+1); | |
| if( zNew ){ | |
| memcpy(zNew, z, n); | |
| zNew[n] = 0; | |
| } | |
| return zNew; | |
| } | |
| /* | |
| ** Create a string from the zFromat argument and the va_list that follows. | |
| ** Store the string in memory obtained from sqliteMalloc() and make *pz | |
| ** point to that string. | |
| */ | |
| void sqlite3SetString(char **pz, sqlite3 *db, const char *zFormat, ...){ | |
| va_list ap; | |
| char *z; | |
| va_start(ap, zFormat); | |
| z = sqlite3VMPrintf(db, zFormat, ap); | |
| va_end(ap); | |
| sqlite3DbFree(db, *pz); | |
| *pz = z; | |
| } | |
| /* | |
| ** This function must be called before exiting any API function (i.e. | |
| ** returning control to the user) that has called sqlite3_malloc or | |
| ** sqlite3_realloc. | |
| ** | |
| ** The returned value is normally a copy of the second argument to this | |
| ** function. However, if a malloc() failure has occurred since the previous | |
| ** invocation SQLITE_NOMEM is returned instead. | |
| ** | |
| ** If the first argument, db, is not NULL and a malloc() error has occurred, | |
| ** then the connection error-code (the value returned by sqlite3_errcode()) | |
| ** is set to SQLITE_NOMEM. | |
| */ | |
| int sqlite3ApiExit(sqlite3* db, int rc){ | |
| /* If the db handle is not NULL, then we must hold the connection handle | |
| ** mutex here. Otherwise the read (and possible write) of db->mallocFailed | |
| ** is unsafe, as is the call to sqlite3Error(). | |
| */ | |
| assert( !db || sqlite3_mutex_held(db->mutex) ); | |
| if( db && (db->mallocFailed || rc==SQLITE_IOERR_NOMEM) ){ | |
| sqlite3Error(db, SQLITE_NOMEM, 0); | |
| db->mallocFailed = 0; | |
| rc = SQLITE_NOMEM; | |
| } | |
| return rc & (db ? db->errMask : 0xff); | |
| } |