| /* | |
| ** 2001 September 15 | |
| ** | |
| ** The author disclaims copyright to this source code. In place of | |
| ** a legal notice, here is a blessing: | |
| ** | |
| ** May you do good and not evil. | |
| ** May you find forgiveness for yourself and forgive others. | |
| ** May you share freely, never taking more than you give. | |
| ** | |
| ************************************************************************* | |
| ** This file contains code to implement a pseudo-random number | |
| ** generator (PRNG) for SQLite. | |
| ** | |
| ** Random numbers are used by some of the database backends in order | |
| ** to generate random integer keys for tables or random filenames. | |
| */ | |
| #include "sqliteInt.h" | |
| /* All threads share a single random number generator. | |
| ** This structure is the current state of the generator. | |
| */ | |
| static SQLITE_WSD struct sqlite3PrngType { | |
| unsigned char isInit; /* True if initialized */ | |
| unsigned char i, j; /* State variables */ | |
| unsigned char s[256]; /* State variables */ | |
| } sqlite3Prng; | |
| /* | |
| ** Return N random bytes. | |
| */ | |
| void sqlite3_randomness(int N, void *pBuf){ | |
| unsigned char t; | |
| unsigned char *zBuf = pBuf; | |
| /* The "wsdPrng" macro will resolve to the pseudo-random number generator | |
| ** state vector. If writable static data is unsupported on the target, | |
| ** we have to locate the state vector at run-time. In the more common | |
| ** case where writable static data is supported, wsdPrng can refer directly | |
| ** to the "sqlite3Prng" state vector declared above. | |
| */ | |
| #ifdef SQLITE_OMIT_WSD | |
| struct sqlite3PrngType *p = &GLOBAL(struct sqlite3PrngType, sqlite3Prng); | |
| # define wsdPrng p[0] | |
| #else | |
| # define wsdPrng sqlite3Prng | |
| #endif | |
| #if SQLITE_THREADSAFE | |
| sqlite3_mutex *mutex; | |
| #endif | |
| #ifndef SQLITE_OMIT_AUTOINIT | |
| if( sqlite3_initialize() ) return; | |
| #endif | |
| #if SQLITE_THREADSAFE | |
| mutex = sqlite3MutexAlloc(SQLITE_MUTEX_STATIC_PRNG); | |
| #endif | |
| sqlite3_mutex_enter(mutex); | |
| if( N<=0 || pBuf==0 ){ | |
| wsdPrng.isInit = 0; | |
| sqlite3_mutex_leave(mutex); | |
| return; | |
| } | |
| /* Initialize the state of the random number generator once, | |
| ** the first time this routine is called. The seed value does | |
| ** not need to contain a lot of randomness since we are not | |
| ** trying to do secure encryption or anything like that... | |
| ** | |
| ** Nothing in this file or anywhere else in SQLite does any kind of | |
| ** encryption. The RC4 algorithm is being used as a PRNG (pseudo-random | |
| ** number generator) not as an encryption device. | |
| */ | |
| if( !wsdPrng.isInit ){ | |
| int i; | |
| char k[256]; | |
| wsdPrng.j = 0; | |
| wsdPrng.i = 0; | |
| sqlite3OsRandomness(sqlite3_vfs_find(0), 256, k); | |
| for(i=0; i<256; i++){ | |
| wsdPrng.s[i] = (u8)i; | |
| } | |
| for(i=0; i<256; i++){ | |
| wsdPrng.j += wsdPrng.s[i] + k[i]; | |
| t = wsdPrng.s[wsdPrng.j]; | |
| wsdPrng.s[wsdPrng.j] = wsdPrng.s[i]; | |
| wsdPrng.s[i] = t; | |
| } | |
| wsdPrng.isInit = 1; | |
| } | |
| assert( N>0 ); | |
| do{ | |
| wsdPrng.i++; | |
| t = wsdPrng.s[wsdPrng.i]; | |
| wsdPrng.j += t; | |
| wsdPrng.s[wsdPrng.i] = wsdPrng.s[wsdPrng.j]; | |
| wsdPrng.s[wsdPrng.j] = t; | |
| t += wsdPrng.s[wsdPrng.i]; | |
| *(zBuf++) = wsdPrng.s[t]; | |
| }while( --N ); | |
| sqlite3_mutex_leave(mutex); | |
| } | |
| #ifndef SQLITE_UNTESTABLE | |
| /* | |
| ** For testing purposes, we sometimes want to preserve the state of | |
| ** PRNG and restore the PRNG to its saved state at a later time, or | |
| ** to reset the PRNG to its initial state. These routines accomplish | |
| ** those tasks. | |
| ** | |
| ** The sqlite3_test_control() interface calls these routines to | |
| ** control the PRNG. | |
| */ | |
| static SQLITE_WSD struct sqlite3PrngType sqlite3SavedPrng; | |
| void sqlite3PrngSaveState(void){ | |
| memcpy( | |
| &GLOBAL(struct sqlite3PrngType, sqlite3SavedPrng), | |
| &GLOBAL(struct sqlite3PrngType, sqlite3Prng), | |
| sizeof(sqlite3Prng) | |
| ); | |
| } | |
| void sqlite3PrngRestoreState(void){ | |
| memcpy( | |
| &GLOBAL(struct sqlite3PrngType, sqlite3Prng), | |
| &GLOBAL(struct sqlite3PrngType, sqlite3SavedPrng), | |
| sizeof(sqlite3Prng) | |
| ); | |
| } | |
| #endif /* SQLITE_UNTESTABLE */ |