| /* | |
| ** 2008 December 3 | |
| ** | |
| ** The author disclaims copyright to this source code. In place of | |
| ** a legal notice, here is a blessing: | |
| ** | |
| ** May you do good and not evil. | |
| ** May you find forgiveness for yourself and forgive others. | |
| ** May you share freely, never taking more than you give. | |
| ** | |
| ************************************************************************* | |
| ** | |
| ** This module implements an object we call a "RowSet". | |
| ** | |
| ** The RowSet object is a collection of rowids. Rowids | |
| ** are inserted into the RowSet in an arbitrary order. Inserts | |
| ** can be intermixed with tests to see if a given rowid has been | |
| ** previously inserted into the RowSet. | |
| ** | |
| ** After all inserts are finished, it is possible to extract the | |
| ** elements of the RowSet in sorted order. Once this extraction | |
| ** process has started, no new elements may be inserted. | |
| ** | |
| ** Hence, the primitive operations for a RowSet are: | |
| ** | |
| ** CREATE | |
| ** INSERT | |
| ** TEST | |
| ** SMALLEST | |
| ** DESTROY | |
| ** | |
| ** The CREATE and DESTROY primitives are the constructor and destructor, | |
| ** obviously. The INSERT primitive adds a new element to the RowSet. | |
| ** TEST checks to see if an element is already in the RowSet. SMALLEST | |
| ** extracts the least value from the RowSet. | |
| ** | |
| ** The INSERT primitive might allocate additional memory. Memory is | |
| ** allocated in chunks so most INSERTs do no allocation. There is an | |
| ** upper bound on the size of allocated memory. No memory is freed | |
| ** until DESTROY. | |
| ** | |
| ** The TEST primitive includes a "batch" number. The TEST primitive | |
| ** will only see elements that were inserted before the last change | |
| ** in the batch number. In other words, if an INSERT occurs between | |
| ** two TESTs where the TESTs have the same batch nubmer, then the | |
| ** value added by the INSERT will not be visible to the second TEST. | |
| ** The initial batch number is zero, so if the very first TEST contains | |
| ** a non-zero batch number, it will see all prior INSERTs. | |
| ** | |
| ** No INSERTs may occurs after a SMALLEST. An assertion will fail if | |
| ** that is attempted. | |
| ** | |
| ** The cost of an INSERT is roughly constant. (Sometimes new memory | |
| ** has to be allocated on an INSERT.) The cost of a TEST with a new | |
| ** batch number is O(NlogN) where N is the number of elements in the RowSet. | |
| ** The cost of a TEST using the same batch number is O(logN). The cost | |
| ** of the first SMALLEST is O(NlogN). Second and subsequent SMALLEST | |
| ** primitives are constant time. The cost of DESTROY is O(N). | |
| ** | |
| ** TEST and SMALLEST may not be used by the same RowSet. This used to | |
| ** be possible, but the feature was not used, so it was removed in order | |
| ** to simplify the code. | |
| */ | |
| #include "sqliteInt.h" | |
| /* | |
| ** Target size for allocation chunks. | |
| */ | |
| #define ROWSET_ALLOCATION_SIZE 1024 | |
| /* | |
| ** The number of rowset entries per allocation chunk. | |
| */ | |
| #define ROWSET_ENTRY_PER_CHUNK \ | |
| ((ROWSET_ALLOCATION_SIZE-8)/sizeof(struct RowSetEntry)) | |
| /* | |
| ** Each entry in a RowSet is an instance of the following object. | |
| ** | |
| ** This same object is reused to store a linked list of trees of RowSetEntry | |
| ** objects. In that alternative use, pRight points to the next entry | |
| ** in the list, pLeft points to the tree, and v is unused. The | |
| ** RowSet.pForest value points to the head of this forest list. | |
| */ | |
| struct RowSetEntry { | |
| i64 v; /* ROWID value for this entry */ | |
| struct RowSetEntry *pRight; /* Right subtree (larger entries) or list */ | |
| struct RowSetEntry *pLeft; /* Left subtree (smaller entries) */ | |
| }; | |
| /* | |
| ** RowSetEntry objects are allocated in large chunks (instances of the | |
| ** following structure) to reduce memory allocation overhead. The | |
| ** chunks are kept on a linked list so that they can be deallocated | |
| ** when the RowSet is destroyed. | |
| */ | |
| struct RowSetChunk { | |
| struct RowSetChunk *pNextChunk; /* Next chunk on list of them all */ | |
| struct RowSetEntry aEntry[ROWSET_ENTRY_PER_CHUNK]; /* Allocated entries */ | |
| }; | |
| /* | |
| ** A RowSet in an instance of the following structure. | |
| ** | |
| ** A typedef of this structure if found in sqliteInt.h. | |
| */ | |
| struct RowSet { | |
| struct RowSetChunk *pChunk; /* List of all chunk allocations */ | |
| sqlite3 *db; /* The database connection */ | |
| struct RowSetEntry *pEntry; /* List of entries using pRight */ | |
| struct RowSetEntry *pLast; /* Last entry on the pEntry list */ | |
| struct RowSetEntry *pFresh; /* Source of new entry objects */ | |
| struct RowSetEntry *pForest; /* List of binary trees of entries */ | |
| u16 nFresh; /* Number of objects on pFresh */ | |
| u16 rsFlags; /* Various flags */ | |
| int iBatch; /* Current insert batch */ | |
| }; | |
| /* | |
| ** Allowed values for RowSet.rsFlags | |
| */ | |
| #define ROWSET_SORTED 0x01 /* True if RowSet.pEntry is sorted */ | |
| #define ROWSET_NEXT 0x02 /* True if sqlite3RowSetNext() has been called */ | |
| /* | |
| ** Turn bulk memory into a RowSet object. N bytes of memory | |
| ** are available at pSpace. The db pointer is used as a memory context | |
| ** for any subsequent allocations that need to occur. | |
| ** Return a pointer to the new RowSet object. | |
| ** | |
| ** It must be the case that N is sufficient to make a Rowset. If not | |
| ** an assertion fault occurs. | |
| ** | |
| ** If N is larger than the minimum, use the surplus as an initial | |
| ** allocation of entries available to be filled. | |
| */ | |
| RowSet *sqlite3RowSetInit(sqlite3 *db, void *pSpace, unsigned int N){ | |
| RowSet *p; | |
| assert( N >= ROUND8(sizeof(*p)) ); | |
| p = pSpace; | |
| p->pChunk = 0; | |
| p->db = db; | |
| p->pEntry = 0; | |
| p->pLast = 0; | |
| p->pForest = 0; | |
| p->pFresh = (struct RowSetEntry*)(ROUND8(sizeof(*p)) + (char*)p); | |
| p->nFresh = (u16)((N - ROUND8(sizeof(*p)))/sizeof(struct RowSetEntry)); | |
| p->rsFlags = ROWSET_SORTED; | |
| p->iBatch = 0; | |
| return p; | |
| } | |
| /* | |
| ** Deallocate all chunks from a RowSet. This frees all memory that | |
| ** the RowSet has allocated over its lifetime. This routine is | |
| ** the destructor for the RowSet. | |
| */ | |
| void sqlite3RowSetClear(RowSet *p){ | |
| struct RowSetChunk *pChunk, *pNextChunk; | |
| for(pChunk=p->pChunk; pChunk; pChunk = pNextChunk){ | |
| pNextChunk = pChunk->pNextChunk; | |
| sqlite3DbFree(p->db, pChunk); | |
| } | |
| p->pChunk = 0; | |
| p->nFresh = 0; | |
| p->pEntry = 0; | |
| p->pLast = 0; | |
| p->pForest = 0; | |
| p->rsFlags = ROWSET_SORTED; | |
| } | |
| /* | |
| ** Allocate a new RowSetEntry object that is associated with the | |
| ** given RowSet. Return a pointer to the new and completely uninitialized | |
| ** objected. | |
| ** | |
| ** In an OOM situation, the RowSet.db->mallocFailed flag is set and this | |
| ** routine returns NULL. | |
| */ | |
| static struct RowSetEntry *rowSetEntryAlloc(RowSet *p){ | |
| assert( p!=0 ); | |
| if( p->nFresh==0 ){ /*OPTIMIZATION-IF-FALSE*/ | |
| /* We could allocate a fresh RowSetEntry each time one is needed, but it | |
| ** is more efficient to pull a preallocated entry from the pool */ | |
| struct RowSetChunk *pNew; | |
| pNew = sqlite3DbMallocRawNN(p->db, sizeof(*pNew)); | |
| if( pNew==0 ){ | |
| return 0; | |
| } | |
| pNew->pNextChunk = p->pChunk; | |
| p->pChunk = pNew; | |
| p->pFresh = pNew->aEntry; | |
| p->nFresh = ROWSET_ENTRY_PER_CHUNK; | |
| } | |
| p->nFresh--; | |
| return p->pFresh++; | |
| } | |
| /* | |
| ** Insert a new value into a RowSet. | |
| ** | |
| ** The mallocFailed flag of the database connection is set if a | |
| ** memory allocation fails. | |
| */ | |
| void sqlite3RowSetInsert(RowSet *p, i64 rowid){ | |
| struct RowSetEntry *pEntry; /* The new entry */ | |
| struct RowSetEntry *pLast; /* The last prior entry */ | |
| /* This routine is never called after sqlite3RowSetNext() */ | |
| assert( p!=0 && (p->rsFlags & ROWSET_NEXT)==0 ); | |
| pEntry = rowSetEntryAlloc(p); | |
| if( pEntry==0 ) return; | |
| pEntry->v = rowid; | |
| pEntry->pRight = 0; | |
| pLast = p->pLast; | |
| if( pLast ){ | |
| if( rowid<=pLast->v ){ /*OPTIMIZATION-IF-FALSE*/ | |
| /* Avoid unnecessary sorts by preserving the ROWSET_SORTED flags | |
| ** where possible */ | |
| p->rsFlags &= ~ROWSET_SORTED; | |
| } | |
| pLast->pRight = pEntry; | |
| }else{ | |
| p->pEntry = pEntry; | |
| } | |
| p->pLast = pEntry; | |
| } | |
| /* | |
| ** Merge two lists of RowSetEntry objects. Remove duplicates. | |
| ** | |
| ** The input lists are connected via pRight pointers and are | |
| ** assumed to each already be in sorted order. | |
| */ | |
| static struct RowSetEntry *rowSetEntryMerge( | |
| struct RowSetEntry *pA, /* First sorted list to be merged */ | |
| struct RowSetEntry *pB /* Second sorted list to be merged */ | |
| ){ | |
| struct RowSetEntry head; | |
| struct RowSetEntry *pTail; | |
| pTail = &head; | |
| assert( pA!=0 && pB!=0 ); | |
| for(;;){ | |
| assert( pA->pRight==0 || pA->v<=pA->pRight->v ); | |
| assert( pB->pRight==0 || pB->v<=pB->pRight->v ); | |
| if( pA->v<=pB->v ){ | |
| if( pA->v<pB->v ) pTail = pTail->pRight = pA; | |
| pA = pA->pRight; | |
| if( pA==0 ){ | |
| pTail->pRight = pB; | |
| break; | |
| } | |
| }else{ | |
| pTail = pTail->pRight = pB; | |
| pB = pB->pRight; | |
| if( pB==0 ){ | |
| pTail->pRight = pA; | |
| break; | |
| } | |
| } | |
| } | |
| return head.pRight; | |
| } | |
| /* | |
| ** Sort all elements on the list of RowSetEntry objects into order of | |
| ** increasing v. | |
| */ | |
| static struct RowSetEntry *rowSetEntrySort(struct RowSetEntry *pIn){ | |
| unsigned int i; | |
| struct RowSetEntry *pNext, *aBucket[40]; | |
| memset(aBucket, 0, sizeof(aBucket)); | |
| while( pIn ){ | |
| pNext = pIn->pRight; | |
| pIn->pRight = 0; | |
| for(i=0; aBucket[i]; i++){ | |
| pIn = rowSetEntryMerge(aBucket[i], pIn); | |
| aBucket[i] = 0; | |
| } | |
| aBucket[i] = pIn; | |
| pIn = pNext; | |
| } | |
| pIn = aBucket[0]; | |
| for(i=1; i<sizeof(aBucket)/sizeof(aBucket[0]); i++){ | |
| if( aBucket[i]==0 ) continue; | |
| pIn = pIn ? rowSetEntryMerge(pIn, aBucket[i]) : aBucket[i]; | |
| } | |
| return pIn; | |
| } | |
| /* | |
| ** The input, pIn, is a binary tree (or subtree) of RowSetEntry objects. | |
| ** Convert this tree into a linked list connected by the pRight pointers | |
| ** and return pointers to the first and last elements of the new list. | |
| */ | |
| static void rowSetTreeToList( | |
| struct RowSetEntry *pIn, /* Root of the input tree */ | |
| struct RowSetEntry **ppFirst, /* Write head of the output list here */ | |
| struct RowSetEntry **ppLast /* Write tail of the output list here */ | |
| ){ | |
| assert( pIn!=0 ); | |
| if( pIn->pLeft ){ | |
| struct RowSetEntry *p; | |
| rowSetTreeToList(pIn->pLeft, ppFirst, &p); | |
| p->pRight = pIn; | |
| }else{ | |
| *ppFirst = pIn; | |
| } | |
| if( pIn->pRight ){ | |
| rowSetTreeToList(pIn->pRight, &pIn->pRight, ppLast); | |
| }else{ | |
| *ppLast = pIn; | |
| } | |
| assert( (*ppLast)->pRight==0 ); | |
| } | |
| /* | |
| ** Convert a sorted list of elements (connected by pRight) into a binary | |
| ** tree with depth of iDepth. A depth of 1 means the tree contains a single | |
| ** node taken from the head of *ppList. A depth of 2 means a tree with | |
| ** three nodes. And so forth. | |
| ** | |
| ** Use as many entries from the input list as required and update the | |
| ** *ppList to point to the unused elements of the list. If the input | |
| ** list contains too few elements, then construct an incomplete tree | |
| ** and leave *ppList set to NULL. | |
| ** | |
| ** Return a pointer to the root of the constructed binary tree. | |
| */ | |
| static struct RowSetEntry *rowSetNDeepTree( | |
| struct RowSetEntry **ppList, | |
| int iDepth | |
| ){ | |
| struct RowSetEntry *p; /* Root of the new tree */ | |
| struct RowSetEntry *pLeft; /* Left subtree */ | |
| if( *ppList==0 ){ /*OPTIMIZATION-IF-TRUE*/ | |
| /* Prevent unnecessary deep recursion when we run out of entries */ | |
| return 0; | |
| } | |
| if( iDepth>1 ){ /*OPTIMIZATION-IF-TRUE*/ | |
| /* This branch causes a *balanced* tree to be generated. A valid tree | |
| ** is still generated without this branch, but the tree is wildly | |
| ** unbalanced and inefficient. */ | |
| pLeft = rowSetNDeepTree(ppList, iDepth-1); | |
| p = *ppList; | |
| if( p==0 ){ /*OPTIMIZATION-IF-FALSE*/ | |
| /* It is safe to always return here, but the resulting tree | |
| ** would be unbalanced */ | |
| return pLeft; | |
| } | |
| p->pLeft = pLeft; | |
| *ppList = p->pRight; | |
| p->pRight = rowSetNDeepTree(ppList, iDepth-1); | |
| }else{ | |
| p = *ppList; | |
| *ppList = p->pRight; | |
| p->pLeft = p->pRight = 0; | |
| } | |
| return p; | |
| } | |
| /* | |
| ** Convert a sorted list of elements into a binary tree. Make the tree | |
| ** as deep as it needs to be in order to contain the entire list. | |
| */ | |
| static struct RowSetEntry *rowSetListToTree(struct RowSetEntry *pList){ | |
| int iDepth; /* Depth of the tree so far */ | |
| struct RowSetEntry *p; /* Current tree root */ | |
| struct RowSetEntry *pLeft; /* Left subtree */ | |
| assert( pList!=0 ); | |
| p = pList; | |
| pList = p->pRight; | |
| p->pLeft = p->pRight = 0; | |
| for(iDepth=1; pList; iDepth++){ | |
| pLeft = p; | |
| p = pList; | |
| pList = p->pRight; | |
| p->pLeft = pLeft; | |
| p->pRight = rowSetNDeepTree(&pList, iDepth); | |
| } | |
| return p; | |
| } | |
| /* | |
| ** Extract the smallest element from the RowSet. | |
| ** Write the element into *pRowid. Return 1 on success. Return | |
| ** 0 if the RowSet is already empty. | |
| ** | |
| ** After this routine has been called, the sqlite3RowSetInsert() | |
| ** routine may not be called again. | |
| ** | |
| ** This routine may not be called after sqlite3RowSetTest() has | |
| ** been used. Older versions of RowSet allowed that, but as the | |
| ** capability was not used by the code generator, it was removed | |
| ** for code economy. | |
| */ | |
| int sqlite3RowSetNext(RowSet *p, i64 *pRowid){ | |
| assert( p!=0 ); | |
| assert( p->pForest==0 ); /* Cannot be used with sqlite3RowSetText() */ | |
| /* Merge the forest into a single sorted list on first call */ | |
| if( (p->rsFlags & ROWSET_NEXT)==0 ){ /*OPTIMIZATION-IF-FALSE*/ | |
| if( (p->rsFlags & ROWSET_SORTED)==0 ){ /*OPTIMIZATION-IF-FALSE*/ | |
| p->pEntry = rowSetEntrySort(p->pEntry); | |
| } | |
| p->rsFlags |= ROWSET_SORTED|ROWSET_NEXT; | |
| } | |
| /* Return the next entry on the list */ | |
| if( p->pEntry ){ | |
| *pRowid = p->pEntry->v; | |
| p->pEntry = p->pEntry->pRight; | |
| if( p->pEntry==0 ){ /*OPTIMIZATION-IF-TRUE*/ | |
| /* Free memory immediately, rather than waiting on sqlite3_finalize() */ | |
| sqlite3RowSetClear(p); | |
| } | |
| return 1; | |
| }else{ | |
| return 0; | |
| } | |
| } | |
| /* | |
| ** Check to see if element iRowid was inserted into the rowset as | |
| ** part of any insert batch prior to iBatch. Return 1 or 0. | |
| ** | |
| ** If this is the first test of a new batch and if there exist entries | |
| ** on pRowSet->pEntry, then sort those entries into the forest at | |
| ** pRowSet->pForest so that they can be tested. | |
| */ | |
| int sqlite3RowSetTest(RowSet *pRowSet, int iBatch, sqlite3_int64 iRowid){ | |
| struct RowSetEntry *p, *pTree; | |
| /* This routine is never called after sqlite3RowSetNext() */ | |
| assert( pRowSet!=0 && (pRowSet->rsFlags & ROWSET_NEXT)==0 ); | |
| /* Sort entries into the forest on the first test of a new batch. | |
| ** To save unnecessary work, only do this when the batch number changes. | |
| */ | |
| if( iBatch!=pRowSet->iBatch ){ /*OPTIMIZATION-IF-FALSE*/ | |
| p = pRowSet->pEntry; | |
| if( p ){ | |
| struct RowSetEntry **ppPrevTree = &pRowSet->pForest; | |
| if( (pRowSet->rsFlags & ROWSET_SORTED)==0 ){ /*OPTIMIZATION-IF-FALSE*/ | |
| /* Only sort the current set of entiries if they need it */ | |
| p = rowSetEntrySort(p); | |
| } | |
| for(pTree = pRowSet->pForest; pTree; pTree=pTree->pRight){ | |
| ppPrevTree = &pTree->pRight; | |
| if( pTree->pLeft==0 ){ | |
| pTree->pLeft = rowSetListToTree(p); | |
| break; | |
| }else{ | |
| struct RowSetEntry *pAux, *pTail; | |
| rowSetTreeToList(pTree->pLeft, &pAux, &pTail); | |
| pTree->pLeft = 0; | |
| p = rowSetEntryMerge(pAux, p); | |
| } | |
| } | |
| if( pTree==0 ){ | |
| *ppPrevTree = pTree = rowSetEntryAlloc(pRowSet); | |
| if( pTree ){ | |
| pTree->v = 0; | |
| pTree->pRight = 0; | |
| pTree->pLeft = rowSetListToTree(p); | |
| } | |
| } | |
| pRowSet->pEntry = 0; | |
| pRowSet->pLast = 0; | |
| pRowSet->rsFlags |= ROWSET_SORTED; | |
| } | |
| pRowSet->iBatch = iBatch; | |
| } | |
| /* Test to see if the iRowid value appears anywhere in the forest. | |
| ** Return 1 if it does and 0 if not. | |
| */ | |
| for(pTree = pRowSet->pForest; pTree; pTree=pTree->pRight){ | |
| p = pTree->pLeft; | |
| while( p ){ | |
| if( p->v<iRowid ){ | |
| p = p->pRight; | |
| }else if( p->v>iRowid ){ | |
| p = p->pLeft; | |
| }else{ | |
| return 1; | |
| } | |
| } | |
| } | |
| return 0; | |
| } |