| |
| #ifndef SRC_NODE_SNAPSHOTABLE_H_ |
| #define SRC_NODE_SNAPSHOTABLE_H_ |
| |
| #if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS |
| |
| #include "base_object.h" |
| #include "util.h" |
| |
| namespace node { |
| |
| class Environment; |
| struct EnvSerializeInfo; |
| struct SnapshotData; |
| class ExternalReferenceRegistry; |
| |
| #define SERIALIZABLE_OBJECT_TYPES(V) \ |
| V(fs_binding_data, fs::BindingData) \ |
| V(v8_binding_data, v8_utils::BindingData) \ |
| V(blob_binding_data, BlobBindingData) \ |
| V(process_binding_data, process::BindingData) |
| |
| enum class EmbedderObjectType : uint8_t { |
| k_default = 0, |
| #define V(PropertyName, NativeType) k_##PropertyName, |
| SERIALIZABLE_OBJECT_TYPES(V) |
| #undef V |
| }; |
| |
| // When serializing an embedder object, we'll serialize the native states |
| // into a chunk that can be mapped into a subclass of InternalFieldInfo, |
| // and pass it into the V8 callback as the payload of StartupData. |
| // The memory chunk looks like this: |
| // |
| // [ type ] - EmbedderObjectType (a uint8_t) |
| // [ length ] - a size_t |
| // [ ... ] - custom bytes of size |length - header size| |
| struct InternalFieldInfo { |
| EmbedderObjectType type; |
| size_t length; |
| |
| InternalFieldInfo() = delete; |
| |
| static InternalFieldInfo* New(EmbedderObjectType type) { |
| return New(type, sizeof(InternalFieldInfo)); |
| } |
| |
| static InternalFieldInfo* New(EmbedderObjectType type, size_t length) { |
| InternalFieldInfo* result = |
| reinterpret_cast<InternalFieldInfo*>(::operator new[](length)); |
| result->type = type; |
| result->length = length; |
| return result; |
| } |
| |
| InternalFieldInfo* Copy() const { |
| InternalFieldInfo* result = |
| reinterpret_cast<InternalFieldInfo*>(::operator new[](length)); |
| memcpy(result, this, length); |
| return result; |
| } |
| |
| void Delete() { ::operator delete[](this); } |
| }; |
| |
| // An interface for snapshotable native objects to inherit from. |
| // Use the SERIALIZABLE_OBJECT_METHODS() macro in the class to define |
| // the following methods to implement: |
| // |
| // - PrepareForSerialization(): This would be run prior to context |
| // serialization. Use this method to e.g. release references that |
| // can be re-initialized, or perform property store operations |
| // that needs a V8 context. |
| // - Serialize(): This would be called during context serialization, |
| // once for each embedder field of the object. |
| // Allocate and construct an InternalFieldInfo object that contains |
| // data that can be used to deserialize native states. |
| // - Deserialize(): This would be called after the context is |
| // deserialized and the object graph is complete, once for each |
| // embedder field of the object. Use this to restore native states |
| // in the object. |
| class SnapshotableObject : public BaseObject { |
| public: |
| SnapshotableObject(Environment* env, |
| v8::Local<v8::Object> wrap, |
| EmbedderObjectType type = EmbedderObjectType::k_default); |
| const char* GetTypeNameChars() const; |
| |
| virtual void PrepareForSerialization(v8::Local<v8::Context> context, |
| v8::SnapshotCreator* creator) = 0; |
| virtual InternalFieldInfo* Serialize(int index) = 0; |
| bool is_snapshotable() const override { return true; } |
| // We'll make sure that the type is set in the constructor |
| EmbedderObjectType type() { return type_; } |
| |
| private: |
| EmbedderObjectType type_; |
| }; |
| |
| #define SERIALIZABLE_OBJECT_METHODS() \ |
| void PrepareForSerialization(v8::Local<v8::Context> context, \ |
| v8::SnapshotCreator* creator) override; \ |
| InternalFieldInfo* Serialize(int index) override; \ |
| static void Deserialize(v8::Local<v8::Context> context, \ |
| v8::Local<v8::Object> holder, \ |
| int index, \ |
| InternalFieldInfo* info); |
| |
| v8::StartupData SerializeNodeContextInternalFields(v8::Local<v8::Object> holder, |
| int index, |
| void* env); |
| void DeserializeNodeInternalFields(v8::Local<v8::Object> holder, |
| int index, |
| v8::StartupData payload, |
| void* env); |
| void SerializeBindingData(Environment* env, |
| v8::SnapshotCreator* creator, |
| EnvSerializeInfo* info); |
| |
| bool IsSnapshotableType(FastStringKey key); |
| } // namespace node |
| |
| #endif // defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS |
| |
| #endif // SRC_NODE_SNAPSHOTABLE_H_ |