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// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "node_v8.h"
#include "base_object-inl.h"
#include "env-inl.h"
#include "memory_tracker-inl.h"
#include "node.h"
#include "node_external_reference.h"
#include "util-inl.h"
#include "v8.h"
namespace node {
namespace v8_utils {
using v8::Array;
using v8::Context;
using v8::FunctionCallbackInfo;
using v8::HandleScope;
using v8::HeapCodeStatistics;
using v8::HeapSpaceStatistics;
using v8::HeapStatistics;
using v8::Integer;
using v8::Isolate;
using v8::Local;
using v8::Object;
using v8::ScriptCompiler;
using v8::String;
using v8::Uint32;
using v8::V8;
using v8::Value;
#define HEAP_STATISTICS_PROPERTIES(V) \
V(0, total_heap_size, kTotalHeapSizeIndex) \
V(1, total_heap_size_executable, kTotalHeapSizeExecutableIndex) \
V(2, total_physical_size, kTotalPhysicalSizeIndex) \
V(3, total_available_size, kTotalAvailableSize) \
V(4, used_heap_size, kUsedHeapSizeIndex) \
V(5, heap_size_limit, kHeapSizeLimitIndex) \
V(6, malloced_memory, kMallocedMemoryIndex) \
V(7, peak_malloced_memory, kPeakMallocedMemoryIndex) \
V(8, does_zap_garbage, kDoesZapGarbageIndex) \
V(9, number_of_native_contexts, kNumberOfNativeContextsIndex) \
V(10, number_of_detached_contexts, kNumberOfDetachedContextsIndex) \
V(11, total_global_handles_size, kTotalGlobalHandlesSizeIndex) \
V(12, used_global_handles_size, kUsedGlobalHandlesSizeIndex) \
V(13, external_memory, kExternalMemoryIndex)
#define V(a, b, c) +1
static constexpr size_t kHeapStatisticsPropertiesCount =
HEAP_STATISTICS_PROPERTIES(V);
#undef V
#define HEAP_SPACE_STATISTICS_PROPERTIES(V) \
V(0, space_size, kSpaceSizeIndex) \
V(1, space_used_size, kSpaceUsedSizeIndex) \
V(2, space_available_size, kSpaceAvailableSizeIndex) \
V(3, physical_space_size, kPhysicalSpaceSizeIndex)
#define V(a, b, c) +1
static constexpr size_t kHeapSpaceStatisticsPropertiesCount =
HEAP_SPACE_STATISTICS_PROPERTIES(V);
#undef V
#define HEAP_CODE_STATISTICS_PROPERTIES(V) \
V(0, code_and_metadata_size, kCodeAndMetadataSizeIndex) \
V(1, bytecode_and_metadata_size, kBytecodeAndMetadataSizeIndex) \
V(2, external_script_source_size, kExternalScriptSourceSizeIndex) \
V(3, cpu_profiler_metadata_size, kCPUProfilerMetaDataSizeIndex)
#define V(a, b, c) +1
static const size_t kHeapCodeStatisticsPropertiesCount =
HEAP_CODE_STATISTICS_PROPERTIES(V);
#undef V
BindingData::BindingData(Environment* env, Local<Object> obj)
: SnapshotableObject(env, obj, type_int),
heap_statistics_buffer(env->isolate(), kHeapStatisticsPropertiesCount),
heap_space_statistics_buffer(env->isolate(),
kHeapSpaceStatisticsPropertiesCount),
heap_code_statistics_buffer(env->isolate(),
kHeapCodeStatisticsPropertiesCount) {
obj->Set(env->context(),
FIXED_ONE_BYTE_STRING(env->isolate(), "heapStatisticsBuffer"),
heap_statistics_buffer.GetJSArray())
.Check();
obj->Set(env->context(),
FIXED_ONE_BYTE_STRING(env->isolate(), "heapCodeStatisticsBuffer"),
heap_code_statistics_buffer.GetJSArray())
.Check();
obj->Set(env->context(),
FIXED_ONE_BYTE_STRING(env->isolate(), "heapSpaceStatisticsBuffer"),
heap_space_statistics_buffer.GetJSArray())
.Check();
}
void BindingData::PrepareForSerialization(Local<Context> context,
v8::SnapshotCreator* creator) {
// We'll just re-initialize the buffers in the constructor since their
// contents can be thrown away once consumed in the previous call.
heap_statistics_buffer.Release();
heap_space_statistics_buffer.Release();
heap_code_statistics_buffer.Release();
}
void BindingData::Deserialize(Local<Context> context,
Local<Object> holder,
int index,
InternalFieldInfo* info) {
DCHECK_EQ(index, BaseObject::kEmbedderType);
HandleScope scope(context->GetIsolate());
Environment* env = Environment::GetCurrent(context);
BindingData* binding = env->AddBindingData<BindingData>(context, holder);
CHECK_NOT_NULL(binding);
}
InternalFieldInfo* BindingData::Serialize(int index) {
DCHECK_EQ(index, BaseObject::kEmbedderType);
InternalFieldInfo* info = InternalFieldInfo::New(type());
return info;
}
void BindingData::MemoryInfo(MemoryTracker* tracker) const {
tracker->TrackField("heap_statistics_buffer", heap_statistics_buffer);
tracker->TrackField("heap_space_statistics_buffer",
heap_space_statistics_buffer);
tracker->TrackField("heap_code_statistics_buffer",
heap_code_statistics_buffer);
}
void CachedDataVersionTag(const FunctionCallbackInfo<Value>& args) {
Environment* env = Environment::GetCurrent(args);
Local<Integer> result =
Integer::NewFromUnsigned(env->isolate(),
ScriptCompiler::CachedDataVersionTag());
args.GetReturnValue().Set(result);
}
void UpdateHeapStatisticsBuffer(const FunctionCallbackInfo<Value>& args) {
BindingData* data = Environment::GetBindingData<BindingData>(args);
HeapStatistics s;
args.GetIsolate()->GetHeapStatistics(&s);
AliasedFloat64Array& buffer = data->heap_statistics_buffer;
#define V(index, name, _) buffer[index] = static_cast<double>(s.name());
HEAP_STATISTICS_PROPERTIES(V)
#undef V
}
void UpdateHeapSpaceStatisticsBuffer(const FunctionCallbackInfo<Value>& args) {
BindingData* data = Environment::GetBindingData<BindingData>(args);
HeapSpaceStatistics s;
Isolate* const isolate = args.GetIsolate();
CHECK(args[0]->IsUint32());
size_t space_index = static_cast<size_t>(args[0].As<v8::Uint32>()->Value());
isolate->GetHeapSpaceStatistics(&s, space_index);
AliasedFloat64Array& buffer = data->heap_space_statistics_buffer;
#define V(index, name, _) buffer[index] = static_cast<double>(s.name());
HEAP_SPACE_STATISTICS_PROPERTIES(V)
#undef V
}
void UpdateHeapCodeStatisticsBuffer(const FunctionCallbackInfo<Value>& args) {
BindingData* data = Environment::GetBindingData<BindingData>(args);
HeapCodeStatistics s;
args.GetIsolate()->GetHeapCodeAndMetadataStatistics(&s);
AliasedFloat64Array& buffer = data->heap_code_statistics_buffer;
#define V(index, name, _) buffer[index] = static_cast<double>(s.name());
HEAP_CODE_STATISTICS_PROPERTIES(V)
#undef V
}
void SetFlagsFromString(const FunctionCallbackInfo<Value>& args) {
CHECK(args[0]->IsString());
String::Utf8Value flags(args.GetIsolate(), args[0]);
V8::SetFlagsFromString(*flags, static_cast<size_t>(flags.length()));
}
void Initialize(Local<Object> target,
Local<Value> unused,
Local<Context> context,
void* priv) {
Environment* env = Environment::GetCurrent(context);
BindingData* const binding_data =
env->AddBindingData<BindingData>(context, target);
if (binding_data == nullptr) return;
SetMethodNoSideEffect(
context, target, "cachedDataVersionTag", CachedDataVersionTag);
SetMethod(context,
target,
"updateHeapStatisticsBuffer",
UpdateHeapStatisticsBuffer);
SetMethod(context,
target,
"updateHeapCodeStatisticsBuffer",
UpdateHeapCodeStatisticsBuffer);
size_t number_of_heap_spaces = env->isolate()->NumberOfHeapSpaces();
// Heap space names are extracted once and exposed to JavaScript to
// avoid excessive creation of heap space name Strings.
HeapSpaceStatistics s;
MaybeStackBuffer<Local<Value>, 16> heap_spaces(number_of_heap_spaces);
for (size_t i = 0; i < number_of_heap_spaces; i++) {
env->isolate()->GetHeapSpaceStatistics(&s, i);
heap_spaces[i] = String::NewFromUtf8(env->isolate(), s.space_name())
.ToLocalChecked();
}
target
->Set(
context,
FIXED_ONE_BYTE_STRING(env->isolate(), "kHeapSpaces"),
Array::New(env->isolate(), heap_spaces.out(), number_of_heap_spaces))
.Check();
SetMethod(context,
target,
"updateHeapSpaceStatisticsBuffer",
UpdateHeapSpaceStatisticsBuffer);
#define V(i, _, name) \
target \
->Set(context, \
FIXED_ONE_BYTE_STRING(env->isolate(), #name), \
Uint32::NewFromUnsigned(env->isolate(), i)) \
.Check();
HEAP_STATISTICS_PROPERTIES(V)
HEAP_CODE_STATISTICS_PROPERTIES(V)
HEAP_SPACE_STATISTICS_PROPERTIES(V)
#undef V
// Export symbols used by v8.setFlagsFromString()
SetMethod(context, target, "setFlagsFromString", SetFlagsFromString);
}
void RegisterExternalReferences(ExternalReferenceRegistry* registry) {
registry->Register(CachedDataVersionTag);
registry->Register(UpdateHeapStatisticsBuffer);
registry->Register(UpdateHeapCodeStatisticsBuffer);
registry->Register(UpdateHeapSpaceStatisticsBuffer);
registry->Register(SetFlagsFromString);
}
} // namespace v8_utils
} // namespace node
NODE_MODULE_CONTEXT_AWARE_INTERNAL(v8, node::v8_utils::Initialize)
NODE_MODULE_EXTERNAL_REFERENCE(v8, node::v8_utils::RegisterExternalReferences)