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#ifndef SRC_ENV_INL_H_
#define SRC_ENV_INL_H_
#include "env.h"
#include "node.h"
#include "util.h"
#include "util-inl.h"
#include "uv.h"
#include "v8.h"
#include <stddef.h>
#include <stdint.h>
namespace node {
inline Environment::IsolateData* Environment::IsolateData::Get(
v8::Isolate* isolate) {
return static_cast<IsolateData*>(isolate->GetData(kIsolateSlot));
}
inline Environment::IsolateData* Environment::IsolateData::GetOrCreate(
v8::Isolate* isolate, uv_loop_t* loop) {
IsolateData* isolate_data = Get(isolate);
if (isolate_data == nullptr) {
isolate_data = new IsolateData(isolate, loop);
isolate->SetData(kIsolateSlot, isolate_data);
}
isolate_data->ref_count_ += 1;
return isolate_data;
}
inline void Environment::IsolateData::Put() {
if (--ref_count_ == 0) {
isolate()->SetData(kIsolateSlot, nullptr);
delete this;
}
}
inline Environment::IsolateData::IsolateData(v8::Isolate* isolate,
uv_loop_t* loop)
: event_loop_(loop),
isolate_(isolate),
#define V(PropertyName, StringValue) \
PropertyName ## _(isolate, FIXED_ONE_BYTE_STRING(isolate, StringValue)),
PER_ISOLATE_STRING_PROPERTIES(V)
#undef V
ref_count_(0) {}
inline uv_loop_t* Environment::IsolateData::event_loop() const {
return event_loop_;
}
inline v8::Isolate* Environment::IsolateData::isolate() const {
return isolate_;
}
inline Environment::AsyncHooks::AsyncHooks() {
for (int i = 0; i < kFieldsCount; i++) fields_[i] = 0;
}
inline uint32_t* Environment::AsyncHooks::fields() {
return fields_;
}
inline int Environment::AsyncHooks::fields_count() const {
return kFieldsCount;
}
inline bool Environment::AsyncHooks::call_init_hook() {
return fields_[kCallInitHook] != 0;
}
inline Environment::DomainFlag::DomainFlag() {
for (int i = 0; i < kFieldsCount; ++i) fields_[i] = 0;
}
inline uint32_t* Environment::DomainFlag::fields() {
return fields_;
}
inline int Environment::DomainFlag::fields_count() const {
return kFieldsCount;
}
inline uint32_t Environment::DomainFlag::count() const {
return fields_[kCount];
}
inline Environment::TickInfo::TickInfo() : in_tick_(false), last_threw_(false) {
for (int i = 0; i < kFieldsCount; ++i)
fields_[i] = 0;
}
inline uint32_t* Environment::TickInfo::fields() {
return fields_;
}
inline int Environment::TickInfo::fields_count() const {
return kFieldsCount;
}
inline bool Environment::TickInfo::in_tick() const {
return in_tick_;
}
inline uint32_t Environment::TickInfo::index() const {
return fields_[kIndex];
}
inline bool Environment::TickInfo::last_threw() const {
return last_threw_;
}
inline uint32_t Environment::TickInfo::length() const {
return fields_[kLength];
}
inline void Environment::TickInfo::set_in_tick(bool value) {
in_tick_ = value;
}
inline void Environment::TickInfo::set_index(uint32_t value) {
fields_[kIndex] = value;
}
inline void Environment::TickInfo::set_last_threw(bool value) {
last_threw_ = value;
}
inline Environment* Environment::New(v8::Local<v8::Context> context,
uv_loop_t* loop) {
Environment* env = new Environment(context, loop);
env->AssignToContext(context);
return env;
}
inline void Environment::AssignToContext(v8::Local<v8::Context> context) {
context->SetAlignedPointerInEmbedderData(kContextEmbedderDataIndex, this);
}
inline Environment* Environment::GetCurrent(v8::Isolate* isolate) {
return GetCurrent(isolate->GetCurrentContext());
}
inline Environment* Environment::GetCurrent(v8::Local<v8::Context> context) {
return static_cast<Environment*>(
context->GetAlignedPointerFromEmbedderData(kContextEmbedderDataIndex));
}
inline Environment* Environment::GetCurrent(
const v8::FunctionCallbackInfo<v8::Value>& info) {
ASSERT(info.Data()->IsExternal());
return static_cast<Environment*>(info.Data().As<v8::External>()->Value());
}
inline Environment* Environment::GetCurrent(
const v8::PropertyCallbackInfo<v8::Value>& info) {
ASSERT(info.Data()->IsExternal());
return static_cast<Environment*>(info.Data().As<v8::External>()->Value());
}
inline Environment::Environment(v8::Local<v8::Context> context,
uv_loop_t* loop)
: isolate_(context->GetIsolate()),
isolate_data_(IsolateData::GetOrCreate(context->GetIsolate(), loop)),
using_smalloc_alloc_cb_(false),
using_domains_(false),
using_asyncwrap_(false),
printed_error_(false),
debugger_agent_(this),
context_(context->GetIsolate(), context) {
// We'll be creating new objects so make sure we've entered the context.
v8::HandleScope handle_scope(isolate());
v8::Context::Scope context_scope(context);
set_binding_cache_object(v8::Object::New(isolate()));
set_module_load_list_array(v8::Array::New(isolate()));
RB_INIT(&cares_task_list_);
QUEUE_INIT(&req_wrap_queue_);
QUEUE_INIT(&handle_wrap_queue_);
QUEUE_INIT(&handle_cleanup_queue_);
handle_cleanup_waiting_ = 0;
}
inline Environment::~Environment() {
v8::HandleScope handle_scope(isolate());
context()->SetAlignedPointerInEmbedderData(kContextEmbedderDataIndex,
nullptr);
#define V(PropertyName, TypeName) PropertyName ## _.Reset();
ENVIRONMENT_STRONG_PERSISTENT_PROPERTIES(V)
#undef V
isolate_data()->Put();
}
inline void Environment::CleanupHandles() {
while (!QUEUE_EMPTY(&handle_cleanup_queue_)) {
QUEUE* q = QUEUE_HEAD(&handle_cleanup_queue_);
QUEUE_REMOVE(q);
HandleCleanup* hc = ContainerOf(&HandleCleanup::handle_cleanup_queue_, q);
handle_cleanup_waiting_++;
hc->cb_(this, hc->handle_, hc->arg_);
delete hc;
}
while (handle_cleanup_waiting_ != 0)
uv_run(event_loop(), UV_RUN_ONCE);
}
inline void Environment::Dispose() {
delete this;
}
inline v8::Isolate* Environment::isolate() const {
return isolate_;
}
inline bool Environment::call_async_init_hook() const {
// The const_cast is okay, it doesn't violate conceptual const-ness.
return const_cast<Environment*>(this)->async_hooks()->call_init_hook();
}
inline bool Environment::in_domain() const {
// The const_cast is okay, it doesn't violate conceptual const-ness.
return using_domains() &&
const_cast<Environment*>(this)->domain_flag()->count() > 0;
}
inline Environment* Environment::from_immediate_check_handle(
uv_check_t* handle) {
return ContainerOf(&Environment::immediate_check_handle_, handle);
}
inline uv_check_t* Environment::immediate_check_handle() {
return &immediate_check_handle_;
}
inline uv_idle_t* Environment::immediate_idle_handle() {
return &immediate_idle_handle_;
}
inline Environment* Environment::from_idle_prepare_handle(
uv_prepare_t* handle) {
return ContainerOf(&Environment::idle_prepare_handle_, handle);
}
inline uv_prepare_t* Environment::idle_prepare_handle() {
return &idle_prepare_handle_;
}
inline Environment* Environment::from_idle_check_handle(uv_check_t* handle) {
return ContainerOf(&Environment::idle_check_handle_, handle);
}
inline uv_check_t* Environment::idle_check_handle() {
return &idle_check_handle_;
}
inline void Environment::RegisterHandleCleanup(uv_handle_t* handle,
HandleCleanupCb cb,
void *arg) {
HandleCleanup* hc = new HandleCleanup(handle, cb, arg);
QUEUE_INSERT_TAIL(&handle_cleanup_queue_, &hc->handle_cleanup_queue_);
}
inline void Environment::FinishHandleCleanup(uv_handle_t* handle) {
handle_cleanup_waiting_--;
}
inline uv_loop_t* Environment::event_loop() const {
return isolate_data()->event_loop();
}
inline Environment::AsyncHooks* Environment::async_hooks() {
return &async_hooks_;
}
inline Environment::DomainFlag* Environment::domain_flag() {
return &domain_flag_;
}
inline Environment::TickInfo* Environment::tick_info() {
return &tick_info_;
}
inline bool Environment::using_smalloc_alloc_cb() const {
return using_smalloc_alloc_cb_;
}
inline void Environment::set_using_smalloc_alloc_cb(bool value) {
using_smalloc_alloc_cb_ = value;
}
inline bool Environment::using_domains() const {
return using_domains_;
}
inline void Environment::set_using_domains(bool value) {
using_domains_ = value;
}
inline bool Environment::using_asyncwrap() const {
return using_asyncwrap_;
}
inline void Environment::set_using_asyncwrap(bool value) {
using_asyncwrap_ = value;
}
inline bool Environment::printed_error() const {
return printed_error_;
}
inline void Environment::set_printed_error(bool value) {
printed_error_ = value;
}
inline Environment* Environment::from_cares_timer_handle(uv_timer_t* handle) {
return ContainerOf(&Environment::cares_timer_handle_, handle);
}
inline uv_timer_t* Environment::cares_timer_handle() {
return &cares_timer_handle_;
}
inline ares_channel Environment::cares_channel() {
return cares_channel_;
}
// Only used in the call to ares_init_options().
inline ares_channel* Environment::cares_channel_ptr() {
return &cares_channel_;
}
inline ares_task_list* Environment::cares_task_list() {
return &cares_task_list_;
}
inline Environment::IsolateData* Environment::isolate_data() const {
return isolate_data_;
}
// this would have been a template function were it not for the fact that g++
// sometimes fails to resolve it...
#define THROW_ERROR(fun) \
do { \
v8::HandleScope scope(isolate); \
isolate->ThrowException(fun(OneByteString(isolate, errmsg))); \
} \
while (0)
inline void Environment::ThrowError(v8::Isolate* isolate, const char* errmsg) {
THROW_ERROR(v8::Exception::Error);
}
inline void Environment::ThrowTypeError(v8::Isolate* isolate,
const char* errmsg) {
THROW_ERROR(v8::Exception::TypeError);
}
inline void Environment::ThrowRangeError(v8::Isolate* isolate,
const char* errmsg) {
THROW_ERROR(v8::Exception::RangeError);
}
inline void Environment::ThrowError(const char* errmsg) {
ThrowError(isolate(), errmsg);
}
inline void Environment::ThrowTypeError(const char* errmsg) {
ThrowTypeError(isolate(), errmsg);
}
inline void Environment::ThrowRangeError(const char* errmsg) {
ThrowRangeError(isolate(), errmsg);
}
inline void Environment::ThrowErrnoException(int errorno,
const char* syscall,
const char* message,
const char* path) {
isolate()->ThrowException(
ErrnoException(isolate(), errorno, syscall, message, path));
}
inline void Environment::ThrowUVException(int errorno,
const char* syscall,
const char* message,
const char* path,
const char* dest) {
isolate()->ThrowException(
UVException(isolate(), errorno, syscall, message, path, dest));
}
inline v8::Local<v8::FunctionTemplate>
Environment::NewFunctionTemplate(v8::FunctionCallback callback,
v8::Local<v8::Signature> signature) {
v8::Local<v8::External> external;
if (external_.IsEmpty()) {
external = v8::External::New(isolate(), this);
external_.Reset(isolate(), external);
} else {
external = StrongPersistentToLocal(external_);
}
return v8::FunctionTemplate::New(isolate(), callback, external, signature);
}
inline void Environment::SetMethod(v8::Local<v8::Object> that,
const char* name,
v8::FunctionCallback callback) {
v8::Local<v8::Function> function =
NewFunctionTemplate(callback)->GetFunction();
v8::Local<v8::String> name_string = v8::String::NewFromUtf8(isolate(), name);
that->Set(name_string, function);
function->SetName(name_string); // NODE_SET_METHOD() compatibility.
}
inline void Environment::SetProtoMethod(v8::Local<v8::FunctionTemplate> that,
const char* name,
v8::FunctionCallback callback) {
v8::Local<v8::Signature> signature = v8::Signature::New(isolate(), that);
v8::Local<v8::Function> function =
NewFunctionTemplate(callback, signature)->GetFunction();
v8::Local<v8::String> name_string = v8::String::NewFromUtf8(isolate(), name);
that->PrototypeTemplate()->Set(name_string, function);
function->SetName(name_string); // NODE_SET_PROTOTYPE_METHOD() compatibility.
}
inline void Environment::SetTemplateMethod(v8::Local<v8::FunctionTemplate> that,
const char* name,
v8::FunctionCallback callback) {
v8::Local<v8::Function> function =
NewFunctionTemplate(callback)->GetFunction();
v8::Local<v8::String> name_string = v8::String::NewFromUtf8(isolate(), name);
that->Set(name_string, function);
function->SetName(name_string); // NODE_SET_METHOD() compatibility.
}
#define V(PropertyName, StringValue) \
inline \
v8::Local<v8::String> Environment::IsolateData::PropertyName() const { \
/* Strings are immutable so casting away const-ness here is okay. */ \
return const_cast<IsolateData*>(this)->PropertyName ## _.Get(isolate()); \
}
PER_ISOLATE_STRING_PROPERTIES(V)
#undef V
#define V(PropertyName, StringValue) \
inline v8::Local<v8::String> Environment::PropertyName() const { \
return isolate_data()->PropertyName(); \
}
PER_ISOLATE_STRING_PROPERTIES(V)
#undef V
#define V(PropertyName, TypeName) \
inline v8::Local<TypeName> Environment::PropertyName() const { \
return StrongPersistentToLocal(PropertyName ## _); \
} \
inline void Environment::set_ ## PropertyName(v8::Local<TypeName> value) { \
PropertyName ## _.Reset(isolate(), value); \
}
ENVIRONMENT_STRONG_PERSISTENT_PROPERTIES(V)
#undef V
#undef ENVIRONMENT_STRONG_PERSISTENT_PROPERTIES
#undef PER_ISOLATE_STRING_PROPERTIES
} // namespace node
#endif // SRC_ENV_INL_H_