| <!DOCTYPE html> | |
| <script src="/resources/testharness.js"></script> | |
| <script src="/resources/testharnessreport.js"></script> | |
| <script src="resources/webxr_util.js"></script> | |
| <script src="resources/webxr_test_constants.js"></script> | |
| <script src="resources/webxr_test_asserts.js"></script> | |
| <script> | |
| let testName = "Poses from XRInputSource.gripSpace have emulatedPosition set " | |
| + "properly"; | |
| let fakeDeviceInitParams = TRACKED_IMMERSIVE_DEVICE; | |
| let testFunction = | |
| (session, fakeDeviceController, t) => new Promise((resolve) => { | |
| let input_source = fakeDeviceController.simulateInputSourceConnection({ | |
| handedness: "right", | |
| targetRayMode: "tracked-pointer", | |
| pointerOrigin: IDENTITY_TRANSFORM, | |
| gripOrigin: VALID_GRIP_TRANSFORM, | |
| profiles: [] | |
| }); | |
| // Must have a reference space to get input poses. eye-level doesn't apply | |
| // any transforms to the given matrix. | |
| session.requestReferenceSpace('local').then( (referenceSpace) => { | |
| function CheckPositionNotEmulated(time, xrFrame) { | |
| let source = session.inputSources[0]; | |
| let grip_pose = xrFrame.getPose(source.gripSpace, referenceSpace); | |
| t.step(() => { | |
| assert_not_equals(grip_pose, null); | |
| assert_equals(grip_pose.emulatedPosition, false); | |
| }); | |
| input_source.setGripOrigin(VALID_GRIP_TRANSFORM, true); | |
| session.requestAnimationFrame(CheckPositionEmulated); | |
| } | |
| function CheckPositionEmulated(time, xrFrame) { | |
| let source = session.inputSources[0]; | |
| let grip_pose = xrFrame.getPose(source.gripSpace, referenceSpace); | |
| t.step(() => { | |
| assert_not_equals(grip_pose, null); | |
| assert_equals(grip_pose.emulatedPosition, true); | |
| }); | |
| resolve(); | |
| } | |
| // Can only request input poses in an xr frame. | |
| requestSkipAnimationFrame(session, CheckPositionNotEmulated); | |
| }); | |
| }); | |
| xr_session_promise_test( | |
| testName, testFunction, fakeDeviceInitParams, 'immersive-vr'); | |
| </script> |