| <!DOCTYPE html> | |
| <title>Verify that effect without target is supported</title> | |
| <link rel="help" href="https://drafts.css-houdini.org/css-animationworklet/"> | |
| <script src="/resources/testharness.js"></script> | |
| <script src="/resources/testharnessreport.js"></script> | |
| <script src="/web-animations/testcommon.js"></script> | |
| <script src="common.js"></script> | |
| <div id="box"></div> | |
| <script> | |
| setup(setupAndRegisterTests, {explicit_done: true}); | |
| async function setupAndRegisterTests() { | |
| await registerPassthroughAnimator(); | |
| promise_test(async t => { | |
| const effect = new KeyframeEffect(null, | |
| { transform: ['translateY(100px)', 'translateY(200px)'] }, | |
| { duration: Infinity, iterations: 1 } | |
| ); | |
| const animation = new WorkletAnimation('passthrough', effect); | |
| animation.play(); | |
| // Allow one async animation frame to pass so that animation is running. | |
| await waitForAsyncAnimationFrames(1); | |
| assert_equals(animation.playState, "running"); | |
| // Allow time to advance so that we have a non-zero current time. | |
| await waitForDocumentTimelineAdvance(); | |
| const t0 = document.timeline.currentTime; | |
| assert_greater_than(animation.currentTime, 0); | |
| assert_times_equal(animation.currentTime, (t0 - animation.startTime)); | |
| assert_equals(animation.playState, "running"); | |
| animation.cancel(); | |
| }, 'Animating effect with no target should work.'); | |
| promise_test(async t => { | |
| const effect = new KeyframeEffect(document.getElementById('box'), | |
| { transform: ['translateY(100px)', 'translateY(200px)'] }, | |
| { duration: Infinity, iterations: 1 } | |
| ); | |
| const animation = new WorkletAnimation('passthrough', effect); | |
| animation.play(); | |
| // Allow one async animation frame to pass so that animation is running. | |
| await waitForAsyncAnimationFrames(1); | |
| assert_equals(animation.playState, "running"); | |
| // Allow time to advance so that we have a non-zero current time. | |
| await waitForDocumentTimelineAdvance(); | |
| const t0 = document.timeline.currentTime; | |
| assert_greater_than(animation.currentTime, 0); | |
| assert_times_equal(animation.currentTime, (t0 - animation.startTime)); | |
| assert_equals(animation.playState, "running"); | |
| await waitForDocumentTimelineAdvance(); | |
| animation.effect.target = null; | |
| const t1 = document.timeline.currentTime; | |
| assert_times_equal(animation.currentTime, (t1 - animation.startTime)); | |
| assert_equals(animation.playState, "running"); | |
| await waitForDocumentTimelineAdvance(); | |
| animation.effect.target = document.getElementById('box'); | |
| const t2 = document.timeline.currentTime; | |
| assert_times_equal(animation.currentTime, (t2 - animation.startTime)); | |
| assert_equals(animation.playState, "running"); | |
| animation.cancel(); | |
| }, 'The existence of a target does not affect the animation.'); | |
| done(); | |
| } | |
| </script> |