$#include "lua_level_layer.h" | |
$#include "level_layer.h" | |
$#include "game_manager.h" | |
$#include "tolua_fix.h" | |
class LevelLayer : public CCLayerColor | |
{ | |
b2World* GetWorld(); | |
void LevelComplete(); | |
void ToggleDebug(); | |
void FindBodiesAt(b2Vec2* pos, LUA_FUNCTION callback); | |
} | |
class GameManager | |
{ | |
static GameManager* sharedManager(); | |
Restart(); | |
LoadLevel(int level_number); | |
LoadGame(const char* folder); | |
} |