blob: 49aefe6c036c55595f3d5ff0ddff9de2b34ec544 [file] [log] [blame]
/*
* freeglut_init_x11.c
*
* Various freeglut initialization functions.
*
* Copyright (c) 1999-2000 Pawel W. Olszta. All Rights Reserved.
* Written by Pawel W. Olszta, <olszta@sourceforge.net>
* Copied for Platform code by Evan Felix <karcaw at gmail.com>
* Creation date: Thur Feb 2 2012
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#define FREEGLUT_BUILDING_LIB
#include <limits.h> /* LONG_MAX */
#include <GL/freeglut.h>
#include "fg_internal.h"
#include "fg_init.h"
#include "egl/fg_init_egl.h"
/* Return the atom associated with "name". */
static Atom fghGetAtom(const char * name)
{
return XInternAtom(fgDisplay.pDisplay.Display, name, False);
}
/*
* Check if "property" is set on "window". The property's values are returned
* through "data". If the property is set and is of type "type", return the
* number of elements in "data". Return zero otherwise. In both cases, use
* "Xfree()" to free "data".
*/
static int fghGetWindowProperty(Window window,
Atom property,
Atom type,
unsigned char ** data)
{
/*
* Caller always has to use "Xfree()" to free "data", since
* "XGetWindowProperty() always allocates one extra byte in prop_return
* [i.e. "data"] (even if the property is zero length) [..]".
*/
int status; /* Returned by "XGetWindowProperty". */
Atom type_returned;
int temp_format; /* Not used. */
unsigned long number_of_elements;
unsigned long temp_bytes_after; /* Not used. */
status = XGetWindowProperty(fgDisplay.pDisplay.Display,
window,
property,
0,
LONG_MAX,
False,
type,
&type_returned,
&temp_format,
&number_of_elements,
&temp_bytes_after,
data);
FREEGLUT_INTERNAL_ERROR_EXIT(status == Success,
"XGetWindowProperty failled",
"fghGetWindowProperty");
if (type_returned != type)
{
number_of_elements = 0;
}
return number_of_elements;
}
/* Check if the window manager is NET WM compliant. */
static int fghNetWMSupported(void)
{
Atom wm_check;
Window ** window_ptr_1;
int number_of_windows;
int net_wm_supported;
net_wm_supported = 0;
wm_check = fghGetAtom("_NET_SUPPORTING_WM_CHECK");
window_ptr_1 = malloc(sizeof(Window *));
/*
* Check that the window manager has set this property on the root window.
* The property must be the ID of a child window.
*/
number_of_windows = fghGetWindowProperty(fgDisplay.pDisplay.RootWindow,
wm_check,
XA_WINDOW,
(unsigned char **) window_ptr_1);
if (number_of_windows == 1)
{
Window ** window_ptr_2;
window_ptr_2 = malloc(sizeof(Window *));
/* Check that the window has the same property set to the same value. */
number_of_windows = fghGetWindowProperty(**window_ptr_1,
wm_check,
XA_WINDOW,
(unsigned char **) window_ptr_2);
if ((number_of_windows == 1) && (**window_ptr_1 == **window_ptr_2))
{
/* NET WM compliant */
net_wm_supported = 1;
}
XFree(*window_ptr_2);
free(window_ptr_2);
}
XFree(*window_ptr_1);
free(window_ptr_1);
return net_wm_supported;
}
/* Check if "hint" is present in "property" for "window". */
int fgHintPresent(Window window, Atom property, Atom hint)
{
Atom *atoms;
int number_of_atoms;
int supported;
int i;
supported = 0;
number_of_atoms = fghGetWindowProperty(window,
property,
XA_ATOM,
(unsigned char **) &atoms);
for (i = 0; i < number_of_atoms; i++)
{
if (atoms[i] == hint)
{
supported = 1;
break;
}
}
XFree(atoms);
return supported;
}
/*
* A call to this function should initialize all the display stuff...
*/
void fgPlatformInitialize( const char* displayName )
{
fgDisplay.pDisplay.Display = XOpenDisplay( displayName );
if( fgDisplay.pDisplay.Display == NULL )
fgError( "failed to open display '%s'", XDisplayName( displayName ) );
#ifdef EGL_VERSION_1_0
fghPlatformInitializeEGL();
#else
if( !glXQueryExtension( fgDisplay.pDisplay.Display, NULL, NULL ) )
fgError( "OpenGL GLX extension not supported by display '%s'",
XDisplayName( displayName ) );
#endif
fgDisplay.pDisplay.Screen = DefaultScreen( fgDisplay.pDisplay.Display );
fgDisplay.pDisplay.RootWindow = RootWindow(
fgDisplay.pDisplay.Display,
fgDisplay.pDisplay.Screen
);
fgDisplay.ScreenWidth = DisplayWidth(
fgDisplay.pDisplay.Display,
fgDisplay.pDisplay.Screen
);
fgDisplay.ScreenHeight = DisplayHeight(
fgDisplay.pDisplay.Display,
fgDisplay.pDisplay.Screen
);
fgDisplay.ScreenWidthMM = DisplayWidthMM(
fgDisplay.pDisplay.Display,
fgDisplay.pDisplay.Screen
);
fgDisplay.ScreenHeightMM = DisplayHeightMM(
fgDisplay.pDisplay.Display,
fgDisplay.pDisplay.Screen
);
fgDisplay.pDisplay.Connection = ConnectionNumber( fgDisplay.pDisplay.Display );
/* Create the window deletion atom */
fgDisplay.pDisplay.DeleteWindow = fghGetAtom("WM_DELETE_WINDOW");
/* Create the state and full screen atoms */
fgDisplay.pDisplay.State = None;
fgDisplay.pDisplay.StateFullScreen = None;
fgDisplay.pDisplay.NetWMPid = None;
fgDisplay.pDisplay.ClientMachine = None;
fgDisplay.pDisplay.NetWMSupported = fghNetWMSupported();
if (fgDisplay.pDisplay.NetWMSupported)
{
const Atom supported = fghGetAtom("_NET_SUPPORTED");
const Atom state = fghGetAtom("_NET_WM_STATE");
/* Check if the state hint is supported. */
if (fgHintPresent(fgDisplay.pDisplay.RootWindow, supported, state))
{
const Atom full_screen = fghGetAtom("_NET_WM_STATE_FULLSCREEN");
fgDisplay.pDisplay.State = state;
/* Check if the window manager supports full screen. */
/** Check "_NET_WM_ALLOWED_ACTIONS" on our window instead? **/
if (fgHintPresent(fgDisplay.pDisplay.RootWindow, supported, full_screen))
{
fgDisplay.pDisplay.StateFullScreen = full_screen;
}
}
fgDisplay.pDisplay.NetWMPid = fghGetAtom("_NET_WM_PID");
fgDisplay.pDisplay.ClientMachine = fghGetAtom("WM_CLIENT_MACHINE");
}
/* Get start time */
fgState.Time = fgSystemTime();
fgState.Initialised = GL_TRUE;
atexit(fgDeinitialize);
/* InputDevice uses GlutTimerFunc(), so fgState.Initialised must be TRUE */
fgInitialiseInputDevices();
}
void fgPlatformDeinitialiseInputDevices ( void )
{
fghCloseInputDevices ();
fgState.JoysticksInitialised = GL_FALSE;
fgState.InputDevsInitialised = GL_FALSE;
}
void fgPlatformCloseDisplay ( void )
{
/*
* Make sure all X-client data we have created will be destroyed on
* display closing
*/
XSetCloseDownMode( fgDisplay.pDisplay.Display, DestroyAll );
/*
* Close the display connection, destroying all windows we have
* created so far
*/
XCloseDisplay( fgDisplay.pDisplay.Display );
}
#ifndef EGL_VERSION_1_0
void fgPlatformDestroyContext ( SFG_PlatformDisplay pDisplay, SFG_WindowContextType MContext )
{
/* Note that the MVisualInfo is not owned by the MenuContext! */
glXDestroyContext( pDisplay.Display, MContext );
}
#endif