| /* NOTE: Do not edit this file, it is generated by a script: |
| Export.py --api gl 4.4 --api wgl 4.4 --api glx 4.4 --api cgl 1.4 --api egl 1.0 --outdir . |
| */ |
| |
| /* |
| Copyright (c) 2011-2013 NVIDIA Corporation |
| Copyright (c) 2011-2013 Cass Everitt |
| Copyright (c) 2012-2013 Scott Nations |
| Copyright (c) 2012 Mathias Schott |
| Copyright (c) 2012-2013 Nigel Stewart |
| Copyright (c) 2012-2013 Google Inc. |
| All rights reserved. |
| |
| Redistribution and use in source and binary forms, with or without modification, |
| are permitted provided that the following conditions are met: |
| |
| Redistributions of source code must retain the above copyright notice, this |
| list of conditions and the following disclaimer. |
| |
| Redistributions in binary form must reproduce the above copyright notice, |
| this list of conditions and the following disclaimer in the documentation |
| and/or other materials provided with the distribution. |
| |
| THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND |
| ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. |
| IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, |
| INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, |
| BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF |
| LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE |
| OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED |
| OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| /* |
| Intended formatting conventions: |
| $ astyle --style=allman --indent=spaces=2 --indent-switches |
| */ |
| |
| #ifndef __REGAL_DISPATCH_H__ |
| #define __REGAL_DISPATCH_H__ |
| |
| #include "RegalUtil.h" |
| |
| REGAL_GLOBAL_BEGIN |
| |
| #include <GL/Regal.h> |
| |
| REGAL_GLOBAL_END |
| |
| REGAL_NAMESPACE_BEGIN |
| |
| namespace Dispatch |
| { |
| |
| struct Global |
| { |
| inline void setFunction(const size_t offset, void *func) |
| { |
| RegalAssert((offset*sizeof(void *))<sizeof(*this)); |
| ((void **)(this))[offset] = func; |
| } |
| |
| #if REGAL_SYS_WGL |
| // WGL_3DL_stereo_control |
| |
| BOOL (REGAL_CALL *wglSetStereoEmitterState3DL)(HDC hDC, UINT uState); |
| |
| // WGL_AMD_gpu_association |
| |
| VOID (REGAL_CALL *wglBlitContextFramebufferAMD)(HGLRC dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); |
| HGLRC (REGAL_CALL *wglCreateAssociatedContextAMD)(UINT id); |
| HGLRC (REGAL_CALL *wglCreateAssociatedContextAttribsAMD)(UINT id, HGLRC hShareContext, const int *attribList); |
| BOOL (REGAL_CALL *wglDeleteAssociatedContextAMD)(HGLRC hglrc); |
| UINT (REGAL_CALL *wglGetContextGPUIDAMD)(HGLRC hglrc); |
| HGLRC (REGAL_CALL *wglGetCurrentAssociatedContextAMD)(void); |
| UINT (REGAL_CALL *wglGetGPUIDsAMD)(UINT maxCount, UINT *ids); |
| INT (REGAL_CALL *wglGetGPUInfoAMD)(UINT id, int property, GLenum dataType, UINT size, void *data); |
| BOOL (REGAL_CALL *wglMakeAssociatedContextCurrentAMD)(HGLRC hglrc); |
| |
| // WGL_ARB_buffer_region |
| |
| HANDLE (REGAL_CALL *wglCreateBufferRegionARB)(HDC hDC, int iLayerPlane, UINT uType); |
| VOID (REGAL_CALL *wglDeleteBufferRegionARB)(HANDLE hRegion); |
| BOOL (REGAL_CALL *wglRestoreBufferRegionARB)(HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc); |
| BOOL (REGAL_CALL *wglSaveBufferRegionARB)(HANDLE hRegion, int x, int y, int width, int height); |
| |
| // WGL_ARB_create_context |
| |
| HGLRC (REGAL_CALL *wglCreateContextAttribsARB)(HDC hDC, HGLRC hShareContext, const int *piAttribList); |
| |
| // WGL_ARB_extensions_string |
| |
| const char *(REGAL_CALL *wglGetExtensionsStringARB)(HDC hDC); |
| |
| // WGL_ARB_make_current_read |
| |
| HDC (REGAL_CALL *wglGetCurrentReadDCARB)(void); |
| BOOL (REGAL_CALL *wglMakeContextCurrentARB)(HDC hDrawDC, HDC hReadDC, HGLRC hglrc); |
| |
| // WGL_ARB_pbuffer |
| |
| HPBUFFERARB (REGAL_CALL *wglCreatePbufferARB)(HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList); |
| BOOL (REGAL_CALL *wglDestroyPbufferARB)(HPBUFFERARB hPbuffer); |
| HDC (REGAL_CALL *wglGetPbufferDCARB)(HPBUFFERARB hPbuffer); |
| BOOL (REGAL_CALL *wglQueryPbufferARB)(HPBUFFERARB hPbuffer, int iAttribute, int *piValue); |
| int (REGAL_CALL *wglReleasePbufferDCARB)(HPBUFFERARB hPbuffer, HDC hDC); |
| |
| // WGL_ARB_pixel_format |
| |
| BOOL (REGAL_CALL *wglChoosePixelFormatARB)(HDC hDC, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats); |
| BOOL (REGAL_CALL *wglGetPixelFormatAttribfvARB)(HDC hDC, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues); |
| BOOL (REGAL_CALL *wglGetPixelFormatAttribivARB)(HDC hDC, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues); |
| |
| // WGL_ARB_render_texture |
| |
| BOOL (REGAL_CALL *wglBindTexImageARB)(HPBUFFERARB hPbuffer, int iBuffer); |
| BOOL (REGAL_CALL *wglReleaseTexImageARB)(HPBUFFERARB hPbuffer, int iBuffer); |
| BOOL (REGAL_CALL *wglSetPbufferAttribARB)(HPBUFFERARB hPbuffer, const int *piAttribList); |
| |
| // WGL_EXT_display_color_table |
| |
| GLboolean (REGAL_CALL *wglBindDisplayColorTableEXT)(GLushort id); |
| GLboolean (REGAL_CALL *wglCreateDisplayColorTableEXT)(GLushort id); |
| VOID (REGAL_CALL *wglDestroyDisplayColorTableEXT)(GLushort id); |
| GLboolean (REGAL_CALL *wglLoadDisplayColorTableEXT)(const GLushort *table, GLuint length); |
| |
| // WGL_EXT_extensions_string |
| |
| const char *(REGAL_CALL *wglGetExtensionsStringEXT)(void); |
| |
| // WGL_EXT_make_current_read |
| |
| HDC (REGAL_CALL *wglGetCurrentReadDCEXT)(void); |
| BOOL (REGAL_CALL *wglMakeContextCurrentEXT)(HDC hDrawDC, HDC hReadDC, HGLRC hglrc); |
| |
| // WGL_EXT_pbuffer |
| |
| HPBUFFEREXT (REGAL_CALL *wglCreatePbufferEXT)(HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList); |
| BOOL (REGAL_CALL *wglDestroyPbufferEXT)(HPBUFFEREXT hPbuffer); |
| HDC (REGAL_CALL *wglGetPbufferDCEXT)(HPBUFFEREXT hPbuffer); |
| BOOL (REGAL_CALL *wglQueryPbufferEXT)(HPBUFFEREXT hPbuffer, int iAttribute, int *piValue); |
| int (REGAL_CALL *wglReleasePbufferDCEXT)(HPBUFFEREXT hPbuffer, HDC hDC); |
| |
| // WGL_EXT_pixel_format |
| |
| BOOL (REGAL_CALL *wglChoosePixelFormatEXT)(HDC hDC, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats); |
| BOOL (REGAL_CALL *wglGetPixelFormatAttribfvEXT)(HDC hDC, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues); |
| BOOL (REGAL_CALL *wglGetPixelFormatAttribivEXT)(HDC hDC, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues); |
| |
| // WGL_EXT_swap_control |
| |
| int (REGAL_CALL *wglGetSwapIntervalEXT)(void); |
| BOOL (REGAL_CALL *wglSwapIntervalEXT)(int interval); |
| |
| // WGL_GDI |
| |
| int (REGAL_CALL *wglChoosePixelFormat)(HDC hDC, const PIXELFORMATDESCRIPTOR *ppfd); |
| int (REGAL_CALL *wglDescribePixelFormat)(HDC hDC, int iPixelFormat, UINT nBytes, LPPIXELFORMATDESCRIPTOR ppfd); |
| int (REGAL_CALL *wglGetPixelFormat)(HDC hDC); |
| BOOL (REGAL_CALL *wglSetPixelFormat)(HDC hDC, int iPixelFormat, const PIXELFORMATDESCRIPTOR *ppfd); |
| BOOL (REGAL_CALL *wglSwapBuffers)(HDC hDC); |
| |
| // WGL_I3D_digital_video_control |
| |
| BOOL (REGAL_CALL *wglGetDigitalVideoParametersI3D)(HDC hDC, int iAttribute, int *piValue); |
| BOOL (REGAL_CALL *wglSetDigitalVideoParametersI3D)(HDC hDC, int iAttribute, const int *piValue); |
| |
| // WGL_I3D_gamma |
| |
| BOOL (REGAL_CALL *wglGetGammaTableI3D)(HDC hDC, int iEntries, USHORT *puRed, USHORT *puGreen, USHORT *puBlue); |
| BOOL (REGAL_CALL *wglGetGammaTableParametersI3D)(HDC hDC, int iAttribute, int *piValue); |
| BOOL (REGAL_CALL *wglSetGammaTableI3D)(HDC hDC, int iEntries, const USHORT *puRed, const USHORT *puGreen, const USHORT *puBlue); |
| BOOL (REGAL_CALL *wglSetGammaTableParametersI3D)(HDC hDC, int iAttribute, const int *piValue); |
| |
| // WGL_I3D_genlock |
| |
| BOOL (REGAL_CALL *wglDisableGenlockI3D)(HDC hDC); |
| BOOL (REGAL_CALL *wglEnableGenlockI3D)(HDC hDC); |
| BOOL (REGAL_CALL *wglGenlockSampleRateI3D)(HDC hDC, UINT uRate); |
| BOOL (REGAL_CALL *wglGenlockSourceDelayI3D)(HDC hDC, UINT uDelay); |
| BOOL (REGAL_CALL *wglGenlockSourceEdgeI3D)(HDC hDC, UINT uEdge); |
| BOOL (REGAL_CALL *wglGenlockSourceI3D)(HDC hDC, UINT uSource); |
| BOOL (REGAL_CALL *wglGetGenlockSampleRateI3D)(HDC hDC, UINT *uRate); |
| BOOL (REGAL_CALL *wglGetGenlockSourceDelayI3D)(HDC hDC, UINT *uDelay); |
| BOOL (REGAL_CALL *wglGetGenlockSourceEdgeI3D)(HDC hDC, UINT *uEdge); |
| BOOL (REGAL_CALL *wglGetGenlockSourceI3D)(HDC hDC, UINT *uSource); |
| BOOL (REGAL_CALL *wglIsEnabledGenlockI3D)(HDC hDC, BOOL *pFlag); |
| BOOL (REGAL_CALL *wglQueryGenlockMaxSourceDelayI3D)(HDC hDC, UINT *uMaxLineDelay, UINT *uMaxPixelDelay); |
| |
| // WGL_I3D_image_buffer |
| |
| BOOL (REGAL_CALL *wglAssociateImageBufferEventsI3D)(HDC hDC, const HANDLE *pEvent, const LPVOID *pAddress, const DWORD *pSize, UINT count); |
| LPVOID (REGAL_CALL *wglCreateImageBufferI3D)(HDC hDC, DWORD dwSize, UINT uFlags); |
| BOOL (REGAL_CALL *wglDestroyImageBufferI3D)(HDC hDC, LPVOID pAddress); |
| BOOL (REGAL_CALL *wglReleaseImageBufferEventsI3D)(HDC hDC, const LPVOID *pAddress, UINT count); |
| |
| // WGL_I3D_swap_frame_lock |
| |
| BOOL (REGAL_CALL *wglDisableFrameLockI3D)(void); |
| BOOL (REGAL_CALL *wglEnableFrameLockI3D)(void); |
| BOOL (REGAL_CALL *wglIsEnabledFrameLockI3D)(BOOL *pFlag); |
| BOOL (REGAL_CALL *wglQueryFrameLockMasterI3D)(BOOL *pFlag); |
| |
| // WGL_I3D_swap_frame_usage |
| |
| BOOL (REGAL_CALL *wglBeginFrameTrackingI3D)(void); |
| BOOL (REGAL_CALL *wglEndFrameTrackingI3D)(void); |
| BOOL (REGAL_CALL *wglGetFrameUsageI3D)(float *pUsage); |
| BOOL (REGAL_CALL *wglQueryFrameTrackingI3D)(DWORD *pFrameCount, DWORD *pMissedFrames, float *pLastMissedUsage); |
| |
| // WGL_NV_DX_interop |
| |
| BOOL (REGAL_CALL *wglDXCloseDeviceNV)(HANDLE hDevice); |
| BOOL (REGAL_CALL *wglDXLockObjectsNV)(HANDLE hDevice, GLint count, HANDLE *hObjects); |
| BOOL (REGAL_CALL *wglDXObjectAccessNV)(HANDLE hObject, GLenum access); |
| HANDLE (REGAL_CALL *wglDXOpenDeviceNV)(GLvoid *dxDevice); |
| HANDLE (REGAL_CALL *wglDXRegisterObjectNV)(HANDLE hDevice, GLvoid *dxObject, GLuint name, GLenum type, GLenum access); |
| BOOL (REGAL_CALL *wglDXSetResourceShareHandleNV)(GLvoid *dxObject, HANDLE shareHandle); |
| BOOL (REGAL_CALL *wglDXUnlockObjectsNV)(HANDLE hDevice, GLint count, HANDLE *hObjects); |
| BOOL (REGAL_CALL *wglDXUnregisterObjectNV)(HANDLE hDevice, HANDLE hObject); |
| |
| // WGL_NV_copy_image |
| |
| BOOL (REGAL_CALL *wglCopyImageSubDataNV)(HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); |
| |
| // WGL_NV_gpu_affinity |
| |
| HDC (REGAL_CALL *wglCreateAffinityDCNV)(const HGPUNV *phGpuList); |
| BOOL (REGAL_CALL *wglDeleteDCNV)(HDC hAffinityDC); |
| BOOL (REGAL_CALL *wglEnumGpuDevicesNV)(HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice); |
| BOOL (REGAL_CALL *wglEnumGpusFromAffinityDCNV)(HDC hAffinityDC, UINT iGpuIndex, HGPUNV *hGpu); |
| BOOL (REGAL_CALL *wglEnumGpusNV)(UINT iGpuIndex, HGPUNV *phGpu); |
| |
| // WGL_NV_present_video |
| |
| BOOL (REGAL_CALL *wglBindVideoDeviceNV)(HDC hDC, unsigned int uVideoSlot, HVIDEOOUTPUTDEVICENV hVideoDevice, const int *piAttribList); |
| int (REGAL_CALL *wglEnumerateVideoDevicesNV)(HDC hDC, HVIDEOOUTPUTDEVICENV *phDeviceList); |
| BOOL (REGAL_CALL *wglQueryCurrentContextNV)(int iAttribute, int *piValue); |
| |
| // WGL_NV_swap_group |
| |
| BOOL (REGAL_CALL *wglBindSwapBarrierNV)(GLuint group, GLuint barrier); |
| BOOL (REGAL_CALL *wglJoinSwapGroupNV)(HDC hDC, GLuint group); |
| BOOL (REGAL_CALL *wglQueryFrameCountNV)(HDC hDC, GLuint *count); |
| BOOL (REGAL_CALL *wglQueryMaxSwapGroupsNV)(HDC hDC, GLuint *maxGroups, GLuint *maxBarriers); |
| BOOL (REGAL_CALL *wglQuerySwapGroupNV)(HDC hDC, GLuint *group, GLuint *barrier); |
| BOOL (REGAL_CALL *wglResetFrameCountNV)(HDC hDC); |
| |
| // WGL_NV_vertex_array_range |
| |
| void *(REGAL_CALL *wglAllocateMemoryNV)(GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority); |
| void (REGAL_CALL *wglFreeMemoryNV)(void *pointer); |
| |
| // WGL_NV_video_capture |
| |
| BOOL (REGAL_CALL *wglBindVideoCaptureDeviceNV)(UINT uVideoSlot, HVIDEOINPUTDEVICENV hDevice); |
| UINT (REGAL_CALL *wglEnumerateVideoCaptureDevicesNV)(HDC hDC, HVIDEOINPUTDEVICENV *phDeviceList); |
| BOOL (REGAL_CALL *wglLockVideoCaptureDeviceNV)(HDC hDC, HVIDEOINPUTDEVICENV hDevice); |
| BOOL (REGAL_CALL *wglQueryVideoCaptureDeviceNV)(HDC hDC, HVIDEOINPUTDEVICENV hDevice, int iAttribute, int *piValue); |
| BOOL (REGAL_CALL *wglReleaseVideoCaptureDeviceNV)(HDC hDC, HVIDEOINPUTDEVICENV hDevice); |
| |
| // WGL_NV_video_output |
| |
| BOOL (REGAL_CALL *wglBindVideoImageNV)(HPVIDEODEV hVideoDevice, HPBUFFERARB hPbuffer, int iVideoBuffer); |
| BOOL (REGAL_CALL *wglGetVideoDeviceNV)(HDC hDC, int numDevices, HPVIDEODEV *hVideoDevice); |
| BOOL (REGAL_CALL *wglGetVideoInfoNV)(HPVIDEODEV hpVideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo); |
| BOOL (REGAL_CALL *wglReleaseVideoDeviceNV)(HPVIDEODEV hVideoDevice); |
| BOOL (REGAL_CALL *wglReleaseVideoImageNV)(HPBUFFERARB hPbuffer, int iVideoBuffer); |
| BOOL (REGAL_CALL *wglSendPbufferToVideoNV)(HPBUFFERARB hPbuffer, int iBufferType, unsigned long *pulCounterPbuffer, BOOL bBlock); |
| |
| // WGL_OML_sync_control |
| |
| BOOL (REGAL_CALL *wglGetMscRateOML)(HDC hDC, INT32 *numerator, INT32 *denominator); |
| BOOL (REGAL_CALL *wglGetSyncValuesOML)(HDC hDC, INT64 *ust, INT64 *msc, INT64 *sbc); |
| INT64 (REGAL_CALL *wglSwapBuffersMscOML)(HDC hDC, INT64 target_msc, INT64 divisor, INT64 remainder); |
| INT64 (REGAL_CALL *wglSwapLayerBuffersMscOML)(HDC hDC, int fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder); |
| BOOL (REGAL_CALL *wglWaitForMscOML)(HDC hDC, INT64 target_msc, INT64 divisor, INT64 remainder, INT64 *ust, INT64 *msc, INT64 *sbc); |
| BOOL (REGAL_CALL *wglWaitForSbcOML)(HDC hDC, INT64 target_sbc, INT64 *ust, INT64 *msc, INT64 *sbc); |
| |
| // WGL_core |
| |
| BOOL (REGAL_CALL *wglCopyContext)(HGLRC hglrcSrc, HGLRC hglrcDst, UINT mask); |
| HGLRC (REGAL_CALL *wglCreateContext)(HDC hDC); |
| HGLRC (REGAL_CALL *wglCreateLayerContext)(HDC hDC, int iLayerPlane); |
| BOOL (REGAL_CALL *wglDeleteContext)(HGLRC hglrc); |
| BOOL (REGAL_CALL *wglDescribeLayerPlane)(HDC hDC, int iPixelFormat, int iLayerPlane, UINT nBytes, LPLAYERPLANEDESCRIPTOR plpd); |
| HGLRC (REGAL_CALL *wglGetCurrentContext)(void); |
| HDC (REGAL_CALL *wglGetCurrentDC)(void); |
| PROC (REGAL_CALL *wglGetDefaultProcAddress)(LPCSTR lpszProc); |
| int (REGAL_CALL *wglGetLayerPaletteEntries)(HDC hDC, int iLayerPlane, int iStart, int nEntries, COLORREF *pcr); |
| PROC (REGAL_CALL *wglGetProcAddress)(LPCSTR lpszProc); |
| BOOL (REGAL_CALL *wglMakeCurrent)(HDC hDC, HGLRC hglrc); |
| BOOL (REGAL_CALL *wglRealizeLayerPalette)(HDC hDC, int iLayerPlane, BOOL bRealize); |
| int (REGAL_CALL *wglSetLayerPaletteEntries)(HDC hDC, int iLayerPlane, int iStart, int nEntries, const COLORREF *pcr); |
| BOOL (REGAL_CALL *wglShareLists)(HGLRC hglrcShare, HGLRC hglrcSrc); |
| BOOL (REGAL_CALL *wglSwapLayerBuffers)(HDC hDC, UINT fuPlanes); |
| DWORD (REGAL_CALL *wglSwapMultipleBuffers)(UINT n, const WGLSWAP *ps); |
| BOOL (REGAL_CALL *wglUseFontBitmapsA)(HDC hDC, DWORD first, DWORD count, DWORD listBase); |
| BOOL (REGAL_CALL *wglUseFontBitmapsW)(HDC hDC, DWORD first, DWORD count, DWORD listBase); |
| BOOL (REGAL_CALL *wglUseFontOutlinesA)(HDC hDC, DWORD first, DWORD count, DWORD listBase, FLOAT deviation, FLOAT extrusion, int format, LPGLYPHMETRICSFLOAT lpgmf); |
| BOOL (REGAL_CALL *wglUseFontOutlinesW)(HDC hDC, DWORD first, DWORD count, DWORD listBase, FLOAT deviation, FLOAT extrusion, int format, LPGLYPHMETRICSFLOAT lpgmf); |
| #endif // REGAL_SYS_WGL |
| |
| #if REGAL_SYS_GLX |
| // GLX_VERSION_1_0 |
| |
| XVisualInfo *(REGAL_CALL *glXChooseVisual)(Display *dpy, int screen, int *attribList); |
| void (REGAL_CALL *glXCopyContext)(Display *dpy, GLXContext src, GLXContext dst, unsigned long mask); |
| GLXContext (REGAL_CALL *glXCreateContext)(Display *dpy, XVisualInfo *vis, GLXContext shareList, Bool direct); |
| GLXPixmap (REGAL_CALL *glXCreateGLXPixmap)(Display *dpy, XVisualInfo *vis, Pixmap pixmap); |
| void (REGAL_CALL *glXDestroyContext)(Display *dpy, GLXContext ctx); |
| void (REGAL_CALL *glXDestroyGLXPixmap)(Display *dpy, GLXPixmap pix); |
| int (REGAL_CALL *glXGetConfig)(Display *dpy, XVisualInfo *vis, int attrib, int *value); |
| GLXContext (REGAL_CALL *glXGetCurrentContext)(void); |
| GLXDrawable (REGAL_CALL *glXGetCurrentDrawable)(void); |
| Bool (REGAL_CALL *glXIsDirect)(Display *dpy, GLXContext ctx); |
| Bool (REGAL_CALL *glXMakeCurrent)(Display *dpy, GLXDrawable drawable, GLXContext ctx); |
| Bool (REGAL_CALL *glXQueryExtension)(Display *dpy, int *errorBase, int *eventBase); |
| Bool (REGAL_CALL *glXQueryVersion)(Display *dpy, int *major, int *minor); |
| void (REGAL_CALL *glXSwapBuffers)(Display *dpy, GLXDrawable drawable); |
| void (REGAL_CALL *glXUseXFont)(Font font, int first, int count, int listBase); |
| void (REGAL_CALL *glXWaitGL)(void); |
| void (REGAL_CALL *glXWaitX)(void); |
| |
| // GLX_VERSION_1_1 |
| |
| const char *(REGAL_CALL *glXGetClientString)(Display *dpy, int name); |
| const char *(REGAL_CALL *glXQueryExtensionsString)(Display *dpy, int screen); |
| const char *(REGAL_CALL *glXQueryServerString)(Display *dpy, int screen, int name); |
| |
| // GLX_VERSION_1_2 |
| |
| Display *(REGAL_CALL *glXGetCurrentDisplay)(void); |
| |
| // GLX_VERSION_1_3 |
| |
| GLXFBConfig *(REGAL_CALL *glXChooseFBConfig)(Display *dpy, int screen, const int *attrib_list, int *nelements); |
| GLXContext (REGAL_CALL *glXCreateNewContext)(Display *dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct); |
| GLXPbuffer (REGAL_CALL *glXCreatePbuffer)(Display *dpy, GLXFBConfig config, const int *attrib_list); |
| GLXPixmap (REGAL_CALL *glXCreatePixmap)(Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attrib_list); |
| GLXWindow (REGAL_CALL *glXCreateWindow)(Display *dpy, GLXFBConfig config, Window win, const int *attrib_list); |
| void (REGAL_CALL *glXDestroyPbuffer)(Display *dpy, GLXPbuffer pbuf); |
| void (REGAL_CALL *glXDestroyPixmap)(Display *dpy, GLXPixmap pixmap); |
| void (REGAL_CALL *glXDestroyWindow)(Display *dpy, GLXWindow win); |
| GLXDrawable (REGAL_CALL *glXGetCurrentReadDrawable)(void); |
| int (REGAL_CALL *glXGetFBConfigAttrib)(Display *dpy, GLXFBConfig config, int attribute, int *value); |
| GLXFBConfig *(REGAL_CALL *glXGetFBConfigs)(Display *dpy, int screen, int *nelements); |
| void (REGAL_CALL *glXGetSelectedEvent)(Display *dpy, GLXDrawable draw, unsigned long *event_mask); |
| XVisualInfo *(REGAL_CALL *glXGetVisualFromFBConfig)(Display *dpy, GLXFBConfig config); |
| Bool (REGAL_CALL *glXMakeContextCurrent)(Display *display, GLXDrawable draw, GLXDrawable read, GLXContext ctx); |
| int (REGAL_CALL *glXQueryContext)(Display *dpy, GLXContext ctx, int attribute, int *value); |
| void (REGAL_CALL *glXQueryDrawable)(Display *dpy, GLXDrawable draw, int attribute, unsigned int *value); |
| void (REGAL_CALL *glXSelectEvent)(Display *dpy, GLXDrawable draw, unsigned long event_mask); |
| |
| // GLX_VERSION_1_4 |
| |
| __GLXextFuncPtr (REGAL_CALL *glXGetProcAddress)(const GLubyte *procName); |
| |
| // GLX_AMD_gpu_association |
| |
| void (REGAL_CALL *glXBlitContextFramebufferAMD)(GLXContext dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); |
| GLXContext (REGAL_CALL *glXCreateAssociatedContextAMD)(unsigned int id, GLXContext share_list); |
| GLXContext (REGAL_CALL *glXCreateAssociatedContextAttribsAMD)(unsigned int id, GLXContext share_context, const int *attribList); |
| Bool (REGAL_CALL *glXDeleteAssociatedContextAMD)(GLXContext ctx); |
| unsigned int (REGAL_CALL *glXGetContextGPUIDAMD)(GLXContext ctx); |
| GLXContext (REGAL_CALL *glXGetCurrentAssociatedContextAMD)(void); |
| unsigned int (REGAL_CALL *glXGetGPUIDsAMD)(unsigned int maxCount, unsigned int *ids); |
| int (REGAL_CALL *glXGetGPUInfoAMD)(unsigned int id, int property, GLenum dataType, unsigned int size, GLvoid *data); |
| Bool (REGAL_CALL *glXMakeAssociatedContextCurrentAMD)(GLXContext ctx); |
| |
| // GLX_ARB_create_context |
| |
| GLXContext (REGAL_CALL *glXCreateContextAttribsARB)(Display *dpy, GLXFBConfig config, GLXContext share_context, Bool direct, const int *attrib_list); |
| |
| // GLX_ARB_get_proc_address |
| |
| __GLXextFuncPtr (REGAL_CALL *glXGetProcAddressARB)(const GLubyte *procName); |
| |
| // GLX_ATI_render_texture |
| |
| void (REGAL_CALL *glXBindTexImageATI)(Display *dpy, GLXPbuffer pbuf, int buffer); |
| void (REGAL_CALL *glXDrawableAttribATI)(Display *dpy, GLXDrawable draw, const int *attrib_list); |
| void (REGAL_CALL *glXReleaseTexImageATI)(Display *dpy, GLXPbuffer pbuf, int buffer); |
| |
| // GLX_EXT_import_context |
| |
| void (REGAL_CALL *glXFreeContextEXT)(Display *dpy, GLXContext context); |
| GLXContextID (REGAL_CALL *glXGetContextIDEXT)(const GLXContext context); |
| GLXContext (REGAL_CALL *glXImportContextEXT)(Display *dpy, GLXContextID contextID); |
| int (REGAL_CALL *glXQueryContextInfoEXT)(Display *dpy, GLXContext context, int attribute, int *value); |
| |
| // GLX_EXT_swap_control |
| |
| void (REGAL_CALL *glXSwapIntervalEXT)(Display *dpy, GLXDrawable drawable, int interval); |
| |
| // GLX_EXT_texture_from_pixmap |
| |
| void (REGAL_CALL *glXBindTexImageEXT)(Display *display, GLXDrawable drawable, int buffer, const int *attrib_list); |
| void (REGAL_CALL *glXReleaseTexImageEXT)(Display *display, GLXDrawable drawable, int buffer); |
| |
| // GLX_MESA_agp_offset |
| |
| unsigned int (REGAL_CALL *glXGetAGPOffsetMESA)(const void *pointer); |
| |
| // GLX_MESA_copy_sub_buffer |
| |
| void (REGAL_CALL *glXCopySubBufferMESA)(Display *dpy, GLXDrawable drawable, int x, int y, int width, int height); |
| |
| // GLX_MESA_pixmap_colormap |
| |
| GLXPixmap (REGAL_CALL *glXCreateGLXPixmapMESA)(Display *dpy, XVisualInfo *visual, Pixmap pixmap, Colormap cmap); |
| |
| // GLX_MESA_release_buffers |
| |
| Bool (REGAL_CALL *glXReleaseBuffersMESA)(Display *dpy, GLXDrawable d); |
| |
| // GLX_MESA_set_3dfx_mode |
| |
| GLboolean (REGAL_CALL *glXSet3DfxModeMESA)(GLint mode); |
| |
| // GLX_MESA_swap_control |
| |
| int (REGAL_CALL *glXGetSwapIntervalMESA)(void); |
| int (REGAL_CALL *glXSwapIntervalMESA)(unsigned int interval); |
| |
| // GLX_NV_copy_image |
| |
| void (REGAL_CALL *glXCopyImageSubDataNV)(Display *dpy, GLXContext srcCtx, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLXContext dstCtx, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); |
| |
| // GLX_NV_present_video |
| |
| int (REGAL_CALL *glXBindVideoDeviceNV)(Display *dpy, unsigned int video_slot, unsigned int video_device, const int *attrib_list); |
| unsigned int *(REGAL_CALL *glXEnumerateVideoDevicesNV)(Display *dpy, int screen, int *nelements); |
| |
| // GLX_NV_swap_group |
| |
| Bool (REGAL_CALL *glXBindSwapBarrierNV)(Display *dpy, GLuint group, GLuint barrier); |
| Bool (REGAL_CALL *glXJoinSwapGroupNV)(Display *dpy, GLXDrawable drawable, GLuint group); |
| Bool (REGAL_CALL *glXQueryFrameCountNV)(Display *dpy, int screen, GLuint *count); |
| Bool (REGAL_CALL *glXQueryMaxSwapGroupsNV)(Display *dpy, int screen, GLuint *maxGroups, GLuint *maxBarriers); |
| Bool (REGAL_CALL *glXQuerySwapGroupNV)(Display *dpy, GLXDrawable drawable, GLuint *group, GLuint *barrier); |
| Bool (REGAL_CALL *glXResetFrameCountNV)(Display *dpy, int screen); |
| |
| // GLX_NV_vertex_array_range |
| |
| void *(REGAL_CALL *glXAllocateMemoryNV)(GLsizei size, GLfloat readFrequency, GLfloat writeFrequency, GLfloat priority); |
| void (REGAL_CALL *glXFreeMemoryNV)(void *pointer); |
| |
| // GLX_NV_video_capture |
| |
| int (REGAL_CALL *glXBindVideoCaptureDeviceNV)(Display *dpy, unsigned int video_capture_slot, GLXVideoCaptureDeviceNV device); |
| GLXVideoCaptureDeviceNV *(REGAL_CALL *glXEnumerateVideoCaptureDevicesNV)(Display *dpy, int screen, int *nelements); |
| void (REGAL_CALL *glXLockVideoCaptureDeviceNV)(Display *dpy, GLXVideoCaptureDeviceNV device); |
| int (REGAL_CALL *glXQueryVideoCaptureDeviceNV)(Display *dpy, GLXVideoCaptureDeviceNV device, int attribute, int *value); |
| void (REGAL_CALL *glXReleaseVideoCaptureDeviceNV)(Display *dpy, GLXVideoCaptureDeviceNV device); |
| |
| // GLX_NV_video_output |
| |
| int (REGAL_CALL *glXBindVideoImageNV)(Display *dpy, GLXVideoDeviceNV VideoDevice, GLXPbuffer pbuf, int iVideoBuffer); |
| int (REGAL_CALL *glXGetVideoDeviceNV)(Display *dpy, int screen, int numVideoDevices, GLXVideoDeviceNV *pVideoDevice); |
| int (REGAL_CALL *glXGetVideoInfoNV)(Display *dpy, int screen, GLXVideoDeviceNV VideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo); |
| int (REGAL_CALL *glXReleaseVideoDeviceNV)(Display *dpy, int screen, GLXVideoDeviceNV VideoDevice); |
| int (REGAL_CALL *glXReleaseVideoImageNV)(Display *dpy, GLXPbuffer pbuf); |
| int (REGAL_CALL *glXSendPbufferToVideoNV)(Display *dpy, GLXPbuffer pbuf, int iBufferType, unsigned long *pulCounterPbuffer, GLboolean bBlock); |
| |
| // GLX_OML_sync_control |
| |
| Bool (REGAL_CALL *glXGetMscRateOML)(Display *dpy, GLXDrawable drawable, int32_t *numerator, int32_t *denominator); |
| Bool (REGAL_CALL *glXGetSyncValuesOML)(Display *dpy, GLXDrawable drawable, int64_t *ust, int64_t *msc, int64_t *sbc); |
| int64_t (REGAL_CALL *glXSwapBuffersMscOML)(Display *dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder); |
| Bool (REGAL_CALL *glXWaitForMscOML)(Display *dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t *ust, int64_t *msc, int64_t *sbc); |
| Bool (REGAL_CALL *glXWaitForSbcOML)(Display *dpy, GLXDrawable drawable, int64_t target_sbc, int64_t *ust, int64_t *msc, int64_t *sbc); |
| |
| // GLX_SGIX_fbconfig |
| |
| GLXFBConfigSGIX *(REGAL_CALL *glXChooseFBConfigSGIX)(Display *dpy, int screen, const int *attrib_list, int *nelements); |
| GLXContext (REGAL_CALL *glXCreateContextWithConfigSGIX)(Display *dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct); |
| GLXPixmap (REGAL_CALL *glXCreateGLXPixmapWithConfigSGIX)(Display *dpy, GLXFBConfig config, Pixmap pixmap); |
| int (REGAL_CALL *glXGetFBConfigAttribSGIX)(Display *dpy, GLXFBConfigSGIX config, int attribute, int *value); |
| GLXFBConfigSGIX (REGAL_CALL *glXGetFBConfigFromVisualSGIX)(Display *dpy, XVisualInfo *vis); |
| XVisualInfo *(REGAL_CALL *glXGetVisualFromFBConfigSGIX)(Display *dpy, GLXFBConfig config); |
| |
| // GLX_SGIX_pbuffer |
| |
| GLXPbuffer (REGAL_CALL *glXCreateGLXPbufferSGIX)(Display *dpy, GLXFBConfig config, unsigned int width, unsigned int height, int *attrib_list); |
| void (REGAL_CALL *glXDestroyGLXPbufferSGIX)(Display *dpy, GLXPbuffer pbuf); |
| void (REGAL_CALL *glXGetSelectedEventSGIX)(Display *dpy, GLXDrawable drawable, unsigned long *mask); |
| void (REGAL_CALL *glXQueryGLXPbufferSGIX)(Display *dpy, GLXPbuffer pbuf, int attribute, unsigned int *value); |
| void (REGAL_CALL *glXSelectEventSGIX)(Display *dpy, GLXDrawable drawable, unsigned long mask); |
| |
| // GLX_SGIX_swap_barrier |
| |
| void (REGAL_CALL *glXBindSwapBarrierSGIX)(Display *dpy, GLXDrawable drawable, int barrier); |
| Bool (REGAL_CALL *glXQueryMaxSwapBarriersSGIX)(Display *dpy, int screen, int *max); |
| |
| // GLX_SGIX_swap_group |
| |
| void (REGAL_CALL *glXJoinSwapGroupSGIX)(Display *dpy, GLXDrawable drawable, GLXDrawable member); |
| |
| // GLX_SGIX_video_resize |
| |
| int (REGAL_CALL *glXBindChannelToWindowSGIX)(Display *display, int screen, int channel, Window window); |
| int (REGAL_CALL *glXChannelRectSGIX)(Display *display, int screen, int channel, int x, int y, int w, int h); |
| int (REGAL_CALL *glXChannelRectSyncSGIX)(Display *display, int screen, int channel, GLenum synctype); |
| int (REGAL_CALL *glXQueryChannelDeltasSGIX)(Display *display, int screen, int channel, int *x, int *y, int *w, int *h); |
| int (REGAL_CALL *glXQueryChannelRectSGIX)(Display *display, int screen, int channel, int *dx, int *dy, int *dw, int *dh); |
| |
| // GLX_SGI_cushion |
| |
| void (REGAL_CALL *glXCushionSGI)(Display *dpy, Window window, float cushion); |
| |
| // GLX_SGI_make_current_read |
| |
| GLXDrawable (REGAL_CALL *glXGetCurrentReadDrawableSGI)(void); |
| Bool (REGAL_CALL *glXMakeCurrentReadSGI)(Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx); |
| |
| // GLX_SGI_swap_control |
| |
| int (REGAL_CALL *glXSwapIntervalSGI)(int interval); |
| |
| // GLX_SGI_video_sync |
| |
| int (REGAL_CALL *glXGetVideoSyncSGI)(unsigned int *count); |
| int (REGAL_CALL *glXWaitVideoSyncSGI)(int divisor, int remainder, unsigned int *count); |
| |
| // GLX_SUN_get_transparent_index |
| |
| Status (REGAL_CALL *glXGetTransparentIndexSUN)(Display *dpy, Window overlay, Window underlay, unsigned long *pTransparentIndex); |
| |
| // GLX_SUN_video_resize |
| |
| int (REGAL_CALL *glXGetVideoResizeSUN)(Display *display, GLXDrawable window, float *factor); |
| int (REGAL_CALL *glXVideoResizeSUN)(Display *display, GLXDrawable window, float factor); |
| #endif // REGAL_SYS_GLX |
| |
| #if REGAL_SYS_OSX |
| // CGL_VERSION_1_0 |
| |
| CGLError (REGAL_CALL *CGLChoosePixelFormat)(const CGLPixelFormatAttribute *attribs, CGLPixelFormatObj *pix, GLint *npix); |
| CGLError (REGAL_CALL *CGLClearDrawable)(CGLContextObj ctx); |
| CGLError (REGAL_CALL *CGLCopyContext)(CGLContextObj src, CGLContextObj dst, GLbitfield mask); |
| CGLError (REGAL_CALL *CGLCreateContext)(CGLPixelFormatObj pix, CGLContextObj share, CGLContextObj *ctx); |
| CGLError (REGAL_CALL *CGLDescribePixelFormat)(CGLPixelFormatObj pix, GLint pix_num, CGLPixelFormatAttribute attrib, GLint *value); |
| CGLError (REGAL_CALL *CGLDescribeRenderer)(CGLRendererInfoObj rend, GLint rend_num, CGLRendererProperty prop, GLint *value); |
| CGLError (REGAL_CALL *CGLDestroyContext)(CGLContextObj ctx); |
| CGLError (REGAL_CALL *CGLDestroyPixelFormat)(CGLPixelFormatObj pix); |
| CGLError (REGAL_CALL *CGLDestroyRendererInfo)(CGLRendererInfoObj rend); |
| CGLError (REGAL_CALL *CGLDisable)(CGLContextObj ctx, CGLContextEnable pname); |
| CGLError (REGAL_CALL *CGLEnable)(CGLContextObj ctx, CGLContextEnable pname); |
| const char *(REGAL_CALL *CGLErrorString)(CGLError error); |
| CGLError (REGAL_CALL *CGLFlushDrawable)(CGLContextObj ctx); |
| CGLError (REGAL_CALL *CGLGetOffScreen)(CGLContextObj ctx, GLsizei *width, GLsizei *height, GLsizei *rowbytes, void **baseaddr); |
| CGLError (REGAL_CALL *CGLGetOption)(CGLGlobalOption pname, GLint *param); |
| CGLError (REGAL_CALL *CGLGetParameter)(CGLContextObj ctx, CGLContextParameter pname, GLint *params); |
| void (REGAL_CALL *CGLGetVersion)(GLint *majorvers, GLint *minorvers); |
| CGLError (REGAL_CALL *CGLGetVirtualScreen)(CGLContextObj ctx, GLint *screen); |
| CGLError (REGAL_CALL *CGLIsEnabled)(CGLContextObj ctx, CGLContextEnable pname, GLint *enable); |
| CGLError (REGAL_CALL *CGLQueryRendererInfo)(GLuint display_mask, CGLRendererInfoObj *rend, GLint *nrend); |
| CGLError (REGAL_CALL *CGLSetFullScreen)(CGLContextObj ctx); |
| CGLError (REGAL_CALL *CGLSetOffScreen)(CGLContextObj ctx, GLsizei width, GLsizei height, GLsizei rowbytes, void *baseaddr); |
| CGLError (REGAL_CALL *CGLSetOption)(CGLGlobalOption pname, GLint param); |
| CGLError (REGAL_CALL *CGLSetParameter)(CGLContextObj ctx, CGLContextParameter pname, const GLint *params); |
| CGLError (REGAL_CALL *CGLSetVirtualScreen)(CGLContextObj ctx, GLint screen); |
| |
| // CGL_VERSION_1_1 |
| |
| CGLError (REGAL_CALL *CGLCreatePBuffer)(GLsizei width, GLsizei height, GLenum target, GLenum internalFormat, GLint max_level, CGLPBufferObj *pbuffer); |
| CGLError (REGAL_CALL *CGLDescribePBuffer)(CGLPBufferObj pbuffer, GLsizei *width, GLsizei *height, GLenum *target, GLenum *internalFormat, GLint *mipmap); |
| CGLError (REGAL_CALL *CGLDestroyPBuffer)(CGLPBufferObj pbuffer); |
| CGLError (REGAL_CALL *CGLGetPBuffer)(CGLContextObj ctx, CGLPBufferObj *pbuffer, GLenum *face, GLint *level, GLint *screen); |
| CGLError (REGAL_CALL *CGLSetPBuffer)(CGLContextObj ctx, CGLPBufferObj pbuffer, GLenum face, GLint level, GLint screen); |
| CGLError (REGAL_CALL *CGLTexImagePBuffer)(CGLContextObj ctx, CGLPBufferObj pbuffer, GLenum source); |
| |
| // CGL_VERSION_1_2 |
| |
| GLuint (REGAL_CALL *CGLGetContextRetainCount)(CGLContextObj ctx); |
| CGLError (REGAL_CALL *CGLGetGlobalOption)(CGLGlobalOption pname, GLint *params); |
| GLuint (REGAL_CALL *CGLGetPBufferRetainCount)(CGLPBufferObj pbuffer); |
| CGLPixelFormatObj (REGAL_CALL *CGLGetPixelFormat)(CGLContextObj ctx); |
| GLuint (REGAL_CALL *CGLGetPixelFormatRetainCount)(CGLPixelFormatObj pix); |
| CGLError (REGAL_CALL *CGLLockContext)(CGLContextObj ctx); |
| void (REGAL_CALL *CGLReleaseContext)(CGLContextObj ctx); |
| void (REGAL_CALL *CGLReleasePBuffer)(CGLPBufferObj pbuffer); |
| void (REGAL_CALL *CGLReleasePixelFormat)(CGLPixelFormatObj pix); |
| CGLContextObj (REGAL_CALL *CGLRetainContext)(CGLContextObj ctx); |
| CGLPBufferObj (REGAL_CALL *CGLRetainPBuffer)(CGLPBufferObj pbuffer); |
| CGLPixelFormatObj (REGAL_CALL *CGLRetainPixelFormat)(CGLPixelFormatObj pix); |
| CGLError (REGAL_CALL *CGLSetGlobalOption)(CGLGlobalOption pname, const GLint *params); |
| CGLError (REGAL_CALL *CGLUnlockContext)(CGLContextObj ctx); |
| |
| // CGL_VERSION_1_3 |
| |
| CGLContextObj (REGAL_CALL *CGLGetCurrentContext)(void); |
| CGLShareGroupObj (REGAL_CALL *CGLGetShareGroup)(CGLContextObj ctx); |
| CGLError (REGAL_CALL *CGLGetSurface)(CGLContextObj ctx, CGSConnectionID *conn, CGSWindowID *win, CGSSurfaceID *srf); |
| CGLError (REGAL_CALL *CGLSetCurrentContext)(CGLContextObj ctx); |
| CGLError (REGAL_CALL *CGLSetSurface)(CGLContextObj ctx, CGSConnectionID conn, CGSWindowID win, CGSSurfaceID srf); |
| CGLError (REGAL_CALL *CGLTexImageIOSurface2D)(CGLContextObj ctx, GLenum target, GLenum internal_format, GLsizei width, GLsizei height, GLenum format, GLenum type, IOSurfaceRef ioSurface, GLuint plane); |
| CGLError (REGAL_CALL *CGLUpdateContext)(CGLContextObj ctx); |
| #endif // REGAL_SYS_OSX |
| |
| #if REGAL_SYS_EGL |
| // EGL_ANGLE_query_surface_pointer |
| |
| EGLBoolean (REGAL_CALL *eglQuerySurfacePointerANGLE)(EGLDisplay dpy, EGLSurface surface, EGLint attribute, GLvoid **value); |
| |
| // EGL_KHR_fence_sync |
| |
| EGLint (REGAL_CALL *eglClientWaitSyncKHR)(EGLDisplay dpy, EGLSyncKHR GLsync, EGLint flags, EGLTimeKHR timeout); |
| EGLSyncKHR (REGAL_CALL *eglCreateSyncKHR)(EGLDisplay dpy, EGLenum type, const EGLint *attrib_list); |
| EGLBoolean (REGAL_CALL *eglDestroySyncKHR)(EGLDisplay dpy, EGLSyncKHR GLsync); |
| EGLBoolean (REGAL_CALL *eglGetSyncAttribKHR)(EGLDisplay dpy, EGLSyncKHR GLsync, EGLint attribute, EGLint *value); |
| |
| // EGL_KHR_image_base |
| |
| EGLImageKHR (REGAL_CALL *eglCreateImageKHR)(EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list); |
| EGLBoolean (REGAL_CALL *eglDestroyImageKHR)(EGLDisplay dpy, EGLImageKHR image); |
| |
| // EGL_KHR_lock_surface |
| |
| EGLBoolean (REGAL_CALL *eglLockSurfaceKHR)(EGLDisplay display, EGLSurface surface, const EGLint *attrib_list); |
| EGLBoolean (REGAL_CALL *eglUnlockSurfaceKHR)(EGLDisplay display, EGLSurface surface); |
| |
| // EGL_KHR_stream_consumer_gltexture |
| |
| EGLBoolean (REGAL_CALL *eglStreamConsumerAcquireKHR)(EGLDisplay dpy, EGLStreamKHR stream); |
| EGLBoolean (REGAL_CALL *eglStreamConsumerGLTextureExternalKHR)(EGLDisplay dpy, EGLStreamKHR stream); |
| EGLBoolean (REGAL_CALL *eglStreamConsumerReleaseKHR)(EGLDisplay dpy, EGLStreamKHR stream); |
| |
| // EGL_KHR_stream_cross_process_fd |
| |
| EGLStreamKHR (REGAL_CALL *eglCreateStreamFromFileDescriptorKHR)(EGLDisplay dpy, EGLNativeFileDescriptorKHR file_descriptor); |
| EGLNativeFileDescriptorKHR (REGAL_CALL *eglGetStreamFileDescriptorKHR)(EGLDisplay dpy, EGLStreamKHR stream); |
| |
| // EGL_KHR_stream_producer_eglsurface |
| |
| EGLSurface (REGAL_CALL *eglCreateStreamProducerSurfaceKHR)(EGLDisplay dpy, EGLConfig config, EGLStreamKHR stream, const EGLint *attrib_list); |
| |
| // EGL_KHR_wait_sync |
| |
| EGLint (REGAL_CALL *eglWaitSyncKHR)(EGLDisplay dpy, EGLSyncKHR GLsync, EGLint flags); |
| |
| // EGL_MESA_drm_image |
| |
| EGLImageKHR (REGAL_CALL *eglCreateDRMImageMESA)(EGLDisplay dpy, const EGLint *attrib_list); |
| EGLBoolean (REGAL_CALL *eglExportDRMImageMESA)(EGLDisplay dpy, EGLImageKHR image, EGLint *name, EGLint *handle, EGLint *stride); |
| |
| // EGL_NV_coverage_sample |
| |
| void (REGAL_CALL *eglCoverageMaskNV)(GLboolean mask); |
| void (REGAL_CALL *eglCoverageOperationNV)(GLenum operation); |
| |
| // EGL_NV_post_sub_buffer |
| |
| EGLBoolean (REGAL_CALL *eglPostSubBufferNV)(EGLDisplay dpy, EGLSurface surface, EGLint x, EGLint y, EGLint width, EGLint height); |
| |
| // EGL_NV_sync |
| |
| EGLint (REGAL_CALL *eglClientWaitSyncNV)(EGLSyncNV GLsync, EGLint flags, EGLTimeNV timeout); |
| EGLSyncNV (REGAL_CALL *eglCreateFenceSyncNV)(EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list); |
| EGLBoolean (REGAL_CALL *eglDestroySyncNV)(EGLSyncNV GLsync); |
| EGLBoolean (REGAL_CALL *eglFenceNV)(EGLSyncNV GLsync); |
| EGLBoolean (REGAL_CALL *eglGetSyncAttribNV)(EGLSyncNV GLsync, EGLint attribute, EGLint *value); |
| EGLBoolean (REGAL_CALL *eglSignalSyncNV)(EGLSyncNV GLsync, EGLenum mode); |
| |
| // EGL_NV_system_time |
| |
| EGLuint64NV (REGAL_CALL *eglGetSystemTimeFrequencyNV)(void); |
| EGLuint64NV (REGAL_CALL *eglGetSystemTimeNV)(void); |
| |
| // EGL_VERSION_1_0 |
| |
| EGLBoolean (REGAL_CALL *eglChooseConfig)(EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config); |
| EGLBoolean (REGAL_CALL *eglCopyBuffers)(EGLDisplay dpy, EGLSurface surface, EGLNativePixmapType target); |
| EGLContext (REGAL_CALL *eglCreateContext)(EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint *attrib_list); |
| EGLSurface (REGAL_CALL *eglCreatePbufferSurface)(EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list); |
| EGLSurface (REGAL_CALL *eglCreatePixmapSurface)(EGLDisplay dpy, EGLConfig config, EGLNativePixmapType pixmap, const EGLint *attrib_list); |
| EGLSurface (REGAL_CALL *eglCreateWindowSurface)(EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, const EGLint *attrib_list); |
| EGLBoolean (REGAL_CALL *eglDestroyContext)(EGLDisplay dpy, EGLContext ctx); |
| EGLBoolean (REGAL_CALL *eglDestroySurface)(EGLDisplay dpy, EGLSurface surface); |
| EGLBoolean (REGAL_CALL *eglGetConfigAttrib)(EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value); |
| EGLBoolean (REGAL_CALL *eglGetConfigs)(EGLDisplay dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config); |
| EGLContext (REGAL_CALL *eglGetCurrentContext)(void); |
| EGLDisplay (REGAL_CALL *eglGetCurrentDisplay)(void); |
| EGLSurface (REGAL_CALL *eglGetCurrentSurface)(EGLint readdraw); |
| EGLDisplay (REGAL_CALL *eglGetDisplay)(EGLNativeDisplayType display_id); |
| EGLint (REGAL_CALL *eglGetError)(void); |
| __eglMustCastToProperFunctionPointerType (REGAL_CALL *eglGetProcAddress)(const char *procname); |
| EGLBoolean (REGAL_CALL *eglInitialize)(EGLDisplay dpy, EGLint *major, EGLint *minor); |
| EGLBoolean (REGAL_CALL *eglMakeCurrent)(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx); |
| EGLBoolean (REGAL_CALL *eglQueryContext)(EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint *value); |
| const char *(REGAL_CALL *eglQueryString)(EGLDisplay dpy, EGLint name); |
| EGLBoolean (REGAL_CALL *eglQuerySurface)(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint *value); |
| EGLBoolean (REGAL_CALL *eglSwapBuffers)(EGLDisplay dpy, EGLSurface surface); |
| EGLBoolean (REGAL_CALL *eglTerminate)(EGLDisplay dpy); |
| EGLBoolean (REGAL_CALL *eglWaitGL)(void); |
| EGLBoolean (REGAL_CALL *eglWaitNative)(EGLint engine); |
| |
| // EGL_VERSION_1_1 |
| |
| EGLBoolean (REGAL_CALL *eglBindTexImage)(EGLDisplay dpy, EGLSurface surface, EGLint buffer); |
| EGLBoolean (REGAL_CALL *eglReleaseTexImage)(EGLDisplay dpy, EGLSurface surface, EGLint buffer); |
| |
| // EGL_VERSION_1_2 |
| |
| EGLBoolean (REGAL_CALL *eglBindAPI)(EGLenum api); |
| EGLSurface (REGAL_CALL *eglCreatePbufferFromClientBuffer)(EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, EGLConfig config, const EGLint *attrib_list); |
| EGLenum (REGAL_CALL *eglQueryAPI)(void); |
| EGLBoolean (REGAL_CALL *eglReleaseThread)(void); |
| EGLBoolean (REGAL_CALL *eglSurfaceAttrib)(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value); |
| EGLBoolean (REGAL_CALL *eglSwapInterval)(EGLDisplay dpy, EGLint interval); |
| EGLBoolean (REGAL_CALL *eglWaitClient)(void); |
| #endif // REGAL_SYS_EGL |
| |
| }; |
| |
| struct GL |
| { |
| inline void setFunction(const size_t offset, void *func) |
| { |
| RegalAssert((offset*sizeof(void *))<sizeof(*this)); |
| ((void **)(this))[offset] = func; |
| } |
| |
| // GL_VERSION_1_0 |
| |
| void (REGAL_CALL *glAccum)(GLenum op, GLfloat value); |
| void (REGAL_CALL *glAlphaFunc)(GLenum func, GLclampf ref); |
| void (REGAL_CALL *glBegin)(GLenum mode); |
| void (REGAL_CALL *glBitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap); |
| void (REGAL_CALL *glBlendFunc)(GLenum sfactor, GLenum dfactor); |
| void (REGAL_CALL *glCallList)(GLuint list); |
| void (REGAL_CALL *glCallLists)(GLsizei n, GLenum type, const GLvoid *lists); |
| void (REGAL_CALL *glClear)(GLbitfield mask); |
| void (REGAL_CALL *glClearAccum)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); |
| void (REGAL_CALL *glClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); |
| void (REGAL_CALL *glClearDepth)(GLclampd depth); |
| void (REGAL_CALL *glClearIndex)(GLfloat c); |
| void (REGAL_CALL *glClearStencil)(GLint s); |
| void (REGAL_CALL *glClipPlane)(GLenum plane, const GLdouble *equation); |
| void (REGAL_CALL *glColor3b)(GLbyte red, GLbyte green, GLbyte blue); |
| void (REGAL_CALL *glColor3bv)(const GLbyte *v); |
| void (REGAL_CALL *glColor3d)(GLdouble red, GLdouble green, GLdouble blue); |
| void (REGAL_CALL *glColor3dv)(const GLdouble *v); |
| void (REGAL_CALL *glColor3f)(GLfloat red, GLfloat green, GLfloat blue); |
| void (REGAL_CALL *glColor3fv)(const GLfloat *v); |
| void (REGAL_CALL *glColor3i)(GLint red, GLint green, GLint blue); |
| void (REGAL_CALL *glColor3iv)(const GLint *v); |
| void (REGAL_CALL *glColor3s)(GLshort red, GLshort green, GLshort blue); |
| void (REGAL_CALL *glColor3sv)(const GLshort *v); |
| void (REGAL_CALL *glColor3ub)(GLubyte red, GLubyte green, GLubyte blue); |
| void (REGAL_CALL *glColor3ubv)(const GLubyte *v); |
| void (REGAL_CALL *glColor3ui)(GLuint red, GLuint green, GLuint blue); |
| void (REGAL_CALL *glColor3uiv)(const GLuint *v); |
| void (REGAL_CALL *glColor3us)(GLushort red, GLushort green, GLushort blue); |
| void (REGAL_CALL *glColor3usv)(const GLushort *v); |
| void (REGAL_CALL *glColor4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); |
| void (REGAL_CALL *glColor4bv)(const GLbyte *v); |
| void (REGAL_CALL *glColor4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); |
| void (REGAL_CALL *glColor4dv)(const GLdouble *v); |
| void (REGAL_CALL *glColor4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); |
| void (REGAL_CALL *glColor4fv)(const GLfloat *v); |
| void (REGAL_CALL *glColor4i)(GLint red, GLint green, GLint blue, GLint alpha); |
| void (REGAL_CALL *glColor4iv)(const GLint *v); |
| void (REGAL_CALL *glColor4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha); |
| void (REGAL_CALL *glColor4sv)(const GLshort *v); |
| void (REGAL_CALL *glColor4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); |
| void (REGAL_CALL *glColor4ubv)(const GLubyte *v); |
| void (REGAL_CALL *glColor4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha); |
| void (REGAL_CALL *glColor4uiv)(const GLuint *v); |
| void (REGAL_CALL *glColor4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha); |
| void (REGAL_CALL *glColor4usv)(const GLushort *v); |
| void (REGAL_CALL *glColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); |
| void (REGAL_CALL *glColorMaterial)(GLenum face, GLenum mode); |
| void (REGAL_CALL *glCopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); |
| void (REGAL_CALL *glCullFace)(GLenum mode); |
| void (REGAL_CALL *glDeleteLists)(GLuint list, GLsizei range); |
| void (REGAL_CALL *glDepthFunc)(GLenum func); |
| void (REGAL_CALL *glDepthMask)(GLboolean flag); |
| void (REGAL_CALL *glDepthRange)(GLclampd zNear, GLclampd zFar); |
| void (REGAL_CALL *glDisable)(GLenum cap); |
| void (REGAL_CALL *glDrawBuffer)(GLenum mode); |
| void (REGAL_CALL *glDrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); |
| void (REGAL_CALL *glEdgeFlag)(GLboolean flag); |
| void (REGAL_CALL *glEdgeFlagv)(const GLboolean *flag); |
| void (REGAL_CALL *glEnable)(GLenum cap); |
| void (REGAL_CALL *glEnd)(void); |
| void (REGAL_CALL *glEndList)(void); |
| void (REGAL_CALL *glEvalCoord1d)(GLdouble u); |
| void (REGAL_CALL *glEvalCoord1dv)(const GLdouble *u); |
| void (REGAL_CALL *glEvalCoord1f)(GLfloat u); |
| void (REGAL_CALL *glEvalCoord1fv)(const GLfloat *u); |
| void (REGAL_CALL *glEvalCoord2d)(GLdouble u, GLdouble v); |
| void (REGAL_CALL *glEvalCoord2dv)(const GLdouble *u); |
| void (REGAL_CALL *glEvalCoord2f)(GLfloat u, GLfloat v); |
| void (REGAL_CALL *glEvalCoord2fv)(const GLfloat *u); |
| void (REGAL_CALL *glEvalMesh1)(GLenum mode, GLint i1, GLint i2); |
| void (REGAL_CALL *glEvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); |
| void (REGAL_CALL *glEvalPoint1)(GLint i); |
| void (REGAL_CALL *glEvalPoint2)(GLint i, GLint j); |
| void (REGAL_CALL *glFeedbackBuffer)(GLsizei size, GLenum type, GLfloat *buffer); |
| void (REGAL_CALL *glFinish)(void); |
| void (REGAL_CALL *glFlush)(void); |
| void (REGAL_CALL *glFogf)(GLenum pname, GLfloat param); |
| void (REGAL_CALL *glFogfv)(GLenum pname, const GLfloat *params); |
| void (REGAL_CALL *glFogi)(GLenum pname, GLint param); |
| void (REGAL_CALL *glFogiv)(GLenum pname, const GLint *params); |
| void (REGAL_CALL *glFrontFace)(GLenum mode); |
| void (REGAL_CALL *glFrustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); |
| GLuint (REGAL_CALL *glGenLists)(GLsizei range); |
| void (REGAL_CALL *glGetBooleanv)(GLenum pname, GLboolean *params); |
| void (REGAL_CALL *glGetClipPlane)(GLenum plane, GLdouble *equation); |
| void (REGAL_CALL *glGetDoublev)(GLenum pname, GLdouble *params); |
| GLenum (REGAL_CALL *glGetError)(void); |
| void (REGAL_CALL *glGetFloatv)(GLenum pname, GLfloat *params); |
| void (REGAL_CALL *glGetIntegerv)(GLenum pname, GLint *params); |
| void (REGAL_CALL *glGetLightfv)(GLenum light, GLenum pname, GLfloat *params); |
| void (REGAL_CALL *glGetLightiv)(GLenum light, GLenum pname, GLint *params); |
| void (REGAL_CALL *glGetMapdv)(GLenum target, GLenum query, GLdouble *v); |
| void (REGAL_CALL *glGetMapfv)(GLenum target, GLenum query, GLfloat *v); |
| void (REGAL_CALL *glGetMapiv)(GLenum target, GLenum query, GLint *v); |
| void (REGAL_CALL *glGetMaterialfv)(GLenum face, GLenum pname, GLfloat *params); |
| void (REGAL_CALL *glGetMaterialiv)(GLenum face, GLenum pname, GLint *params); |
| void (REGAL_CALL *glGetPixelMapfv)(GLenum map, GLfloat *values); |
| void (REGAL_CALL *glGetPixelMapuiv)(GLenum map, GLuint *values); |
| void (REGAL_CALL *glGetPixelMapusv)(GLenum map, GLushort *values); |
| void (REGAL_CALL *glGetPolygonStipple)(GLubyte *mask); |
| const GLubyte *(REGAL_CALL *glGetString)(GLenum name); |
| void (REGAL_CALL *glGetTexEnvfv)(GLenum target, GLenum pname, GLfloat *params); |
| void (REGAL_CALL *glGetTexEnviv)(GLenum target, GLenum pname, GLint *params); |
| void (REGAL_CALL *glGetTexGendv)(GLenum coord, GLenum pname, GLdouble *params); |
| void (REGAL_CALL *glGetTexGenfv)(GLenum coord, GLenum pname, GLfloat *params); |
| void (REGAL_CALL *glGetTexGeniv)(GLenum coord, GLenum pname, GLint *params); |
| void (REGAL_CALL *glGetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels); |
| void (REGAL_CALL *glGetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat *params); |
| void (REGAL_CALL *glGetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint *params); |
| void (REGAL_CALL *glGetTexParameterfv)(GLenum target, GLenum pname, GLfloat *params); |
| void (REGAL_CALL *glGetTexParameteriv)(GLenum target, GLenum pname, GLint *params); |
| void (REGAL_CALL *glHint)(GLenum target, GLenum mode); |
| void (REGAL_CALL *glIndexMask)(GLuint mask); |
| void (REGAL_CALL *glIndexd)(GLdouble c); |
| void (REGAL_CALL *glIndexdv)(const GLdouble *c); |
| void (REGAL_CALL *glIndexf)(GLfloat c); |
| void (REGAL_CALL *glIndexfv)(const GLfloat *c); |
| void (REGAL_CALL *glIndexi)(GLint c); |
| void (REGAL_CALL *glIndexiv)(const GLint *c); |
| void (REGAL_CALL *glIndexs)(GLshort c); |
| void (REGAL_CALL *glIndexsv)(const GLshort *c); |
| void (REGAL_CALL *glInitNames)(void); |
| GLboolean (REGAL_CALL *glIsEnabled)(GLenum cap); |
| GLboolean (REGAL_CALL *glIsList)(GLuint list); |
| void (REGAL_CALL *glLightModelf)(GLenum pname, GLfloat param); |
| void (REGAL_CALL *glLightModelfv)(GLenum pname, const GLfloat *params); |
| void (REGAL_CALL *glLightModeli)(GLenum pname, GLint param); |
| void (REGAL_CALL *glLightModeliv)(GLenum pname, const GLint *params); |
| void (REGAL_CALL *glLightf)(GLenum light, GLenum pname, GLfloat param); |
| void (REGAL_CALL *glLightfv)(GLenum light, GLenum pname, const GLfloat *params); |
| void (REGAL_CALL *glLighti)(GLenum light, GLenum pname, GLint param); |
| void (REGAL_CALL *glLightiv)(GLenum light, GLenum pname, const GLint *params); |
| void (REGAL_CALL *glLineStipple)(GLint factor, GLushort pattern); |
| void (REGAL_CALL *glLineWidth)(GLfloat width); |
| void (REGAL_CALL *glListBase)(GLuint base); |
| void (REGAL_CALL *glLoadIdentity)(void); |
| void (REGAL_CALL *glLoadMatrixd)(const GLdouble *m); |
| void (REGAL_CALL *glLoadMatrixf)(const GLfloat *m); |
| void (REGAL_CALL *glLoadName)(GLuint name); |
| void (REGAL_CALL *glLogicOp)(GLenum opcode); |
| void (REGAL_CALL *glMap1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points); |
| void (REGAL_CALL *glMap1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points); |
| void (REGAL_CALL *glMap2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points); |
| void (REGAL_CALL *glMap2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points); |
| void (REGAL_CALL *glMapGrid1d)(GLint un, GLdouble u1, GLdouble u2); |
| void (REGAL_CALL *glMapGrid1f)(GLint un, GLfloat u1, GLfloat u2); |
| void (REGAL_CALL *glMapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); |
| void (REGAL_CALL *glMapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); |
| void (REGAL_CALL *glMaterialf)(GLenum face, GLenum pname, GLfloat param); |
| void (REGAL_CALL *glMaterialfv)(GLenum face, GLenum pname, const GLfloat *params); |
| void (REGAL_CALL *glMateriali)(GLenum face, GLenum pname, GLint param); |
| void (REGAL_CALL *glMaterialiv)(GLenum face, GLenum pname, const GLint *params); |
| void (REGAL_CALL *glMatrixMode)(GLenum mode); |
| void (REGAL_CALL *glMultMatrixd)(const GLdouble *m); |
| void (REGAL_CALL *glMultMatrixf)(const GLfloat *m); |
| void (REGAL_CALL *glNewList)(GLuint list, GLenum mode); |
| void (REGAL_CALL *glNormal3b)(GLbyte nx, GLbyte ny, GLbyte nz); |
| void (REGAL_CALL *glNormal3bv)(const GLbyte *v); |
| void (REGAL_CALL *glNormal3d)(GLdouble nx, GLdouble ny, GLdouble nz); |
| void (REGAL_CALL *glNormal3dv)(const GLdouble *v); |
| void (REGAL_CALL *glNormal3f)(GLfloat nx, GLfloat ny, GLfloat nz); |
| void (REGAL_CALL *glNormal3fv)(const GLfloat *v); |
| void (REGAL_CALL *glNormal3i)(GLint nx, GLint ny, GLint nz); |
| void (REGAL_CALL *glNormal3iv)(const GLint *v); |
| void (REGAL_CALL *glNormal3s)(GLshort nx, GLshort ny, GLshort nz); |
| void (REGAL_CALL *glNormal3sv)(const GLshort *v); |
| void (REGAL_CALL *glOrtho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); |
| void (REGAL_CALL *glPassThrough)(GLfloat token); |
| void (REGAL_CALL *glPixelMapfv)(GLenum map, GLsizei mapsize, const GLfloat *values); |
| void (REGAL_CALL *glPixelMapuiv)(GLenum map, GLsizei mapsize, const GLuint *values); |
| void (REGAL_CALL *glPixelMapusv)(GLenum map, GLsizei mapsize, const GLushort *values); |
| void (REGAL_CALL *glPixelStoref)(GLenum pname, GLfloat param); |
| void (REGAL_CALL *glPixelStorei)(GLenum pname, GLint param); |
| void (REGAL_CALL *glPixelTransferf)(GLenum pname, GLfloat param); |
| void (REGAL_CALL *glPixelTransferi)(GLenum pname, GLint param); |
| void (REGAL_CALL *glPixelZoom)(GLfloat xfactor, GLfloat yfactor); |
| void (REGAL_CALL *glPointSize)(GLfloat size); |
| void (REGAL_CALL *glPolygonMode)(GLenum face, GLenum mode); |
| void (REGAL_CALL *glPolygonStipple)(const GLubyte *mask); |
| void (REGAL_CALL *glPopAttrib)(void); |
| void (REGAL_CALL *glPopMatrix)(void); |
| void (REGAL_CALL *glPopName)(void); |
| void (REGAL_CALL *glPushAttrib)(GLbitfield mask); |
| void (REGAL_CALL *glPushMatrix)(void); |
| void (REGAL_CALL *glPushName)(GLuint name); |
| void (REGAL_CALL *glRasterPos2d)(GLdouble x, GLdouble y); |
| void (REGAL_CALL *glRasterPos2dv)(const GLdouble *v); |
| void (REGAL_CALL *glRasterPos2f)(GLfloat x, GLfloat y); |
| void (REGAL_CALL *glRasterPos2fv)(const GLfloat *v); |
| void (REGAL_CALL *glRasterPos2i)(GLint x, GLint y); |
| void (REGAL_CALL *glRasterPos2iv)(const GLint *v); |
| void (REGAL_CALL *glRasterPos2s)(GLshort x, GLshort y); |
| void (REGAL_CALL *glRasterPos2sv)(const GLshort *v); |
| void (REGAL_CALL *glRasterPos3d)(GLdouble x, GLdouble y, GLdouble z); |
| void (REGAL_CALL *glRasterPos3dv)(const GLdouble *v); |
| void (REGAL_CALL *glRasterPos3f)(GLfloat x, GLfloat y, GLfloat z); |
| void (REGAL_CALL *glRasterPos3fv)(const GLfloat *v); |
| void (REGAL_CALL *glRasterPos3i)(GLint x, GLint y, GLint z); |
| void (REGAL_CALL *glRasterPos3iv)(const GLint *v); |
| void (REGAL_CALL *glRasterPos3s)(GLshort x, GLshort y, GLshort z); |
| void (REGAL_CALL *glRasterPos3sv)(const GLshort *v); |
| void (REGAL_CALL *glRasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); |
| void (REGAL_CALL *glRasterPos4dv)(const GLdouble *v); |
| void (REGAL_CALL *glRasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); |
| void (REGAL_CALL *glRasterPos4fv)(const GLfloat *v); |
| void (REGAL_CALL *glRasterPos4i)(GLint x, GLint y, GLint z, GLint w); |
| void (REGAL_CALL *glRasterPos4iv)(const GLint *v); |
| void (REGAL_CALL *glRasterPos4s)(GLshort x, GLshort y, GLshort z, GLshort w); |
| void (REGAL_CALL *glRasterPos4sv)(const GLshort *v); |
| void (REGAL_CALL *glReadBuffer)(GLenum mode); |
| void (REGAL_CALL *glReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels); |
| void (REGAL_CALL *glRectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); |
| void (REGAL_CALL *glRectdv)(const GLdouble *v1, const GLdouble *v2); |
| void (REGAL_CALL *glRectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); |
| void (REGAL_CALL *glRectfv)(const GLfloat *v1, const GLfloat *v2); |
| void (REGAL_CALL *glRecti)(GLint x1, GLint y1, GLint x2, GLint y2); |
| void (REGAL_CALL *glRectiv)(const GLint *v1, const GLint *v2); |
| void (REGAL_CALL *glRects)(GLshort x1, GLshort y1, GLshort x2, GLshort y2); |
| void (REGAL_CALL *glRectsv)(const GLshort *v1, const GLshort *v2); |
| GLint (REGAL_CALL *glRenderMode)(GLenum mode); |
| void (REGAL_CALL *glRotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z); |
| void (REGAL_CALL *glRotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z); |
| void (REGAL_CALL *glScaled)(GLdouble x, GLdouble y, GLdouble z); |
| void (REGAL_CALL *glScalef)(GLfloat x, GLfloat y, GLfloat z); |
| void (REGAL_CALL *glScissor)(GLint x, GLint y, GLsizei width, GLsizei height); |
| void (REGAL_CALL *glSelectBuffer)(GLsizei size, GLuint *buffer); |
| void (REGAL_CALL *glShadeModel)(GLenum mode); |
| void (REGAL_CALL *glStencilFunc)(GLenum func, GLint ref, GLuint mask); |
| void (REGAL_CALL *glStencilMask)(GLuint mask); |
| void (REGAL_CALL *glStencilOp)(GLenum fail, GLenum zfail, GLenum zpass); |
| void (REGAL_CALL *glTexCoord1d)(GLdouble s); |
| void (REGAL_CALL *glTexCoord1dv)(const GLdouble *v); |
| void (REGAL_CALL *glTexCoord1f)(GLfloat s); |
| void (REGAL_CALL *glTexCoord1fv)(const GLfloat *v); |
| void (REGAL_CALL *glTexCoord1i)(GLint s); |
| void (REGAL_CALL *glTexCoord1iv)(const GLint *v); |
| void (REGAL_CALL *glTexCoord1s)(GLshort s); |
| void (REGAL_CALL *glTexCoord1sv)(const GLshort *v); |
| void (REGAL_CALL *glTexCoord2d)(GLdouble s, GLdouble t); |
| void (REGAL_CALL *glTexCoord2dv)(const GLdouble *v); |
| void (REGAL_CALL *glTexCoord2f)(GLfloat s, GLfloat t); |
| void (REGAL_CALL *glTexCoord2fv)(const GLfloat *v); |
| void (REGAL_CALL *glTexCoord2i)(GLint s, GLint t); |
| void (REGAL_CALL *glTexCoord2iv)(const GLint *v); |
| void (REGAL_CALL *glTexCoord2s)(GLshort s, GLshort t); |
| void (REGAL_CALL *glTexCoord2sv)(const GLshort *v); |
| void (REGAL_CALL *glTexCoord3d)(GLdouble s, GLdouble t, GLdouble r); |
| void (REGAL_CALL *glTexCoord3dv)(const GLdouble *v); |
| void (REGAL_CALL *glTexCoord3f)(GLfloat s, GLfloat t, GLfloat r); |
| void (REGAL_CALL *glTexCoord3fv)(const GLfloat *v); |
| void (REGAL_CALL *glTexCoord3i)(GLint s, GLint t, GLint r); |
| void (REGAL_CALL *glTexCoord3iv)(const GLint *v); |
| void (REGAL_CALL *glTexCoord3s)(GLshort s, GLshort t, GLshort r); |
| void (REGAL_CALL *glTexCoord3sv)(const GLshort *v); |
| void (REGAL_CALL *glTexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q); |
| void (REGAL_CALL *glTexCoord4dv)(const GLdouble *v); |
| void (REGAL_CALL *glTexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q); |
| void (REGAL_CALL *glTexCoord4fv)(const GLfloat *v); |
| void (REGAL_CALL *glTexCoord4i)(GLint s, GLint t, GLint r, GLint q); |
| void (REGAL_CALL *glTexCoord4iv)(const GLint *v); |
| void (REGAL_CALL *glTexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q); |
| void (REGAL_CALL *glTexCoord4sv)(const GLshort *v); |
| void (REGAL_CALL *glTexEnvf)(GLenum target, GLenum pname, GLfloat param); |
| void (REGAL_CALL *glTexEnvfv)(GLenum target, GLenum pname, const GLfloat *params); |
| void (REGAL_CALL *glTexEnvi)(GLenum target, GLenum pname, GLint param); |
| void (REGAL_CALL *glTexEnviv)(GLenum target, GLenum pname, const GLint *params); |
| void (REGAL_CALL *glTexGend)(GLenum coord, GLenum pname, GLdouble param); |
| void (REGAL_CALL *glTexGendv)(GLenum coord, GLenum pname, const GLdouble *params); |
| void (REGAL_CALL *glTexGenf)(GLenum coord, GLenum pname, GLfloat param); |
| void (REGAL_CALL *glTexGenfv)(GLenum coord, GLenum pname, const GLfloat *params); |
| void (REGAL_CALL *glTexGeni)(GLenum coord, GLenum pname, GLint param); |
| void (REGAL_CALL *glTexGeniv)(GLenum coord, GLenum pname, const GLint *params); |
| void (REGAL_CALL *glTexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels); |
| void (REGAL_CALL *glTexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); |
| void (REGAL_CALL *glTexParameterf)(GLenum target, GLenum pname, GLfloat param); |
| void (REGAL_CALL *glTexParameterfv)(GLenum target, GLenum pname, const GLfloat *params); |
| void (REGAL_CALL *glTexParameteri)(GLenum target, GLenum pname, GLint param); |
| void (REGAL_CALL *glTexParameteriv)(GLenum target, GLenum pname, const GLint *params); |
| void (REGAL_CALL *glTranslated)(GLdouble x, GLdouble y, GLdouble z); |
| void (REGAL_CALL *glTranslatef)(GLfloat x, GLfloat y, GLfloat z); |
| void (REGAL_CALL *glVertex2d)(GLdouble x, GLdouble y); |
| void (REGAL_CALL *glVertex2dv)(const GLdouble *v); |
| void (REGAL_CALL *glVertex2f)(GLfloat x, GLfloat y); |
| void (REGAL_CALL *glVertex2fv)(const GLfloat *v); |
| void (REGAL_CALL *glVertex2i)(GLint x, GLint y); |
| void (REGAL_CALL *glVertex2iv)(const GLint *v); |
| void (REGAL_CALL *glVertex2s)(GLshort x, GLshort y); |
| void (REGAL_CALL *glVertex2sv)(const GLshort *v); |
| void (REGAL_CALL *glVertex3d)(GLdouble x, GLdouble y, GLdouble z); |
| void (REGAL_CALL *glVertex3dv)(const GLdouble *v); |
| void (REGAL_CALL *glVertex3f)(GLfloat x, GLfloat y, GLfloat z); |
| void (REGAL_CALL *glVertex3fv)(const GLfloat *v); |
| void (REGAL_CALL *glVertex3i)(GLint x, GLint y, GLint z); |
| void (REGAL_CALL *glVertex3iv)(const GLint *v); |
| void (REGAL_CALL *glVertex3s)(GLshort x, GLshort y, GLshort z); |
| void (REGAL_CALL *glVertex3sv)(const GLshort *v); |
| void (REGAL_CALL *glVertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); |
| void (REGAL_CALL *glVertex4dv)(const GLdouble *v); |
| void (REGAL_CALL *glVertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); |
| void (REGAL_CALL *glVertex4fv)(const GLfloat *v); |
| void (REGAL_CALL *glVertex4i)(GLint x, GLint y, GLint z, GLint w); |
| void (REGAL_CALL *glVertex4iv)(const GLint *v); |
| void (REGAL_CALL *glVertex4s)(GLshort x, GLshort y, GLshort z, GLshort w); |
| void (REGAL_CALL *glVertex4sv)(const GLshort *v); |
| void (REGAL_CALL *glViewport)(GLint x, GLint y, GLsizei width, GLsizei height); |
| |
| // GL_VERSION_1_1 |
| |
| GLboolean (REGAL_CALL *glAreTexturesResident)(GLsizei n, const GLuint *textures, GLboolean *residences); |
| void (REGAL_CALL *glArrayElement)(GLint index); |
| void (REGAL_CALL *glBindTexture)(GLenum target, GLuint texture); |
| void (REGAL_CALL *glColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); |
| void (REGAL_CALL *glCopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); |
| void (REGAL_CALL *glCopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); |
| void (REGAL_CALL *glCopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); |
| void (REGAL_CALL *glCopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); |
| void (REGAL_CALL *glDeleteTextures)(GLsizei n, const GLuint *textures); |
| void (REGAL_CALL *glDisableClientState)(GLenum cap); |
| void (REGAL_CALL *glDrawArrays)(GLenum mode, GLint first, GLsizei count); |
| void (REGAL_CALL *glDrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices); |
| void (REGAL_CALL *glEdgeFlagPointer)(GLsizei stride, const GLvoid *pointer); |
| void (REGAL_CALL *glEnableClientState)(GLenum cap); |
| void (REGAL_CALL *glGenTextures)(GLsizei n, GLuint *textures); |
| void (REGAL_CALL *glGetPointerv)(GLenum pname, GLvoid **params); |
| void (REGAL_CALL *glIndexPointer)(GLenum type, GLsizei stride, const GLvoid *pointer); |
| void (REGAL_CALL *glIndexub)(GLubyte c); |
| void (REGAL_CALL *glIndexubv)(const GLubyte *c); |
| void (REGAL_CALL *glInterleavedArrays)(GLenum format, GLsizei stride, const GLvoid *pointer); |
| GLboolean (REGAL_CALL *glIsTexture)(GLuint texture); |
| void (REGAL_CALL *glNormalPointer)(GLenum type, GLsizei stride, const GLvoid *pointer); |
| void (REGAL_CALL *glPolygonOffset)(GLfloat factor, GLfloat units); |
| void (REGAL_CALL *glPopClientAttrib)(void); |
| void (REGAL_CALL *glPrioritizeTextures)(GLsizei n, const GLuint *textures, const GLclampf *priorities); |
| void (REGAL_CALL *glPushClientAttrib)(GLbitfield mask); |
| void (REGAL_CALL *glTexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); |
| void (REGAL_CALL *glTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); |
| void (REGAL_CALL *glTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); |
| void (REGAL_CALL *glVertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); |
| |
| // GL_VERSION_1_2 |
| |
| void (REGAL_CALL *glBlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); |
| void (REGAL_CALL *glBlendEquation)(GLenum mode); |
| void (REGAL_CALL *glCopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); |
| void (REGAL_CALL *glDrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); |
| void (REGAL_CALL *glTexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); |
| void (REGAL_CALL *glTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); |
| |
| // GL_VERSION_1_3 |
| |
| void (REGAL_CALL *glActiveTexture)(GLenum texture); |
| void (REGAL_CALL *glClientActiveTexture)(GLenum texture); |
| void (REGAL_CALL *glCompressedTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); |
| void (REGAL_CALL *glCompressedTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); |
| void (REGAL_CALL *glCompressedTexImage3D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); |
| void (REGAL_CALL *glCompressedTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); |
| void (REGAL_CALL *glCompressedTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); |
| void (REGAL_CALL *glCompressedTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); |
| void (REGAL_CALL *glGetCompressedTexImage)(GLenum target, GLint lod, GLvoid *img); |
| void (REGAL_CALL *glLoadTransposeMatrixd)(const GLdouble *m); |
| void (REGAL_CALL *glLoadTransposeMatrixf)(const GLfloat *m); |
| void (REGAL_CALL *glMultTransposeMatrixd)(const GLdouble *m); |
| void (REGAL_CALL *glMultTransposeMatrixf)(const GLfloat *m); |
| void (REGAL_CALL *glMultiTexCoord1d)(GLenum target, GLdouble s); |
| void (REGAL_CALL *glMultiTexCoord1dv)(GLenum target, const GLdouble *v); |
| void (REGAL_CALL *glMultiTexCoord1f)(GLenum target, GLfloat s); |
| void (REGAL_CALL *glMultiTexCoord1fv)(GLenum target, const GLfloat *v); |
| void (REGAL_CALL *glMultiTexCoord1i)(GLenum target, GLint s); |
| void (REGAL_CALL *glMultiTexCoord1iv)(GLenum target, const GLint *v); |
| void (REGAL_CALL *glMultiTexCoord1s)(GLenum target, GLshort s); |
| void (REGAL_CALL *glMultiTexCoord1sv)(GLenum target, const GLshort *v); |
| void (REGAL_CALL *glMultiTexCoord2d)(GLenum target, GLdouble s, GLdouble t); |
| void (REGAL_CALL *glMultiTexCoord2dv)(GLenum target, const GLdouble *v); |
| void (REGAL_CALL *glMultiTexCoord2f)(GLenum target, GLfloat s, GLfloat t); |
| void (REGAL_CALL *glMultiTexCoord2fv)(GLenum target, const GLfloat *v); |
| void (REGAL_CALL *glMultiTexCoord2i)(GLenum target, GLint s, GLint t); |
| void (REGAL_CALL *glMultiTexCoord2iv)(GLenum target, const GLint *v); |
| void (REGAL_CALL *glMultiTexCoord2s)(GLenum target, GLshort s, GLshort t); |
| void (REGAL_CALL *glMultiTexCoord2sv)(GLenum target, const GLshort *v); |
| void (REGAL_CALL *glMultiTexCoord3d)(GLenum target, GLdouble s, GLdouble t, GLdouble r); |
| void (REGAL_CALL *glMultiTexCoord3dv)(GLenum target, const GLdouble *v); |
| void (REGAL_CALL *glMultiTexCoord3f)(GLenum target, GLfloat s, GLfloat t, GLfloat r); |
| void (REGAL_CALL *glMultiTexCoord3fv)(GLenum target, const GLfloat *v); |
| void (REGAL_CALL *glMultiTexCoord3i)(GLenum target, GLint s, GLint t, GLint r); |
| void (REGAL_CALL *glMultiTexCoord3iv)(GLenum target, const GLint *v); |
| void (REGAL_CALL *glMultiTexCoord3s)(GLenum target, GLshort s, GLshort t, GLshort r); |
| void (REGAL_CALL *glMultiTexCoord3sv)(GLenum target, const GLshort *v); |
| void (REGAL_CALL *glMultiTexCoord4d)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); |
| void (REGAL_CALL *glMultiTexCoord4dv)(GLenum target, const GLdouble *v); |
| void (REGAL_CALL *glMultiTexCoord4f)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); |
| void (REGAL_CALL *glMultiTexCoord4fv)(GLenum target, const GLfloat *v); |
| void (REGAL_CALL *glMultiTexCoord4i)(GLenum target, GLint s, GLint t, GLint r, GLint q); |
| void (REGAL_CALL *glMultiTexCoord4iv)(GLenum target, const GLint *v); |
| void (REGAL_CALL *glMultiTexCoord4s)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); |
| void (REGAL_CALL *glMultiTexCoord4sv)(GLenum target, const GLshort *v); |
| void (REGAL_CALL *glSampleCoverage)(GLclampf value, GLboolean invert); |
| |
| // GL_VERSION_1_4 |
| |
| void (REGAL_CALL *glBlendFuncSeparate)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); |
| void (REGAL_CALL *glFogCoordPointer)(GLenum type, GLsizei stride, const GLvoid *pointer); |
| void (REGAL_CALL *glFogCoordd)(GLdouble coord); |
| void (REGAL_CALL *glFogCoorddv)(const GLdouble *coord); |
| void (REGAL_CALL *glFogCoordf)(GLfloat coord); |
| void (REGAL_CALL *glFogCoordfv)(const GLfloat *coord); |
| void (REGAL_CALL *glMultiDrawArrays)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); |
| void (REGAL_CALL *glMultiDrawElements)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount); |
| void (REGAL_CALL *glPointParameterf)(GLenum pname, GLfloat param); |
| void (REGAL_CALL *glPointParameterfv)(GLenum pname, const GLfloat *params); |
| void (REGAL_CALL *glPointParameteri)(GLenum pname, GLint param); |
| void (REGAL_CALL *glPointParameteriv)(GLenum pname, const GLint *params); |
| void (REGAL_CALL *glSecondaryColor3b)(GLbyte red, GLbyte green, GLbyte blue); |
| void (REGAL_CALL *glSecondaryColor3bv)(const GLbyte *v); |
| void (REGAL_CALL *glSecondaryColor3d)(GLdouble red, GLdouble green, GLdouble blue); |
| void (REGAL_CALL *glSecondaryColor3dv)(const GLdouble *v); |
| void (REGAL_CALL *glSecondaryColor3f)(GLfloat red, GLfloat green, GLfloat blue); |
| void (REGAL_CALL *glSecondaryColor3fv)(const GLfloat *v); |
| void (REGAL_CALL *glSecondaryColor3i)(GLint red, GLint green, GLint blue); |
| void (REGAL_CALL *glSecondaryColor3iv)(const GLint *v); |
| void (REGAL_CALL *glSecondaryColor3s)(GLshort red, GLshort green, GLshort blue); |
| void (REGAL_CALL *glSecondaryColor3sv)(const GLshort *v); |
| void (REGAL_CALL *glSecondaryColor3ub)(GLubyte red, GLubyte green, GLubyte blue); |
| void (REGAL_CALL *glSecondaryColor3ubv)(const GLubyte *v); |
| void (REGAL_CALL *glSecondaryColor3ui)(GLuint red, GLuint green, GLuint blue); |
| void (REGAL_CALL *glSecondaryColor3uiv)(const GLuint *v); |
| void (REGAL_CALL *glSecondaryColor3us)(GLushort red, GLushort green, GLushort blue); |
| void (REGAL_CALL *glSecondaryColor3usv)(const GLushort *v); |
| void (REGAL_CALL *glSecondaryColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); |
| void (REGAL_CALL *glWindowPos2d)(GLdouble x, GLdouble y); |
| void (REGAL_CALL *glWindowPos2dv)(const GLdouble *p); |
| void (REGAL_CALL *glWindowPos2f)(GLfloat x, GLfloat y); |
| void (REGAL_CALL *glWindowPos2fv)(const GLfloat *p); |
| void (REGAL_CALL *glWindowPos2i)(GLint x, GLint y); |
| void (REGAL_CALL *glWindowPos2iv)(const GLint *p); |
| void (REGAL_CALL *glWindowPos2s)(GLshort x, GLshort y); |
| void (REGAL_CALL *glWindowPos2sv)(const GLshort *p); |
| void (REGAL_CALL *glWindowPos3d)(GLdouble x, GLdouble y, GLdouble z); |
| void (REGAL_CALL *glWindowPos3dv)(const GLdouble *p); |
| void (REGAL_CALL *glWindowPos3f)(GLfloat x, GLfloat y, GLfloat z); |
| void (REGAL_CALL *glWindowPos3fv)(const GLfloat *p); |
| void (REGAL_CALL *glWindowPos3i)(GLint x, GLint y, GLint z); |
| void (REGAL_CALL *glWindowPos3iv)(const GLint *p); |
| void (REGAL_CALL *glWindowPos3s)(GLshort x, GLshort y, GLshort z); |
| void (REGAL_CALL *glWindowPos3sv)(const GLshort *p); |
| |
| // GL_VERSION_1_5 |
| |
| void (REGAL_CALL *glBeginQuery)(GLenum target, GLuint id); |
| void (REGAL_CALL *glBindBuffer)(GLenum target, GLuint buffer); |
| void (REGAL_CALL *glBufferData)(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage); |
| void (REGAL_CALL *glBufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data); |
| void (REGAL_CALL *glDeleteBuffers)(GLsizei n, const GLuint *buffers); |
| void (REGAL_CALL *glDeleteQueries)(GLsizei n, const GLuint *ids); |
| void (REGAL_CALL *glEndQuery)(GLenum target); |
| void (REGAL_CALL *glGenBuffers)(GLsizei n, GLuint *buffers); |
| void (REGAL_CALL *glGenQueries)(GLsizei n, GLuint *ids); |
| void (REGAL_CALL *glGetBufferParameteriv)(GLenum target, GLenum pname, GLint *params); |
| void (REGAL_CALL *glGetBufferPointerv)(GLenum target, GLenum pname, GLvoid **params); |
| void (REGAL_CALL *glGetBufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data); |
| void (REGAL_CALL *glGetQueryObjectiv)(GLuint id, GLenum pname, GLint *params); |
| void (REGAL_CALL *glGetQueryObjectuiv)(GLuint id, GLenum pname, GLuint *params); |
| void (REGAL_CALL *glGetQueryiv)(GLenum target, GLenum pname, GLint *params); |
| GLboolean (REGAL_CALL *glIsBuffer)(GLuint buffer); |
| GLboolean (REGAL_CALL *glIsQuery)(GLuint id); |
| GLvoid *(REGAL_CALL *glMapBuffer)(GLenum target, GLenum access); |
| GLboolean (REGAL_CALL *glUnmapBuffer)(GLenum target); |
| |
| // GL_VERSION_2_0 |
| |
| void (REGAL_CALL *glAttachShader)(GLuint program, GLuint shader); |
| void (REGAL_CALL *glBindAttribLocation)(GLuint program, GLuint index, const GLchar *name); |
| void (REGAL_CALL *glBlendEquationSeparate)(GLenum modeRGB, GLenum modeAlpha); |
| void (REGAL_CALL *glCompileShader)(GLuint shader); |
| GLuint (REGAL_CALL *glCreateProgram)(void); |
| GLuint (REGAL_CALL *glCreateShader)(GLenum type); |
| void (REGAL_CALL *glDeleteProgram)(GLuint program); |
| void (REGAL_CALL *glDeleteShader)(GLuint shader); |
| void (REGAL_CALL *glDetachShader)(GLuint program, GLuint shader); |
| void (REGAL_CALL *glDisableVertexAttribArray)(GLuint index); |
| void (REGAL_CALL *glDrawBuffers)(GLsizei n, const GLenum *bufs); |
| void (REGAL_CALL *glEnableVertexAttribArray)(GLuint index); |
| void (REGAL_CALL *glGetActiveAttrib)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); |
| void (REGAL_CALL *glGetActiveUniform)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); |
| void (REGAL_CALL *glGetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders); |
| GLint (REGAL_CALL *glGetAttribLocation)(GLuint program, const GLchar *name); |
| void (REGAL_CALL *glGetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); |
| void (REGAL_CALL *glGetProgramiv)(GLuint program, GLenum pname, GLint *params); |
| void (REGAL_CALL *glGetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); |
| void (REGAL_CALL *glGetShaderSource)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); |
| void (REGAL_CALL *glGetShaderiv)(GLuint shader, GLenum pname, GLint *params); |
| GLint (REGAL_CALL *glGetUniformLocation)(GLuint program, const GLchar *name); |
| void (REGAL_CALL *glGetUniformfv)(GLuint program, GLint location, GLfloat *params); |
| void (REGAL_CALL *glGetUniformiv)(GLuint program, GLint location, GLint *params); |
| void (REGAL_CALL *glGetVertexAttribPointerv)(GLuint index, GLenum pname, GLvoid **pointer); |
| void (REGAL_CALL *glGetVertexAttribdv)(GLuint index, GLenum pname, GLdouble *params); |
| void (REGAL_CALL *glGetVertexAttribfv)(GLuint index, GLenum pname, GLfloat *params); |
| void (REGAL_CALL *glGetVertexAttribiv)(GLuint index, GLenum pname, GLint *params); |
| GLboolean (REGAL_CALL *glIsProgram)(GLuint program); |
| GLboolean (REGAL_CALL *glIsShader)(GLuint shader); |
| void (REGAL_CALL *glLinkProgram)(GLuint program); |
| void (REGAL_CALL *glShaderSource)(GLuint shader, GLsizei count, const GLchar * const *string, const GLint *length); |
| void (REGAL_CALL *glStencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask); |
| void (REGAL_CALL *glStencilMaskSeparate)(GLenum face, GLuint mask); |
| void (REGAL_CALL *glStencilOpSeparate)(GLenum face, GLenum fail, GLenum zfail, GLenum zpass); |
| void (REGAL_CALL *glUniform1f)(GLint location, GLfloat v0); |
| void (REGAL_CALL *glUniform1fv)(GLint location, GLsizei count, const GLfloat *value); |
| void (REGAL_CALL *glUniform1i)(GLint location, GLint v0); |
| void (REGAL_CALL *glUniform1iv)(GLint location, GLsizei count, const GLint *value); |
| void (REGAL_CALL *glUniform2f)(GLint location, GLfloat v0, GLfloat v1); |
| void (REGAL_CALL *glUniform2fv)(GLint location, GLsizei count, const GLfloat *value); |
| void (REGAL_CALL *glUniform2i)(GLint location, GLint v0, GLint v1); |
| void (REGAL_CALL *glUniform2iv)(GLint location, GLsizei count, const GLint *value); |
| void (REGAL_CALL *glUniform3f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); |
| void (REGAL_CALL *glUniform3fv)(GLint location, GLsizei count, const GLfloat *value); |
| void (REGAL_CALL *glUniform3i)(GLint location, GLint v0, GLint v1, GLint v2); |
| void (REGAL_CALL *glUniform3iv)(GLint location, GLsizei count, const GLint *value); |
| void (REGAL_CALL *glUniform4f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); |
| void (REGAL_CALL *glUniform4fv)(GLint location, GLsizei count, const GLfloat *value); |
| void (REGAL_CALL *glUniform4i)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); |
| void (REGAL_CALL *glUniform4iv)(GLint location, GLsizei count, const GLint *value); |
| void (REGAL_CALL *glUniformMatrix2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); |
| void (REGAL_CALL *glUniformMatrix3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); |
| void (REGAL_CALL *glUniformMatrix4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); |
| void (REGAL_CALL *glUseProgram)(GLuint program); |
| void (REGAL_CALL *glValidateProgram)(GLuint program); |
| void (REGAL_CALL *glVertexAttrib1d)(GLuint index, GLdouble x); |
| void (REGAL_CALL *glVertexAttrib1dv)(GLuint index, const GLdouble *v); |
| void (REGAL_CALL *glVertexAttrib1f)(GLuint index, GLfloat x); |
| void (REGAL_CALL *glVertexAttrib1fv)(GLuint index, const GLfloat *v); |
| void (REGAL_CALL *glVertexAttrib1s)(GLuint index, GLshort x); |
| void (REGAL_CALL *glVertexAttrib1sv)(GLuint index, const GLshort *v); |
| void (REGAL_CALL *glVertexAttrib2d)(GLuint index, GLdouble x, GLdouble y); |
| void (REGAL_CALL *glVertexAttrib2dv)(GLuint index, const GLdouble *v); |
| void (REGAL_CALL *glVertexAttrib2f)(GLuint index, GLfloat x, GLfloat y); |
| void (REGAL_CALL *glVertexAttrib2fv)(GLuint index, const GLfloat *v); |
| void (REGAL_CALL *glVertexAttrib2s)(GLuint index, GLshort x, GLshort y); |
| void (REGAL_CALL *glVertexAttrib2sv)(GLuint index, const GLshort *v); |
| void (REGAL_CALL *glVertexAttrib3d)(GLuint index, GLdouble x, GLdouble y, GLdouble z); |
| void (REGAL_CALL *glVertexAttrib3dv)(GLuint index, const GLdouble *v); |
| void (REGAL_CALL *glVertexAttrib3f)(GLuint index, GLfloat x, GLfloat y, GLfloat z); |
| void (REGAL_CALL *glVertexAttrib3fv)(GLuint index, const GLfloat *v); |
| void (REGAL_CALL *glVertexAttrib3s)(GLuint index, GLshort x, GLshort y, GLshort z); |
| void (REGAL_CALL *glVertexAttrib3sv)(GLuint index, const GLshort *v); |
| void (REGAL_CALL *glVertexAttrib4Nbv)(GLuint index, const GLbyte *v); |
| void (REGAL_CALL *glVertexAttrib4Niv)(GLuint index, const GLint *v); |
| void (REGAL_CALL *glVertexAttrib4Nsv)(GLuint index, const GLshort *v); |
| void (REGAL_CALL *glVertexAttrib4Nub)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); |
| void (REGAL_CALL *glVertexAttrib4Nubv)(GLuint index, const GLubyte *v); |
| void (REGAL_CALL *glVertexAttrib4Nuiv)(GLuint index, const GLuint *v); |
| void (REGAL_CALL *glVertexAttrib4Nusv)(GLuint index, const GLushort *v); |
| void (REGAL_CALL *glVertexAttrib4bv)(GLuint index, const GLbyte *v); |
| void (REGAL_CALL *glVertexAttrib4d)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); |
| void (REGAL_CALL *glVertexAttrib4dv)(GLuint index, const GLdouble *v); |
| void (REGAL_CALL *glVertexAttrib4f)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); |
| void (REGAL_CALL *glVertexAttrib4fv)(GLuint index, const GLfloat *v); |
| void (REGAL_CALL *glVertexAttrib4iv)(GLuint index, const GLint *v); |
| void (REGAL_CALL *glVertexAttrib4s)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); |
| void (REGAL_CALL *glVertexAttrib4sv)(GLuint index, const GLshort *v); |
| void (REGAL_CALL *glVertexAttrib4ubv)(GLuint index, const GLubyte *v); |
| void (REGAL_CALL *glVertexAttrib4uiv)(GLuint index, const GLuint *v); |
| void (REGAL_CALL *glVertexAttrib4usv)(GLuint index, const GLushort *v); |
| void (REGAL_CALL *glVertexAttribPointer)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer); |
| |
| // GL_VERSION_2_1 |
| |
| void (REGAL_CALL *glUniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); |
| void (REGAL_CALL *glUniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); |
| void (REGAL_CALL *glUniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); |
| void (REGAL_CALL *glUniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); |
| void (REGAL_CALL *glUniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); |
| void (REGAL_CALL *glUniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); |
| |
| // GL_VERSION_3_0 |
| |
| void (REGAL_CALL *glBeginConditionalRender)(GLuint id, GLenum mode); |
| void (REGAL_CALL *glBeginTransformFeedback)(GLenum primitiveMode); |
| void (REGAL_CALL *glBindFragDataLocation)(GLuint program, GLuint color, const GLchar *name); |
| void (REGAL_CALL *glClampColor)(GLenum target, GLenum clamp); |
| void (REGAL_CALL *glClearBufferfi)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); |
| void (REGAL_CALL *glClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat *value); |
| void (REGAL_CALL *glClearBufferiv)(GLenum buffer, GLint drawbuffer, const GLint *value); |
| void (REGAL_CALL *glClearBufferuiv)(GLenum buffer, GLint drawbuffer, const GLuint *value); |
| void (REGAL_CALL *glColorMaski)(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); |
| void (REGAL_CALL *glDisablei)(GLenum cap, GLuint index); |
| void (REGAL_CALL *glEnablei)(GLenum cap, GLuint index); |
| void (REGAL_CALL *glEndConditionalRender)(void); |
| void (REGAL_CALL *glEndTransformFeedback)(void); |
| void (REGAL_CALL *glGetBooleani_v)(GLenum target, GLuint index, GLboolean *data); |
| GLint (REGAL_CALL *glGetFragDataLocation)(GLuint program, const GLchar *name); |
| const GLubyte *(REGAL_CALL *glGetStringi)(GLenum name, GLuint index); |
| void (REGAL_CALL *glGetTexParameterIiv)(GLenum target, GLenum pname, GLint *params); |
| void (REGAL_CALL *glGetTexParameterIuiv)(GLenum target, GLenum pname, GLuint *params); |
| void (REGAL_CALL *glGetTransformFeedbackVarying)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); |
| void (REGAL_CALL *glGetUniformuiv)(GLuint program, GLint location, GLuint *params); |
| void (REGAL_CALL *glGetVertexAttribIiv)(GLuint index, GLenum pname, GLint *params); |
| void (REGAL_CALL *glGetVertexAttribIuiv)(GLuint index, GLenum pname, GLuint *params); |
| GLboolean (REGAL_CALL *glIsEnabledi)(GLenum target, GLuint index); |
| void (REGAL_CALL *glTexParameterIiv)(GLenum target, GLenum pname, const GLint *params); |
| void (REGAL_CALL *glTexParameterIuiv)(GLenum target, GLenum pname, const GLuint *params); |
| void (REGAL_CALL *glTransformFeedbackVaryings)(GLuint program, GLsizei count, const GLchar * const *varyings, GLenum bufferMode); |
| void (REGAL_CALL *glUniform1ui)(GLint location, GLuint v0); |
| void (REGAL_CALL *glUniform1uiv)(GLint location, GLsizei count, const GLuint *value); |
| void (REGAL_CALL *glUniform2ui)(GLint location, GLuint v0, GLuint v1); |
| void (REGAL_CALL *glUniform2uiv)(GLint location, GLsizei count, const GLuint *value); |
| void (REGAL_CALL *glUniform3ui)(GLint location, GLuint v0, GLuint v1, GLuint v2); |
| void (REGAL_CALL *glUniform3uiv)(GLint location, GLsizei count, const GLuint *value); |
| void (REGAL_CALL *glUniform4ui)(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); |
| void (REGAL_CALL *glUniform4uiv)(GLint location, GLsizei count, const GLuint *value); |
| void (REGAL_CALL *glVertexAttribI1i)(GLuint index, GLint x); |
| void (REGAL_CALL *glVertexAttribI1iv)(GLuint index, const GLint *v); |
| void (REGAL_CALL *glVertexAttribI1ui)(GLuint index, GLuint x); |
| void (REGAL_CALL *glVertexAttribI1uiv)(GLuint index, const GLuint *v); |
| void (REGAL_CALL *glVertexAttribI2i)(GLuint index, GLint x, GLint y); |
| void (REGAL_CALL *glVertexAttribI2iv)(GLuint index, const GLint *v); |
| void (REGAL_CALL *glVertexAttribI2ui)(GLuint index, GLuint x, GLuint y); |
| void (REGAL_CALL *glVertexAttribI2uiv)(GLuint index, const GLuint *v); |
| void (REGAL_CALL *glVertexAttribI3i)(GLuint index, GLint x, GLint y, GLint z); |
| void (REGAL_CALL *glVertexAttribI3iv)(GLuint index, const GLint *v); |
| void (REGAL_CALL *glVertexAttribI3ui)(GLuint index, GLuint x, GLuint y, GLuint z); |
| void (REGAL_CALL *glVertexAttribI3uiv)(GLuint index, const GLuint *v); |
| void (REGAL_CALL *glVertexAttribI4bv)(GLuint index, const GLbyte *v); |
| void (REGAL_CALL *glVertexAttribI4i)(GLuint index, GLint x, GLint y, GLint z, GLint w); |
| void (REGAL_CALL *glVertexAttribI4iv)(GLuint index, const GLint *v); |
| void (REGAL_CALL *glVertexAttribI4sv)(GLuint index, const GLshort *v); |
| void (REGAL_CALL *glVertexAttribI4ubv)(GLuint index, const GLubyte *v); |
| void (REGAL_CALL *glVertexAttribI4ui)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); |
| void (REGAL_CALL *glVertexAttribI4uiv)(GLuint index, const GLuint *v); |
| void (REGAL_CALL *glVertexAttribI4usv)(GLuint index, const GLushort *v); |
| void (REGAL_CALL *glVertexAttribIPointer)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); |
| |
| // GL_VERSION_3_1 |
| |
| void (REGAL_CALL *glDrawArraysInstanced)(GLenum mode, GLint start, GLsizei count, GLsizei primcount); |
| void (REGAL_CALL *glDrawElementsInstanced)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount); |
| void (REGAL_CALL *glPrimitiveRestartIndex)(GLuint index); |
| void (REGAL_CALL *glTexBuffer)(GLenum target, GLenum internalformat, GLuint buffer); |
| |
| // GL_VERSION_3_2 |
| |
| void (REGAL_CALL *glFramebufferTexture)(GLenum target, GLenum attachment, GLuint texture, GLint level); |
| void (REGAL_CALL *glGetBufferParameteri64v)(GLenum target, GLenum pname, GLint64 *params); |
| void (REGAL_CALL *glGetInteger64i_v)(GLenum target, GLuint index, GLint64 *data); |
| |
| // GL_VERSION_3_3 |
| |
| void (REGAL_CALL *glVertexAttribDivisor)(GLuint index, GLuint divisor); |
| |
| // GL_VERSION_4_0 |
| |
| void (REGAL_CALL *glBlendEquationSeparatei)(GLuint buf, GLenum modeRGB, GLenum modeAlpha); |
| void (REGAL_CALL *glBlendEquationi)(GLuint buf, GLenum mode); |
| void (REGAL_CALL *glBlendFuncSeparatei)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); |
| void (REGAL_CALL *glBlendFunci)(GLuint buf, GLenum src, GLenum dst); |
| |
| // GL_3DFX_tbuffer |
| |
| void (REGAL_CALL *glTbufferMask3DFX)(GLuint mask); |
| |
| // GL_AMD_debug_output |
| |
| void (REGAL_CALL *glDebugMessageCallbackAMD)(GLDEBUGPROCAMD callback, void *userParam); |
| void (REGAL_CALL *glDebugMessageEnableAMD)(GLenum category, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); |
| void (REGAL_CALL *glDebugMessageInsertAMD)(GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar *buf); |
| GLuint (REGAL_CALL *glGetDebugMessageLogAMD)(GLuint count, GLsizei bufsize, GLenum *categories, GLuint *severities, GLuint *ids, GLsizei *lengths, GLchar *message); |
| |
| // GL_AMD_draw_buffers_blend |
| |
| void (REGAL_CALL *glBlendEquationIndexedAMD)(GLuint buf, GLenum mode); |
| void (REGAL_CALL *glBlendEquationSeparateIndexedAMD)(GLuint buf, GLenum modeRGB, GLenum modeAlpha); |
| void (REGAL_CALL *glBlendFuncIndexedAMD)(GLuint buf, GLenum src, GLenum dst); |
| void (REGAL_CALL *glBlendFuncSeparateIndexedAMD)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); |
| |
| // GL_AMD_interleaved_elements |
| |
| void (REGAL_CALL *glVertexAttribParameteriAMD)(GLuint index, GLenum pname, GLint param); |
| |
| // GL_AMD_multi_draw_indirect |
| |
| void (REGAL_CALL *glMultiDrawArraysIndirectAMD)(GLenum mode, const GLvoid *indirect, GLsizei primcount, GLsizei stride); |
| void (REGAL_CALL *glMultiDrawElementsIndirectAMD)(GLenum mode, GLenum type, const GLvoid *indirect, GLsizei primcount, GLsizei stride); |
| |
| // GL_AMD_name_gen_delete |
| |
| void (REGAL_CALL *glDeleteNamesAMD)(GLenum identifier, GLuint num, const GLuint *names); |
| void (REGAL_CALL *glGenNamesAMD)(GLenum identifier, GLuint num, GLuint *names); |
| GLboolean (REGAL_CALL *glIsNameAMD)(GLenum identifier, GLuint name); |
| |
| // GL_AMD_performance_monitor |
| |
| void (REGAL_CALL *glBeginPerfMonitorAMD)(GLuint monitor); |
| void (REGAL_CALL *glDeletePerfMonitorsAMD)(GLsizei n, GLuint *monitors); |
| void (REGAL_CALL *glEndPerfMonitorAMD)(GLuint monitor); |
| void (REGAL_CALL *glGenPerfMonitorsAMD)(GLsizei n, GLuint *monitors); |
| void (REGAL_CALL *glGetPerfMonitorCounterDataAMD)(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); |
| void (REGAL_CALL *glGetPerfMonitorCounterInfoAMD)(GLuint group, GLuint counter, GLenum pname, GLvoid *data); |
| void (REGAL_CALL *glGetPerfMonitorCounterStringAMD)(GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); |
| void (REGAL_CALL *glGetPerfMonitorCountersAMD)(GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei countersSize, GLuint *counters); |
| void (REGAL_CALL *glGetPerfMonitorGroupStringAMD)(GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); |
| void (REGAL_CALL *glGetPerfMonitorGroupsAMD)(GLint *numGroups, GLsizei groupsSize, GLuint *groups); |
| void (REGAL_CALL *glSelectPerfMonitorCountersAMD)(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList); |
| |
| // GL_AMD_sample_positions |
| |
| void (REGAL_CALL *glSetMultisamplefvAMD)(GLenum pname, GLuint index, const GLfloat *val); |
| |
| // GL_AMD_sparse_texture |
| |
| void (REGAL_CALL *glTexStorageSparseAMD)(GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags); |
| void (REGAL_CALL *glTextureStorageSparseAMD)(GLuint texture, GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags); |
| |
| // GL_AMD_stencil_operation_extended |
| |
| void (REGAL_CALL *glStencilOpValueAMD)(GLenum face, GLuint value); |
| |
| // GL_AMD_vertex_shader_tessellator |
| |
| void (REGAL_CALL *glTessellationFactorAMD)(GLfloat factor); |
| void (REGAL_CALL *glTessellationModeAMD)(GLenum mode); |
| |
| // GL_ANGLE_framebuffer_blit |
| |
| void (REGAL_CALL *glBlitFramebufferANGLE)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); |
| |
| // GL_ANGLE_framebuffer_multisample |
| |
| void (REGAL_CALL *glRenderbufferStorageMultisampleANGLE)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); |
| |
| // GL_ANGLE_instanced_arrays |
| |
| void (REGAL_CALL *glDrawArraysInstancedANGLE)(GLenum mode, GLint first, GLsizei count, GLsizei primcount); |
| void (REGAL_CALL *glDrawElementsInstancedANGLE)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount); |
| void (REGAL_CALL *glVertexAttribDivisorANGLE)(GLuint index, GLuint divisor); |
| |
| // GL_ANGLE_timer_query |
| |
| void (REGAL_CALL *glBeginQueryANGLE)(GLenum target, GLuint id); |
| void (REGAL_CALL *glDeleteQueriesANGLE)(GLsizei n, const GLuint *ids); |
| void (REGAL_CALL *glEndQueryANGLE)(GLenum target); |
| void (REGAL_CALL *glGenQueriesANGLE)(GLsizei n, GLuint *ids); |
| void (REGAL_CALL *glGetQueryObjecti64vANGLE)(GLuint id, GLenum pname, GLint64 *params); |
| void (REGAL_CALL *glGetQueryObjectivANGLE)(GLuint id, GLenum pname, GLint *params); |
| void (REGAL_CALL *glGetQueryObjectui64vANGLE)(GLuint id, GLenum pname, GLuint64 *params); |
| void (REGAL_CALL *glGetQueryObjectuivANGLE)(GLuint id, GLenum pname, GLuint *params); |
| void (REGAL_CALL *glGetQueryivANGLE)(GLenum target, GLenum pname, GLint *params); |
| GLboolean (REGAL_CALL *glIsQueryANGLE)(GLuint id); |
| void (REGAL_CALL *glQueryCounterANGLE)(GLuint id, GLenum target); |
| |
| // GL_ANGLE_translated_shader_source |
| |
| void (REGAL_CALL *glGetTranslatedShaderSourceANGLE)(GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source); |
| |
| // GL_APPLE_copy_texture_levels |
| |
| void (REGAL_CALL *glCopyTextureLevelsAPPLE)(GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount); |
| |
| // GL_APPLE_element_array |
| |
| void (REGAL_CALL *glDrawElementArrayAPPLE)(GLenum mode, GLint first, GLsizei count); |
| void (REGAL_CALL *glDrawRangeElementArrayAPPLE)(GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count); |
| void (REGAL_CALL *glElementPointerAPPLE)(GLenum type, const GLvoid *pointer); |
| void (REGAL_CALL *glMultiDrawElementArrayAPPLE)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); |
| void (REGAL_CALL *glMultiDrawRangeElementArrayAPPLE)(GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount); |
| |
| // GL_APPLE_fence |
| |
| void (REGAL_CALL *glDeleteFencesAPPLE)(GLsizei n, const GLuint *fences); |
| void (REGAL_CALL *glFinishFenceAPPLE)(GLuint fence); |
| void (REGAL_CALL *glFinishObjectAPPLE)(GLenum object, GLint name); |
| void (REGAL_CALL *glGenFencesAPPLE)(GLsizei n, GLuint *fences); |
| GLboolean (REGAL_CALL *glIsFenceAPPLE)(GLuint fence); |
| void (REGAL_CALL *glSetFenceAPPLE)(GLuint fence); |
| GLboolean (REGAL_CALL *glTestFenceAPPLE)(GLuint fence); |
| GLboolean (REGAL_CALL *glTestObjectAPPLE)(GLenum object, GLuint name); |
| |
| // GL_APPLE_flush_buffer_range |
| |
| void (REGAL_CALL *glBufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); |
| void (REGAL_CALL *glFlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); |
| |
| // GL_APPLE_flush_render |
| |
| void (REGAL_CALL *glFinishRenderAPPLE)(void); |
| void (REGAL_CALL *glFlushRenderAPPLE)(void); |
| void (REGAL_CALL *glSwapAPPLE)(void); |
| |
| // GL_APPLE_framebuffer_multisample |
| |
| void (REGAL_CALL *glRenderbufferStorageMultisampleAPPLE)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); |
| void (REGAL_CALL *glResolveMultisampleFramebufferAPPLE)(void); |
| |
| // GL_APPLE_object_purgeable |
| |
| void (REGAL_CALL *glGetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint *params); |
| GLenum (REGAL_CALL *glObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); |
| GLenum (REGAL_CALL *glObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); |
| |
| // GL_APPLE_sync |
| |
| GLenum (REGAL_CALL *glClientWaitSyncAPPLE)(GLsync sync, GLbitfield flags, GLuint64 timeout); |
| void (REGAL_CALL *glDeleteSyncAPPLE)(GLsync sync); |
| GLsync (REGAL_CALL *glFenceSyncAPPLE)(GLenum condition, GLbitfield flags); |
| void (REGAL_CALL *glGetInteger64vAPPLE)(GLenum pname, GLint64 *params); |
| void (REGAL_CALL *glGetSyncivAPPLE)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); |
| GLboolean (REGAL_CALL *glIsSyncAPPLE)(GLsync sync); |
| void (REGAL_CALL *glWaitSyncAPPLE)(GLsync sync, GLbitfield flags, GLuint64 timeout); |
| |
| // GL_APPLE_texture_range |
| |
| void (REGAL_CALL *glGetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid **params); |
| void (REGAL_CALL *glTextureRangeAPPLE)(GLenum target, GLsizei length, const GLvoid *pointer); |
| |
| // GL_APPLE_vertex_array_object |
| |
| void (REGAL_CALL *glBindVertexArrayAPPLE)(GLuint array); |
| void (REGAL_CALL *glDeleteVertexArraysAPPLE)(GLsizei n, const GLuint *arrays); |
| void (REGAL_CALL *glGenVertexArraysAPPLE)(GLsizei n, GLuint *arrays); |
| GLboolean (REGAL_CALL *glIsVertexArrayAPPLE)(GLuint array); |
| |
| // GL_APPLE_vertex_array_range |
| |
| void (REGAL_CALL *glFlushVertexArrayRangeAPPLE)(GLsizei length, GLvoid *pointer); |
| void (REGAL_CALL *glVertexArrayParameteriAPPLE)(GLenum pname, GLint param); |
| void (REGAL_CALL *glVertexArrayRangeAPPLE)(GLsizei length, GLvoid *pointer); |
| |
| // GL_APPLE_vertex_program_evaluators |
| |
| void (REGAL_CALL *glDisableVertexAttribAPPLE)(GLuint index, GLenum pname); |
| void (REGAL_CALL *glEnableVertexAttribAPPLE)(GLuint index, GLenum pname); |
| GLboolean (REGAL_CALL *glIsVertexAttribEnabledAPPLE)(GLuint index, GLenum pname); |
| void (REGAL_CALL *glMapVertexAttrib1dAPPLE)(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points); |
| void (REGAL_CALL *glMapVertexAttrib1fAPPLE)(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points); |
| void (REGAL_CALL *glMapVertexAttrib2dAPPLE)(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points); |
| void (REGAL_CALL *glMapVertexAttrib2fAPPLE)(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points); |
| |
| // GL_ARB_ES2_compatibility |
| |
| void (REGAL_CALL *glClearDepthf)(GLclampf d); |
| void (REGAL_CALL *glDepthRangef)(GLclampf n, GLclampf f); |
| void (REGAL_CALL *glGetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); |
| void (REGAL_CALL *glReleaseShaderCompiler)(void); |
| void (REGAL_CALL *glShaderBinary)(GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length); |
| |
| // GL_ARB_base_instance |
| |
| void (REGAL_CALL *glDrawArraysInstancedBaseInstance)(GLenum mode, GLint first, GLsizei count, GLsizei primcount, GLuint baseinstance); |
| void (REGAL_CALL *glDrawElementsInstancedBaseInstance)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLuint baseinstance); |
| void (REGAL_CALL *glDrawElementsInstancedBaseVertexBaseInstance)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex, GLuint baseinstance); |
| |
| // GL_ARB_bindless_texture |
| |
| GLuint64 (REGAL_CALL *glGetImageHandleARB)(GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); |
| GLuint64 (REGAL_CALL *glGetTextureHandleARB)(GLuint texture); |
| GLuint64 (REGAL_CALL *glGetTextureSamplerHandleARB)(GLuint texture, GLuint sampler); |
| void (REGAL_CALL *glGetVertexAttribLui64vARB)(GLuint index, GLenum pname, GLuint64EXT *params); |
| GLboolean (REGAL_CALL *glIsImageHandleResidentARB)(GLuint64 handle); |
| GLboolean (REGAL_CALL *glIsTextureHandleResidentARB)(GLuint64 handle); |
| void (REGAL_CALL *glMakeImageHandleNonResidentARB)(GLuint64 handle); |
| void (REGAL_CALL *glMakeImageHandleResidentARB)(GLuint64 handle, GLenum access); |
| void (REGAL_CALL *glMakeTextureHandleNonResidentARB)(GLuint64 handle); |
| void (REGAL_CALL *glMakeTextureHandleResidentARB)(GLuint64 handle); |
| void (REGAL_CALL *glProgramUniformHandleui64ARB)(GLuint program, GLint location, GLuint64 value); |
| void (REGAL_CALL *glProgramUniformHandleui64vARB)(GLuint program, GLint location, GLsizei count, const GLuint64 *values); |
| void (REGAL_CALL *glUniformHandleui64ARB)(GLint location, GLuint64 value); |
| void (REGAL_CALL *glUniformHandleui64vARB)(GLint location, GLsizei count, const GLuint64 *value); |
| void (REGAL_CALL *glVertexAttribL1ui64ARB)(GLuint index, GLuint64EXT x); |
| void (REGAL_CALL *glVertexAttribL1ui64vARB)(GLuint index, const GLuint64EXT *v); |
| |
| // GL_ARB_blend_func_extended |
| |
| void (REGAL_CALL *glBindFragDataLocationIndexed)(GLuint program, GLuint colorNumber, GLuint index, const GLchar *name); |
| GLint (REGAL_CALL *glGetFragDataIndex)(GLuint program, const GLchar *name); |
| |
| // GL_ARB_buffer_storage |
| |
| void (REGAL_CALL *glBufferStorage)(GLenum target, GLsizeiptr size, const GLvoid *data, GLbitfield flags); |
| void (REGAL_CALL *glNamedBufferStorageEXT)(GLuint buffer, GLsizeiptr size, const GLvoid *data, GLbitfield flags); |
| |
| // GL_ARB_cl_event |
| |
| GLsync (REGAL_CALL *glCreateSyncFromCLeventARB)(cl_context context, cl_event event, GLbitfield flags); |
| |
| // GL_ARB_clear_buffer_object |
| |
| void (REGAL_CALL *glClearBufferData)(GLenum target, GLenum internalformat, GLenum format, GLenum type, const GLvoid *data); |
| void (REGAL_CALL *glClearBufferSubData)(GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const GLvoid *data); |
| void (REGAL_CALL *glClearNamedBufferDataEXT)(GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const GLvoid *data); |
| void (REGAL_CALL *glClearNamedBufferSubDataEXT)(GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const GLvoid *data); |
| |
| // GL_ARB_clear_texture |
| |
| void (REGAL_CALL *glClearTexImage)(GLuint texture, GLint level, GLenum format, GLenum type, const GLvoid *data); |
| void (REGAL_CALL *glClearTexSubImage)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *data); |
| |
| // GL_ARB_color_buffer_float |
| |
| void (REGAL_CALL *glClampColorARB)(GLenum target, GLenum clamp); |
| |
| // GL_ARB_compute_shader |
| |
| void (REGAL_CALL *glDispatchCompute)(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z); |
| void (REGAL_CALL *glDispatchComputeIndirect)(GLintptr indirect); |
| |
| // GL_ARB_compute_variable_group_size |
| |
| void (REGAL_CALL *glDispatchComputeGroupSizeARB)(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x, GLuint group_size_y, GLuint group_size_z); |
| |
| // GL_ARB_copy_buffer |
| |
| void (REGAL_CALL *glCopyBufferSubData)(GLenum readtarget, GLenum writetarget, GLintptr readoffset, GLintptr writeoffset, GLsizeiptr size); |
| |
| // GL_ARB_copy_image |
| |
| void (REGAL_CALL *glCopyImageSubData)(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); |
| |
| // GL_ARB_debug_output |
| |
| void (REGAL_CALL *glDebugMessageCallbackARB)(GLDEBUGPROCARB callback, const void *userParam); |
| void (REGAL_CALL *glDebugMessageControlARB)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); |
| void (REGAL_CALL *glDebugMessageInsertARB)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); |
| GLuint (REGAL_CALL *glGetDebugMessageLogARB)(GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); |
| |
| // GL_ARB_draw_buffers |
| |
| void (REGAL_CALL *glDrawBuffersARB)(GLsizei n, const GLenum *bufs); |
| |
| // GL_ARB_draw_buffers_blend |
| |
| void (REGAL_CALL *glBlendEquationSeparateiARB)(GLuint buf, GLenum modeRGB, GLenum modeAlpha); |
| void (REGAL_CALL *glBlendEquationiARB)(GLuint buf, GLenum mode); |
| void (REGAL_CALL *glBlendFuncSeparateiARB)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); |
| void (REGAL_CALL *glBlendFunciARB)(GLuint buf, GLenum src, GLenum dst); |
| |
| // GL_ARB_draw_elements_base_vertex |
| |
| void (REGAL_CALL *glDrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex); |
| void (REGAL_CALL *glDrawElementsInstancedBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex); |
| void (REGAL_CALL *glDrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex); |
| void (REGAL_CALL *glMultiDrawElementsBaseVertex)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount, const GLint *basevertex); |
| |
| // GL_ARB_draw_indirect |
| |
| void (REGAL_CALL *glDrawArraysIndirect)(GLenum mode, const GLvoid *indirect); |
| void (REGAL_CALL *glDrawElementsIndirect)(GLenum mode, GLenum type, const GLvoid *indirect); |
| |
| // GL_ARB_draw_instanced |
| |
| void (REGAL_CALL *glDrawArraysInstancedARB)(GLenum mode, GLint start, GLsizei count, GLsizei primcount); |
| void (REGAL_CALL *glDrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount); |
| |
| // GL_ARB_framebuffer_no_attachments |
| |
| void (REGAL_CALL *glFramebufferParameteri)(GLenum target, GLenum pname, GLint param); |
| void (REGAL_CALL *glGetFramebufferParameteriv)(GLenum target, GLenum pname, GLint *params); |
| void (REGAL_CALL *glGetNamedFramebufferParameterivEXT)(GLuint framebuffer, GLenum pname, GLint *params); |
| void (REGAL_CALL *glNamedFramebufferParameteriEXT)(GLuint framebuffer, GLenum pname, GLint param); |
| |
| // GL_ARB_framebuffer_object |
| |
| void (REGAL_CALL *glBindFramebuffer)(GLenum target, GLuint framebuffer); |
| void (REGAL_CALL *glBindRenderbuffer)(GLenum target, GLuint renderbuffer); |
| void (REGAL_CALL *glBlitFramebuffer)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); |
| GLenum (REGAL_CALL *glCheckFramebufferStatus)(GLenum target); |
| void (REGAL_CALL *glDeleteFramebuffers)(GLsizei n, const GLuint *framebuffers); |
| void (REGAL_CALL *glDeleteRenderbuffers)(GLsizei n, const GLuint *renderbuffers); |
| void (REGAL_CALL *glFramebufferRenderbuffer)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); |
| void (REGAL_CALL *glFramebufferTexture1D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); |
| void (REGAL_CALL *glFramebufferTexture2D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); |
| void (REGAL_CALL *glFramebufferTexture3D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint layer); |
| void (REGAL_CALL *glFramebufferTextureLayer)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); |
| void (REGAL_CALL *glGenFramebuffers)(GLsizei n, GLuint *framebuffers); |
| void (REGAL_CALL *glGenRenderbuffers)(GLsizei n, GLuint *renderbuffers); |
| void (REGAL_CALL *glGenerateMipmap)(GLenum target); |
| void (REGAL_CALL *glGetFramebufferAttachmentParameteriv)(GLenum target, GLenum attachment, GLenum pname, GLint *params); |
| void (REGAL_CALL *glGetRenderbufferParameteriv)(GLenum target, GLenum pname, GLint *params); |
| GLboolean (REGAL_CALL *glIsFramebuffer)(GLuint framebuffer); |
| GLboolean (REGAL_CALL *glIsRenderbuffer)(GLuint renderbuffer); |
| void (REGAL_CALL *glRenderbufferStorage)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); |
| void (REGAL_CALL *glRenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); |
| |
| // GL_ARB_geometry_shader4 |
| |
| void (REGAL_CALL *glFramebufferTextureARB)(GLenum target, GLenum attachment, GLuint texture, GLint level); |
| void (REGAL_CALL *glFramebufferTextureFaceARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); |
| void (REGAL_CALL *glFramebufferTextureLayerARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); |
| void (REGAL_CALL *glProgramParameteriARB)(GLuint program, GLenum pname, GLint value); |
| |
| // GL_ARB_get_program_binary |
| |
| void (REGAL_CALL *glGetProgramBinary)(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary); |
| void (REGAL_CALL *glProgramBinary)(GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length); |
| void (REGAL_CALL *glProgramParameteri)(GLuint program, GLenum pname, GLint value); |
| |
| // GL_ARB_gpu_shader_fp64 |
| |
| void (REGAL_CALL *glGetUniformdv)(GLuint program, GLint location, GLdouble *params); |
| void (REGAL_CALL *glUniform1d)(GLint location, GLdouble x); |
| void (REGAL_CALL *glUniform1dv)(GLint location, GLsizei count, const GLdouble *value); |
| void (REGAL_CALL *glUniform2d)(GLint location, GLdouble x, GLdouble y); |
| void (REGAL_CALL *glUniform2dv)(GLint location, GLsizei count, const GLdouble *value); |
| void (REGAL_CALL *glUniform3d)(GLint location, GLdouble x, GLdouble y, GLdouble z); |
| void (REGAL_CALL *glUniform3dv)(GLint location, GLsizei count, const GLdouble *value); |
| void (REGAL_CALL *glUniform4d)(GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); |
| void (REGAL_CALL *glUniform4dv)(GLint location, GLsizei count, const GLdouble *value); |
| void (REGAL_CALL *glUniformMatrix2dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); |
| void (REGAL_CALL *glUniformMatrix2x3dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); |
| void (REGAL_CALL *glUniformMatrix2x4dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); |
| void (REGAL_CALL *glUniformMatrix3dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); |
| void (REGAL_CALL *glUniformMatrix3x2dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); |
| void (REGAL_CALL *glUniformMatrix3x4dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); |
| void (REGAL_CALL *glUniformMatrix4dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); |
| void (REGAL_CALL *glUniformMatrix4x2dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); |
| void (REGAL_CALL *glUniformMatrix4x3dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); |
| |
| // GL_ARB_imaging |
| |
| void (REGAL_CALL *glColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data); |
| void (REGAL_CALL *glColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); |
| void (REGAL_CALL *glColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat *params); |
| void (REGAL_CALL *glColorTableParameteriv)(GLenum target, GLenum pname, const GLint *params); |
| void (REGAL_CALL *glConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image); |
| void (REGAL_CALL *glConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image); |
| void (REGAL_CALL *glConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params); |
| void (REGAL_CALL *glConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat *params); |
| void (REGAL_CALL *glConvolutionParameteri)(GLenum target, GLenum pname, GLint params); |
| void (REGAL_CALL *glConvolutionParameteriv)(GLenum target, GLenum pname, const GLint *params); |
| void (REGAL_CALL *glCopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); |
| void (REGAL_CALL *glCopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); |
| void (REGAL_CALL *glCopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); |
| void (REGAL_CALL *glCopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); |
| void (REGAL_CALL *glGetColorTable)(GLenum target, GLenum format, GLenum type, GLvoid *table); |
| void (REGAL_CALL *glGetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat *params); |
| void (REGAL_CALL *glGetColorTableParameteriv)(GLenum target, GLenum pname, GLint *params); |
| void (REGAL_CALL *glGetConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLvoid *image); |
| void (REGAL_CALL *glGetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat *params); |
| void (REGAL_CALL *glGetConvolutionParameteriv)(GLenum target, GLenum pname, GLint *params); |
| void (REGAL_CALL *glGetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); |
| void (REGAL_CALL *glGetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat *params); |
| void (REGAL_CALL *glGetHistogramParameteriv)(GLenum target, GLenum pname, GLint *params); |
| void (REGAL_CALL *glGetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum types, GLvoid *values); |
| void (REGAL_CALL *glGetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat *params); |
| void (REGAL_CALL *glGetMinmaxParameteriv)(GLenum target, GLenum pname, GLint *params); |
| void (REGAL_CALL *glGetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span); |
| void (REGAL_CALL *glHistogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); |
| void (REGAL_CALL *glMinmax)(GLenum target, GLenum internalformat, GLboolean sink); |
| void (REGAL_CALL *glResetHistogram)(GLenum target); |
| void (REGAL_CALL *glResetMinmax)(GLenum target); |
| void (REGAL_CALL *glSeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column); |
| |
| // GL_ARB_indirect_parameters |
| |
| void (REGAL_CALL *glMultiDrawArraysIndirectCountARB)(GLenum mode, const GLvoid *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); |
| void (REGAL_CALL *glMultiDrawElementsIndirectCountARB)(GLenum mode, GLenum type, const GLvoid *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); |
| |
| // GL_ARB_instanced_arrays |
| |
| void (REGAL_CALL *glVertexAttribDivisorARB)(GLuint index, GLuint divisor); |
| |
| // GL_ARB_internalformat_query |
| |
| void (REGAL_CALL *glGetInternalformativ)(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params); |
| |
| // GL_ARB_internalformat_query2 |
| |
| void (REGAL_CALL *glGetInternalformati64v)(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params); |
| |
| // GL_ARB_invalidate_subdata |
| |
| void (REGAL_CALL *glInvalidateBufferData)(GLuint buffer); |
| void (REGAL_CALL *glInvalidateBufferSubData)(GLuint buffer, GLintptr offset, GLsizeiptr length); |
| void (REGAL_CALL *glInvalidateFramebuffer)(GLenum target, GLsizei numAttachments, const GLenum *attachments); |
| void (REGAL_CALL *glInvalidateSubFramebuffer)(GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); |
| void (REGAL_CALL *glInvalidateTexImage)(GLuint texture, GLint level); |
| void (REGAL_CALL *glInvalidateTexSubImage)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth); |
| |
| // GL_ARB_map_buffer_range |
| |
| void (REGAL_CALL *glFlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length); |
| GLvoid *(REGAL_CALL *glMapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); |
| |
| // GL_ARB_matrix_palette |
| |
| void (REGAL_CALL *glCurrentPaletteMatrixARB)(GLint index); |
| void (REGAL_CALL *glMatrixIndexPointerARB)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); |
| void (REGAL_CALL *glMatrixIndexubvARB)(GLint size, const GLubyte *indices); |
| void (REGAL_CALL *glMatrixIndexuivARB)(GLint size, const GLuint *indices); |
| void (REGAL_CALL *glMatrixIndexusvARB)(GLint size, const GLushort *indices); |
| |
| // GL_ARB_multi_bind |
| |
| void (REGAL_CALL *glBindBuffersBase)(GLenum target, GLuint first, GLsizei count, const GLuint *buffers); |
| void (REGAL_CALL *glBindBuffersRange)(GLenum target, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizeiptr *sizes); |
| void (REGAL_CALL *glBindImageTextures)(GLuint first, GLsizei count, const GLuint *textures); |
| void (REGAL_CALL *glBindSamplers)(GLuint first, GLsizei count, const GLuint *samplers); |
| void (REGAL_CALL *glBindTextures)(GLuint first, GLsizei count, const GLuint *textures); |
| void (REGAL_CALL *glBindVertexBuffers)(GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides); |
| |
| // GL_ARB_multi_draw_indirect |
| |
| void (REGAL_CALL *glMultiDrawArraysIndirect)(GLenum mode, const GLvoid *indirect, GLsizei primcount, GLsizei stride); |
| void (REGAL_CALL *glMultiDrawElementsIndirect)(GLenum mode, GLenum type, const GLvoid *indirect, GLsizei primcount, GLsizei stride); |
| |
| // GL_ARB_multisample |
| |
| void (REGAL_CALL *glSampleCoverageARB)(GLclampf value, GLboolean invert); |
| |
| // GL_ARB_multitexture |
| |
| void (REGAL_CALL *glActiveTextureARB)(GLenum texture); |
| void (REGAL_CALL *glClientActiveTextureARB)(GLenum texture); |
| void (REGAL_CALL *glMultiTexCoord1dARB)(GLenum target, GLdouble s); |
| void (REGAL_CALL *glMultiTexCoord1dvARB)(GLenum target, const GLdouble *v); |
| void (REGAL_CALL *glMultiTexCoord1fARB)(GLenum target, GLfloat s); |
| void (REGAL_CALL *glMultiTexCoord1fvARB)(GLenum target, const GLfloat *v); |
| void (REGAL_CALL *glMultiTexCoord1iARB)(GLenum target, GLint s); |
| void (REGAL_CALL *glMultiTexCoord1ivARB)(GLenum target, const GLint *v); |
| void (REGAL_CALL *glMultiTexCoord1sARB)(GLenum target, GLshort s); |
| void (REGAL_CALL *glMultiTexCoord1svARB)(GLenum target, const GLshort *v); |
| void (REGAL_CALL *glMultiTexCoord2dARB)(GLenum target, GLdouble s, GLdouble t); |
| void (REGAL_CALL *glMultiTexCoord2dvARB)(GLenum target, const GLdouble *v); |
| void (REGAL_CALL *glMultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t); |
| void (REGAL_CALL *glMultiTexCoord2fvARB)(GLenum target, const GLfloat *v); |
| void (REGAL_CALL *glMultiTexCoord2iARB)(GLenum target, GLint s, GLint t); |
| void (REGAL_CALL *glMultiTexCoord2ivARB)(GLenum target, const GLint *v); |
| void (REGAL_CALL *glMultiTexCoord2sARB)(GLenum target, GLshort s, GLshort t); |
| void (REGAL_CALL *glMultiTexCoord2svARB)(GLenum target, const GLshort *v); |
| void (REGAL_CALL *glMultiTexCoord3dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r); |
| void (REGAL_CALL *glMultiTexCoord3dvARB)(GLenum target, const GLdouble *v); |
| void (REGAL_CALL *glMultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r); |
| void (REGAL_CALL *glMultiTexCoord3fvARB)(GLenum target, const GLfloat *v); |
| void (REGAL_CALL *glMultiTexCoord3iARB)(GLenum target, GLint s, GLint t, GLint r); |
| void (REGAL_CALL *glMultiTexCoord3ivARB)(GLenum target, const GLint *v); |
| void (REGAL_CALL *glMultiTexCoord3sARB)(GLenum target, GLshort s, GLshort t, GLshort r); |
| void (REGAL_CALL *glMultiTexCoord3svARB)(GLenum target, const GLshort *v); |
| void (REGAL_CALL *glMultiTexCoord4dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); |
| void (REGAL_CALL *glMultiTexCoord4dvARB)(GLenum target, const GLdouble *v); |
| void (REGAL_CALL *glMultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); |
| void (REGAL_CALL *glMultiTexCoord4fvARB)(GLenum target, const GLfloat *v); |
| void (REGAL_CALL *glMultiTexCoord4iARB)(GLenum target, GLint s, GLint t, GLint r, GLint q); |
| void (REGAL_CALL *glMultiTexCoord4ivARB)(GLenum target, const GLint *v); |
| void (REGAL_CALL *glMultiTexCoord4sARB)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); |
| void (REGAL_CALL *glMultiTexCoord4svARB)(GLenum target, const GLshort *v); |
| |
| // GL_ARB_occlusion_query |
| |
| void (REGAL_CALL *glBeginQueryARB)(GLenum target, GLuint id); |
| void (REGAL_CALL *glDeleteQueriesARB)(GLsizei n, const GLuint *ids); |
| void (REGAL_CALL *glEndQueryARB)(GLenum target); |
| void (REGAL_CALL *glGenQueriesARB)(GLsizei n, GLuint *ids); |
| void (REGAL_CALL *glGetQueryObjectivARB)(GLuint id, GLenum pname, GLint *params); |
| void (REGAL_CALL *glGetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint *params); |
| void (REGAL_CALL *glGetQueryivARB)(GLenum target, GLenum pname, GLint *params); |
| GLboolean (REGAL_CALL *glIsQueryARB)(GLuint id); |
| |
| // GL_ARB_point_parameters |
| |
| void (REGAL_CALL *glPointParameterfARB)(GLenum pname, GLfloat param); |
| void (REGAL_CALL *glPointParameterfvARB)(GLenum pname, const GLfloat *params); |
| |
| // GL_ARB_program_interface_query |
| |
| void (REGAL_CALL *glGetProgramInterfaceiv)(GLuint program, GLenum programInterface, GLenum pname, GLint *params); |
| GLuint (REGAL_CALL *glGetProgramResourceIndex)(GLuint program, GLenum programInterface, const GLchar *name); |
| GLint (REGAL_CALL *glGetProgramResourceLocation)(GLuint program, GLenum programInterface, const GLchar *name); |
| GLint (REGAL_CALL *glGetProgramResourceLocationIndex)(GLuint program, GLenum programInterface, const GLchar *name); |
| void (REGAL_CALL *glGetProgramResourceName)(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name); |
| void (REGAL_CALL *glGetProgramResourceiv)(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params); |
| |
| // GL_ARB_provoking_vertex |
| |
| void (REGAL_CALL *glProvokingVertex)(GLenum mode); |
| |
| // GL_ARB_robustness |
| |
| GLenum (REGAL_CALL *glGetGraphicsResetStatusARB)(void); |
| void (REGAL_CALL *glGetnColorTableARB)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *table); |
| void (REGAL_CALL *glGetnCompressedTexImageARB)(GLenum target, GLint lod, GLsizei bufSize, GLvoid *img); |
| void (REGAL_CALL *glGetnConvolutionFilterARB)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *image); |
| void (REGAL_CALL *glGetnHistogramARB)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values); |
| void (REGAL_CALL *glGetnMapdvARB)(GLenum target, GLenum query, GLsizei bufSize, GLdouble *v); |
| void (REGAL_CALL *glGetnMapfvARB)(GLenum target, GLenum query, GLsizei bufSize, GLfloat *v); |
| void (REGAL_CALL *glGetnMapivARB)(GLenum target, GLenum query, GLsizei bufSize, GLint *v); |
| void (REGAL_CALL *glGetnMinmaxARB)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values); |
| void (REGAL_CALL *glGetnPixelMapfvARB)(GLenum map, GLsizei bufSize, GLfloat *values); |
| void (REGAL_CALL *glGetnPixelMapuivARB)(GLenum map, GLsizei bufSize, GLuint *values); |
| void (REGAL_CALL *glGetnPixelMapusvARB)(GLenum map, GLsizei bufSize, GLushort *values); |
| void (REGAL_CALL *glGetnPolygonStippleARB)(GLsizei bufSize, GLubyte *pattern); |
| void (REGAL_CALL *glGetnSeparableFilterARB)(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid *row, GLsizei columnBufSize, GLvoid *column, GLvoid *span); |
| void (REGAL_CALL *glGetnTexImageARB)(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img); |
| void (REGAL_CALL *glGetnUniformdvARB)(GLuint program, GLint location, GLsizei bufSize, GLdouble *params); |
| void (REGAL_CALL *glGetnUniformfvARB)(GLuint program, GLint location, GLsizei bufSize, GLfloat *params); |
| void (REGAL_CALL *glGetnUniformivARB)(GLuint program, GLint location, GLsizei bufSize, GLint *params); |
| void (REGAL_CALL *glGetnUniformuivARB)(GLuint program, GLint location, GLsizei bufSize, GLuint *params); |
| void (REGAL_CALL *glReadnPixelsARB)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data); |
| |
| // GL_ARB_sample_shading |
| |
| void (REGAL_CALL *glMinSampleShading)(GLclampf value); |
| void (REGAL_CALL *glMinSampleShadingARB)(GLclampf value); |
| |
| // GL_ARB_sampler_objects |
| |
| void (REGAL_CALL *glBindSampler)(GLuint unit, GLuint sampler); |
| void (REGAL_CALL *glDeleteSamplers)(GLsizei count, const GLuint *samplers); |
| void (REGAL_CALL *glGenSamplers)(GLsizei count, GLuint *samplers); |
| void (REGAL_CALL *glGetSamplerParameterIiv)(GLuint sampler, GLenum pname, GLint *params); |
| void (REGAL_CALL *glGetSamplerParameterIuiv)(GLuint sampler, GLenum pname, GLuint *params); |
| void (REGAL_CALL *glGetSamplerParameterfv)(GLuint sampler, GLenum pname, GLfloat *params); |
| void (REGAL_CALL *glGetSamplerParameteriv)(GLuint sampler, GLenum pname, GLint *params); |
| GLboolean (REGAL_CALL *glIsSampler)(GLuint sampler); |
| void (REGAL_CALL *glSamplerParameterIiv)(GLuint sampler, GLenum pname, const GLint *params); |
| void (REGAL_CALL *glSamplerParameterIuiv)(GLuint sampler, GLenum pname, const GLuint *params); |
| void (REGAL_CALL *glSamplerParameterf)(GLuint sampler, GLenum pname, GLfloat param); |
| void (REGAL_CALL *glSamplerParameterfv)(GLuint sampler, GLenum pname, const GLfloat *params); |
| void (REGAL_CALL *glSamplerParameteri)(GLuint sampler, GLenum pname, GLint param); |
| void (REGAL_CALL *glSamplerParameteriv)(GLuint sampler, GLenum pname, const GLint *params); |
| |
| // GL_ARB_separate_shader_objects |
| |
| void (REGAL_CALL *glActiveShaderProgram)(GLuint pipeline, GLuint program); |
| void (REGAL_CALL *glBindProgramPipeline)(GLuint pipeline); |
| GLuint (REGAL_CALL *glCreateShaderProgramv)(GLenum type, GLsizei count, const GLchar * const *strings); |
| void (REGAL_CALL *glDeleteProgramPipelines)(GLsizei n, const GLuint *pipelines); |
| void (REGAL_CALL *glGenProgramPipelines)(GLsizei n, GLuint *pipelines); |
| void (REGAL_CALL *glGetProgramPipelineInfoLog)(GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); |
| void (REGAL_CALL *glGetProgramPipelineiv)(GLuint pipeline, GLenum pname, GLint *params); |
| GLboolean (REGAL_CALL *glIsProgramPipeline)(GLuint pipeline); |
| void (REGAL_CALL *glProgramUniform1d)(GLuint program, GLint location, GLdouble x); |
| void (REGAL_CALL *glProgramUniform1dv)(GLuint program, GLint location, GLsizei count, const GLdouble *value); |
| void (REGAL_CALL *glProgramUniform1f)(GLuint program, GLint location, GLfloat x); |
| void (REGAL_CALL *glProgramUniform1fv)(GLuint program, GLint location, GLsizei count, const GLfloat *value); |
| void (REGAL_CALL *glProgramUniform1i)(GLuint program, GLint location, GLint x); |
| void (REGAL_CALL *glProgramUniform1iv)(GLuint program, GLint location, GLsizei count, const GLint *value); |
| void (REGAL_CALL *glProgramUniform1ui)(GLuint program, GLint location, GLuint v0); |
| void (REGAL_CALL *glProgramUniform1uiv)(GLuint program, GLint location, GLsizei count, const GLuint *value); |
| void (REGAL_CALL *glProgramUniform2d)(GLuint program, GLint location, GLdouble x, GLdouble y); |
| void (REGAL_CALL *glProgramUniform2dv)(GLuint program, GLint location, GLsizei count, const GLdouble *value); |
| void (REGAL_CALL *glProgramUniform2f)(GLuint program, GLint location, GLfloat x, GLfloat y); |
| void (REGAL_CALL *glProgramUniform2fv)(GLuint program, GLint location, GLsizei count, const GLfloat *value); |
| void (REGAL_CALL *glProgramUniform2i)(GLuint program, GLint location, GLint x, GLint y); |
| void (REGAL_CALL *glProgramUniform2iv)(GLuint program, GLint location, GLsizei count, const GLint *value); |
| void (REGAL_CALL *glProgramUniform2ui)(GLuint program, GLint location, GLuint x, GLuint y); |
| void (REGAL_CALL *glProgramUniform2uiv)(GLuint program, GLint location, GLsizei count, const GLuint *value); |
| void (REGAL_CALL *glProgramUniform3d)(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z); |
| void (REGAL_CALL *glProgramUniform3dv)(GLuint program, GLint location, GLsizei count, const GLdouble *value); |
| void (REGAL_CALL *glProgramUniform3f)(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z); |
| void (REGAL_CALL *glProgramUniform3fv)(GLuint program, GLint location, GLsizei count, const GLfloat *value); |
| void (REGAL_CALL *glProgramUniform3i)(GLuint program, GLint location, GLint x, GLint y, GLint z); |
| void (REGAL_CALL *glProgramUniform3iv)(GLuint program, GLint location, GLsizei count, const GLint *value); |
| void (REGAL_CALL *glProgramUniform3ui)(GLuint program, GLint location, GLuint x, GLuint y, GLuint z); |
| void (REGAL_CALL *glProgramUniform3uiv)(GLuint program, GLint location, GLsizei count, const GLuint *value); |
| void (REGAL_CALL *glProgramUniform4d)(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); |
| void (REGAL_CALL *glProgramUniform4dv)(GLuint program, GLint location, GLsizei count, const GLdouble *value); |
| void (REGAL_CALL *glProgramUniform4f)(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); |
| void (REGAL_CALL *glProgramUniform4fv)(GLuint program, GLint location, GLsizei count, const GLfloat *value); |
| void (REGAL_CALL *glProgramUniform4i)(GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w); |
| void (REGAL_CALL *glProgramUniform4iv)(GLuint program, GLint location, GLsizei count, const GLint *value); |
| void (REGAL_CALL *glProgramUniform4ui)(GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w); |
| void (REGAL_CALL *glProgramUniform4uiv)(GLuint program, GLint location, GLsizei count, const GLuint *value); |
| void (REGAL_CALL *glProgramUniformMatrix2dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); |
| void (REGAL_CALL *glProgramUniformMatrix2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); |
| void (REGAL_CALL *glProgramUniformMatrix2x3dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); |
| void (REGAL_CALL *glProgramUniformMatrix2x3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); |
| void (REGAL_CALL *glProgramUniformMatrix2x4dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); |
| void (REGAL_CALL *glProgramUniformMatrix2x4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); |
| void (REGAL_CALL *glProgramUniformMatrix3dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); |
| void (REGAL_CALL *glProgramUniformMatrix3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); |
| void (REGAL_CALL *glProgramUniformMatrix3x2dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); |
| void (REGAL_CALL *glProgramUniformMatrix3x2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); |
| void (REGAL_CALL *glProgramUniformMatrix3x4dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); |
| void (REGAL_CALL *glProgramUniformMatrix3x4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); |
| void (REGAL_CALL *glProgramUniformMatrix4dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); |
| void (REGAL_CALL *glProgramUniformMatrix4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); |
| void (REGAL_CALL *glProgramUniformMatrix4x2dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); |
| void (REGAL_CALL *glProgramUniformMatrix4x2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); |
| void (REGAL_CALL *glProgramUniformMatrix4x3dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); |
| void (REGAL_CALL *glProgramUniformMatrix4x3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); |
| void (REGAL_CALL *glUseProgramStages)(GLuint pipeline, GLbitfield stages, GLuint program); |
| void (REGAL_CALL *glValidateProgramPipeline)(GLuint pipeline); |
| |
| // GL_ARB_shader_atomic_counters |
| |
| void (REGAL_CALL *glGetActiveAtomicCounterBufferiv)(GLuint program, GLuint bufferIndex, GLenum pname, GLint *params); |
| |
| // GL_ARB_shader_image_load_store |
| |
| void (REGAL_CALL *glBindImageTexture)(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); |
| void (REGAL_CALL *glMemoryBarrier)(GLbitfield barriers); |
| |
| // GL_ARB_shader_objects |
| |
| void (REGAL_CALL *glAttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj); |
| void (REGAL_CALL *glCompileShaderARB)(GLhandleARB shaderObj); |
| GLhandleARB (REGAL_CALL *glCreateProgramObjectARB)(void); |
| GLhandleARB (REGAL_CALL *glCreateShaderObjectARB)(GLenum shaderType); |
| void (REGAL_CALL *glDeleteObjectARB)(GLhandleARB obj); |
| void (REGAL_CALL *glDetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj); |
| void (REGAL_CALL *glGetActiveUniformARB)(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name); |
| void (REGAL_CALL *glGetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj); |
| GLhandleARB (REGAL_CALL *glGetHandleARB)(GLenum pname); |
| void (REGAL_CALL *glGetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog); |
| void (REGAL_CALL *glGetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat *params); |
| void (REGAL_CALL *glGetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint *params); |
| void (REGAL_CALL *glGetShaderSourceARB)(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source); |
| GLint (REGAL_CALL *glGetUniformLocationARB)(GLhandleARB programObj, const GLcharARB *name); |
| void (REGAL_CALL *glGetUniformfvARB)(GLhandleARB programObj, GLint location, GLfloat *params); |
| void (REGAL_CALL *glGetUniformivARB)(GLhandleARB programObj, GLint location, GLint *params); |
| void (REGAL_CALL *glLinkProgramARB)(GLhandleARB programObj); |
| void (REGAL_CALL *glShaderSourceARB)(GLhandleARB shaderObj, GLsizei count, const GLcharARB ** const string, const GLint *length); |
| void (REGAL_CALL *glUniform1fARB)(GLint location, GLfloat v0); |
| void (REGAL_CALL *glUniform1fvARB)(GLint location, GLsizei count, const GLfloat *value); |
| void (REGAL_CALL *glUniform1iARB)(GLint location, GLint v0); |
| void (REGAL_CALL *glUniform1ivARB)(GLint location, GLsizei count, const GLint *value); |
| void (REGAL_CALL *glUniform2fARB)(GLint location, GLfloat v0, GLfloat v1); |
| void (REGAL_CALL *glUniform2fvARB)(GLint location, GLsizei count, const GLfloat *value); |
| void (REGAL_CALL *glUniform2iARB)(GLint location, GLint v0, GLint v1); |
| void (REGAL_CALL *glUniform2ivARB)(GLint location, GLsizei count, const GLint *value); |
| void (REGAL_CALL *glUniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); |
| void (REGAL_CALL *glUniform3fvARB)(GLint location, GLsizei count, const GLfloat *value); |
| void (REGAL_CALL *glUniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2); |
| void (REGAL_CALL *glUniform3ivARB)(GLint location, GLsizei count, const GLint *value); |
| void (REGAL_CALL *glUniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); |
| void (REGAL_CALL *glUniform4fvARB)(GLint location, GLsizei count, const GLfloat *value); |
| void (REGAL_CALL *glUniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); |
| void (REGAL_CALL *glUniform4ivARB)(GLint location, GLsizei count, const GLint *value); |
| void (REGAL_CALL *glUniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); |
| void (REGAL_CALL *glUniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); |
| void (REGAL_CALL *glUniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); |
| void (REGAL_CALL *glUseProgramObjectARB)(GLhandleARB programObj); |
| void (REGAL_CALL *glValidateProgramARB)(GLhandleARB programObj); |
| |
| // GL_ARB_shader_storage_buffer_object |
| |
| void (REGAL_CALL *glShaderStorageBlockBinding)(GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding); |
| |
| // GL_ARB_shader_subroutine |
| |
| void (REGAL_CALL *glGetActiveSubroutineName)(GLuint program, GLenum shaderType, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name); |
| void (REGAL_CALL *glGetActiveSubroutineUniformName)(GLuint program, GLenum shaderType, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name); |
| void (REGAL_CALL *glGetActiveSubroutineUniformiv)(GLuint program, GLenum shaderType, GLuint index, GLenum pname, GLint *values); |
| void (REGAL_CALL *glGetProgramStageiv)(GLuint program, GLenum shaderType, GLenum pname, GLint *values); |
| void (REGAL_CALL *glGetProgramSubroutineParameteruivNV)(GLenum target, GLuint index, GLuint *params); |
| GLuint (REGAL_CALL *glGetSubroutineIndex)(GLuint program, GLenum shaderType, const GLchar *name); |
| GLint (REGAL_CALL *glGetSubroutineUniformLocation)(GLuint program, GLenum shaderType, const GLchar *name); |
| void (REGAL_CALL *glGetUniformSubroutineuiv)(GLenum shaderType, GLint location, GLuint *params); |
| void (REGAL_CALL *glProgramSubroutineParametersuivNV)(GLenum target, GLsizei count, const GLuint *params); |
| void (REGAL_CALL *glUniformSubroutinesuiv)(GLenum shaderType, GLsizei count, const GLuint *indices); |
| |
| // GL_ARB_shading_language_include |
| |
| void (REGAL_CALL *glCompileShaderIncludeARB)(GLuint shader, GLsizei count, const GLchar * const *path, const GLint *length); |
| void (REGAL_CALL *glDeleteNamedStringARB)(GLint namelen, const GLchar *name); |
| void (REGAL_CALL *glGetNamedStringARB)(GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string); |
| void (REGAL_CALL *glGetNamedStringivARB)(GLint namelen, const GLchar *name, GLenum pname, GLint *params); |
| GLboolean (REGAL_CALL *glIsNamedStringARB)(GLint namelen, const GLchar *name); |
| void (REGAL_CALL *glNamedStringARB)(GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string); |
| |
| // GL_ARB_sparse_texture |
| |
| void (REGAL_CALL *glTexPageCommitmentARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit); |
| void (REGAL_CALL *glTexturePageCommitmentEXT)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit); |
| |
| // GL_ARB_sync |
| |
| GLenum (REGAL_CALL *glClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); |
| void (REGAL_CALL *glDeleteSync)(GLsync sync); |
| GLsync (REGAL_CALL *glFenceSync)(GLenum condition, GLbitfield flags); |
| void (REGAL_CALL *glGetInteger64v)(GLenum pname, GLint64 *params); |
| void (REGAL_CALL *glGetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); |
| GLboolean (REGAL_CALL *glIsSync)(GLsync sync); |
| void (REGAL_CALL *glWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); |
| |
| // GL_ARB_tessellation_shader |
| |
| void (REGAL_CALL *glPatchParameterfv)(GLenum pname, const GLfloat *values); |
| void (REGAL_CALL *glPatchParameteri)(GLenum pname, GLint value); |
| |
| // GL_ARB_texture_buffer_object |
| |
| void (REGAL_CALL *glTexBufferARB)(GLenum target, GLenum internalformat, GLuint buffer); |
| |
| // GL_ARB_texture_buffer_range |
| |
| void (REGAL_CALL *glTexBufferRange)(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); |
| void (REGAL_CALL *glTextureBufferRangeEXT)(GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); |
| |
| // GL_ARB_texture_compression |
| |
| void (REGAL_CALL *glCompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); |
| void (REGAL_CALL *glCompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); |
| void (REGAL_CALL *glCompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); |
| void (REGAL_CALL *glCompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); |
| void (REGAL_CALL *glCompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); |
| void (REGAL_CALL *glCompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); |
| void (REGAL_CALL *glGetCompressedTexImageARB)(GLenum target, GLint lod, GLvoid *img); |
| |
| // GL_ARB_texture_multisample |
| |
| void (REGAL_CALL *glGetMultisamplefv)(GLenum pname, GLuint index, GLfloat *val); |
| void (REGAL_CALL *glSampleMaski)(GLuint index, GLbitfield mask); |
| void (REGAL_CALL *glTexImage2DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); |
| void (REGAL_CALL *glTexImage3DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); |
| |
| // GL_ARB_texture_storage |
| |
| void (REGAL_CALL *glTexStorage1D)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); |
| void (REGAL_CALL *glTexStorage2D)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); |
| void (REGAL_CALL *glTexStorage3D)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); |
| void (REGAL_CALL *glTextureStorage1DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); |
| void (REGAL_CALL *glTextureStorage2DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); |
| void (REGAL_CALL *glTextureStorage3DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); |
| |
| // GL_ARB_texture_storage_multisample |
| |
| void (REGAL_CALL *glTexStorage2DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); |
| void (REGAL_CALL *glTexStorage3DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); |
| void (REGAL_CALL *glTextureStorage2DMultisampleEXT)(GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); |
| void (REGAL_CALL *glTextureStorage3DMultisampleEXT)(GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); |
| |
| // GL_ARB_texture_view |
| |
| void (REGAL_CALL *glTextureView)(GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); |
| |
| // GL_ARB_timer_query |
| |
| void (REGAL_CALL *glGetQueryObjecti64v)(GLuint id, GLenum pname, GLint64 *params); |
| void (REGAL_CALL *glGetQueryObjectui64v)(GLuint id, GLenum pname, GLuint64 *params); |
| void (REGAL_CALL *glQueryCounter)(GLuint id, GLenum target); |
| |
| // GL_ARB_transform_feedback2 |
| |
| void (REGAL_CALL *glBindTransformFeedback)(GLenum target, GLuint id); |
| void (REGAL_CALL *glDeleteTransformFeedbacks)(GLsizei n, const GLuint *ids); |
| void (REGAL_CALL *glDrawTransformFeedback)(GLenum mode, GLuint name); |
| void (REGAL_CALL *glGenTransformFeedbacks)(GLsizei n, GLuint *ids); |
| GLboolean (REGAL_CALL *glIsTransformFeedback)(GLuint id); |
| void (REGAL_CALL *glPauseTransformFeedback)(void); |
| void (REGAL_CALL *glResumeTransformFeedback)(void); |
| |
| // GL_ARB_transform_feedback3 |
| |
| void (REGAL_CALL *glBeginQueryIndexed)(GLenum target, GLuint index, GLuint id); |
| void (REGAL_CALL *glDrawTransformFeedbackStream)(GLenum mode, GLuint id, GLuint stream); |
| void (REGAL_CALL *glEndQueryIndexed)(GLenum target, GLuint index); |
| void (REGAL_CALL *glGetQueryIndexediv)(GLenum target, GLuint index, GLenum pname, GLint *params); |
| |
| // GL_ARB_transform_feedback_instanced |
| |
| void (REGAL_CALL *glDrawTransformFeedbackInstanced)(GLenum mode, GLuint id, GLsizei primcount); |
| void (REGAL_CALL *glDrawTransformFeedbackStreamInstanced)(GLenum mode, GLuint id, GLuint stream, GLsizei primcount); |
| |
| // GL_ARB_transpose_matrix |
| |
| void (REGAL_CALL *glLoadTransposeMatrixdARB)(const GLdouble *m); |
| void (REGAL_CALL *glLoadTransposeMatrixfARB)(const GLfloat *m); |
| void (REGAL_CALL *glMultTransposeMatrixdARB)(const GLdouble *m); |
| void (REGAL_CALL *glMultTransposeMatrixfARB)(const GLfloat *m); |
| |
| // GL_ARB_uniform_buffer_object |
| |
| void (REGAL_CALL *glBindBufferBase)(GLenum target, GLuint index, GLuint buffer); |
| void (REGAL_CALL *glBindBufferRange)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); |
| void (REGAL_CALL *glGetActiveUniformBlockName)(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName); |
| void (REGAL_CALL *glGetActiveUniformBlockiv)(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params); |
| void (REGAL_CALL *glGetActiveUniformName)(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName); |
| void (REGAL_CALL *glGetActiveUniformsiv)(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); |
| void (REGAL_CALL *glGetIntegeri_v)(GLenum target, GLuint index, GLint *data); |
| GLuint (REGAL_CALL *glGetUniformBlockIndex)(GLuint program, const GLchar *uniformBlockName); |
| void (REGAL_CALL *glGetUniformIndices)(GLuint program, GLsizei uniformCount, const GLchar * const *uniformNames, GLuint *uniformIndices); |
| void (REGAL_CALL *glUniformBlockBinding)(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); |
| |
| // GL_ARB_vertex_array_object |
| |
| void (REGAL_CALL *glBindVertexArray)(GLuint array); |
| void (REGAL_CALL *glDeleteVertexArrays)(GLsizei n, const GLuint *arrays); |
| void (REGAL_CALL *glGenVertexArrays)(GLsizei n, GLuint *arrays); |
| GLboolean (REGAL_CALL *glIsVertexArray)(GLuint array); |
| |
| // GL_ARB_vertex_attrib_64bit |
| |
| void (REGAL_CALL *glGetVertexAttribLdv)(GLuint index, GLenum pname, GLdouble *params); |
| void (REGAL_CALL *glVertexAttribL1d)(GLuint index, GLdouble x); |
| void (REGAL_CALL *glVertexAttribL1dv)(GLuint index, const GLdouble *v); |
| void (REGAL_CALL *glVertexAttribL2d)(GLuint index, GLdouble x, GLdouble y); |
| void (REGAL_CALL *glVertexAttribL2dv)(GLuint index, const GLdouble *v); |
| void (REGAL_CALL *glVertexAttribL3d)(GLuint index, GLdouble x, GLdouble y, GLdouble z); |
| void (REGAL_CALL *glVertexAttribL3dv)(GLuint index, const GLdouble *v); |
| void (REGAL_CALL *glVertexAttribL4d)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); |
| void (REGAL_CALL *glVertexAttribL4dv)(GLuint index, const GLdouble *v); |
| void (REGAL_CALL *glVertexAttribLPointer)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); |
| |
| // GL_ARB_vertex_attrib_binding |
| |
| void (REGAL_CALL *glBindVertexBuffer)(GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); |
| void (REGAL_CALL *glVertexArrayBindVertexBufferEXT)(GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); |
| void (REGAL_CALL *glVertexArrayVertexAttribBindingEXT)(GLuint vaobj, GLuint attribindex, GLuint bindingindex); |
| void (REGAL_CALL *glVertexArrayVertexAttribFormatEXT)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); |
| void (REGAL_CALL *glVertexArrayVertexAttribIFormatEXT)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); |
| void (REGAL_CALL *glVertexArrayVertexAttribLFormatEXT)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); |
| void (REGAL_CALL *glVertexArrayVertexBindingDivisorEXT)(GLuint vaobj, GLuint bindingindex, GLuint divisor); |
| void (REGAL_CALL *glVertexAttribBinding)(GLuint attribindex, GLuint bindingindex); |
| void (REGAL_CALL *glVertexAttribFormat)(GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); |
| void (REGAL_CALL *glVertexAttribIFormat)(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); |
| void (REGAL_CALL *glVertexAttribLFormat)(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); |
| void (REGAL_CALL *glVertexBindingDivisor)(GLuint bindingindex, GLuint divisor); |
| |
| // GL_ARB_vertex_blend |
| |
| void (REGAL_CALL *glVertexBlendARB)(GLint count); |
| void (REGAL_CALL *glWeightPointerARB)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); |
| void (REGAL_CALL *glWeightbvARB)(GLint size, const GLbyte *weights); |
| void (REGAL_CALL *glWeightdvARB)(GLint size, const GLdouble *weights); |
| void (REGAL_CALL *glWeightfvARB)(GLint size, const GLfloat *weights); |
| void (REGAL_CALL *glWeightivARB)(GLint size, const GLint *weights); |
| void (REGAL_CALL *glWeightsvARB)(GLint size, const GLshort *weights); |
| void (REGAL_CALL *glWeightubvARB)(GLint size, const GLubyte *weights); |
| void (REGAL_CALL *glWeightuivARB)(GLint size, const GLuint *weights); |
| void (REGAL_CALL *glWeightusvARB)(GLint size, const GLushort *weights); |
| |
| // GL_ARB_vertex_buffer_object |
| |
| void (REGAL_CALL *glBindBufferARB)(GLenum target, GLuint buffer); |
| void (REGAL_CALL *glBufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage); |
| void (REGAL_CALL *glBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data); |
| void (REGAL_CALL *glDeleteBuffersARB)(GLsizei n, const GLuint *buffers); |
| void (REGAL_CALL *glGenBuffersARB)(GLsizei n, GLuint *buffers); |
| void (REGAL_CALL *glGetBufferParameterivARB)(GLenum target, GLenum pname, GLint *params); |
| void (REGAL_CALL *glGetBufferPointervARB)(GLenum target, GLenum pname, GLvoid **params); |
| void (REGAL_CALL *glGetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data); |
| GLboolean (REGAL_CALL *glIsBufferARB)(GLuint buffer); |
| GLvoid *(REGAL_CALL *glMapBufferARB)(GLenum target, GLenum access); |
| GLboolean (REGAL_CALL *glUnmapBufferARB)(GLenum target); |
| |
| // GL_ARB_vertex_program |
| |
| void (REGAL_CALL *glBindProgramARB)(GLenum target, GLuint program); |
| void (REGAL_CALL *glDeleteProgramsARB)(GLsizei n, const GLuint *programs); |
| void (REGAL_CALL *glDisableVertexAttribArrayARB)(GLuint index); |
| void (REGAL_CALL *glEnableVertexAttribArrayARB)(GLuint index); |
| void (REGAL_CALL *glGenProgramsARB)(GLsizei n, GLuint *programs); |
| void (REGAL_CALL *glGetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble *params); |
| void (REGAL_CALL *glGetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat *params); |
| void (REGAL_CALL *glGetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble *params); |
| void (REGAL_CALL *glGetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat *params); |
| void (REGAL_CALL *glGetProgramStringARB)(GLenum target, GLenum pname, GLvoid *string); |
| void (REGAL_CALL *glGetProgramivARB)(GLenum target, GLenum pname, GLint *params); |
| void (REGAL_CALL *glGetVertexAttribPointervARB)(GLuint index, GLenum pname, GLvoid **pointer); |
| void (REGAL_CALL *glGetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble *params); |
| void (REGAL_CALL *glGetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat *params); |
| void (REGAL_CALL *glGetVertexAttribivARB)(GLuint index, GLenum pname, GLint *params); |
| GLboolean (REGAL_CALL *glIsProgramARB)(GLuint program); |
| void (REGAL_CALL *glProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); |
| void (REGAL_CALL *glProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble *params); |
| void (REGAL_CALL *glProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); |
| void (REGAL_CALL *glProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat *params); |
| void (REGAL_CALL *glProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); |
| void (REGAL_CALL *glProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble *params); |
| void (REGAL_CALL *glProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); |
| void (REGAL_CALL *glProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat *params); |
| void (REGAL_CALL *glProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid *string); |
| void (REGAL_CALL *glVertexAttrib1dARB)(GLuint index, GLdouble x); |
| void (REGAL_CALL *glVertexAttrib1dvARB)(GLuint index, const GLdouble *v); |
| void (REGAL_CALL *glVertexAttrib1fARB)(GLuint index, GLfloat x); |
| void (REGAL_CALL *glVertexAttrib1fvARB)(GLuint index, const GLfloat *v); |
| void (REGAL_CALL *glVertexAttrib1sARB)(GLuint index, GLshort x); |
| void (REGAL_CALL *glVertexAttrib1svARB)(GLuint index, const GLshort *v); |
| void (REGAL_CALL *glVertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y); |
| void (REGAL_CALL *glVertexAttrib2dvARB)(GLuint index, const GLdouble *v); |
| void (REGAL_CALL *glVertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y); |
| void (REGAL_CALL *glVertexAttrib2fvARB)(GLuint index, const GLfloat *v); |
| void (REGAL_CALL *glVertexAttrib2sARB)(GLuint index, GLshort x, GLshort y); |
| void (REGAL_CALL *glVertexAttrib2svARB)(GLuint index, const GLshort *v); |
| void (REGAL_CALL *glVertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z); |
| void (REGAL_CALL *glVertexAttrib3dvARB)(GLuint index, const GLdouble *v); |
| void (REGAL_CALL *glVertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z); |
| void (REGAL_CALL *glVertexAttrib3fvARB)(GLuint index, const GLfloat *v); |
| void (REGAL_CALL *glVertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z); |
| void (REGAL_CALL *glVertexAttrib3svARB)(GLuint index, const GLshort *v); |
| void (REGAL_CALL *glVertexAttrib4NbvARB)(GLuint index, const GLbyte *v); |
| void (REGAL_CALL *glVertexAttrib4NivARB)(GLuint index, const GLint *v); |
| void (REGAL_CALL *glVertexAttrib4NsvARB)(GLuint index, const GLshort *v); |
| void (REGAL_CALL *glVertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); |
| void (REGAL_CALL *glVertexAttrib4NubvARB)(GLuint index, const GLubyte *v); |
| void (REGAL_CALL *glVertexAttrib4NuivARB)(GLuint index, const GLuint *v); |
| void (REGAL_CALL *glVertexAttrib4NusvARB)(GLuint index, const GLushort *v); |
| void (REGAL_CALL *glVertexAttrib4bvARB)(GLuint index, const GLbyte *v); |
| void (REGAL_CALL *glVertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); |
| void (REGAL_CALL *glVertexAttrib4dvARB)(GLuint index, const GLdouble *v); |
| void (REGAL_CALL *glVertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); |
| void (REGAL_CALL *glVertexAttrib4fvARB)(GLuint index, const GLfloat *v); |
| void (REGAL_CALL *glVertexAttrib4ivARB)(GLuint index, const GLint *v); |
| void (REGAL_CALL *glVertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); |
| void (REGAL_CALL *glVertexAttrib4svARB)(GLuint index, const GLshort *v); |
| void (REGAL_CALL *glVertexAttrib4ubvARB)(GLuint index, const GLubyte *v); |
| void (REGAL_CALL *glVertexAttrib4uivARB)(GLuint index, const GLuint *v); |
| void (REGAL_CALL *glVertexAttrib4usvARB)(GLuint index, const GLushort *v); |
| void (REGAL_CALL *glVertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer); |
| |
| // GL_ARB_vertex_shader |
| |
| void (REGAL_CALL *glBindAttribLocationARB)(GLhandleARB programObj, GLuint index, const GLcharARB *name); |
| void (REGAL_CALL *glGetActiveAttribARB)(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name); |
| GLint (REGAL_CALL *glGetAttribLocationARB)(GLhandleARB programObj, const GLcharARB *name); |
| |
| // GL_ARB_vertex_type_2_10_10_10_rev |
| |
| void (REGAL_CALL *glColorP3ui)(GLenum type, GLuint color); |
| void (REGAL_CALL *glColorP3uiv)(GLenum type, const GLuint *color); |
| void (REGAL_CALL *glColorP4ui)(GLenum type, GLuint color); |
| void (REGAL_CALL *glColorP4uiv)(GLenum type, const GLuint *color); |
| void (REGAL_CALL *glMultiTexCoordP1ui)(GLenum texture, GLenum type, GLuint coords); |
| void (REGAL_CALL *glMultiTexCoordP1uiv)(GLenum texture, GLenum type, const GLuint *coords); |
| void (REGAL_CALL *glMultiTexCoordP2ui)(GLenum texture, GLenum type, GLuint coords); |
| void (REGAL_CALL *glMultiTexCoordP2uiv)(GLenum texture, GLenum type, const GLuint *coords); |
| void (REGAL_CALL *glMultiTexCoordP3ui)(GLenum texture, GLenum type, GLuint coords); |
| void (REGAL_CALL *glMultiTexCoordP3uiv)(GLenum texture, GLenum type, const GLuint *coords); |
| void (REGAL_CALL *glMultiTexCoordP4ui)(GLenum texture, GLenum type, GLuint coords); |
| void (REGAL_CALL *glMultiTexCoordP4uiv)(GLenum texture, GLenum type, const GLuint *coords); |
| void (REGAL_CALL *glNormalP3ui)(GLenum type, GLuint coords); |
| void (REGAL_CALL *glNormalP3uiv)(GLenum type, const GLuint *coords); |
| void (REGAL_CALL *glSecondaryColorP3ui)(GLenum type, GLuint color); |
| void (REGAL_CALL *glSecondaryColorP3uiv)(GLenum type, const GLuint *color); |
| void (REGAL_CALL *glTexCoordP1ui)(GLenum type, GLuint coords); |
| void (REGAL_CALL *glTexCoordP1uiv)(GLenum type, const GLuint *coords); |
| void (REGAL_CALL *glTexCoordP2ui)(GLenum type, GLuint coords); |
| void (REGAL_CALL *glTexCoordP2uiv)(GLenum type, const GLuint *coords); |
| void (REGAL_CALL *glTexCoordP3ui)(GLenum type, GLuint coords); |
| void (REGAL_CALL *glTexCoordP3uiv)(GLenum type, const GLuint *coords); |
| void (REGAL_CALL *glTexCoordP4ui)(GLenum type, GLuint coords); |
| void (REGAL_CALL *glTexCoordP4uiv)(GLenum type, const GLuint *coords); |
| void (REGAL_CALL *glVertexAttribP1ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); |
| void (REGAL_CALL *glVertexAttribP1uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint *value); |
| void (REGAL_CALL *glVertexAttribP2ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); |
| void (REGAL_CALL *glVertexAttribP2uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint *value); |
| void (REGAL_CALL *glVertexAttribP3ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); |
| void (REGAL_CALL *glVertexAttribP3uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint *value); |
| void (REGAL_CALL *glVertexAttribP4ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); |
| void (REGAL_CALL *glVertexAttribP4uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint *value); |
| void (REGAL_CALL *glVertexP2ui)(GLenum type, GLuint coords); |
| void (REGAL_CALL *glVertexP2uiv)(GLenum type, const GLuint *coords); |
| void (REGAL_CALL *glVertexP3ui)(GLenum type, GLuint coords); |
| void (REGAL_CALL *glVertexP3uiv)(GLenum type, const GLuint *coords); |
| void (REGAL_CALL *glVertexP4ui)(GLenum type, GLuint coords); |
| void (REGAL_CALL *glVertexP4uiv)(GLenum type, const GLuint *coords); |
| |
| // GL_ARB_viewport_array |
| |
| void (REGAL_CALL *glDepthRangeArrayv)(GLuint first, GLsizei count, const GLclampd *v); |
| void (REGAL_CALL *glDepthRangeIndexed)(GLuint index, GLclampd n, GLclampd f); |
| void (REGAL_CALL *glGetDoublei_v)(GLenum target, GLuint index, GLdouble *v); |
| void (REGAL_CALL *glGetFloati_v)(GLenum target, GLuint index, GLfloat *v); |
| void (REGAL_CALL *glScissorArrayv)(GLuint first, GLsizei count, const GLint *v); |
| void (REGAL_CALL *glScissorIndexed)(GLuint index, GLint left, GLint bottom, GLint width, GLint height); |
| void (REGAL_CALL *glScissorIndexedv)(GLuint index, const GLint *v); |
| void (REGAL_CALL *glViewportArrayv)(GLuint first, GLsizei count, const GLfloat *v); |
| void (REGAL_CALL *glViewportIndexedf)(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); |
| void (REGAL_CALL *glViewportIndexedfv)(GLuint index, const GLfloat *v); |
| |
| // GL_ARB_window_pos |
| |
| void (REGAL_CALL *glWindowPos2dARB)(GLdouble x, GLdouble y); |
| void (REGAL_CALL *glWindowPos2dvARB)(const GLdouble *p); |
| void (REGAL_CALL *glWindowPos2fARB)(GLfloat x, GLfloat y); |
| void (REGAL_CALL *glWindowPos2fvARB)(const GLfloat *p); |
| void (REGAL_CALL *glWindowPos2iARB)(GLint x, GLint y); |
| void (REGAL_CALL *glWindowPos2ivARB)(const GLint *p); |
| void (REGAL_CALL *glWindowPos2sARB)(GLshort x, GLshort y); |
| void (REGAL_CALL *glWindowPos2svARB)(const GLshort *p); |
| void (REGAL_CALL *glWindowPos3dARB)(GLdouble x, GLdouble y, GLdouble z); |
| void (REGAL_CALL *glWindowPos3dvARB)(const GLdouble *p); |
| void (REGAL_CALL *glWindowPos3fARB)(GLfloat x, GLfloat y, GLfloat z); |
| void (REGAL_CALL *glWindowPos3fvARB)(const GLfloat *p); |
| void (REGAL_CALL *glWindowPos3iARB)(GLint x, GLint y, GLint z); |
| void (REGAL_CALL *glWindowPos3ivARB)(const GLint *p); |
| void (REGAL_CALL *glWindowPos3sARB)(GLshort x, GLshort y, GLshort z); |
| void (REGAL_CALL *glWindowPos3svARB)(const GLshort *p); |
| |
| // GL_ATI_draw_buffers |
| |
| void (REGAL_CALL *glDrawBuffersATI)(GLsizei n, const GLenum *bufs); |
| |
| // GL_ATI_element_array |
| |
| void (REGAL_CALL *glDrawElementArrayATI)(GLenum mode, GLsizei count); |
| void (REGAL_CALL *glDrawRangeElementArrayATI)(GLenum mode, GLuint start, GLuint end, GLsizei count); |
| void (REGAL_CALL *glElementPointerATI)(GLenum type, const GLvoid *pointer); |
| |
| // GL_ATI_envmap_bumpmap |
| |
| void (REGAL_CALL *glGetTexBumpParameterfvATI)(GLenum pname, GLfloat *param); |
| void (REGAL_CALL *glGetTexBumpParameterivATI)(GLenum pname, GLint *param); |
| void (REGAL_CALL *glTexBumpParameterfvATI)(GLenum pname, const GLfloat *param); |
| void (REGAL_CALL *glTexBumpParameterivATI)(GLenum pname, const GLint *param); |
| |
| // GL_ATI_fragment_shader |
| |
| void (REGAL_CALL *glAlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); |
| void (REGAL_CALL *glAlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); |
| void (REGAL_CALL *glAlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); |
| void (REGAL_CALL *glBeginFragmentShaderATI)(void); |
| void (REGAL_CALL *glBindFragmentShaderATI)(GLuint id); |
| void (REGAL_CALL *glColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); |
| void (REGAL_CALL *glColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); |
| void (REGAL_CALL *glColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); |
| void (REGAL_CALL *glDeleteFragmentShaderATI)(GLuint id); |
| void (REGAL_CALL *glEndFragmentShaderATI)(void); |
| GLuint (REGAL_CALL *glGenFragmentShadersATI)(GLuint range); |
| void (REGAL_CALL *glPassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); |
| void (REGAL_CALL *glSampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); |
| void (REGAL_CALL *glSetFragmentShaderConstantATI)(GLuint dst, const GLfloat *value); |
| |
| // GL_ATI_map_object_buffer |
| |
| GLvoid *(REGAL_CALL *glMapObjectBufferATI)(GLuint buffer); |
| void (REGAL_CALL *glUnmapObjectBufferATI)(GLuint buffer); |
| |
| // GL_ATI_pn_triangles |
| |
| void (REGAL_CALL *glPNTrianglesfATI)(GLenum pname, GLfloat param); |
| void (REGAL_CALL *glPNTrianglesiATI)(GLenum pname, GLint param); |
| |
| // GL_ATI_separate_stencil |
| |
| void (REGAL_CALL *glStencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); |
| void (REGAL_CALL *glStencilOpSeparateATI)(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); |
| |
| // GL_ATI_vertex_array_object |
| |
| void (REGAL_CALL *glArrayObjectATI)(GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); |
| void (REGAL_CALL *glFreeObjectBufferATI)(GLuint buffer); |
| void (REGAL_CALL *glGetArrayObjectfvATI)(GLenum array, GLenum pname, GLfloat *params); |
| void (REGAL_CALL *glGetArrayObjectivATI)(GLenum array, GLenum pname, GLint *params); |
| void (REGAL_CALL *glGetObjectBufferfvATI)(GLuint buffer, GLenum pname, GLfloat *params); |
| void (REGAL_CALL *glGetObjectBufferivATI)(GLuint buffer, GLenum pname, GLint *params); |
| void (REGAL_CALL *glGetVariantArrayObjectfvATI)(GLuint id, GLenum pname, GLfloat *params); |
| void (REGAL_CALL *glGetVariantArrayObjectivATI)(GLuint id, GLenum pname, GLint *params); |
| GLboolean (REGAL_CALL *glIsObjectBufferATI)(GLuint buffer); |
| GLuint (REGAL_CALL *glNewObjectBufferATI)(GLsizei size, const GLvoid *pointer, GLenum usage); |
| void (REGAL_CALL *glUpdateObjectBufferATI)(GLuint buffer, GLuint offset, GLsizei size, const GLvoid *pointer, GLenum preserve); |
| void (REGAL_CALL *glVariantArrayObjectATI)(GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); |
| |
| // GL_ATI_vertex_attrib_array_object |
| |
| void (REGAL_CALL *glGetVertexAttribArrayObjectfvATI)(GLuint index, GLenum pname, GLfloat *params); |
| void (REGAL_CALL *glGetVertexAttribArrayObjectivATI)(GLuint index, GLenum pname, GLint *params); |
| void (REGAL_CALL *glVertexAttribArrayObjectATI)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset); |
| |
| // GL_ATI_vertex_streams |
| |
| void (REGAL_CALL *glClientActiveVertexStreamATI)(GLenum stream); |
| void (REGAL_CALL *glNormalStream3bATI)(GLenum stream, GLbyte x, GLbyte y, GLbyte z); |
| void (REGAL_CALL *glNormalStream3bvATI)(GLenum stream, const GLbyte *coords); |
| void (REGAL_CALL *glNormalStream3dATI)(GLenum stream, GLdouble x, GLdouble y, GLdouble z); |
| void (REGAL_CALL *glNormalStream3dvATI)(GLenum stream, const GLdouble *coords); |
| void (REGAL_CALL *glNormalStream3fATI)(GLenum stream, GLfloat x, GLfloat y, GLfloat z); |
| void (REGAL_CALL *glNormalStream3fvATI)(GLenum stream, const GLfloat *coords); |
| void (REGAL_CALL *glNormalStream3iATI)(GLenum stream, GLint x, GLint y, GLint z); |
| void (REGAL_CALL *glNormalStream3ivATI)(GLenum stream, const GLint *coords); |
| void (REGAL_CALL *glNormalStream3sATI)(GLenum stream, GLshort x, GLshort y, GLshort z); |
| void (REGAL_CALL *glNormalStream3svATI)(GLenum stream, const GLshort *coords); |
| void (REGAL_CALL *glVertexBlendEnvfATI)(GLenum pname, GLfloat param); |
| void (REGAL_CALL *glVertexBlendEnviATI)(GLenum pname, GLint param); |
| void (REGAL_CALL *glVertexStream1dATI)(GLenum stream, GLdouble x); |
| void (REGAL_CALL *glVertexStream1dvATI)(GLenum stream, const GLdouble *coords); |
| void (REGAL_CALL *glVertexStream1fATI)(GLenum stream, GLfloat x); |
| void (REGAL_CALL *glVertexStream1fvATI)(GLenum stream, const GLfloat *coords); |
| void (REGAL_CALL *glVertexStream1iATI)(GLenum stream, GLint x); |
| void (REGAL_CALL *glVertexStream1ivATI)(GLenum stream, const GLint *coords); |
| void (REGAL_CALL *glVertexStream1sATI)(GLenum stream, GLshort x); |
| void (REGAL_CALL *glVertexStream1svATI)(GLenum stream, const GLshort *coords); |
| void (REGAL_CALL *glVertexStream2dATI)(GLenum stream, GLdouble x, GLdouble y); |
| void (REGAL_CALL *glVertexStream2dvATI)(GLenum stream, const GLdouble *coords); |
| void (REGAL_CALL *glVertexStream2fATI)(GLenum stream, GLfloat x, GLfloat y); |
| void (REGAL_CALL *glVertexStream2fvATI)(GLenum stream, const GLfloat *coords); |
| void (REGAL_CALL *glVertexStream2iATI)(GLenum stream, GLint x, GLint y); |
| void (REGAL_CALL *glVertexStream2ivATI)(GLenum stream, const GLint *coords); |
| void (REGAL_CALL *glVertexStream2sATI)(GLenum stream, GLshort x, GLshort y); |
| void (REGAL_CALL *glVertexStream2svATI)(GLenum stream, const GLshort *coords); |
| void (REGAL_CALL *glVertexStream3dATI)(GLenum stream, GLdouble x, GLdouble y, GLdouble z); |
| void (REGAL_CALL *glVertexStream3dvATI)(GLenum stream, const GLdouble *coords); |
| void (REGAL_CALL *glVertexStream3fATI)(GLenum stream, GLfloat x, GLfloat y, GLfloat z); |
| void (REGAL_CALL *glVertexStream3fvATI)(GLenum stream, const GLfloat *coords); |
| void (REGAL_CALL *glVertexStream3iATI)(GLenum stream, GLint x, GLint y, GLint z); |
| void (REGAL_CALL *glVertexStream3ivATI)(GLenum stream, const GLint *coords); |
| void (REGAL_CALL *glVertexStream3sATI)(GLenum stream, GLshort x, GLshort y, GLshort z); |
| void (REGAL_CALL *glVertexStream3svATI)(GLenum stream, const GLshort *coords); |
| void (REGAL_CALL *glVertexStream4dATI)(GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w); |
| void (REGAL_CALL *glVertexStream4dvATI)(GLenum stream, const GLdouble *coords); |
| void (REGAL_CALL *glVertexStream4fATI)(GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w); |
| void (REGAL_CALL *glVertexStream4fvATI)(GLenum stream, const GLfloat *coords); |
| void (REGAL_CALL *glVertexStream4iATI)(GLenum stream, GLint x, GLint y, GLint z, GLint w); |
| void (REGAL_CALL *glVertexStream4ivATI)(GLenum stream, const GLint *coords); |
| void (REGAL_CALL *glVertexStream4sATI)(GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w); |
| void (REGAL_CALL *glVertexStream4svATI)(GLenum stream, const GLshort *coords); |
| |
| // GL_EXT_bindable_uniform |
| |
| GLint (REGAL_CALL *glGetUniformBufferSizeEXT)(GLuint program, GLint location); |
| GLintptr (REGAL_CALL *glGetUniformOffsetEXT)(GLuint program, GLint location); |
| void (REGAL_CALL *glUniformBufferEXT)(GLuint program, GLint location, GLuint buffer); |
| |
| // GL_EXT_blend_color |
| |
| void (REGAL_CALL *glBlendColorEXT)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); |
| |
| // GL_EXT_blend_equation_separate |
| |
| void (REGAL_CALL *glBlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeAlpha); |
| |
| // GL_EXT_blend_func_separate |
| |
| void (REGAL_CALL *glBlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); |
| |
| // GL_EXT_blend_minmax |
| |
| void (REGAL_CALL *glBlendEquationEXT)(GLenum mode); |
| |
| // GL_EXT_color_subtable |
| |
| void (REGAL_CALL *glColorSubTableEXT)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *table); |
| void (REGAL_CALL *glCopyColorSubTableEXT)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); |
| |
| // GL_EXT_compiled_vertex_array |
| |
| void (REGAL_CALL *glLockArraysEXT)(GLint first, GLsizei count); |
| void (REGAL_CALL *glUnlockArraysEXT)(void); |
| |
| // GL_EXT_convolution |
| |
| void (REGAL_CALL *glConvolutionFilter1DEXT)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image); |
| void (REGAL_CALL *glConvolutionFilter2DEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image); |
| void (REGAL_CALL *glConvolutionParameterfEXT)(GLenum target, GLenum pname, GLfloat param); |
| void (REGAL_CALL *glConvolutionParameterfvEXT)(GLenum target, GLenum pname, const GLfloat *params); |
| void (REGAL_CALL *glConvolutionParameteriEXT)(GLenum target, GLenum pname, GLint param); |
| void (REGAL_CALL *glConvolutionParameterivEXT)(GLenum target, GLenum pname, const GLint *params); |
| void (REGAL_CALL *glCopyConvolutionFilter1DEXT)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); |
| void (REGAL_CALL *glCopyConvolutionFilter2DEXT)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); |
| void (REGAL_CALL *glGetConvolutionFilterEXT)(GLenum target, GLenum format, GLenum type, GLvoid *image); |
| void (REGAL_CALL *glGetConvolutionParameterfvEXT)(GLenum target, GLenum pname, GLfloat *params); |
| void (REGAL_CALL *glGetConvolutionParameterivEXT)(GLenum target, GLenum pname, GLint *params); |
| void (REGAL_CALL *glGetSeparableFilterEXT)(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span); |
| void (REGAL_CALL *glSeparableFilter2DEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column); |
| |
| // GL_EXT_coordinate_frame |
| |
| void (REGAL_CALL *glBinormal3bEXT)(GLbyte bx, GLbyte by, GLbyte bz); |
| void (REGAL_CALL *glBinormal3bvEXT)(const GLbyte *v); |
| void (REGAL_CALL *glBinormal3dEXT)(GLdouble bx, GLdouble by, GLdouble bz); |
| void (REGAL_CALL *glBinormal3dvEXT)(const GLdouble *v); |
| void (REGAL_CALL *glBinormal3fEXT)(GLfloat bx, GLfloat by, GLfloat bz); |
| void (REGAL_CALL *glBinormal3fvEXT)(const GLfloat *v); |
| void (REGAL_CALL *glBinormal3iEXT)(GLint bx, GLint by, GLint bz); |
| void (REGAL_CALL *glBinormal3ivEXT)(const GLint *v); |
| void (REGAL_CALL *glBinormal3sEXT)(GLshort bx, GLshort by, GLshort bz); |
| void (REGAL_CALL *glBinormal3svEXT)(const GLshort *v); |
| void (REGAL_CALL *glBinormalPointerEXT)(GLenum type, GLsizei stride, const GLvoid *pointer); |
| void (REGAL_CALL *glTangent3bEXT)(GLbyte tx, GLbyte ty, GLbyte tz); |
| void (REGAL_CALL *glTangent3bvEXT)(const GLbyte *v); |
| void (REGAL_CALL *glTangent3dEXT)(GLdouble tx, GLdouble ty, GLdouble tz); |
| void (REGAL_CALL *glTangent3dvEXT)(const GLdouble *v); |
| void (REGAL_CALL *glTangent3fEXT)(GLfloat tx, GLfloat ty, GLfloat tz); |
| void (REGAL_CALL *glTangent3fvEXT)(const GLfloat *v); |
| void (REGAL_CALL *glTangent3iEXT)(GLint tx, GLint ty, GLint tz); |
| void (REGAL_CALL *glTangent3ivEXT)(const GLint *v); |
| void (REGAL_CALL *glTangent3sEXT)(GLshort tx, GLshort ty, GLshort tz); |
| void (REGAL_CALL *glTangent3svEXT)(const GLshort *v); |
| void (REGAL_CALL *glTangentPointerEXT)(GLenum type, GLsizei stride, const GLvoid *pointer); |
| |
| // GL_EXT_copy_texture |
| |
| void (REGAL_CALL *glCopyTexImage1DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); |
| void (REGAL_CALL *glCopyTexImage2DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); |
| void (REGAL_CALL *glCopyTexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); |
| void (REGAL_CALL *glCopyTexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); |
| void (REGAL_CALL *glCopyTexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); |
| |
| // GL_EXT_cull_vertex |
| |
| void (REGAL_CALL *glCullParameterdvEXT)(GLenum pname, GLdouble *params); |
| void (REGAL_CALL *glCullParameterfvEXT)(GLenum pname, GLfloat *params); |
| |
| // GL_EXT_debug_label |
| |
| void (REGAL_CALL *glGetObjectLabelEXT)(GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label); |
| void (REGAL_CALL *glLabelObjectEXT)(GLenum type, GLuint object, GLsizei length, const GLchar *label); |
| |
| // GL_EXT_debug_marker |
| |
| void (REGAL_CALL *glInsertEventMarkerEXT)(GLsizei length, const GLchar *marker); |
| void (REGAL_CALL *glPopGroupMarkerEXT)(void); |
| void (REGAL_CALL *glPushGroupMarkerEXT)(GLsizei length, const GLchar *marker); |
| |
| // GL_EXT_depth_bounds_test |
| |
| void (REGAL_CALL *glDepthBoundsEXT)(GLclampd zmin, GLclampd zmax); |
| |
| // GL_EXT_direct_state_access |
| |
| void (REGAL_CALL *glBindMultiTextureEXT)(GLenum texunit, GLenum target, GLuint texture); |
| GLenum (REGAL_CALL *glCheckNamedFramebufferStatusEXT)(GLuint framebuffer, GLenum target); |
| void (REGAL_CALL *glClientAttribDefaultEXT)(GLbitfield mask); |
| void (REGAL_CALL *glCompressedMultiTexImage1DEXT)(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); |
| void (REGAL_CALL *glCompressedMultiTexImage2DEXT)(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits); |
| void (REGAL_CALL *glCompressedMultiTexImage3DEXT)(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits); |
| void (REGAL_CALL *glCompressedMultiTexSubImage1DEXT)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); |
| void (REGAL_CALL *glCompressedMultiTexSubImage2DEXT)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); |
| void (REGAL_CALL *glCompressedMultiTexSubImage3DEXT)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); |
| void (REGAL_CALL *glCompressedTextureImage1DEXT)(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *bits); |
| void (REGAL_CALL *glCompressedTextureImage2DEXT)(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits); |
| void (REGAL_CALL *glCompressedTextureImage3DEXT)(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits); |
| void (REGAL_CALL *glCompressedTextureSubImage1DEXT)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *bits); |
| void (REGAL_CALL *glCompressedTextureSubImage2DEXT)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *bits); |
| void (REGAL_CALL *glCompressedTextureSubImage3DEXT)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *bits); |
| void (REGAL_CALL *glCopyMultiTexImage1DEXT)(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); |
| void (REGAL_CALL *glCopyMultiTexImage2DEXT)(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); |
| void (REGAL_CALL *glCopyMultiTexSubImage1DEXT)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); |
| void (REGAL_CALL *glCopyMultiTexSubImage2DEXT)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); |
| void (REGAL_CALL *glCopyMultiTexSubImage3DEXT)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); |
| void (REGAL_CALL *glCopyTextureImage1DEXT)(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); |
| void (REGAL_CALL *glCopyTextureImage2DEXT)(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); |
| void (REGAL_CALL *glCopyTextureSubImage1DEXT)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); |
| void (REGAL_CALL *glCopyTextureSubImage2DEXT)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); |
| void (REGAL_CALL *glCopyTextureSubImage3DEXT)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); |
| void (REGAL_CALL *glDisableClientStateIndexedEXT)(GLenum array, GLuint index); |
| void (REGAL_CALL *glDisableClientStateiEXT)(GLenum array, GLuint index); |
| void (REGAL_CALL *glDisableVertexArrayAttribEXT)(GLuint vaobj, GLenum array); |
| void (REGAL_CALL *glDisableVertexArrayEXT)(GLuint vaobj, GLenum array); |
| void (REGAL_CALL *glEnableClientStateIndexedEXT)(GLenum array, GLuint index); |
| void (REGAL_CALL *glEnableClientStateiEXT)(GLenum array, GLuint index); |
| void (REGAL_CALL *glEnableVertexArrayAttribEXT)(GLuint vaobj, GLenum array); |
| void (REGAL_CALL *glEnableVertexArrayEXT)(GLuint vaobj, GLenum array); |
| void (REGAL_CALL *glFlushMappedNamedBufferRangeEXT)(GLuint buffer, GLintptr offset, GLsizeiptr length); |
| void (REGAL_CALL *glFramebufferDrawBufferEXT)(GLuint framebuffer, GLenum mode); |
| void (REGAL_CALL *glFramebufferDrawBuffersEXT)(GLuint framebuffer, GLsizei n, const GLenum *bufs); |
| void (REGAL_CALL *glFramebufferReadBufferEXT)(GLuint framebuffer, GLenum mode); |
| void (REGAL_CALL *glGenerateMultiTexMipmapEXT)(GLenum texunit, GLenum target); |
| void (REGAL_CALL *glGenerateTextureMipmapEXT)(GLuint texture, GLenum target); |
| void (REGAL_CALL *glGetCompressedMultiTexImageEXT)(GLenum texunit, GLenum target, GLint lod, GLvoid *img); |
| void (REGAL_CALL *glGetCompressedTextureImageEXT)(GLuint texture, GLenum target, GLint lod, GLvoid *img); |
| void (REGAL_CALL *glGetDoubleIndexedvEXT)(GLenum target, GLuint index, GLdouble *data); |
| void (REGAL_CALL *glGetDoublei_vEXT)(GLenum target, GLuint index, GLdouble *data); |
| void (REGAL_CALL *glGetFloatIndexedvEXT)(GLenum target, GLuint index, GLfloat *data); |
| void (REGAL_CALL *glGetFloati_vEXT)(GLenum target, GLuint index, GLfloat *data); |
| void (REGAL_CALL *glGetFramebufferParameterivEXT)(GLuint framebuffer, GLenum pname, GLint *params); |
| void (REGAL_CALL *glGetMultiTexEnvfvEXT)(GLenum texunit, GLenum target, GLenum pname, GLfloat *params); |
| void (REGAL_CALL *glGetMultiTexEnvivEXT)(GLenum texunit, GLenum target, GLenum pname, GLint *params); |
| void (REGAL_CALL *glGetMultiTexGendvEXT)(GLenum texunit, GLenum coord, GLenum pname, GLdouble *params); |
| void (REGAL_CALL *glGetMultiTexGenfvEXT)(GLenum texunit, GLenum coord, GLenum pname, GLfloat *params); |
| void (REGAL_CALL *glGetMultiTexGenivEXT)(GLenum texunit, GLenum coord, GLenum pname, GLint *params); |
| void (REGAL_CALL *glGetMultiTexImageEXT)(GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels); |
| void (REGAL_CALL *glGetMultiTexLevelParameterfvEXT)(GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat *params); |
| void (REGAL_CALL *glGetMultiTexLevelParameterivEXT)(GLenum texunit, GLenum target, GLint level, GLenum pname, GLint *params); |
| void (REGAL_CALL *glGetMultiTexParameterIivEXT)(GLenum texunit, GLenum target, GLenum pname, GLint *params); |
| void (REGAL_CALL *glGetMultiTexParameterIuivEXT)(GLenum texunit, GLenum target, GLenum pname, GLuint *params); |
| void (REGAL_CALL *glGetMultiTexParameterfvEXT)(GLenum texunit, GLenum target, GLenum pname, GLfloat *params); |
| void (REGAL_CALL *glGetMultiTexParameterivEXT)(GLenum texunit, GLenum target, GLenum pname, GLint *params); |
| void (REGAL_CALL *glGetNamedBufferParameterivEXT)(GLuint buffer, GLenum pname, GLint *params); |
| void (REGAL_CALL *glGetNamedBufferPointervEXT)(GLuint buffer, GLenum pname, GLvoid **params); |
| void (REGAL_CALL *glGetNamedBufferSubDataEXT)(GLuint buffer, GLintptr offset, GLsizeiptr size, GLvoid *data); |
| void (REGAL_CALL *glGetNamedFramebufferAttachmentParameterivEXT)(GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params); |
| void (REGAL_CALL *glGetNamedProgramLocalParameterIivEXT)(GLuint program, GLenum target, GLuint index, GLint *params); |
| void (REGAL_CALL *glGetNamedProgramLocalParameterIuivEXT)(GLuint program, GLenum target, GLuint index, GLuint *params); |
| void (REGAL_CALL *glGetNamedProgramLocalParameterdvEXT)(GLuint program, GLenum target, GLuint index, GLdouble *params); |
| void (REGAL_CALL *glGetNamedProgramLocalParameterfvEXT)(GLuint program, GLenum target, GLuint index, GLfloat *params); |
| void (REGAL_CALL *glGetNamedProgramStringEXT)(GLuint program, GLenum target, GLenum pname, GLvoid *string); |
| void (REGAL_CALL *glGetNamedProgramivEXT)(GLuint program, GLenum target, GLenum pname, GLint *params); |
| void (REGAL_CALL *glGetNamedRenderbufferParameterivEXT)(GLuint renderbuffer, GLenum pname, GLint *params); |
| void (REGAL_CALL *glGetPointerIndexedvEXT)(GLenum target, GLuint index, GLvoid **data); |
| void (REGAL_CALL *glGetPointeri_vEXT)(GLenum pname, GLuint index, GLvoid **params); |
| void (REGAL_CALL *glGetTextureImageEXT)(GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels); |
| void (REGAL_CALL *glGetTextureLevelParameterfvEXT)(GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat *params); |
| void (REGAL_CALL *glGetTextureLevelParameterivEXT)(GLuint texture, GLenum target, GLint level, GLenum pname, GLint *params); |
| void (REGAL_CALL *glGetTextureParameterIivEXT)(GLuint texture, GLenum target, GLenum pname, GLint *params); |
| void (REGAL_CALL *glGetTextureParameterIuivEXT)(GLuint texture, GLenum target, GLenum pname, GLuint *params); |
| void (REGAL_CALL *glGetTextureParameterfvEXT)(GLuint texture, GLenum target, GLenum pname, GLfloat *params); |
| void (REGAL_CALL *glGetTextureParameterivEXT)(GLuint texture, GLenum target, GLenum pname, GLint *params); |
| void (REGAL_CALL *glGetVertexArrayIntegeri_vEXT)(GLuint vaobj, GLuint index, GLenum pname, GLint *param); |
| void (REGAL_CALL *glGetVertexArrayIntegervEXT)(GLuint vaobj, GLenum pname, GLint *param); |
| void (REGAL_CALL *glGetVertexArrayPointeri_vEXT)(GLuint vaobj, GLuint index, GLenum pname, GLvoid **param); |
| void (REGAL_CALL *glGetVertexArrayPointervEXT)(GLuint vaobj, GLenum pname, GLvoid **param); |
| GLvoid *(REGAL_CALL *glMapNamedBufferEXT)(GLuint buffer, GLenum access); |
| GLvoid *(REGAL_CALL *glMapNamedBufferRangeEXT)(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); |
| void (REGAL_CALL *glMatrixFrustumEXT)(GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); |
| void (REGAL_CALL *glMatrixLoadIdentityEXT)(GLenum mode); |
| void (REGAL_CALL *glMatrixLoadTransposedEXT)(GLenum mode, const GLdouble *m); |
| void (REGAL_CALL *glMatrixLoadTransposefEXT)(GLenum mode, const GLfloat *m); |
| void (REGAL_CALL *glMatrixLoaddEXT)(GLenum mode, const GLdouble *m); |
| void (REGAL_CALL *glMatrixLoadfEXT)(GLenum mode, const GLfloat *m); |
| void (REGAL_CALL *glMatrixMultTransposedEXT)(GLenum mode, const GLdouble *m); |
| void (REGAL_CALL *glMatrixMultTransposefEXT)(GLenum mode, const GLfloat *m); |
| void (REGAL_CALL *glMatrixMultdEXT)(GLenum mode, const GLdouble *m); |
| void (REGAL_CALL *glMatrixMultfEXT)(GLenum mode, const GLfloat *m); |
| void (REGAL_CALL *glMatrixOrthoEXT)(GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); |
| void (REGAL_CALL *glMatrixPopEXT)(GLenum mode); |
| void (REGAL_CALL *glMatrixPushEXT)(GLenum mode); |
| void (REGAL_CALL *glMatrixRotatedEXT)(GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z); |
| void (REGAL_CALL *glMatrixRotatefEXT)(GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z); |
| void (REGAL_CALL *glMatrixScaledEXT)(GLenum mode, GLdouble x, GLdouble y, GLdouble z); |
| void (REGAL_CALL *glMatrixScalefEXT)(GLenum mode, GLfloat x, GLfloat y, GLfloat z); |
| void (REGAL_CALL *glMatrixTranslatedEXT)(GLenum mode, GLdouble x, GLdouble y, GLdouble z); |
| void (REGAL_CALL *glMatrixTranslatefEXT)(GLenum mode, GLfloat x, GLfloat y, GLfloat z); |
| void (REGAL_CALL *glMultiTexBufferEXT)(GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer); |
| void (REGAL_CALL *glMultiTexCoordPointerEXT)(GLenum texunit, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); |
| void (REGAL_CALL *glMultiTexEnvfEXT)(GLenum texunit, GLenum target, GLenum pname, GLfloat param); |
| void (REGAL_CALL *glMultiTexEnvfvEXT)(GLenum texunit, GLenum target, GLenum pname, const GLfloat *params); |
| void (REGAL_CALL *glMultiTexEnviEXT)(GLenum texunit, GLenum target, GLenum pname, GLint param); |
| void (REGAL_CALL *glMultiTexEnvivEXT)(GLenum texunit, GLenum target, GLenum pname, const GLint *params); |
| void (REGAL_CALL *glMultiTexGendEXT)(GLenum texunit, GLenum coord, GLenum pname, GLdouble param); |
| void (REGAL_CALL *glMultiTexGendvEXT)(GLenum texunit, GLenum coord, GLenum pname, const GLdouble *params); |
| void (REGAL_CALL *glMultiTexGenfEXT)(GLenum texunit, GLenum coord, GLenum pname, GLfloat param); |
| void (REGAL_CALL *glMultiTexGenfvEXT)(GLenum texunit, GLenum coord, GLenum pname, const GLfloat *params); |
| void (REGAL_CALL *glMultiTexGeniEXT)(GLenum texunit, GLenum coord, GLenum pname, GLint param); |
| void (REGAL_CALL *glMultiTexGenivEXT)(GLenum texunit, GLenum coord, GLenum pname, const GLint *params); |
| void (REGAL_CALL *glMultiTexImage1DEXT)(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels); |
| void (REGAL_CALL *glMultiTexImage2DEXT)(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); |
| void (REGAL_CALL *glMultiTexImage3DEXT)(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); |
| void (REGAL_CALL *glMultiTexParameterIivEXT)(GLenum texunit, GLenum target, GLenum pname, const GLint *params); |
| void (REGAL_CALL *glMultiTexParameterIuivEXT)(GLenum texunit, GLenum target, GLenum pname, const GLuint *params); |
| void (REGAL_CALL *glMultiTexParameterfEXT)(GLenum texunit, GLenum target, GLenum pname, GLfloat param); |
| void (REGAL_CALL *glMultiTexParameterfvEXT)(GLenum texunit, GLenum target, GLenum pname, const GLfloat *param); |
| void (REGAL_CALL *glMultiTexParameteriEXT)(GLenum texunit, GLenum target, GLenum pname, GLint param); |
| void (REGAL_CALL *glMultiTexParameterivEXT)(GLenum texunit, GLenum target, GLenum pname, const GLint *param); |
| void (REGAL_CALL *glMultiTexRenderbufferEXT)(GLenum texunit, GLenum target, GLuint renderbuffer); |
| void (REGAL_CALL *glMultiTexSubImage1DEXT)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); |
| void (REGAL_CALL *glMultiTexSubImage2DEXT)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); |
| void (REGAL_CALL *glMultiTexSubImage3DEXT)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); |
| void (REGAL_CALL *glNamedBufferDataEXT)(GLuint buffer, GLsizeiptr size, const GLvoid *data, GLenum usage); |
| void (REGAL_CALL *glNamedBufferSubDataEXT)(GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid *data); |
| void (REGAL_CALL *glNamedCopyBufferSubDataEXT)(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); |
| void (REGAL_CALL *glNamedFramebufferRenderbufferEXT)(GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); |
| void (REGAL_CALL *glNamedFramebufferTexture1DEXT)(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); |
| void (REGAL_CALL *glNamedFramebufferTexture2DEXT)(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); |
| void (REGAL_CALL *glNamedFramebufferTexture3DEXT)(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); |
| void (REGAL_CALL *glNamedFramebufferTextureEXT)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); |
| void (REGAL_CALL *glNamedFramebufferTextureFaceEXT)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face); |
| void (REGAL_CALL *glNamedFramebufferTextureLayerEXT)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); |
| void (REGAL_CALL *glNamedProgramLocalParameter4dEXT)(GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); |
| void (REGAL_CALL *glNamedProgramLocalParameter4dvEXT)(GLuint program, GLenum target, GLuint index, const GLdouble *params); |
| void (REGAL_CALL *glNamedProgramLocalParameter4fEXT)(GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); |
| void (REGAL_CALL *glNamedProgramLocalParameter4fvEXT)(GLuint program, GLenum target, GLuint index, const GLfloat *params); |
| void (REGAL_CALL *glNamedProgramLocalParameterI4iEXT)(GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); |
| void (REGAL_CALL *glNamedProgramLocalParameterI4ivEXT)(GLuint program, GLenum target, GLuint index, const GLint *params); |
| void (REGAL_CALL *glNamedProgramLocalParameterI4uiEXT)(GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); |
| void (REGAL_CALL *glNamedProgramLocalParameterI4uivEXT)(GLuint program, GLenum target, GLuint index, const GLuint *params); |
| void (REGAL_CALL *glNamedProgramLocalParameters4fvEXT)(GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat *params); |
| void (REGAL_CALL *glNamedProgramLocalParametersI4ivEXT)(GLuint program, GLenum target, GLuint index, GLsizei count, const GLint *params); |
| void (REGAL_CALL *glNamedProgramLocalParametersI4uivEXT)(GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint *params); |
| void (REGAL_CALL *glNamedProgramStringEXT)(GLuint program, GLenum target, GLenum format, GLsizei len, const GLvoid *string); |
| void (REGAL_CALL *glNamedRenderbufferStorageEXT)(GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); |
| void (REGAL_CALL *glNamedRenderbufferStorageMultisampleCoverageEXT)(GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); |
| void (REGAL_CALL *glNamedRenderbufferStorageMultisampleEXT)(GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); |
| void (REGAL_CALL *glProgramUniform1dEXT)(GLuint program, GLint location, GLdouble x); |
| void (REGAL_CALL *glProgramUniform1dvEXT)(GLuint program, GLint location, GLsizei count, const GLdouble *value); |
| void (REGAL_CALL *glProgramUniform1fEXT)(GLuint program, GLint location, GLfloat v0); |
| void (REGAL_CALL *glProgramUniform1fvEXT)(GLuint program, GLint location, GLsizei count, const GLfloat *value); |
| void (REGAL_CALL *glProgramUniform1iEXT)(GLuint program, GLint location, GLint v0); |
| void (REGAL_CALL *glProgramUniform1ivEXT)(GLuint program, GLint location, GLsizei count, const GLint *value); |
| void (REGAL_CALL *glProgramUniform1uiEXT)(GLuint program, GLint location, GLuint v0); |
| void (REGAL_CALL *glProgramUniform1uivEXT)(GLuint program, GLint location, GLsizei count, const GLuint *value); |
| void (REGAL_CALL *glProgramUniform2dEXT)(GLuint program, GLint location, GLdouble x, GLdouble y); |
| void (REGAL_CALL *glProgramUniform2dvEXT)(GLuint program, GLint location, GLsizei count, const GLdouble *value); |
| void (REGAL_CALL *glProgramUniform2fEXT)(GLuint program, GLint location, GLfloat v0, GLfloat v1); |
| void (REGAL_CALL *glProgramUniform2fvEXT)(GLuint program, GLint location, GLsizei count, const GLfloat *value); |
| void (REGAL_CALL *glProgramUniform2iEXT)(GLuint program, GLint location, GLint v0, GLint v1); |
| void (REGAL_CALL *glProgramUniform2ivEXT)(GLuint program, GLint location, GLsizei count, const GLint *value); |
| void (REGAL_CALL *glProgramUniform2uiEXT)(GLuint program, GLint location, GLuint v0, GLuint v1); |
| void (REGAL_CALL *glProgramUniform2uivEXT)(GLuint program, GLint location, GLsizei count, const GLuint *value); |
| void (REGAL_CALL *glProgramUniform3dEXT)(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z); |
| void (REGAL_CALL *glProgramUniform3dvEXT)(GLuint program, GLint location, GLsizei count, const GLdouble *value); |
| void (REGAL_CALL *glProgramUniform3fEXT)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); |
| void (REGAL_CALL *glProgramUniform3fvEXT)(GLuint program, GLint location, GLsizei count, const GLfloat *value); |
| void (REGAL_CALL *glProgramUniform3iEXT)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2); |
| void (REGAL_CALL *glProgramUniform3ivEXT)(GLuint program, GLint location, GLsizei count, const GLint *value); |
| void (REGAL_CALL *glProgramUniform3uiEXT)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); |
| void (REGAL_CALL *glProgramUniform3uivEXT)(GLuint program, GLint location, GLsizei count, const GLuint *value); |
| void (REGAL_CALL *glProgramUniform4dEXT)(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); |
| void (REGAL_CALL *glProgramUniform4dvEXT)(GLuint program, GLint location, GLsizei count, const GLdouble *value); |
| void (REGAL_CALL *glProgramUniform4fEXT)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); |
| void (REGAL_CALL *glProgramUniform4fvEXT)(GLuint program, GLint location, GLsizei count, const GLfloat *value); |
| void (REGAL_CALL *glProgramUniform4iEXT)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); |
| void (REGAL_CALL *glProgramUniform4ivEXT)(GLuint program, GLint location, GLsizei count, const GLint *value); |
| void (REGAL_CALL *glProgramUniform4uiEXT)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); |
| void (REGAL_CALL *glProgramUniform4uivEXT)(GLuint program, GLint location, GLsizei count, const GLuint *value); |
| void (REGAL_CALL *glProgramUniformMatrix2dvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); |
| void (REGAL_CALL *glProgramUniformMatrix2fvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); |
| void (REGAL_CALL *glProgramUniformMatrix2x3dvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); |
| void (REGAL_CALL *glProgramUniformMatrix2x3fvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); |
| void (REGAL_CALL *glProgramUniformMatrix2x4dvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); |
| void (REGAL_CALL *glProgramUniformMatrix2x4fvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); |
| void (REGAL_CALL *glProgramUniformMatrix3dvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); |
| void (REGAL_CALL *glProgramUniformMatrix3fvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); |
| void (REGAL_CALL *glProgramUniformMatrix3x2dvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); |
| void (REGAL_CALL *glProgramUniformMatrix3x2fvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); |
| void (REGAL_CALL *glProgramUniformMatrix3x4dvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); |
| void (REGAL_CALL *glProgramUniformMatrix3x4fvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); |
| void (REGAL_CALL *glProgramUniformMatrix4dvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); |
| void (REGAL_CALL *glProgramUniformMatrix4fvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); |
| void (REGAL_CALL *glProgramUniformMatrix4x2dvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); |
| void (REGAL_CALL *glProgramUniformMatrix4x2fvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); |
| void (REGAL_CALL *glProgramUniformMatrix4x3dvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); |
| void (REGAL_CALL *glProgramUniformMatrix4x3fvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); |
| void (REGAL_CALL *glPushClientAttribDefaultEXT)(GLbitfield mask); |
| void (REGAL_CALL *glTextureBufferEXT)(GLuint texture, GLenum target, GLenum internalformat, GLuint buffer); |
| void (REGAL_CALL *glTextureImage1DEXT)(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels); |
| void (REGAL_CALL *glTextureImage2DEXT)(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); |
| void (REGAL_CALL *glTextureImage3DEXT)(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); |
| void (REGAL_CALL *glTextureParameterIivEXT)(GLuint texture, GLenum target, GLenum pname, const GLint *params); |
| void (REGAL_CALL *glTextureParameterIuivEXT)(GLuint texture, GLenum target, GLenum pname, const GLuint *params); |
| void (REGAL_CALL *glTextureParameterfEXT)(GLuint texture, GLenum target, GLenum pname, GLfloat param); |
| void (REGAL_CALL *glTextureParameterfvEXT)(GLuint texture, GLenum target, GLenum pname, const GLfloat *param); |
| void (REGAL_CALL *glTextureParameteriEXT)(GLuint texture, GLenum target, GLenum pname, GLint param); |
| void (REGAL_CALL *glTextureParameterivEXT)(GLuint texture, GLenum target, GLenum pname, const GLint *param); |
| void (REGAL_CALL *glTextureRenderbufferEXT)(GLuint texture, GLenum target, GLuint renderbuffer); |
| void (REGAL_CALL *glTextureSubImage1DEXT)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); |
| void (REGAL_CALL *glTextureSubImage2DEXT)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); |
| void (REGAL_CALL *glTextureSubImage3DEXT)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); |
| GLboolean (REGAL_CALL *glUnmapNamedBufferEXT)(GLuint buffer); |
| void (REGAL_CALL *glVertexArrayColorOffsetEXT)(GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, const GLintptr offset); |
| void (REGAL_CALL *glVertexArrayEdgeFlagOffsetEXT)(GLuint vaobj, GLuint buffer, GLsizei stride, const GLintptr offset); |
| void (REGAL_CALL *glVertexArrayFogCoordOffsetEXT)(GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, const GLintptr offset); |
| void (REGAL_CALL *glVertexArrayIndexOffsetEXT)(GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, const GLintptr offset); |
| void (REGAL_CALL *glVertexArrayMultiTexCoordOffsetEXT)(GLuint vaobj, GLuint buffer, GLenum texunit, GLint size, GLenum type, GLsizei stride, const GLintptr offset); |
| void (REGAL_CALL *glVertexArrayNormalOffsetEXT)(GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, const GLintptr offset); |
| void (REGAL_CALL *glVertexArraySecondaryColorOffsetEXT)(GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, const GLintptr offset); |
| void (REGAL_CALL *glVertexArrayTexCoordOffsetEXT)(GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, const GLintptr offset); |
| void (REGAL_CALL *glVertexArrayVertexAttribIOffsetEXT)(GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, const GLintptr offset); |
| void (REGAL_CALL *glVertexArrayVertexAttribOffsetEXT)(GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLintptr offset); |
| void (REGAL_CALL *glVertexArrayVertexOffsetEXT)(GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, const GLintptr offset); |
| |
| // GL_EXT_discard_framebuffer |
| |
| void (REGAL_CALL *glDiscardFramebufferEXT)(GLenum target, GLsizei numAttachments, const GLenum *attachments); |
| |
| // GL_EXT_disjoint_timer_query |
| |
| void (REGAL_CALL *glGetQueryObjectivEXT)(GLuint id, GLenum pname, GLint *params); |
| void (REGAL_CALL *glQueryCounterEXT)(GLuint id, GLenum target); |
| |
| // GL_EXT_draw_buffers2 |
| |
| void (REGAL_CALL *glColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); |
| void (REGAL_CALL *glDisableIndexedEXT)(GLenum target, GLuint index); |
| void (REGAL_CALL *glEnableIndexedEXT)(GLenum target, GLuint index); |
| void (REGAL_CALL *glGetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean *data); |
| void (REGAL_CALL *glGetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint *data); |
| GLboolean (REGAL_CALL *glIsEnabledIndexedEXT)(GLenum target, GLuint index); |
| |
| // GL_EXT_draw_instanced |
| |
| void (REGAL_CALL *glDrawArraysInstancedEXT)(GLenum mode, GLint start, GLsizei count, GLsizei primcount); |
| void (REGAL_CALL *glDrawElementsInstancedEXT)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount); |
| |
| // GL_EXT_draw_range_elements |
| |
| void (REGAL_CALL *glDrawRangeElementsEXT)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); |
| |
| // GL_EXT_fog_coord |
| |
| void (REGAL_CALL *glFogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid *pointer); |
| void (REGAL_CALL *glFogCoorddEXT)(GLdouble coord); |
| void (REGAL_CALL *glFogCoorddvEXT)(const GLdouble *coord); |
| void (REGAL_CALL *glFogCoordfEXT)(GLfloat coord); |
| void (REGAL_CALL *glFogCoordfvEXT)(const GLfloat *coord); |
| |
| // GL_EXT_fragment_lighting |
| |
| void (REGAL_CALL *glFragmentColorMaterialEXT)(GLenum face, GLenum mode); |
| void (REGAL_CALL *glFragmentLightModelfEXT)(GLenum pname, GLfloat param); |
| void (REGAL_CALL *glFragmentLightModelfvEXT)(GLenum pname, GLfloat *params); |
| void (REGAL_CALL *glFragmentLightModeliEXT)(GLenum pname, GLint param); |
| void (REGAL_CALL *glFragmentLightModelivEXT)(GLenum pname, GLint *params); |
| void (REGAL_CALL *glFragmentLightfEXT)(GLenum light, GLenum pname, GLfloat param); |
| void (REGAL_CALL *glFragmentLightfvEXT)(GLenum light, GLenum pname, GLfloat *params); |
| void (REGAL_CALL *glFragmentLightiEXT)(GLenum light, GLenum pname, GLint param); |
| void (REGAL_CALL *glFragmentLightivEXT)(GLenum light, GLenum pname, GLint *params); |
| void (REGAL_CALL *glFragmentMaterialfEXT)(GLenum face, GLenum pname, const GLfloat param); |
| void (REGAL_CALL *glFragmentMaterialfvEXT)(GLenum face, GLenum pname, const GLfloat *params); |
| void (REGAL_CALL *glFragmentMaterialiEXT)(GLenum face, GLenum pname, const GLint param); |
| void (REGAL_CALL *glFragmentMaterialivEXT)(GLenum face, GLenum pname, const GLint *params); |
| void (REGAL_CALL *glGetFragmentLightfvEXT)(GLenum light, GLenum pname, GLfloat *params); |
| void (REGAL_CALL *glGetFragmentLightivEXT)(GLenum light, GLenum pname, GLint *params); |
| void (REGAL_CALL *glGetFragmentMaterialfvEXT)(GLenum face, GLenum pname, const GLfloat *params); |
| void (REGAL_CALL *glGetFragmentMaterialivEXT)(GLenum face, GLenum pname, const GLint *params); |
| void (REGAL_CALL *glLightEnviEXT)(GLenum pname, GLint param); |
| |
| // GL_EXT_framebuffer_blit |
| |
| void (REGAL_CALL *glBlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); |
| |
| // GL_EXT_framebuffer_multisample |
| |
| void (REGAL_CALL *glRenderbufferStorageMultisampleEXT)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); |
| |
| // GL_EXT_framebuffer_object |
| |
| void (REGAL_CALL *glBindFramebufferEXT)(GLenum target, GLuint framebuffer); |
| void (REGAL_CALL *glBindRenderbufferEXT)(GLenum target, GLuint renderbuffer); |
| GLenum (REGAL_CALL *glCheckFramebufferStatusEXT)(GLenum target); |
| void (REGAL_CALL *glDeleteFramebuffersEXT)(GLsizei n, const GLuint *framebuffers); |
| void (REGAL_CALL *glDeleteRenderbuffersEXT)(GLsizei n, const GLuint *renderbuffers); |
| void (REGAL_CALL *glFramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); |
| void (REGAL_CALL *glFramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); |
| void (REGAL_CALL *glFramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); |
| void (REGAL_CALL *glFramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); |
| void (REGAL_CALL *glGenFramebuffersEXT)(GLsizei n, GLuint *framebuffers); |
| void (REGAL_CALL *glGenRenderbuffersEXT)(GLsizei n, GLuint *renderbuffers); |
| void (REGAL_CALL *glGenerateMipmapEXT)(GLenum target); |
| void (REGAL_CALL *glGetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint *params); |
| void (REGAL_CALL *glGetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint *params); |
| GLboolean (REGAL_CALL *glIsFramebufferEXT)(GLuint framebuffer); |
| GLboolean (REGAL_CALL *glIsRenderbufferEXT)(GLuint renderbuffer); |
| void (REGAL_CALL *glRenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); |
| |
| // GL_EXT_geometry_shader4 |
| |
| void (REGAL_CALL *glFramebufferTextureEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level); |
| void (REGAL_CALL *glFramebufferTextureFaceEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); |
| void (REGAL_CALL *glProgramParameteriEXT)(GLuint program, GLenum pname, GLint value); |
| |
| // GL_EXT_gpu_program_parameters |
| |
| void (REGAL_CALL *glProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat *params); |
| void (REGAL_CALL *glProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat *params); |
| |
| // GL_EXT_gpu_shader4 |
| |
| void (REGAL_CALL *glBindFragDataLocationEXT)(GLuint program, GLuint color, const GLchar *name); |
| GLint (REGAL_CALL *glGetFragDataLocationEXT)(GLuint program, const GLchar *name); |
| void (REGAL_CALL *glGetUniformuivEXT)(GLuint program, GLint location, GLuint *params); |
| void (REGAL_CALL *glGetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint *params); |
| void (REGAL_CALL *glGetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint *params); |
| void (REGAL_CALL *glUniform1uiEXT)(GLint location, GLuint v0); |
| void (REGAL_CALL *glUniform1uivEXT)(GLint location, GLsizei count, const GLuint *value); |
| void (REGAL_CALL *glUniform2uiEXT)(GLint location, GLuint v0, GLuint v1); |
| void (REGAL_CALL *glUniform2uivEXT)(GLint location, GLsizei count, const GLuint *value); |
| void (REGAL_CALL *glUniform3uiEXT)(GLint location, GLuint v0, GLuint v1, GLuint v2); |
| void (REGAL_CALL *glUniform3uivEXT)(GLint location, GLsizei count, const GLuint *value); |
| void (REGAL_CALL *glUniform4uiEXT)(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); |
| void (REGAL_CALL *glUniform4uivEXT)(GLint location, GLsizei count, const GLuint *value); |
| void (REGAL_CALL *glVertexAttribI1iEXT)(GLuint index, GLint x); |
| void (REGAL_CALL *glVertexAttribI1ivEXT)(GLuint index, const GLint *v); |
| void (REGAL_CALL *glVertexAttribI1uiEXT)(GLuint index, GLuint x); |
| void (REGAL_CALL *glVertexAttribI1uivEXT)(GLuint index, const GLuint *v); |
| void (REGAL_CALL *glVertexAttribI2iEXT)(GLuint index, GLint x, GLint y); |
| void (REGAL_CALL *glVertexAttribI2ivEXT)(GLuint index, const GLint *v); |
| void (REGAL_CALL *glVertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y); |
| void (REGAL_CALL *glVertexAttribI2uivEXT)(GLuint index, const GLuint *v); |
| void (REGAL_CALL *glVertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z); |
| void (REGAL_CALL *glVertexAttribI3ivEXT)(GLuint index, const GLint *v); |
| void (REGAL_CALL *glVertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z); |
| void (REGAL_CALL *glVertexAttribI3uivEXT)(GLuint index, const GLuint *v); |
| void (REGAL_CALL *glVertexAttribI4bvEXT)(GLuint index, const GLbyte *v); |
| void (REGAL_CALL *glVertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w); |
| void (REGAL_CALL *glVertexAttribI4ivEXT)(GLuint index, const GLint *v); |
| void (REGAL_CALL *glVertexAttribI4svEXT)(GLuint index, const GLshort *v); |
| void (REGAL_CALL *glVertexAttribI4ubvEXT)(GLuint index, const GLubyte *v); |
| void (REGAL_CALL *glVertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); |
| void (REGAL_CALL *glVertexAttribI4uivEXT)(GLuint index, const GLuint *v); |
| void (REGAL_CALL *glVertexAttribI4usvEXT)(GLuint index, const GLushort *v); |
| void (REGAL_CALL *glVertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); |
| |
| // GL_EXT_histogram |
| |
| void (REGAL_CALL *glGetHistogramEXT)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); |
| void (REGAL_CALL *glGetHistogramParameterfvEXT)(GLenum target, GLenum pname, GLfloat *params); |
| void (REGAL_CALL *glGetHistogramParameterivEXT)(GLenum target, GLenum pname, GLint *params); |
| void (REGAL_CALL *glGetMinmaxEXT)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); |
| void (REGAL_CALL *glGetMinmaxParameterfvEXT)(GLenum target, GLenum pname, GLfloat *params); |
| void (REGAL_CALL *glGetMinmaxParameterivEXT)(GLenum target, GLenum pname, GLint *params); |
| void (REGAL_CALL *glHistogramEXT)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); |
| void (REGAL_CALL *glMinmaxEXT)(GLenum target, GLenum internalformat, GLboolean sink); |
| void (REGAL_CALL *glResetHistogramEXT)(GLenum target); |
| void (REGAL_CALL *glResetMinmaxEXT)(GLenum target); |
| |
| // GL_EXT_index_func |
| |
| void (REGAL_CALL *glIndexFuncEXT)(GLenum func, GLfloat ref); |
| |
| // GL_EXT_index_material |
| |
| void (REGAL_CALL *glIndexMaterialEXT)(GLenum face, GLenum mode); |
| |
| // GL_EXT_light_texture |
| |
| void (REGAL_CALL *glApplyTextureEXT)(GLenum mode); |
| void (REGAL_CALL *glTextureLightEXT)(GLenum pname); |
| void (REGAL_CALL *glTextureMaterialEXT)(GLenum face, GLenum mode); |
| |
| // GL_EXT_map_buffer_range |
| |
| void (REGAL_CALL *glFlushMappedBufferRangeEXT)(GLenum target, GLintptr offset, GLsizeiptr length); |
| GLvoid *(REGAL_CALL *glMapBufferRangeEXT)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); |
| |
| // GL_EXT_multi_draw_arrays |
| |
| void (REGAL_CALL *glMultiDrawArraysEXT)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); |
| void (REGAL_CALL *glMultiDrawElementsEXT)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount); |
| |
| // GL_EXT_multisample |
| |
| void (REGAL_CALL *glSampleMaskEXT)(GLclampf value, GLboolean invert); |
| void (REGAL_CALL *glSamplePatternEXT)(GLenum pattern); |
| |
| // GL_EXT_multisampled_render_to_texture |
| |
| void (REGAL_CALL *glFramebufferTexture2DMultisampleEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); |
| |
| // GL_EXT_multiview_draw_buffers |
| |
| void (REGAL_CALL *glDrawBuffersIndexedEXT)(GLint n, const GLenum *location, const GLint *indices); |
| void (REGAL_CALL *glGetIntegeri_vEXT)(GLenum target, GLuint index, GLint *data); |
| void (REGAL_CALL *glReadBufferIndexedEXT)(GLenum src, GLint index); |
| |
| // GL_EXT_occlusion_query_boolean |
| |
| void (REGAL_CALL *glBeginQueryEXT)(GLenum target, GLuint id); |
| void (REGAL_CALL *glDeleteQueriesEXT)(GLsizei n, const GLuint *ids); |
| void (REGAL_CALL *glEndQueryEXT)(GLenum target); |
| void (REGAL_CALL *glGenQueriesEXT)(GLsizei n, GLuint *ids); |
| void (REGAL_CALL *glGetQueryObjectuivEXT)(GLuint id, GLenum pname, GLuint *params); |
| void (REGAL_CALL *glGetQueryivEXT)(GLenum target, GLenum pname, GLint *params); |
| GLboolean (REGAL_CALL *glIsQueryEXT)(GLuint id); |
| |
| // GL_EXT_paletted_texture |
| |
| void (REGAL_CALL *glColorTableEXT)(GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); |
| void (REGAL_CALL *glGetColorTableEXT)(GLenum target, GLenum format, GLenum type, GLvoid *data); |
| void (REGAL_CALL *glGetColorTableParameterfvEXT)(GLenum target, GLenum pname, GLfloat *params); |
| void (REGAL_CALL *glGetColorTableParameterivEXT)(GLenum target, GLenum pname, GLint *params); |
| |
| // GL_EXT_pixel_transform |
| |
| void (REGAL_CALL *glGetPixelTransformParameterfvEXT)(GLenum target, GLenum pname, GLfloat *params); |
| void (REGAL_CALL *glGetPixelTransformParameterivEXT)(GLenum target, GLenum pname, GLint *params); |
| void (REGAL_CALL *glPixelTransformParameterfEXT)(GLenum target, GLenum pname, const GLfloat param); |
| void (REGAL_CALL *glPixelTransformParameterfvEXT)(GLenum target, GLenum pname, const GLfloat *params); |
| void (REGAL_CALL *glPixelTransformParameteriEXT)(GLenum target, GLenum pname, const GLint param); |
| void (REGAL_CALL *glPixelTransformParameterivEXT)(GLenum target, GLenum pname, const GLint *params); |
| |
| // GL_EXT_point_parameters |
| |
| void (REGAL_CALL *glPointParameterfEXT)(GLenum pname, GLfloat param); |
| void (REGAL_CALL *glPointParameterfvEXT)(GLenum pname, const GLfloat *params); |
| |
| // GL_EXT_polygon_offset |
| |
| void (REGAL_CALL *glPolygonOffsetEXT)(GLfloat factor, GLfloat bias); |
| |
| // GL_EXT_provoking_vertex |
| |
| void (REGAL_CALL *glProvokingVertexEXT)(GLenum mode); |
| |
| // GL_EXT_robustness |
| |
| void (REGAL_CALL *glGetnUniformfvEXT)(GLuint program, GLint location, GLsizei bufSize, GLfloat *params); |
| void (REGAL_CALL *glGetnUniformivEXT)(GLuint program, GLint location, GLsizei bufSize, GLint *params); |
| void (REGAL_CALL *glReadnPixelsEXT)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data); |
| |
| // GL_EXT_scene_marker |
| |
| void (REGAL_CALL *glBeginSceneEXT)(void); |
| void (REGAL_CALL *glEndSceneEXT)(void); |
| |
| // GL_EXT_secondary_color |
| |
| void (REGAL_CALL *glSecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue); |
| void (REGAL_CALL *glSecondaryColor3bvEXT)(const GLbyte *v); |
| void (REGAL_CALL *glSecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue); |
| void (REGAL_CALL *glSecondaryColor3dvEXT)(const GLdouble *v); |
| void (REGAL_CALL *glSecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); |
| void (REGAL_CALL *glSecondaryColor3fvEXT)(const GLfloat *v); |
| void (REGAL_CALL *glSecondaryColor3iEXT)(GLint red, GLint green, GLint blue); |
| void (REGAL_CALL *glSecondaryColor3ivEXT)(const GLint *v); |
| void (REGAL_CALL *glSecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue); |
| void (REGAL_CALL *glSecondaryColor3svEXT)(const GLshort *v); |
| void (REGAL_CALL *glSecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue); |
| void (REGAL_CALL *glSecondaryColor3ubvEXT)(const GLubyte *v); |
| void (REGAL_CALL *glSecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue); |
| void (REGAL_CALL *glSecondaryColor3uivEXT)(const GLuint *v); |
| void (REGAL_CALL *glSecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue); |
| void (REGAL_CALL *glSecondaryColor3usvEXT)(const GLushort *v); |
| void (REGAL_CALL *glSecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); |
| |
| // GL_EXT_separate_shader_objects |
| |
| void (REGAL_CALL *glActiveProgramEXT)(GLuint program); |
| GLuint (REGAL_CALL *glCreateShaderProgramEXT)(GLenum type, const GLchar *string); |
| void (REGAL_CALL *glUseShaderProgramEXT)(GLenum type, GLuint program); |
| |
| // GL_EXT_shader_image_load_store |
| |
| void (REGAL_CALL *glBindImageTextureEXT)(GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format); |
| void (REGAL_CALL *glMemoryBarrierEXT)(GLbitfield barriers); |
| |
| // GL_EXT_stencil_clear_tag |
| |
| void (REGAL_CALL *glStencilClearTagEXT)(GLsizei stencilTagBits, GLuint stencilClearTag); |
| |
| // GL_EXT_stencil_two_side |
| |
| void (REGAL_CALL *glActiveStencilFaceEXT)(GLenum face); |
| |
| // GL_EXT_subtexture |
| |
| void (REGAL_CALL *glTexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); |
| void (REGAL_CALL *glTexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); |
| void (REGAL_CALL *glTexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); |
| |
| // GL_EXT_texture3D |
| |
| void (REGAL_CALL *glTexImage3DEXT)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); |
| |
| // GL_EXT_texture_array |
| |
| void (REGAL_CALL *glFramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); |
| |
| // GL_EXT_texture_buffer_object |
| |
| void (REGAL_CALL *glTexBufferEXT)(GLenum target, GLenum internalformat, GLuint buffer); |
| |
| // GL_EXT_texture_integer |
| |
| void (REGAL_CALL *glClearColorIiEXT)(GLint red, GLint green, GLint blue, GLint alpha); |
| void (REGAL_CALL *glClearColorIuiEXT)(GLuint red, GLuint green, GLuint blue, GLuint alpha); |
| void (REGAL_CALL *glGetTexParameterIivEXT)(GLenum target, GLenum pname, GLint *params); |
| void (REGAL_CALL *glGetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint *params); |
| void (REGAL_CALL *glTexParameterIivEXT)(GLenum target, GLenum pname, const GLint *params); |
| void (REGAL_CALL *glTexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint *params); |
| |
| // GL_EXT_texture_object |
| |
| GLboolean (REGAL_CALL *glAreTexturesResidentEXT)(GLsizei n, const GLuint *textures, GLboolean *residences); |
| void (REGAL_CALL *glBindTextureEXT)(GLenum target, GLuint texture); |
| void (REGAL_CALL *glDeleteTexturesEXT)(GLsizei n, const GLuint *textures); |
| void (REGAL_CALL *glGenTexturesEXT)(GLsizei n, GLuint *textures); |
| GLboolean (REGAL_CALL *glIsTextureEXT)(GLuint texture); |
| void (REGAL_CALL *glPrioritizeTexturesEXT)(GLsizei n, const GLuint *textures, const GLclampf *priorities); |
| |
| // GL_EXT_texture_perturb_normal |
| |
| void (REGAL_CALL *glTextureNormalEXT)(GLenum mode); |
| |
| // GL_EXT_texture_storage |
| |
| void (REGAL_CALL *glTexStorage1DEXT)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); |
| void (REGAL_CALL *glTexStorage2DEXT)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); |
| void (REGAL_CALL *glTexStorage3DEXT)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); |
| |
| // GL_EXT_timer_query |
| |
| void (REGAL_CALL *glGetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT *params); |
| void (REGAL_CALL *glGetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT *params); |
| |
| // GL_EXT_transform_feedback |
| |
| void (REGAL_CALL *glBeginTransformFeedbackEXT)(GLenum primitiveMode); |
| void (REGAL_CALL *glBindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer); |
| void (REGAL_CALL *glBindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); |
| void (REGAL_CALL *glBindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); |
| void (REGAL_CALL *glEndTransformFeedbackEXT)(void); |
| void (REGAL_CALL *glGetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); |
| void (REGAL_CALL *glTransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const GLchar * const *varyings, GLenum bufferMode); |
| |
| // GL_EXT_vertex_array |
| |
| void (REGAL_CALL *glArrayElementEXT)(GLint i); |
| void (REGAL_CALL *glColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); |
| void (REGAL_CALL *glDrawArraysEXT)(GLenum mode, GLint first, GLsizei count); |
| void (REGAL_CALL *glEdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean *pointer); |
| void (REGAL_CALL *glGetPointervEXT)(GLenum pname, GLvoid **params); |
| void (REGAL_CALL *glIndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); |
| void (REGAL_CALL *glNormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); |
| void (REGAL_CALL *glTexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); |
| void (REGAL_CALL *glVertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); |
| |
| // GL_EXT_vertex_attrib_64bit |
| |
| void (REGAL_CALL *glGetVertexAttribLdvEXT)(GLuint index, GLenum pname, GLdouble *params); |
| void (REGAL_CALL *glVertexArrayVertexAttribLOffsetEXT)(GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset); |
| void (REGAL_CALL *glVertexAttribL1dEXT)(GLuint index, GLdouble x); |
| void (REGAL_CALL *glVertexAttribL1dvEXT)(GLuint index, const GLdouble *v); |
| void (REGAL_CALL *glVertexAttribL2dEXT)(GLuint index, GLdouble x, GLdouble y); |
| void (REGAL_CALL *glVertexAttribL2dvEXT)(GLuint index, const GLdouble *v); |
| void (REGAL_CALL *glVertexAttribL3dEXT)(GLuint index, GLdouble x, GLdouble y, GLdouble z); |
| void (REGAL_CALL *glVertexAttribL3dvEXT)(GLuint index, const GLdouble *v); |
| void (REGAL_CALL *glVertexAttribL4dEXT)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); |
| void (REGAL_CALL *glVertexAttribL4dvEXT)(GLuint index, const GLdouble *v); |
| void (REGAL_CALL *glVertexAttribLPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); |
| |
| // GL_EXT_vertex_shader |
| |
| void (REGAL_CALL *glBeginVertexShaderEXT)(void); |
| GLuint (REGAL_CALL *glBindLightParameterEXT)(GLenum light, GLenum value); |
| GLuint (REGAL_CALL *glBindMaterialParameterEXT)(GLenum face, GLenum value); |
| GLuint (REGAL_CALL *glBindParameterEXT)(GLenum value); |
| GLuint (REGAL_CALL *glBindTexGenParameterEXT)(GLenum unit, GLenum coord, GLenum value); |
| GLuint (REGAL_CALL *glBindTextureUnitParameterEXT)(GLenum unit, GLenum value); |
| void (REGAL_CALL *glBindVertexShaderEXT)(GLuint id); |
| void (REGAL_CALL *glDeleteVertexShaderEXT)(GLuint id); |
| void (REGAL_CALL *glDisableVariantClientStateEXT)(GLuint id); |
| void (REGAL_CALL *glEnableVariantClientStateEXT)(GLuint id); |
| void (REGAL_CALL *glEndVertexShaderEXT)(void); |
| void (REGAL_CALL *glExtractComponentEXT)(GLuint res, GLuint src, GLuint num); |
| GLuint (REGAL_CALL *glGenSymbolsEXT)(GLenum datatype, GLenum storagetype, GLenum range, GLuint components); |
| GLuint (REGAL_CALL *glGenVertexShadersEXT)(GLuint range); |
| void (REGAL_CALL *glGetInvariantBooleanvEXT)(GLuint id, GLenum value, GLboolean *data); |
| void (REGAL_CALL *glGetInvariantFloatvEXT)(GLuint id, GLenum value, GLfloat *data); |
| void (REGAL_CALL *glGetInvariantIntegervEXT)(GLuint id, GLenum value, GLint *data); |
| void (REGAL_CALL *glGetLocalConstantBooleanvEXT)(GLuint id, GLenum value, GLboolean *data); |
| void (REGAL_CALL *glGetLocalConstantFloatvEXT)(GLuint id, GLenum value, GLfloat *data); |
| void (REGAL_CALL *glGetLocalConstantIntegervEXT)(GLuint id, GLenum value, GLint *data); |
| void (REGAL_CALL *glGetVariantBooleanvEXT)(GLuint id, GLenum value, GLboolean *data); |
| void (REGAL_CALL *glGetVariantFloatvEXT)(GLuint id, GLenum value, GLfloat *data); |
| void (REGAL_CALL *glGetVariantIntegervEXT)(GLuint id, GLenum value, GLint *data); |
| void (REGAL_CALL *glGetVariantPointervEXT)(GLuint id, GLenum value, GLvoid **data); |
| void (REGAL_CALL *glInsertComponentEXT)(GLuint res, GLuint src, GLuint num); |
| GLboolean (REGAL_CALL *glIsVariantEnabledEXT)(GLuint id, GLenum cap); |
| void (REGAL_CALL *glSetInvariantEXT)(GLuint id, GLenum type, const GLvoid *addr); |
| void (REGAL_CALL *glSetLocalConstantEXT)(GLuint id, GLenum type, const GLvoid *addr); |
| void (REGAL_CALL *glShaderOp1EXT)(GLenum op, GLuint res, GLuint arg1); |
| void (REGAL_CALL *glShaderOp2EXT)(GLenum op, GLuint res, GLuint arg1, GLuint arg2); |
| void (REGAL_CALL *glShaderOp3EXT)(GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3); |
| void (REGAL_CALL *glSwizzleEXT)(GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); |
| void (REGAL_CALL *glVariantPointerEXT)(GLuint id, GLenum type, GLuint stride, const GLvoid *addr); |
| void (REGAL_CALL *glVariantbvEXT)(GLuint id, const GLbyte *addr); |
| void (REGAL_CALL *glVariantdvEXT)(GLuint id, const GLdouble *addr); |
| void (REGAL_CALL *glVariantfvEXT)(GLuint id, const GLfloat *addr); |
| void (REGAL_CALL *glVariantivEXT)(GLuint id, const GLint *addr); |
| void (REGAL_CALL *glVariantsvEXT)(GLuint id, const GLshort *addr); |
| void (REGAL_CALL *glVariantubvEXT)(GLuint id, const GLubyte *addr); |
| void (REGAL_CALL *glVariantuivEXT)(GLuint id, const GLuint *addr); |
| void (REGAL_CALL *glVariantusvEXT)(GLuint id, const GLushort *addr); |
| void (REGAL_CALL *glWriteMaskEXT)(GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); |
| |
| // GL_EXT_vertex_weighting |
| |
| void (REGAL_CALL *glVertexWeightPointerEXT)(GLsizei size, GLenum type, GLsizei stride, const GLvoid *pointer); |
| void (REGAL_CALL *glVertexWeightfEXT)(GLfloat weight); |
| void (REGAL_CALL *glVertexWeightfvEXT)(const GLfloat *weight); |
| |
| // GL_EXT_x11_sync_object |
| |
| GLsync (REGAL_CALL *glImportSyncEXT)(GLenum external_sync_type, GLintptr external_sync, GLbitfield flags); |
| |
| // GL_GREMEDY_frame_terminator |
| |
| void (REGAL_CALL *glFrameTerminatorGREMEDY)(void); |
| |
| // GL_GREMEDY_string_marker |
| |
| void (REGAL_CALL *glStringMarkerGREMEDY)(GLsizei len, const GLvoid *string); |
| |
| // GL_HP_image_transform |
| |
| void (REGAL_CALL *glGetImageTransformParameterfvHP)(GLenum target, GLenum pname, GLfloat *params); |
| void (REGAL_CALL *glGetImageTransformParameterivHP)(GLenum target, GLenum pname, GLint *params); |
| void (REGAL_CALL *glImageTransformParameterfHP)(GLenum target, GLenum pname, GLfloat param); |
| void (REGAL_CALL *glImageTransformParameterfvHP)(GLenum target, GLenum pname, const GLfloat *params); |
| void (REGAL_CALL *glImageTransformParameteriHP)(GLenum target, GLenum pname, GLint param); |
| void (REGAL_CALL *glImageTransformParameterivHP)(GLenum target, GLenum pname, const GLint *params); |
| |
| // GL_IBM_multimode_draw_arrays |
| |
| void (REGAL_CALL *glMultiModeDrawArraysIBM)(const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride); |
| void (REGAL_CALL *glMultiModeDrawElementsIBM)(const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount, GLint modestride); |
| |
| // GL_IBM_vertex_array_lists |
| |
| void (REGAL_CALL *glColorPointerListIBM)(GLint size, GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride); |
| void (REGAL_CALL *glEdgeFlagPointerListIBM)(GLint stride, const GLboolean **pointer, GLint ptrstride); |
| void (REGAL_CALL *glFogCoordPointerListIBM)(GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride); |
| void (REGAL_CALL *glIndexPointerListIBM)(GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride); |
| void (REGAL_CALL *glNormalPointerListIBM)(GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride); |
| void (REGAL_CALL *glSecondaryColorPointerListIBM)(GLint size, GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride); |
| void (REGAL_CALL *glTexCoordPointerListIBM)(GLint size, GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride); |
| void (REGAL_CALL *glVertexPointerListIBM)(GLint size, GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride); |
| |
| // GL_IMG_multisampled_render_to_texture |
| |
| void (REGAL_CALL *glFramebufferTexture2DMultisampleIMG)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); |
| void (REGAL_CALL *glRenderbufferStorageMultisampleIMG)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); |
| |
| // GL_INGR_blend_func_separate |
| |
| void (REGAL_CALL *glBlendFuncSeparateINGR)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); |
| |
| // GL_INTEL_map_texture |
| |
| GLvoid *(REGAL_CALL *glMapTexture2DINTEL)(GLuint texture, GLint level, GLbitfield access, GLint *stride, GLenum *layout); |
| void (REGAL_CALL *glSyncTextureINTEL)(GLuint texture); |
| void (REGAL_CALL *glUnmapTexture2DINTEL)(GLuint texture, GLint level); |
| |
| // GL_INTEL_parallel_arrays |
| |
| void (REGAL_CALL *glColorPointervINTEL)(GLint size, GLenum type, const GLvoid **pointer); |
| void (REGAL_CALL *glNormalPointervINTEL)(GLenum type, const GLvoid **pointer); |
| void (REGAL_CALL *glTexCoordPointervINTEL)(GLint size, GLenum type, const GLvoid **pointer); |
| void (REGAL_CALL *glVertexPointervINTEL)(GLint size, GLenum type, const GLvoid **pointer); |
| |
| // GL_INTEL_texture_scissor |
| |
| void (REGAL_CALL *glTexScissorFuncINTEL)(GLenum target, GLenum lfunc, GLenum hfunc); |
| void (REGAL_CALL *glTexScissorINTEL)(GLenum target, GLclampf tlow, GLclampf thigh); |
| |
| // GL_KHR_debug |
| |
| void (REGAL_CALL *glDebugMessageCallback)(GLDEBUGPROC callback, const void *userParam); |
| void (REGAL_CALL *glDebugMessageControl)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); |
| void (REGAL_CALL *glDebugMessageInsert)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); |
| GLuint (REGAL_CALL *glGetDebugMessageLog)(GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); |
| void (REGAL_CALL *glGetObjectLabel)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); |
| void (REGAL_CALL *glGetObjectPtrLabel)(const GLvoid *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); |
| void (REGAL_CALL *glObjectLabel)(GLenum identifier, GLuint name, GLsizei length, const GLchar *label); |
| void (REGAL_CALL *glObjectPtrLabel)(const GLvoid *ptr, GLsizei length, const GLchar *label); |
| void (REGAL_CALL *glPopDebugGroup)(void); |
| void (REGAL_CALL *glPushDebugGroup)(GLenum source, GLuint id, GLsizei length, const GLchar *message); |
| |
| // GL_KTX_buffer_region |
| |
| GLuint (REGAL_CALL *glBufferRegionEnabled)(void); |
| void (REGAL_CALL *glDeleteBufferRegion)(GLenum region); |
| void (REGAL_CALL *glDrawBufferRegion)(GLuint region, GLint x, GLint y, GLsizei width, GLsizei height, GLint xDest, GLint yDest); |
| GLuint (REGAL_CALL *glNewBufferRegion)(GLenum region); |
| void (REGAL_CALL *glReadBufferRegion)(GLuint region, GLint x, GLint y, GLsizei width, GLsizei height); |
| |
| // GL_MESA_resize_buffers |
| |
| void (REGAL_CALL *glResizeBuffersMESA)(void); |
| |
| // GL_MESA_window_pos |
| |
| void (REGAL_CALL *glWindowPos2dMESA)(GLdouble x, GLdouble y); |
| void (REGAL_CALL *glWindowPos2dvMESA)(const GLdouble *v); |
| void (REGAL_CALL *glWindowPos2fMESA)(GLfloat x, GLfloat y); |
| void (REGAL_CALL *glWindowPos2fvMESA)(const GLfloat *v); |
| void (REGAL_CALL *glWindowPos2iMESA)(GLint x, GLint y); |
| void (REGAL_CALL *glWindowPos2ivMESA)(const GLint *v); |
| void (REGAL_CALL *glWindowPos2sMESA)(GLshort x, GLshort y); |
| void (REGAL_CALL *glWindowPos2svMESA)(const GLshort *v); |
| void (REGAL_CALL *glWindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); |
| void (REGAL_CALL *glWindowPos3dvMESA)(const GLdouble *v); |
| void (REGAL_CALL *glWindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); |
| void (REGAL_CALL *glWindowPos3fvMESA)(const GLfloat *v); |
| void (REGAL_CALL *glWindowPos3iMESA)(GLint x, GLint y, GLint z); |
| void (REGAL_CALL *glWindowPos3ivMESA)(const GLint *v); |
| void (REGAL_CALL *glWindowPos3sMESA)(GLshort x, GLshort y, GLshort z); |
| void (REGAL_CALL *glWindowPos3svMESA)(const GLshort *v); |
| void (REGAL_CALL *glWindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); |
| void (REGAL_CALL *glWindowPos4dvMESA)(const GLdouble *v); |
| void (REGAL_CALL *glWindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); |
| void (REGAL_CALL *glWindowPos4fvMESA)(const GLfloat *v); |
| void (REGAL_CALL *glWindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); |
| void (REGAL_CALL *glWindowPos4ivMESA)(const GLint *v); |
| void (REGAL_CALL *glWindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); |
| void (REGAL_CALL *glWindowPos4svMESA)(const GLshort *v); |
| |
| // GL_NVX_conditional_render |
| |
| void (REGAL_CALL *glBeginConditionalRenderNVX)(GLuint id); |
| void (REGAL_CALL *glEndConditionalRenderNVX)(void); |
| |
| // GL_NV_bindless_texture |
| |
| GLuint64 (REGAL_CALL *glGetImageHandleNV)(GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); |
| GLuint64 (REGAL_CALL *glGetTextureHandleNV)(GLuint texture); |
| GLuint64 (REGAL_CALL *glGetTextureSamplerHandleNV)(GLuint texture, GLuint sampler); |
| GLboolean (REGAL_CALL *glIsImageHandleResidentNV)(GLuint64 handle); |
| GLboolean (REGAL_CALL *glIsTextureHandleResidentNV)(GLuint64 handle); |
| void (REGAL_CALL *glMakeImageHandleNonResidentNV)(GLuint64 handle); |
| void (REGAL_CALL *glMakeImageHandleResidentNV)(GLuint64 handle, GLenum access); |
| void (REGAL_CALL *glMakeTextureHandleNonResidentNV)(GLuint64 handle); |
| void (REGAL_CALL *glMakeTextureHandleResidentNV)(GLuint64 handle); |
| void (REGAL_CALL *glProgramUniformHandleui64NV)(GLuint program, GLint location, GLuint64 value); |
| void (REGAL_CALL *glProgramUniformHandleui64vNV)(GLuint program, GLint location, GLsizei count, const GLuint64 *values); |
| void (REGAL_CALL *glUniformHandleui64NV)(GLint location, GLuint64 value); |
| void (REGAL_CALL *glUniformHandleui64vNV)(GLint location, GLsizei count, const GLuint64 *value); |
| |
| // GL_NV_blend_equation_advanced |
| |
| void (REGAL_CALL *glBlendBarrierNV)(void); |
| void (REGAL_CALL *glBlendParameteriNV)(GLenum pname, GLint value); |
| |
| // GL_NV_conditional_render |
| |
| void (REGAL_CALL *glBeginConditionalRenderNV)(GLuint id, GLenum mode); |
| void (REGAL_CALL *glEndConditionalRenderNV)(void); |
| |
| // GL_NV_copy_buffer |
| |
| void (REGAL_CALL *glCopyBufferSubDataNV)(GLenum readtarget, GLenum writetarget, GLintptr readoffset, GLintptr writeoffset, GLsizeiptr size); |
| |
| // GL_NV_copy_image |
| |
| void (REGAL_CALL *glCopyImageSubDataNV)(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); |
| |
| // GL_NV_coverage_sample |
| |
| void (REGAL_CALL *glCoverageMaskNV)(GLboolean mask); |
| void (REGAL_CALL *glCoverageOperationNV)(GLenum operation); |
| |
| // GL_NV_depth_buffer_float |
| |
| void (REGAL_CALL *glClearDepthdNV)(GLdouble depth); |
| void (REGAL_CALL *glDepthBoundsdNV)(GLdouble zmin, GLdouble zmax); |
| void (REGAL_CALL *glDepthRangedNV)(GLdouble zNear, GLdouble zFar); |
| |
| // GL_NV_draw_buffers |
| |
| void (REGAL_CALL *glDrawBuffersNV)(GLsizei n, const GLenum *bufs); |
| |
| // GL_NV_draw_texture |
| |
| void (REGAL_CALL *glDrawTextureNV)(GLuint texture, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1); |
| |
| // GL_NV_evaluators |
| |
| void (REGAL_CALL *glEvalMapsNV)(GLenum target, GLenum mode); |
| void (REGAL_CALL *glGetMapAttribParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat *params); |
| void (REGAL_CALL *glGetMapAttribParameterivNV)(GLenum target, GLuint index, GLenum pname, GLint *params); |
| void (REGAL_CALL *glGetMapControlPointsNV)(GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid *points); |
| void (REGAL_CALL *glGetMapParameterfvNV)(GLenum target, GLenum pname, GLfloat *params); |
| void (REGAL_CALL *glGetMapParameterivNV)(GLenum target, GLenum pname, GLint *params); |
| void (REGAL_CALL *glMapControlPointsNV)(GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const GLvoid *points); |
| void (REGAL_CALL *glMapParameterfvNV)(GLenum target, GLenum pname, const GLfloat *params); |
| void (REGAL_CALL *glMapParameterivNV)(GLenum target, GLenum pname, const GLint *params); |
| |
| // GL_NV_explicit_multisample |
| |
| void (REGAL_CALL *glGetMultisamplefvNV)(GLenum pname, GLuint index, GLfloat *val); |
| void (REGAL_CALL *glSampleMaskIndexedNV)(GLuint index, GLbitfield mask); |
| void (REGAL_CALL *glTexRenderbufferNV)(GLenum target, GLuint renderbuffer); |
| |
| // GL_NV_fence |
| |
| void (REGAL_CALL *glDeleteFencesNV)(GLsizei n, const GLuint *fences); |
| void (REGAL_CALL *glFinishFenceNV)(GLuint fence); |
| void (REGAL_CALL *glGenFencesNV)(GLsizei n, GLuint *fences); |
| void (REGAL_CALL *glGetFenceivNV)(GLuint fence, GLenum pname, GLint *params); |
| GLboolean (REGAL_CALL *glIsFenceNV)(GLuint fence); |
| void (REGAL_CALL *glSetFenceNV)(GLuint fence, GLenum condition); |
| GLboolean (REGAL_CALL *glTestFenceNV)(GLuint fence); |
| |
| // GL_NV_fragment_program |
| |
| void (REGAL_CALL *glGetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte *name, GLdouble *params); |
| void (REGAL_CALL *glGetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte *name, GLfloat *params); |
| void (REGAL_CALL *glProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); |
| void (REGAL_CALL *glProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v); |
| void (REGAL_CALL *glProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); |
| void (REGAL_CALL *glProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v); |
| |
| // GL_NV_framebuffer_blit |
| |
| void (REGAL_CALL *glBlitFramebufferNV)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); |
| |
| // GL_NV_framebuffer_multisample_coverage |
| |
| void (REGAL_CALL *glRenderbufferStorageMultisampleCoverageNV)(GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); |
| |
| // GL_NV_geometry_program4 |
| |
| void (REGAL_CALL *glProgramVertexLimitNV)(GLenum target, GLint limit); |
| |
| // GL_NV_gpu_program4 |
| |
| void (REGAL_CALL *glGetProgramEnvParameterIivNV)(GLenum target, GLuint index, GLint *params); |
| void (REGAL_CALL *glGetProgramEnvParameterIuivNV)(GLenum target, GLuint index, GLuint *params); |
| void (REGAL_CALL *glGetProgramLocalParameterIivNV)(GLenum target, GLuint index, GLint *params); |
| void (REGAL_CALL *glGetProgramLocalParameterIuivNV)(GLenum target, GLuint index, GLuint *params); |
| void (REGAL_CALL *glProgramEnvParameterI4iNV)(GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); |
| void (REGAL_CALL *glProgramEnvParameterI4ivNV)(GLenum target, GLuint index, const GLint *params); |
| void (REGAL_CALL *glProgramEnvParameterI4uiNV)(GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); |
| void (REGAL_CALL *glProgramEnvParameterI4uivNV)(GLenum target, GLuint index, const GLuint *params); |
| void (REGAL_CALL *glProgramEnvParametersI4ivNV)(GLenum target, GLuint index, GLsizei count, const GLint *params); |
| void (REGAL_CALL *glProgramEnvParametersI4uivNV)(GLenum target, GLuint index, GLsizei count, const GLuint *params); |
| void (REGAL_CALL *glProgramLocalParameterI4iNV)(GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); |
| void (REGAL_CALL *glProgramLocalParameterI4ivNV)(GLenum target, GLuint index, const GLint *params); |
| void (REGAL_CALL *glProgramLocalParameterI4uiNV)(GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); |
| void (REGAL_CALL *glProgramLocalParameterI4uivNV)(GLenum target, GLuint index, const GLuint *params); |
| void (REGAL_CALL *glProgramLocalParametersI4ivNV)(GLenum target, GLuint index, GLsizei count, const GLint *params); |
| void (REGAL_CALL *glProgramLocalParametersI4uivNV)(GLenum target, GLuint index, GLsizei count, const GLuint *params); |
| |
| // GL_NV_gpu_shader5 |
| |
| void (REGAL_CALL *glGetUniformi64vNV)(GLuint program, GLint location, GLint64EXT *params); |
| void (REGAL_CALL *glProgramUniform1i64NV)(GLuint program, GLint location, GLint64EXT x); |
| void (REGAL_CALL *glProgramUniform1i64vNV)(GLuint program, GLint location, GLsizei count, const GLint64EXT *value); |
| void (REGAL_CALL *glProgramUniform1ui64NV)(GLuint program, GLint location, GLuint64EXT x); |
| void (REGAL_CALL *glProgramUniform1ui64vNV)(GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); |
| void (REGAL_CALL *glProgramUniform2i64NV)(GLuint program, GLint location, GLint64EXT x, GLint64EXT y); |
| void (REGAL_CALL *glProgramUniform2i64vNV)(GLuint program, GLint location, GLsizei count, const GLint64EXT *value); |
| void (REGAL_CALL *glProgramUniform2ui64NV)(GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y); |
| void (REGAL_CALL *glProgramUniform2ui64vNV)(GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); |
| void (REGAL_CALL *glProgramUniform3i64NV)(GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); |
| void (REGAL_CALL *glProgramUniform3i64vNV)(GLuint program, GLint location, GLsizei count, const GLint64EXT *value); |
| void (REGAL_CALL *glProgramUniform3ui64NV)(GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); |
| void (REGAL_CALL *glProgramUniform3ui64vNV)(GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); |
| void (REGAL_CALL *glProgramUniform4i64NV)(GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); |
| void (REGAL_CALL *glProgramUniform4i64vNV)(GLuint program, GLint location, GLsizei count, const GLint64EXT *value); |
| void (REGAL_CALL *glProgramUniform4ui64NV)(GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); |
| void (REGAL_CALL *glProgramUniform4ui64vNV)(GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); |
| void (REGAL_CALL *glUniform1i64NV)(GLint location, GLint64EXT x); |
| void (REGAL_CALL *glUniform1i64vNV)(GLint location, GLsizei count, const GLint64EXT *value); |
| void (REGAL_CALL *glUniform1ui64NV)(GLint location, GLuint64EXT x); |
| void (REGAL_CALL *glUniform1ui64vNV)(GLint location, GLsizei count, const GLuint64EXT *value); |
| void (REGAL_CALL *glUniform2i64NV)(GLint location, GLint64EXT x, GLint64EXT y); |
| void (REGAL_CALL *glUniform2i64vNV)(GLint location, GLsizei count, const GLint64EXT *value); |
| void (REGAL_CALL *glUniform2ui64NV)(GLint location, GLuint64EXT x, GLuint64EXT y); |
| void (REGAL_CALL *glUniform2ui64vNV)(GLint location, GLsizei count, const GLuint64EXT *value); |
| void (REGAL_CALL *glUniform3i64NV)(GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); |
| void (REGAL_CALL *glUniform3i64vNV)(GLint location, GLsizei count, const GLint64EXT *value); |
| void (REGAL_CALL *glUniform3ui64NV)(GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); |
| void (REGAL_CALL *glUniform3ui64vNV)(GLint location, GLsizei count, const GLuint64EXT *value); |
| void (REGAL_CALL *glUniform4i64NV)(GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); |
| void (REGAL_CALL *glUniform4i64vNV)(GLint location, GLsizei count, const GLint64EXT *value); |
| void (REGAL_CALL *glUniform4ui64NV)(GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); |
| void (REGAL_CALL *glUniform4ui64vNV)(GLint location, GLsizei count, const GLuint64EXT *value); |
| |
| // GL_NV_half_float |
| |
| void (REGAL_CALL *glColor3hNV)(GLhalfNV red, GLhalfNV green, GLhalfNV blue); |
| void (REGAL_CALL *glColor3hvNV)(const GLhalfNV *v); |
| void (REGAL_CALL *glColor4hNV)(GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha); |
| void (REGAL_CALL *glColor4hvNV)(const GLhalfNV *v); |
| void (REGAL_CALL *glFogCoordhNV)(GLhalfNV coord); |
| void (REGAL_CALL *glFogCoordhvNV)(const GLhalfNV *coord); |
| void (REGAL_CALL *glMultiTexCoord1hNV)(GLenum target, GLhalfNV s); |
| void (REGAL_CALL *glMultiTexCoord1hvNV)(GLenum target, const GLhalfNV *v); |
| void (REGAL_CALL *glMultiTexCoord2hNV)(GLenum target, GLhalfNV s, GLhalfNV t); |
| void (REGAL_CALL *glMultiTexCoord2hvNV)(GLenum target, const GLhalfNV *v); |
| void (REGAL_CALL *glMultiTexCoord3hNV)(GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r); |
| void (REGAL_CALL *glMultiTexCoord3hvNV)(GLenum target, const GLhalfNV *v); |
| void (REGAL_CALL *glMultiTexCoord4hNV)(GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q); |
| void (REGAL_CALL *glMultiTexCoord4hvNV)(GLenum target, const GLhalfNV *v); |
| void (REGAL_CALL *glNormal3hNV)(GLhalfNV nx, GLhalfNV ny, GLhalfNV nz); |
| void (REGAL_CALL *glNormal3hvNV)(const GLhalfNV *v); |
| void (REGAL_CALL *glSecondaryColor3hNV)(GLhalfNV red, GLhalfNV green, GLhalfNV blue); |
| void (REGAL_CALL *glSecondaryColor3hvNV)(const GLhalfNV *v); |
| void (REGAL_CALL *glTexCoord1hNV)(GLhalfNV s); |
| void (REGAL_CALL *glTexCoord1hvNV)(const GLhalfNV *v); |
| void (REGAL_CALL *glTexCoord2hNV)(GLhalfNV s, GLhalfNV t); |
| void (REGAL_CALL *glTexCoord2hvNV)(const GLhalfNV *v); |
| void (REGAL_CALL *glTexCoord3hNV)(GLhalfNV s, GLhalfNV t, GLhalfNV r); |
| void (REGAL_CALL *glTexCoord3hvNV)(const GLhalfNV *v); |
| void (REGAL_CALL *glTexCoord4hNV)(GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q); |
| void (REGAL_CALL *glTexCoord4hvNV)(const GLhalfNV *v); |
| void (REGAL_CALL *glVertex2hNV)(GLhalfNV x, GLhalfNV y); |
| void (REGAL_CALL *glVertex2hvNV)(const GLhalfNV *v); |
| void (REGAL_CALL *glVertex3hNV)(GLhalfNV x, GLhalfNV y, GLhalfNV z); |
| void (REGAL_CALL *glVertex3hvNV)(const GLhalfNV *v); |
| void (REGAL_CALL *glVertex4hNV)(GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w); |
| void (REGAL_CALL *glVertex4hvNV)(const GLhalfNV *v); |
| void (REGAL_CALL *glVertexAttrib1hNV)(GLuint index, GLhalfNV x); |
| void (REGAL_CALL *glVertexAttrib1hvNV)(GLuint index, const GLhalfNV *v); |
| void (REGAL_CALL *glVertexAttrib2hNV)(GLuint index, GLhalfNV x, GLhalfNV y); |
| void (REGAL_CALL *glVertexAttrib2hvNV)(GLuint index, const GLhalfNV *v); |
| void (REGAL_CALL *glVertexAttrib3hNV)(GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z); |
| void (REGAL_CALL *glVertexAttrib3hvNV)(GLuint index, const GLhalfNV *v); |
| void (REGAL_CALL *glVertexAttrib4hNV)(GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w); |
| void (REGAL_CALL *glVertexAttrib4hvNV)(GLuint index, const GLhalfNV *v); |
| void (REGAL_CALL *glVertexAttribs1hvNV)(GLuint index, GLsizei count, const GLhalfNV *v); |
| void (REGAL_CALL *glVertexAttribs2hvNV)(GLuint index, GLsizei count, const GLhalfNV *v); |
| void (REGAL_CALL *glVertexAttribs3hvNV)(GLuint index, GLsizei count, const GLhalfNV *v); |
| void (REGAL_CALL *glVertexAttribs4hvNV)(GLuint index, GLsizei count, const GLhalfNV *v); |
| void (REGAL_CALL *glVertexWeighthNV)(GLhalfNV weight); |
| void (REGAL_CALL *glVertexWeighthvNV)(const GLhalfNV *weight); |
| |
| // GL_NV_non_square_matrices |
| |
| void (REGAL_CALL *glUniformMatrix2x3fvNV)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); |
| void (REGAL_CALL *glUniformMatrix2x4fvNV)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); |
| void (REGAL_CALL *glUniformMatrix3x2fvNV)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); |
| void (REGAL_CALL *glUniformMatrix3x4fvNV)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); |
| void (REGAL_CALL *glUniformMatrix4x2fvNV)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); |
| void (REGAL_CALL *glUniformMatrix4x3fvNV)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); |
| |
| // GL_NV_occlusion_query |
| |
| void (REGAL_CALL *glBeginOcclusionQueryNV)(GLuint id); |
| void (REGAL_CALL *glDeleteOcclusionQueriesNV)(GLsizei n, const GLuint *ids); |
| void (REGAL_CALL *glEndOcclusionQueryNV)(void); |
| void (REGAL_CALL *glGenOcclusionQueriesNV)(GLsizei n, GLuint *ids); |
| void (REGAL_CALL *glGetOcclusionQueryivNV)(GLuint id, GLenum pname, GLint *params); |
| void (REGAL_CALL *glGetOcclusionQueryuivNV)(GLuint id, GLenum pname, GLuint *params); |
| GLboolean (REGAL_CALL *glIsOcclusionQueryNV)(GLuint id); |
| |
| // GL_NV_parameter_buffer_object |
| |
| void (REGAL_CALL *glProgramBufferParametersIivNV)(GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint *params); |
| void (REGAL_CALL *glProgramBufferParametersIuivNV)(GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint *params); |
| void (REGAL_CALL *glProgramBufferParametersfvNV)(GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat *params); |
| |
| // GL_NV_path_rendering |
| |
| void (REGAL_CALL *glCopyPathNV)(GLuint resultPath, GLuint srcPath); |
| void (REGAL_CALL *glCoverFillPathInstancedNV)(GLsizei numPaths, GLenum pathNameType, const GLvoid *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); |
| void (REGAL_CALL *glCoverFillPathNV)(GLuint path, GLenum coverMode); |
| void (REGAL_CALL *glCoverStrokePathInstancedNV)(GLsizei numPaths, GLenum pathNameType, const GLvoid *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); |
| void (REGAL_CALL *glCoverStrokePathNV)(GLuint name, GLenum coverMode); |
| void (REGAL_CALL *glDeletePathsNV)(GLuint path, GLsizei range); |
| GLuint (REGAL_CALL *glGenPathsNV)(GLsizei range); |
| void (REGAL_CALL *glGetPathColorGenfvNV)(GLenum color, GLenum pname, GLfloat *value); |
| void (REGAL_CALL *glGetPathColorGenivNV)(GLenum color, GLenum pname, GLint *value); |
| void (REGAL_CALL *glGetPathCommandsNV)(GLuint name, GLubyte *commands); |
| void (REGAL_CALL *glGetPathCoordsNV)(GLuint name, GLfloat *coords); |
| void (REGAL_CALL *glGetPathDashArrayNV)(GLuint name, GLfloat *dashArray); |
| GLfloat (REGAL_CALL *glGetPathLengthNV)(GLuint path, GLsizei startSegment, GLsizei numSegments); |
| void (REGAL_CALL *glGetPathMetricRangeNV)(GLbitfield metricQueryMask, GLuint fistPathName, GLsizei numPaths, GLsizei stride, GLfloat *metrics); |
| void (REGAL_CALL *glGetPathMetricsNV)(GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const GLvoid *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics); |
| void (REGAL_CALL *glGetPathParameterfvNV)(GLuint name, GLenum param, GLfloat *value); |
| void (REGAL_CALL *glGetPathParameterivNV)(GLuint name, GLenum param, GLint *value); |
| void (REGAL_CALL *glGetPathSpacingNV)(GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const GLvoid *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing); |
| void (REGAL_CALL *glGetPathTexGenfvNV)(GLenum texCoordSet, GLenum pname, GLfloat *value); |
| void (REGAL_CALL *glGetPathTexGenivNV)(GLenum texCoordSet, GLenum pname, GLint *value); |
| void (REGAL_CALL *glInterpolatePathsNV)(GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight); |
| GLboolean (REGAL_CALL *glIsPathNV)(GLuint path); |
| GLboolean (REGAL_CALL *glIsPointInFillPathNV)(GLuint path, GLuint mask, GLfloat x, GLfloat y); |
| GLboolean (REGAL_CALL *glIsPointInStrokePathNV)(GLuint path, GLfloat x, GLfloat y); |
| void (REGAL_CALL *glPathColorGenNV)(GLenum color, GLenum genMode, GLenum colorFormat, const GLfloat *coeffs); |
| void (REGAL_CALL *glPathCommandsNV)(GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const GLvoid *coords); |
| void (REGAL_CALL *glPathCoordsNV)(GLuint path, GLsizei numCoords, GLenum coordType, const GLvoid *coords); |
| void (REGAL_CALL *glPathCoverDepthFuncNV)(GLenum zfunc); |
| void (REGAL_CALL *glPathDashArrayNV)(GLuint path, GLsizei dashCount, const GLfloat *dashArray); |
| void (REGAL_CALL *glPathFogGenNV)(GLenum genMode); |
| void (REGAL_CALL *glPathGlyphRangeNV)(GLuint firstPathName, GLenum fontTarget, const GLvoid *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); |
| void (REGAL_CALL *glPathGlyphsNV)(GLuint firstPathName, GLenum fontTarget, const GLvoid *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const GLvoid *charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); |
| void (REGAL_CALL *glPathParameterfNV)(GLuint path, GLenum pname, GLfloat value); |
| void (REGAL_CALL *glPathParameterfvNV)(GLuint path, GLenum pname, const GLfloat *value); |
| void (REGAL_CALL *glPathParameteriNV)(GLuint path, GLenum pname, GLint value); |
| void (REGAL_CALL *glPathParameterivNV)(GLuint path, GLenum pname, const GLint *value); |
| void (REGAL_CALL *glPathStencilDepthOffsetNV)(GLfloat factor, GLfloat units); |
| void (REGAL_CALL *glPathStencilFuncNV)(GLenum func, GLint ref, GLuint mask); |
| void (REGAL_CALL *glPathStringNV)(GLuint path, GLenum format, GLsizei length, const GLvoid *pathString); |
| void (REGAL_CALL *glPathSubCommandsNV)(GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const GLvoid *coords); |
| void (REGAL_CALL *glPathSubCoordsNV)(GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const GLvoid *coords); |
| void (REGAL_CALL *glPathTexGenNV)(GLenum texCoordSet, GLenum genMode, GLint components, const GLfloat *coeffs); |
| GLboolean (REGAL_CALL *glPointAlongPathNV)(GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat *x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY); |
| void (REGAL_CALL *glStencilFillPathInstancedNV)(GLsizei numPaths, GLenum pathNameType, const GLvoid *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues); |
| void (REGAL_CALL *glStencilFillPathNV)(GLuint path, GLenum fillMode, GLuint mask); |
| void (REGAL_CALL *glStencilStrokePathInstancedNV)(GLsizei numPaths, GLenum pathNameType, const GLvoid *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues); |
| void (REGAL_CALL *glStencilStrokePathNV)(GLuint path, GLint reference, GLuint mask); |
| void (REGAL_CALL *glTransformPathNV)(GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat *transformValues); |
| void (REGAL_CALL *glWeightPathsNV)(GLuint resultPath, GLsizei numPaths, const GLuint *paths, const GLfloat *weights); |
| |
| // GL_NV_pixel_data_range |
| |
| void (REGAL_CALL *glFlushPixelDataRangeNV)(GLenum target); |
| void (REGAL_CALL *glPixelDataRangeNV)(GLenum target, GLsizei size, const GLvoid *pointer); |
| |
| // GL_NV_point_sprite |
| |
| void (REGAL_CALL *glPointParameteriNV)(GLenum pname, GLint param); |
| void (REGAL_CALL *glPointParameterivNV)(GLenum pname, const GLint *params); |
| |
| // GL_NV_present_video |
| |
| void (REGAL_CALL *glGetVideoi64vNV)(GLuint video_slot, GLenum pname, GLint64EXT *params); |
| void (REGAL_CALL *glGetVideoivNV)(GLuint video_slot, GLenum pname, GLint *params); |
| void (REGAL_CALL *glGetVideoui64vNV)(GLuint video_slot, GLenum pname, GLuint64EXT *params); |
| void (REGAL_CALL *glGetVideouivNV)(GLuint video_slot, GLenum pname, GLuint *params); |
| void (REGAL_CALL *glPresentFrameDualFillNV)(GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3); |
| void (REGAL_CALL *glPresentFrameKeyedNV)(GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1); |
| |
| // GL_NV_primitive_restart |
| |
| void (REGAL_CALL *glPrimitiveRestartIndexNV)(GLuint index); |
| void (REGAL_CALL *glPrimitiveRestartNV)(void); |
| |
| // GL_NV_read_buffer |
| |
| void (REGAL_CALL *glReadBufferNV)(GLenum mode); |
| |
| // GL_NV_register_combiners |
| |
| void (REGAL_CALL *glCombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); |
| void (REGAL_CALL *glCombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); |
| void (REGAL_CALL *glCombinerParameterfNV)(GLenum pname, GLfloat param); |
| void (REGAL_CALL *glCombinerParameterfvNV)(GLenum pname, const GLfloat *params); |
| void (REGAL_CALL *glCombinerParameteriNV)(GLenum pname, GLint param); |
| void (REGAL_CALL *glCombinerParameterivNV)(GLenum pname, const GLint *params); |
| void (REGAL_CALL *glFinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); |
| void (REGAL_CALL *glGetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params); |
| void (REGAL_CALL *glGetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params); |
| void (REGAL_CALL *glGetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat *params); |
| void (REGAL_CALL *glGetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint *params); |
| void (REGAL_CALL *glGetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat *params); |
| void (REGAL_CALL *glGetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint *params); |
| |
| // GL_NV_register_combiners2 |
| |
| void (REGAL_CALL *glCombinerStageParameterfvNV)(GLenum stage, GLenum pname, const GLfloat *params); |
| void (REGAL_CALL *glGetCombinerStageParameterfvNV)(GLenum stage, GLenum pname, GLfloat *params); |
| |
| // GL_NV_shader_buffer_load |
| |
| void (REGAL_CALL *glGetBufferParameterui64vNV)(GLenum target, GLenum pname, GLuint64EXT *params); |
| void (REGAL_CALL *glGetIntegerui64vNV)(GLenum target, GLuint64EXT *data); |
| void (REGAL_CALL *glGetNamedBufferParameterui64vNV)(GLuint buffer, GLenum pname, GLuint64EXT *params); |
| void (REGAL_CALL *glGetUniformui64vNV)(GLuint program, GLint location, GLuint64EXT *params); |
| GLboolean (REGAL_CALL *glIsBufferResidentNV)(GLenum target); |
| GLboolean (REGAL_CALL *glIsNamedBufferResidentNV)(GLuint buffer); |
| void (REGAL_CALL *glMakeBufferNonResidentNV)(GLenum target); |
| void (REGAL_CALL *glMakeBufferResidentNV)(GLenum target, GLenum access); |
| void (REGAL_CALL *glMakeNamedBufferNonResidentNV)(GLuint buffer); |
| void (REGAL_CALL *glMakeNamedBufferResidentNV)(GLuint buffer, GLenum access); |
| void (REGAL_CALL *glProgramUniformui64NV)(GLuint program, GLint location, GLuint64EXT v0); |
| void (REGAL_CALL *glProgramUniformui64vNV)(GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); |
| void (REGAL_CALL *glUniformui64NV)(GLint location, GLuint64EXT v0); |
| void (REGAL_CALL *glUniformui64vNV)(GLint location, GLsizei count, const GLuint64EXT *value); |
| |
| // GL_NV_texture_barrier |
| |
| void (REGAL_CALL *glTextureBarrierNV)(void); |
| |
| // GL_NV_texture_multisample |
| |
| void (REGAL_CALL *glTexImage2DMultisampleCoverageNV)(GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); |
| void (REGAL_CALL *glTexImage3DMultisampleCoverageNV)(GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); |
| void (REGAL_CALL *glTextureImage2DMultisampleCoverageNV)(GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); |
| void (REGAL_CALL *glTextureImage2DMultisampleNV)(GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); |
| void (REGAL_CALL *glTextureImage3DMultisampleCoverageNV)(GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); |
| void (REGAL_CALL *glTextureImage3DMultisampleNV)(GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); |
| |
| // GL_NV_transform_feedback |
| |
| void (REGAL_CALL *glActiveVaryingNV)(GLuint program, const GLchar *name); |
| void (REGAL_CALL *glBeginTransformFeedbackNV)(GLenum primitiveMode); |
| void (REGAL_CALL *glBindBufferBaseNV)(GLenum target, GLuint index, GLuint buffer); |
| void (REGAL_CALL *glBindBufferOffsetNV)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); |
| void (REGAL_CALL *glBindBufferRangeNV)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); |
| void (REGAL_CALL *glEndTransformFeedbackNV)(void); |
| void (REGAL_CALL *glGetActiveVaryingNV)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); |
| void (REGAL_CALL *glGetTransformFeedbackVaryingNV)(GLuint program, GLuint index, GLint *location); |
| GLint (REGAL_CALL *glGetVaryingLocationNV)(GLuint program, const GLchar *name); |
| void (REGAL_CALL *glTransformFeedbackAttribsNV)(GLuint count, const GLint *attribs, GLenum bufferMode); |
| void (REGAL_CALL *glTransformFeedbackVaryingsNV)(GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode); |
| |
| // GL_NV_transform_feedback2 |
| |
| void (REGAL_CALL *glBindTransformFeedbackNV)(GLenum target, GLuint id); |
| void (REGAL_CALL *glDeleteTransformFeedbacksNV)(GLsizei n, const GLuint *ids); |
| void (REGAL_CALL *glDrawTransformFeedbackNV)(GLenum mode, GLuint name); |
| void (REGAL_CALL *glGenTransformFeedbacksNV)(GLsizei n, GLuint *ids); |
| GLboolean (REGAL_CALL *glIsTransformFeedbackNV)(GLuint id); |
| void (REGAL_CALL *glPauseTransformFeedbackNV)(void); |
| void (REGAL_CALL *glResumeTransformFeedbackNV)(void); |
| |
| // GL_NV_vdpau_interop |
| |
| void (REGAL_CALL *glVDPAUFiniNV)(void); |
| void (REGAL_CALL *glVDPAUGetSurfaceivNV)(GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); |
| void (REGAL_CALL *glVDPAUInitNV)(const GLvoid *vdpDevice, const GLvoid *getProcAddress); |
| GLboolean (REGAL_CALL *glVDPAUIsSurfaceNV)(GLvdpauSurfaceNV surface); |
| void (REGAL_CALL *glVDPAUMapSurfacesNV)(GLsizei numSurfaces, const GLvdpauSurfaceNV *surfaces); |
| GLvdpauSurfaceNV (REGAL_CALL *glVDPAURegisterOutputSurfaceNV)(const GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames); |
| GLvdpauSurfaceNV (REGAL_CALL *glVDPAURegisterVideoSurfaceNV)(const GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames); |
| void (REGAL_CALL *glVDPAUSurfaceAccessNV)(GLvdpauSurfaceNV surface, GLenum access); |
| void (REGAL_CALL *glVDPAUUnmapSurfacesNV)(GLsizei numSurfaces, const GLvdpauSurfaceNV *surfaces); |
| void (REGAL_CALL *glVDPAUUnregisterSurfaceNV)(GLvdpauSurfaceNV surface); |
| |
| // GL_NV_vertex_array_range |
| |
| void (REGAL_CALL *glFlushVertexArrayRangeNV)(void); |
| void (REGAL_CALL *glVertexArrayRangeNV)(GLsizei size, const GLvoid *pointer); |
| |
| // GL_NV_vertex_attrib_integer_64bit |
| |
| void (REGAL_CALL *glGetVertexAttribLi64vNV)(GLuint index, GLenum pname, GLint64EXT *params); |
| void (REGAL_CALL *glGetVertexAttribLui64vNV)(GLuint index, GLenum pname, GLuint64EXT *params); |
| void (REGAL_CALL *glVertexAttribL1i64NV)(GLuint index, GLint64EXT x); |
| void (REGAL_CALL *glVertexAttribL1i64vNV)(GLuint index, const GLint64EXT *v); |
| void (REGAL_CALL *glVertexAttribL1ui64NV)(GLuint index, GLuint64EXT x); |
| void (REGAL_CALL *glVertexAttribL1ui64vNV)(GLuint index, const GLuint64EXT *v); |
| void (REGAL_CALL *glVertexAttribL2i64NV)(GLuint index, GLint64EXT x, GLint64EXT y); |
| void (REGAL_CALL *glVertexAttribL2i64vNV)(GLuint index, const GLint64EXT *v); |
| void (REGAL_CALL *glVertexAttribL2ui64NV)(GLuint index, GLuint64EXT x, GLuint64EXT y); |
| void (REGAL_CALL *glVertexAttribL2ui64vNV)(GLuint index, const GLuint64EXT *v); |
| void (REGAL_CALL *glVertexAttribL3i64NV)(GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z); |
| void (REGAL_CALL *glVertexAttribL3i64vNV)(GLuint index, const GLint64EXT *v); |
| void (REGAL_CALL *glVertexAttribL3ui64NV)(GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); |
| void (REGAL_CALL *glVertexAttribL3ui64vNV)(GLuint index, const GLuint64EXT *v); |
| void (REGAL_CALL *glVertexAttribL4i64NV)(GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); |
| void (REGAL_CALL *glVertexAttribL4i64vNV)(GLuint index, const GLint64EXT *v); |
| void (REGAL_CALL *glVertexAttribL4ui64NV)(GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); |
| void (REGAL_CALL *glVertexAttribL4ui64vNV)(GLuint index, const GLuint64EXT *v); |
| void (REGAL_CALL *glVertexAttribLFormatNV)(GLuint index, GLint size, GLenum type, GLsizei stride); |
| |
| // GL_NV_vertex_buffer_unified_memory |
| |
| void (REGAL_CALL *glBufferAddressRangeNV)(GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length); |
| void (REGAL_CALL *glColorFormatNV)(GLint size, GLenum type, GLsizei stride); |
| void (REGAL_CALL *glEdgeFlagFormatNV)(GLsizei stride); |
| void (REGAL_CALL *glFogCoordFormatNV)(GLenum type, GLsizei stride); |
| void (REGAL_CALL *glGetIntegerui64i_vNV)(GLenum target, GLuint index, GLuint64EXT *data); |
| void (REGAL_CALL *glIndexFormatNV)(GLenum type, GLsizei stride); |
| void (REGAL_CALL *glNormalFormatNV)(GLenum type, GLsizei stride); |
| void (REGAL_CALL *glSecondaryColorFormatNV)(GLint size, GLenum type, GLsizei stride); |
| void (REGAL_CALL *glTexCoordFormatNV)(GLint size, GLenum type, GLsizei stride); |
| void (REGAL_CALL *glVertexAttribFormatNV)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride); |
| void (REGAL_CALL *glVertexAttribIFormatNV)(GLuint index, GLint size, GLenum type, GLsizei stride); |
| void (REGAL_CALL *glVertexFormatNV)(GLint size, GLenum type, GLsizei stride); |
| |
| // GL_NV_vertex_program |
| |
| GLboolean (REGAL_CALL *glAreProgramsResidentNV)(GLsizei n, const GLuint *programs, GLboolean *residences); |
| void (REGAL_CALL *glBindProgramNV)(GLenum target, GLuint id); |
| void (REGAL_CALL *glDeleteProgramsNV)(GLsizei n, const GLuint *programs); |
| void (REGAL_CALL *glExecuteProgramNV)(GLenum target, GLuint id, const GLfloat *params); |
| void (REGAL_CALL *glGenProgramsNV)(GLsizei n, GLuint *programs); |
| void (REGAL_CALL *glGetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble *params); |
| void (REGAL_CALL *glGetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat *params); |
| void (REGAL_CALL *glGetProgramStringNV)(GLuint id, GLenum pname, GLubyte *program); |
| void (REGAL_CALL *glGetProgramivNV)(GLuint id, GLenum pname, GLint *params); |
| void (REGAL_CALL *glGetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint *params); |
| void (REGAL_CALL *glGetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid **pointer); |
| void (REGAL_CALL *glGetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble *params); |
| void (REGAL_CALL *glGetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat *params); |
| void (REGAL_CALL *glGetVertexAttribivNV)(GLuint index, GLenum pname, GLint *params); |
| GLboolean (REGAL_CALL *glIsProgramNV)(GLuint id); |
| void (REGAL_CALL *glLoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte *program); |
| void (REGAL_CALL *glProgramParameter4dNV)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); |
| void (REGAL_CALL *glProgramParameter4dvNV)(GLenum target, GLuint index, const GLdouble *v); |
| void (REGAL_CALL *glProgramParameter4fNV)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); |
| void (REGAL_CALL *glProgramParameter4fvNV)(GLenum target, GLuint index, const GLfloat *v); |
| void (REGAL_CALL *glProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei count, const GLdouble *v); |
| void (REGAL_CALL *glProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei count, const GLfloat *v); |
| void (REGAL_CALL *glRequestResidentProgramsNV)(GLsizei n, const GLuint *programs); |
| void (REGAL_CALL *glTrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); |
| void (REGAL_CALL *glVertexAttrib1dNV)(GLuint index, GLdouble x); |
| void (REGAL_CALL *glVertexAttrib1dvNV)(GLuint index, const GLdouble *v); |
| void (REGAL_CALL *glVertexAttrib1fNV)(GLuint index, GLfloat x); |
| void (REGAL_CALL *glVertexAttrib1fvNV)(GLuint index, const GLfloat *v); |
| void (REGAL_CALL *glVertexAttrib1sNV)(GLuint index, GLshort x); |
| void (REGAL_CALL *glVertexAttrib1svNV)(GLuint index, const GLshort *v); |
| void (REGAL_CALL *glVertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); |
| void (REGAL_CALL *glVertexAttrib2dvNV)(GLuint index, const GLdouble *v); |
| void (REGAL_CALL *glVertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); |
| void (REGAL_CALL *glVertexAttrib2fvNV)(GLuint index, const GLfloat *v); |
| void (REGAL_CALL *glVertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); |
| void (REGAL_CALL *glVertexAttrib2svNV)(GLuint index, const GLshort *v); |
| void (REGAL_CALL *glVertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); |
| void (REGAL_CALL *glVertexAttrib3dvNV)(GLuint index, const GLdouble *v); |
| void (REGAL_CALL *glVertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); |
| void (REGAL_CALL *glVertexAttrib3fvNV)(GLuint index, const GLfloat *v); |
| void (REGAL_CALL *glVertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); |
| void (REGAL_CALL *glVertexAttrib3svNV)(GLuint index, const GLshort *v); |
| void (REGAL_CALL *glVertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); |
| void (REGAL_CALL *glVertexAttrib4dvNV)(GLuint index, const GLdouble *v); |
| void (REGAL_CALL *glVertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); |
| void (REGAL_CALL *glVertexAttrib4fvNV)(GLuint index, const GLfloat *v); |
| void (REGAL_CALL *glVertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); |
| void (REGAL_CALL *glVertexAttrib4svNV)(GLuint index, const GLshort *v); |
| void (REGAL_CALL *glVertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); |
| void (REGAL_CALL *glVertexAttrib4ubvNV)(GLuint index, const GLubyte *v); |
| void (REGAL_CALL *glVertexAttribPointerNV)(GLuint index, GLint fsize, GLenum type, GLsizei stride, const GLvoid *pointer); |
| void (REGAL_CALL *glVertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble *v); |
| void (REGAL_CALL *glVertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat *v); |
| void (REGAL_CALL *glVertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort *v); |
| void (REGAL_CALL *glVertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble *v); |
| void (REGAL_CALL *glVertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat *v); |
| void (REGAL_CALL *glVertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort *v); |
| void (REGAL_CALL *glVertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble *v); |
| void (REGAL_CALL *glVertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat *v); |
| void (REGAL_CALL *glVertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort *v); |
| void (REGAL_CALL *glVertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble *v); |
| void (REGAL_CALL *glVertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat *v); |
| void (REGAL_CALL *glVertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort *v); |
| void (REGAL_CALL *glVertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte *v); |
| |
| // GL_NV_video_capture |
| |
| void (REGAL_CALL *glBeginVideoCaptureNV)(GLuint video_capture_slot); |
| void (REGAL_CALL *glBindVideoCaptureStreamBufferNV)(GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptr offset); |
| void (REGAL_CALL *glBindVideoCaptureStreamTextureNV)(GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture); |
| void (REGAL_CALL *glEndVideoCaptureNV)(GLuint video_capture_slot); |
| void (REGAL_CALL *glGetVideoCaptureStreamdvNV)(GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble *params); |
| void (REGAL_CALL *glGetVideoCaptureStreamfvNV)(GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat *params); |
| void (REGAL_CALL *glGetVideoCaptureStreamivNV)(GLuint video_capture_slot, GLuint stream, GLenum pname, GLint *params); |
| void (REGAL_CALL *glGetVideoCaptureivNV)(GLuint video_capture_slot, GLenum pname, GLint *params); |
| GLenum (REGAL_CALL *glVideoCaptureNV)(GLuint video_capture_slot, GLuint *sequence_num, GLuint64EXT *capture_time); |
| void (REGAL_CALL *glVideoCaptureStreamParameterdvNV)(GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble *params); |
| void (REGAL_CALL *glVideoCaptureStreamParameterfvNV)(GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat *params); |
| void (REGAL_CALL *glVideoCaptureStreamParameterivNV)(GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint *params); |
| |
| // GL_OES_blend_equation_separate |
| |
| void (REGAL_CALL *glBlendEquationSeparateOES)(GLenum modeRGB, GLenum modeAlpha); |
| |
| // GL_OES_blend_func_separate |
| |
| void (REGAL_CALL *glBlendFuncSeparateOES)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); |
| |
| // GL_OES_blend_subtract |
| |
| void (REGAL_CALL *glBlendEquationOES)(GLenum mode); |
| |
| // GL_OES_framebuffer_object |
| |
| void (REGAL_CALL *glBindFramebufferOES)(GLenum target, GLuint framebuffer); |
| void (REGAL_CALL *glBindRenderbufferOES)(GLenum target, GLuint renderbuffer); |
| GLenum (REGAL_CALL *glCheckFramebufferStatusOES)(GLenum target); |
| void (REGAL_CALL *glDeleteFramebuffersOES)(GLsizei n, const GLuint *framebuffers); |
| void (REGAL_CALL *glDeleteRenderbuffersOES)(GLsizei n, const GLuint *renderbuffers); |
| void (REGAL_CALL *glFramebufferRenderbufferOES)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); |
| void (REGAL_CALL *glFramebufferTexture2DOES)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); |
| void (REGAL_CALL *glGenFramebuffersOES)(GLsizei n, GLuint *framebuffers); |
| void (REGAL_CALL *glGenRenderbuffersOES)(GLsizei n, GLuint *renderbuffers); |
| void (REGAL_CALL *glGenerateMipmapOES)(GLenum target); |
| void (REGAL_CALL *glGetFramebufferAttachmentParameterivOES)(GLenum target, GLenum attachment, GLenum pname, GLint *params); |
| void (REGAL_CALL *glGetRenderbufferParameterivOES)(GLenum target, GLenum pname, GLint *params); |
| GLboolean (REGAL_CALL *glIsFramebufferOES)(GLuint framebuffer); |
| GLboolean (REGAL_CALL *glIsRenderbufferOES)(GLuint renderbuffer); |
| void (REGAL_CALL *glRenderbufferStorageOES)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); |
| |
| // GL_OES_get_program_binary |
| |
| void (REGAL_CALL *glGetProgramBinaryOES)(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary); |
| void (REGAL_CALL *glProgramBinaryOES)(GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length); |
| |
| // GL_OES_mapbuffer |
| |
| void (REGAL_CALL *glGetBufferPointervOES)(GLenum target, GLenum pname, GLvoid **params); |
| GLvoid *(REGAL_CALL *glMapBufferOES)(GLenum target, GLenum access); |
| GLboolean (REGAL_CALL *glUnmapBufferOES)(GLenum target); |
| |
| // GL_OES_matrix_palette |
| |
| void (REGAL_CALL *glCurrentPaletteMatrixOES)(GLuint index); |
| void (REGAL_CALL *glMatrixIndexPointerOES)(GLint size, GLenum type, GLsizei stride, GLvoid *pointer); |
| void (REGAL_CALL *glWeightPointerOES)(GLint size, GLenum type, GLsizei stride, GLvoid *pointer); |
| |
| // GL_OES_single_precision |
| |
| void (REGAL_CALL *glClearDepthfOES)(GLclampd depth); |
| void (REGAL_CALL *glClipPlanefOES)(GLenum plane, const GLfloat *equation); |
| void (REGAL_CALL *glDepthRangefOES)(GLclampf n, GLclampf f); |
| void (REGAL_CALL *glFrustumfOES)(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); |
| void (REGAL_CALL *glGetClipPlanefOES)(GLenum plane, GLfloat *equation); |
| void (REGAL_CALL *glOrthofOES)(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); |
| |
| // GL_OES_texture_3D |
| |
| void (REGAL_CALL *glCompressedTexImage3DOES)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); |
| void (REGAL_CALL *glCompressedTexSubImage3DOES)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); |
| void (REGAL_CALL *glCopyTexSubImage3DOES)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); |
| void (REGAL_CALL *glFramebufferTexture3DOES)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); |
| void (REGAL_CALL *glTexImage3DOES)(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); |
| void (REGAL_CALL *glTexSubImage3DOES)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); |
| |
| // GL_OES_texture_cube_map |
| |
| void (REGAL_CALL *glGetTexGenfvOES)(GLenum coord, GLenum pname, GLfloat *params); |
| void (REGAL_CALL *glGetTexGenivOES)(GLenum coord, GLenum pname, GLint *params); |
| void (REGAL_CALL *glGetTexGenxvOES)(GLenum coord, GLenum pname, GLfixed *params); |
| void (REGAL_CALL *glTexGenfOES)(GLenum coord, GLenum pname, GLfloat param); |
| void (REGAL_CALL *glTexGenfvOES)(GLenum coord, GLenum pname, const GLfloat *params); |
| void (REGAL_CALL *glTexGeniOES)(GLenum coord, GLenum pname, GLint param); |
| void (REGAL_CALL *glTexGenivOES)(GLenum coord, GLenum pname, const GLint *params); |
| void (REGAL_CALL *glTexGenxOES)(GLenum coord, GLenum pname, GLfixed param); |
| void (REGAL_CALL *glTexGenxvOES)(GLenum coord, GLenum pname, const GLfixed *params); |
| |
| // GL_OES_vertex_array_object |
| |
| void (REGAL_CALL *glBindVertexArrayOES)(GLuint array); |
| void (REGAL_CALL *glDeleteVertexArraysOES)(GLsizei n, const GLuint *arrays); |
| void (REGAL_CALL *glGenVertexArraysOES)(GLsizei n, GLuint *arrays); |
| GLboolean (REGAL_CALL *glIsVertexArrayOES)(GLuint array); |
| |
| // GL_PGI_misc_hints |
| |
| void (REGAL_CALL *glHintPGI)(GLenum target, GLint mode); |
| |
| // GL_QCOM_alpha_test |
| |
| void (REGAL_CALL *glAlphaFuncQCOM)(GLenum func, GLclampf ref); |
| |
| // GL_QCOM_driver_control |
| |
| void (REGAL_CALL *glDisableDriverControlQCOM)(GLuint driverControl); |
| void (REGAL_CALL *glEnableDriverControlQCOM)(GLuint driverControl); |
| void (REGAL_CALL *glGetDriverControlStringQCOM)(GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString); |
| void (REGAL_CALL *glGetDriverControlsQCOM)(GLint *num, GLsizei size, GLuint *driverControls); |
| |
| // GL_QCOM_extended_get |
| |
| void (REGAL_CALL *glExtGetBufferPointervQCOM)(GLenum target, GLvoid **params); |
| void (REGAL_CALL *glExtGetBuffersQCOM)(GLuint *buffers, GLint maxBuffers, GLint *numBuffers); |
| void (REGAL_CALL *glExtGetFramebuffersQCOM)(GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers); |
| void (REGAL_CALL *glExtGetRenderbuffersQCOM)(GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers); |
| void (REGAL_CALL *glExtGetTexLevelParameterivQCOM)(GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params); |
| void (REGAL_CALL *glExtGetTexSubImageQCOM)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels); |
| void (REGAL_CALL *glExtGetTexturesQCOM)(GLuint *textures, GLint maxTextures, GLint *numTextures); |
| void (REGAL_CALL *glExtTexObjectStateOverrideiQCOM)(GLenum target, GLenum pname, GLint param); |
| |
| // GL_QCOM_extended_get2 |
| |
| void (REGAL_CALL *glExtGetProgramBinarySourceQCOM)(GLuint program, GLenum shadertype, GLchar *source, GLint *length); |
| void (REGAL_CALL *glExtGetProgramsQCOM)(GLuint *programs, GLint maxPrograms, GLint *numPrograms); |
| void (REGAL_CALL *glExtGetShadersQCOM)(GLuint *shaders, GLint maxShaders, GLint *numShaders); |
| GLboolean (REGAL_CALL *glExtIsProgramBinaryQCOM)(GLuint program); |
| |
| // GL_QCOM_tiled_rendering |
| |
| void (REGAL_CALL *glEndTilingQCOM)(GLbitfield preserveMask); |
| void (REGAL_CALL *glStartTilingQCOM)(GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask); |
| |
| // GL_REGAL_ES1_0_compatibility |
| |
| void (REGAL_CALL *glAlphaFuncx)(GLenum func, GLclampx ref); |
| void (REGAL_CALL *glClearColorx)(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); |
| void (REGAL_CALL *glClearDepthx)(GLclampx depth); |
| void (REGAL_CALL *glColor4x)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); |
| void (REGAL_CALL *glDepthRangex)(GLclampx zNear, GLclampx zFar); |
| void (REGAL_CALL *glFogx)(GLenum pname, GLfixed param); |
| void (REGAL_CALL *glFogxv)(GLenum pname, const GLfixed *params); |
| void (REGAL_CALL *glFrustumf)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); |
| void (REGAL_CALL *glFrustumx)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); |
| void (REGAL_CALL *glLightModelx)(GLenum pname, GLfixed param); |
| void (REGAL_CALL *glLightModelxv)(GLenum pname, const GLfixed *params); |
| void (REGAL_CALL *glLightx)(GLenum light, GLenum pname, GLfixed param); |
| void (REGAL_CALL *glLightxv)(GLenum light, GLenum pname, const GLfixed *params); |
| void (REGAL_CALL *glLineWidthx)(GLfixed width); |
| void (REGAL_CALL *glLoadMatrixx)(const GLfixed *m); |
| void (REGAL_CALL *glMaterialx)(GLenum face, GLenum pname, GLfixed param); |
| void (REGAL_CALL *glMaterialxv)(GLenum face, GLenum pname, const GLfixed *params); |
| void (REGAL_CALL *glMultMatrixx)(const GLfixed *m); |
| void (REGAL_CALL *glMultiTexCoord4x)(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q); |
| void (REGAL_CALL *glNormal3x)(GLfixed nx, GLfixed ny, GLfixed nz); |
| void (REGAL_CALL *glOrthof)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); |
| void (REGAL_CALL *glOrthox)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); |
| void (REGAL_CALL *glPointSizex)(GLfixed size); |
| void (REGAL_CALL *glPolygonOffsetx)(GLfixed factor, GLfixed units); |
| void (REGAL_CALL *glRotatex)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z); |
| void (REGAL_CALL *glSampleCoveragex)(GLclampx value, GLboolean invert); |
| void (REGAL_CALL *glScalex)(GLfixed x, GLfixed y, GLfixed z); |
| void (REGAL_CALL *glTexEnvx)(GLenum target, GLenum pname, GLfixed param); |
| void (REGAL_CALL *glTexEnvxv)(GLenum target, GLenum pname, const GLfixed *params); |
| void (REGAL_CALL *glTexParameterx)(GLenum target, GLenum pname, GLfixed param); |
| void (REGAL_CALL *glTranslatex)(GLfixed x, GLfixed y, GLfixed z); |
| |
| // GL_REGAL_ES1_1_compatibility |
| |
| void (REGAL_CALL *glClipPlanef)(GLenum plane, const GLfloat *equation); |
| void (REGAL_CALL *glClipPlanex)(GLenum plane, const GLfixed *equation); |
| void (REGAL_CALL *glGetClipPlanef)(GLenum pname, GLfloat *eqn); |
| void (REGAL_CALL *glGetClipPlanex)(GLenum pname, GLfixed *eqn); |
| void (REGAL_CALL *glGetFixedv)(GLenum pname, GLfixed *params); |
| void (REGAL_CALL *glGetLightxv)(GLenum light, GLenum pname, GLfixed *params); |
| void (REGAL_CALL *glGetMaterialxv)(GLenum face, GLenum pname, GLfixed *params); |
| void (REGAL_CALL *glGetTexEnvxv)(GLenum env, GLenum pname, GLfixed *params); |
| void (REGAL_CALL *glGetTexParameterxv)(GLenum target, GLenum pname, GLfixed *params); |
| void (REGAL_CALL *glPointParameterx)(GLenum pname, GLfixed param); |
| void (REGAL_CALL *glPointParameterxv)(GLenum pname, const GLfixed *params); |
| void (REGAL_CALL *glPointSizePointerOES)(GLenum type, GLsizei stride, const GLvoid *pointer); |
| void (REGAL_CALL *glTexParameterxv)(GLenum target, GLenum pname, const GLfixed *params); |
| |
| // GL_REGAL_log |
| |
| void (REGAL_CALL *glLogMessageCallbackREGAL)(GLLOGPROCREGAL callback); |
| |
| // GL_SGIS_detail_texture |
| |
| void (REGAL_CALL *glDetailTexFuncSGIS)(GLenum target, GLsizei n, const GLfloat *points); |
| void (REGAL_CALL *glGetDetailTexFuncSGIS)(GLenum target, GLfloat *points); |
| |
| // GL_SGIS_fog_function |
| |
| void (REGAL_CALL *glFogFuncSGIS)(GLsizei n, const GLfloat *points); |
| void (REGAL_CALL *glGetFogFuncSGIS)(GLfloat *points); |
| |
| // GL_SGIS_multisample |
| |
| void (REGAL_CALL *glSampleMaskSGIS)(GLclampf value, GLboolean invert); |
| void (REGAL_CALL *glSamplePatternSGIS)(GLenum pattern); |
| |
| // GL_SGIS_pixel_texture |
| |
| void (REGAL_CALL *glGetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat *params); |
| void (REGAL_CALL *glGetPixelTexGenParameterivSGIS)(GLenum pname, GLint *params); |
| void (REGAL_CALL *glPixelTexGenParameterfSGIS)(GLenum pname, GLfloat param); |
| void (REGAL_CALL *glPixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat *params); |
| void (REGAL_CALL *glPixelTexGenParameteriSGIS)(GLenum pname, GLint param); |
| void (REGAL_CALL *glPixelTexGenParameterivSGIS)(GLenum pname, const GLint *params); |
| |
| // GL_SGIS_point_parameters |
| |
| void (REGAL_CALL *glPointParameterfSGIS)(GLenum pname, GLfloat param); |
| void (REGAL_CALL *glPointParameterfvSGIS)(GLenum pname, const GLfloat *params); |
| |
| // GL_SGIS_sharpen_texture |
| |
| void (REGAL_CALL *glGetSharpenTexFuncSGIS)(GLenum target, GLfloat *points); |
| void (REGAL_CALL *glSharpenTexFuncSGIS)(GLenum target, GLsizei n, const GLfloat *points); |
| |
| // GL_SGIS_texture4D |
| |
| void (REGAL_CALL *glTexImage4DSGIS)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const GLvoid *pixels); |
| void (REGAL_CALL *glTexSubImage4DSGIS)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const GLvoid *pixels); |
| |
| // GL_SGIS_texture_color_mask |
| |
| void (REGAL_CALL *glTextureColorMaskSGIS)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); |
| |
| // GL_SGIS_texture_filter4 |
| |
| void (REGAL_CALL *glGetTexFilterFuncSGIS)(GLenum target, GLenum filter, GLfloat *weights); |
| void (REGAL_CALL *glTexFilterFuncSGIS)(GLenum target, GLenum filter, GLsizei n, const GLfloat *weights); |
| |
| // GL_SGIX_async |
| |
| void (REGAL_CALL *glAsyncMarkerSGIX)(GLuint marker); |
| void (REGAL_CALL *glDeleteAsyncMarkersSGIX)(GLuint marker, GLsizei range); |
| GLint (REGAL_CALL *glFinishAsyncSGIX)(GLuint *markerp); |
| GLuint (REGAL_CALL *glGenAsyncMarkersSGIX)(GLsizei range); |
| GLboolean (REGAL_CALL *glIsAsyncMarkerSGIX)(GLuint marker); |
| GLint (REGAL_CALL *glPollAsyncSGIX)(GLuint *markerp); |
| |
| // GL_SGIX_flush_raster |
| |
| void (REGAL_CALL *glFlushRasterSGIX)(void); |
| |
| // GL_SGIX_fog_texture |
| |
| void (REGAL_CALL *glTextureFogSGIX)(GLenum pname); |
| |
| // GL_SGIX_fragment_lighting |
| |
| void (REGAL_CALL *glFragmentColorMaterialSGIX)(GLenum face, GLenum mode); |
| void (REGAL_CALL *glFragmentLightModelfSGIX)(GLenum pname, GLfloat param); |
| void (REGAL_CALL *glFragmentLightModelfvSGIX)(GLenum pname, const GLfloat *params); |
| void (REGAL_CALL *glFragmentLightModeliSGIX)(GLenum pname, GLint param); |
| void (REGAL_CALL *glFragmentLightModelivSGIX)(GLenum pname, const GLint *params); |
| void (REGAL_CALL *glFragmentLightfSGIX)(GLenum light, GLenum pname, GLfloat param); |
| void (REGAL_CALL *glFragmentLightfvSGIX)(GLenum light, GLenum pname, const GLfloat *params); |
| void (REGAL_CALL *glFragmentLightiSGIX)(GLenum light, GLenum pname, GLint param); |
| void (REGAL_CALL *glFragmentLightivSGIX)(GLenum light, GLenum pname, const GLint *params); |
| void (REGAL_CALL *glFragmentMaterialfSGIX)(GLenum face, GLenum pname, GLfloat param); |
| void (REGAL_CALL *glFragmentMaterialfvSGIX)(GLenum face, GLenum pname, const GLfloat *params); |
| void (REGAL_CALL *glFragmentMaterialiSGIX)(GLenum face, GLenum pname, GLint param); |
| void (REGAL_CALL *glFragmentMaterialivSGIX)(GLenum face, GLenum pname, const GLint *params); |
| void (REGAL_CALL *glGetFragmentLightfvSGIX)(GLenum light, GLenum pname, GLfloat *params); |
| void (REGAL_CALL *glGetFragmentLightivSGIX)(GLenum light, GLenum pname, GLint *params); |
| void (REGAL_CALL *glGetFragmentMaterialfvSGIX)(GLenum face, GLenum pname, GLfloat *params); |
| void (REGAL_CALL *glGetFragmentMaterialivSGIX)(GLenum face, GLenum pname, GLint *params); |
| void (REGAL_CALL *glLightEnviSGIX)(GLenum pname, GLint param); |
| |
| // GL_SGIX_framezoom |
| |
| void (REGAL_CALL *glFrameZoomSGIX)(GLint factor); |
| |
| // GL_SGIX_igloo_interface |
| |
| void (REGAL_CALL *glIglooInterfaceSGIX)(GLenum pname, const GLvoid *params); |
| |
| // GL_SGIX_instruments |
| |
| GLint (REGAL_CALL *glGetInstrumentsSGIX)(void); |
| void (REGAL_CALL *glInstrumentsBufferSGIX)(GLsizei size, GLint *buffer); |
| GLint (REGAL_CALL *glPollInstrumentsSGIX)(GLint *marker_p); |
| void (REGAL_CALL *glReadInstrumentsSGIX)(GLint marker); |
| void (REGAL_CALL *glStartInstrumentsSGIX)(void); |
| void (REGAL_CALL *glStopInstrumentsSGIX)(GLint marker); |
| |
| // GL_SGIX_list_priority |
| |
| void (REGAL_CALL *glGetListParameterfvSGIX)(GLuint list, GLenum pname, GLfloat *params); |
| void (REGAL_CALL *glGetListParameterivSGIX)(GLuint list, GLenum pname, GLint *params); |
| void (REGAL_CALL *glListParameterfSGIX)(GLuint list, GLenum pname, GLfloat param); |
| void (REGAL_CALL *glListParameterfvSGIX)(GLuint list, GLenum pname, const GLfloat *params); |
| void (REGAL_CALL *glListParameteriSGIX)(GLuint list, GLenum pname, GLint param); |
| void (REGAL_CALL *glListParameterivSGIX)(GLuint list, GLenum pname, const GLint *params); |
| |
| // GL_SGIX_pixel_texture |
| |
| void (REGAL_CALL *glPixelTexGenSGIX)(GLenum mode); |
| |
| // GL_SGIX_polynomial_ffd |
| |
| void (REGAL_CALL *glDeformSGIX)(GLbitfield mask); |
| void (REGAL_CALL *glDeformationMap3dSGIX)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble *points); |
| void (REGAL_CALL *glDeformationMap3fSGIX)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat *points); |
| void (REGAL_CALL *glLoadIdentityDeformationMapSGIX)(GLbitfield mask); |
| |
| // GL_SGIX_reference_plane |
| |
| void (REGAL_CALL *glReferencePlaneSGIX)(const GLdouble *equation); |
| |
| // GL_SGIX_sprite |
| |
| void (REGAL_CALL *glSpriteParameterfSGIX)(GLenum pname, GLfloat param); |
| void (REGAL_CALL *glSpriteParameterfvSGIX)(GLenum pname, const GLfloat *params); |
| void (REGAL_CALL *glSpriteParameteriSGIX)(GLenum pname, GLint param); |
| void (REGAL_CALL *glSpriteParameterivSGIX)(GLenum pname, const GLint *params); |
| |
| // GL_SGIX_tag_sample_buffer |
| |
| void (REGAL_CALL *glTagSampleBufferSGIX)(void); |
| |
| // GL_SGI_color_table |
| |
| void (REGAL_CALL *glColorTableParameterfvSGI)(GLenum target, GLenum pname, const GLfloat *params); |
| void (REGAL_CALL *glColorTableParameterivSGI)(GLenum target, GLenum pname, const GLint *params); |
| void (REGAL_CALL *glColorTableSGI)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); |
| void (REGAL_CALL *glCopyColorTableSGI)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); |
| void (REGAL_CALL *glGetColorTableParameterfvSGI)(GLenum target, GLenum pname, GLfloat *params); |
| void (REGAL_CALL *glGetColorTableParameterivSGI)(GLenum target, GLenum pname, GLint *params); |
| void (REGAL_CALL *glGetColorTableSGI)(GLenum target, GLenum format, GLenum type, GLvoid *table); |
| |
| // GL_SUNX_constant_data |
| |
| void (REGAL_CALL *glFinishTextureSUNX)(void); |
| |
| // GL_SUN_global_alpha |
| |
| void (REGAL_CALL *glGlobalAlphaFactorbSUN)(GLbyte factor); |
| void (REGAL_CALL *glGlobalAlphaFactordSUN)(GLdouble factor); |
| void (REGAL_CALL *glGlobalAlphaFactorfSUN)(GLfloat factor); |
| void (REGAL_CALL *glGlobalAlphaFactoriSUN)(GLint factor); |
| void (REGAL_CALL *glGlobalAlphaFactorsSUN)(GLshort factor); |
| void (REGAL_CALL *glGlobalAlphaFactorubSUN)(GLubyte factor); |
| void (REGAL_CALL *glGlobalAlphaFactoruiSUN)(GLuint factor); |
| void (REGAL_CALL *glGlobalAlphaFactorusSUN)(GLushort factor); |
| |
| // GL_SUN_mesh_array |
| |
| void (REGAL_CALL *glDrawMeshArraysSUN)(GLenum mode, GLint first, GLsizei count, GLsizei width); |
| |
| // GL_SUN_read_video_pixels |
| |
| void (REGAL_CALL *glReadVideoPixelsSUN)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels); |
| |
| // GL_SUN_triangle_list |
| |
| void (REGAL_CALL *glReplacementCodePointerSUN)(GLenum type, GLsizei stride, const GLvoid **pointer); |
| void (REGAL_CALL *glReplacementCodeubSUN)(GLubyte code); |
| void (REGAL_CALL *glReplacementCodeubvSUN)(const GLubyte *code); |
| void (REGAL_CALL *glReplacementCodeuiSUN)(GLuint code); |
| void (REGAL_CALL *glReplacementCodeuivSUN)(const GLuint *code); |
| void (REGAL_CALL *glReplacementCodeusSUN)(GLushort code); |
| void (REGAL_CALL *glReplacementCodeusvSUN)(const GLushort *code); |
| |
| // GL_SUN_vertex |
| |
| void (REGAL_CALL *glColor3fVertex3fSUN)(GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); |
| void (REGAL_CALL *glColor3fVertex3fvSUN)(const GLfloat *c, const GLfloat *v); |
| void (REGAL_CALL *glColor4fNormal3fVertex3fSUN)(GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); |
| void (REGAL_CALL *glColor4fNormal3fVertex3fvSUN)(const GLfloat *c, const GLfloat *n, const GLfloat *v); |
| void (REGAL_CALL *glColor4ubVertex2fSUN)(GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y); |
| void (REGAL_CALL *glColor4ubVertex2fvSUN)(const GLubyte *c, const GLfloat *v); |
| void (REGAL_CALL *glColor4ubVertex3fSUN)(GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); |
| void (REGAL_CALL *glColor4ubVertex3fvSUN)(const GLubyte *c, const GLfloat *v); |
| void (REGAL_CALL *glNormal3fVertex3fSUN)(GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); |
| void (REGAL_CALL *glNormal3fVertex3fvSUN)(const GLfloat *n, const GLfloat *v); |
| void (REGAL_CALL *glReplacementCodeuiColor3fVertex3fSUN)(GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); |
| void (REGAL_CALL *glReplacementCodeuiColor3fVertex3fvSUN)(const GLuint *rc, const GLfloat *c, const GLfloat *v); |
| void (REGAL_CALL *glReplacementCodeuiColor4fNormal3fVertex3fSUN)(GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); |
| void (REGAL_CALL *glReplacementCodeuiColor4fNormal3fVertex3fvSUN)(const GLuint *rc, const GLfloat *c, const GLfloat *n, const GLfloat *v); |
| void (REGAL_CALL *glReplacementCodeuiColor4ubVertex3fSUN)(GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); |
| void (REGAL_CALL *glReplacementCodeuiColor4ubVertex3fvSUN)(const GLuint *rc, const GLubyte *c, const GLfloat *v); |
| void (REGAL_CALL *glReplacementCodeuiNormal3fVertex3fSUN)(GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); |
| void (REGAL_CALL *glReplacementCodeuiNormal3fVertex3fvSUN)(const GLuint *rc, const GLfloat *n, const GLfloat *v); |
| void (REGAL_CALL *glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN)(GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); |
| void (REGAL_CALL *glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN)(const GLuint *rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); |
| void (REGAL_CALL *glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN)(GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); |
| void (REGAL_CALL *glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN)(const GLuint *rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v); |
| void (REGAL_CALL *glReplacementCodeuiTexCoord2fVertex3fSUN)(GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); |
| void (REGAL_CALL *glReplacementCodeuiTexCoord2fVertex3fvSUN)(const GLuint *rc, const GLfloat *tc, const GLfloat *v); |
| void (REGAL_CALL *glReplacementCodeuiVertex3fSUN)(GLuint rc, GLfloat x, GLfloat y, GLfloat z); |
| void (REGAL_CALL *glReplacementCodeuiVertex3fvSUN)(const GLuint *rc, const GLfloat *v); |
| void (REGAL_CALL *glTexCoord2fColor3fVertex3fSUN)(GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); |
| void (REGAL_CALL *glTexCoord2fColor3fVertex3fvSUN)(const GLfloat *tc, const GLfloat *c, const GLfloat *v); |
| void (REGAL_CALL *glTexCoord2fColor4fNormal3fVertex3fSUN)(GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); |
| void (REGAL_CALL *glTexCoord2fColor4fNormal3fVertex3fvSUN)(const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); |
| void (REGAL_CALL *glTexCoord2fColor4ubVertex3fSUN)(GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); |
| void (REGAL_CALL *glTexCoord2fColor4ubVertex3fvSUN)(const GLfloat *tc, const GLubyte *c, const GLfloat *v); |
| void (REGAL_CALL *glTexCoord2fNormal3fVertex3fSUN)(GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); |
| void (REGAL_CALL *glTexCoord2fNormal3fVertex3fvSUN)(const GLfloat *tc, const GLfloat *n, const GLfloat *v); |
| void (REGAL_CALL *glTexCoord2fVertex3fSUN)(GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); |
| void (REGAL_CALL *glTexCoord2fVertex3fvSUN)(const GLfloat *tc, const GLfloat *v); |
| void (REGAL_CALL *glTexCoord4fColor4fNormal3fVertex4fSUN)(GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w); |
| void (REGAL_CALL *glTexCoord4fColor4fNormal3fVertex4fvSUN)(const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); |
| void (REGAL_CALL *glTexCoord4fVertex4fSUN)(GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w); |
| void (REGAL_CALL *glTexCoord4fVertex4fvSUN)(const GLfloat *tc, const GLfloat *v); |
| |
| // GL_WIN_swap_hint |
| |
| void (REGAL_CALL *glAddSwapHintRectWIN)(GLint x, GLint y, GLsizei width, GLsizei height); |
| |
| }; |
| |
| // Lookup a function pointer from the table, |
| // or deeper in the stack as necessary. |
| |
| template<typename T, typename F> |
| F call(T &table, F *func) |
| { |
| RegalAssert(func); |
| if (table._enabled && *func) |
| return *func; |
| |
| T *i = &table; |
| RegalAssert(i); |
| |
| RegalAssert(reinterpret_cast<void *>(func)>=reinterpret_cast<void *>(i)); |
| RegalAssert(reinterpret_cast<void *>(func)< reinterpret_cast<void *>(i+1)); |
| |
| const std::size_t offset = reinterpret_cast<char *>(func) - reinterpret_cast<char *>(i); |
| |
| F f = *func; |
| |
| // Step down the stack for the first available function in an enabled table |
| |
| while (!f || !i->_enabled) |
| { |
| // Find the next enabled dispatch table |
| for (i = i->next(); !i->_enabled; i = i->next()) { RegalAssert(i); } |
| |
| // Get the function pointer; extra cast through void* is to avoid -Wcast-align spew |
| RegalAssert(i); |
| RegalAssert(i->_enabled); |
| f = *reinterpret_cast<F *>(reinterpret_cast<void *>(reinterpret_cast<char *>(i)+offset)); |
| } |
| |
| return f; |
| } |
| |
| } |
| |
| struct DispatchTable |
| { |
| bool _enabled; |
| DispatchTable *_prev; |
| DispatchTable *_next; |
| }; |
| |
| struct DispatchTableGL : public DispatchTable, Dispatch::GL |
| { |
| public: |
| template<typename T> T call(T *func) { return reinterpret_cast<T>(doCall(reinterpret_cast<void **>(func))); } |
| inline DispatchTableGL *next() { return reinterpret_cast<DispatchTableGL *>(DispatchTable::_next); } |
| |
| private: |
| void *doCall(void **func); // inlined Dispatch::call consolidated to one instance for DispatchTableGL |
| }; |
| |
| struct DispatchTableGlobal : public DispatchTable, Dispatch::Global |
| { |
| DispatchTableGlobal(); |
| ~DispatchTableGlobal(); |
| |
| template<typename T> T call(T *func) { return reinterpret_cast<T>(doCall(reinterpret_cast<void **>(func))); } |
| inline DispatchTableGlobal *next() { return reinterpret_cast<DispatchTableGlobal *>(DispatchTable::_next); } |
| |
| private: |
| void *doCall(void **func); // inlined Dispatch::call consolidated to one instance for DispatchTableGlobal |
| }; |
| |
| extern DispatchTableGlobal dispatchTableGlobal; |
| |
| REGAL_NAMESPACE_END |
| |
| #endif // __REGAL_DISPATCH_H__ |