| // <copyright file="KeyboardAction.cs" company="WebDriver Committers"> | |
| // Copyright 2007-2011 WebDriver committers | |
| // Copyright 2007-2011 Google Inc. | |
| // Portions copyright 2011 Software Freedom Conservancy | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| // </copyright> | |
| using System; | |
| using System.Collections.Generic; | |
| using System.Text; | |
| namespace OpenQA.Selenium.Interactions.Internal | |
| { | |
| /// <summary> | |
| /// Defines an action for keyboard interaction with the browser. | |
| /// </summary> | |
| internal class KeyboardAction : WebDriverAction | |
| { | |
| private IKeyboard keyboard; | |
| private IMouse mouse; | |
| /// <summary> | |
| /// Initializes a new instance of the <see cref="KeyboardAction"/> class. | |
| /// </summary> | |
| /// <param name="keyboard">The <see cref="IKeyboard"/> to use in performing the action.</param> | |
| /// <param name="mouse">The <see cref="IMouse"/> to use in setting focus to the element on which to perform the action.</param> | |
| /// <param name="actionTarget">An <see cref="ILocatable"/> object providing the element on which to perform the action.</param> | |
| protected KeyboardAction(IKeyboard keyboard, IMouse mouse, ILocatable actionTarget) | |
| : base(actionTarget) | |
| { | |
| this.keyboard = keyboard; | |
| this.mouse = mouse; | |
| } | |
| /// <summary> | |
| /// Gets the keyboard with which to perform the action. | |
| /// </summary> | |
| protected IKeyboard Keyboard | |
| { | |
| get { return this.keyboard; } | |
| } | |
| /// <summary> | |
| /// Focuses on the element on which the action is to be performed. | |
| /// </summary> | |
| protected void FocusOnElement() | |
| { | |
| if (this.ActionTarget != null) | |
| { | |
| this.mouse.Click(ActionTarget.Coordinates); | |
| } | |
| } | |
| } | |
| } |