| // <copyright file="MouseAction.cs" company="WebDriver Committers"> | |
| // Copyright 2007-2011 WebDriver committers | |
| // Copyright 2007-2011 Google Inc. | |
| // Portions copyright 2011 Software Freedom Conservancy | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| // </copyright> | |
| using System; | |
| using System.Collections.Generic; | |
| using System.Text; | |
| namespace OpenQA.Selenium.Interactions.Internal | |
| { | |
| /// <summary> | |
| /// Defines an action for mouse interaction with the browser. | |
| /// </summary> | |
| internal class MouseAction : WebDriverAction | |
| { | |
| private IMouse mouse; | |
| /// <summary> | |
| /// Initializes a new instance of the <see cref="MouseAction"/> class. | |
| /// </summary> | |
| /// <param name="mouse">The <see cref="IMouse"/> with which the action will be performed.</param> | |
| /// <param name="target">An <see cref="ILocatable"/> describing an element at which to perform the action.</param> | |
| public MouseAction(IMouse mouse, ILocatable target) | |
| : base(target) | |
| { | |
| this.mouse = mouse; | |
| } | |
| /// <summary> | |
| /// Gets the coordinates at which to perform the mouse action. | |
| /// </summary> | |
| protected ICoordinates ActionLocation | |
| { | |
| get | |
| { | |
| if (this.ActionTarget == null) | |
| { | |
| return null; | |
| } | |
| return this.ActionTarget.Coordinates; | |
| } | |
| } | |
| /// <summary> | |
| /// Gets the mouse with which to perform the action. | |
| /// </summary> | |
| protected IMouse Mouse | |
| { | |
| get { return this.mouse; } | |
| } | |
| /// <summary> | |
| /// Moves the mouse to the location at which to perform the action. | |
| /// </summary> | |
| protected void MoveToLocation() | |
| { | |
| // Only call MouseMove if an actual location was provided. If not, | |
| // the action will happen in the last known location of the mouse | |
| // cursor. | |
| if (this.ActionLocation != null) | |
| { | |
| this.mouse.MouseMove(this.ActionLocation); | |
| } | |
| } | |
| } | |
| } |