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// <copyright file="ScreenPressAction.cs" company="WebDriver Committers">
// Copyright 2007-2012 WebDriver committers
// Copyright 2007-2012 Google Inc.
// Portions copyright 2012 Software Freedom Conservancy
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// </copyright>
using System;
using System.Collections.Generic;
using System.Text;
using OpenQA.Selenium.Interactions.Internal;
namespace OpenQA.Selenium.Interactions
{
/// <summary>
/// Presses a touch screen at a given location.
/// </summary>
internal class ScreenPressAction : TouchAction, IAction
{
private int x;
private int y;
/// <summary>
/// Initializes a new instance of the <see cref="ScreenPressAction"/> class.
/// </summary>
/// <param name="touchScreen">The <see cref="ITouchScreen"/> with which the action will be performed.</param>
/// <param name="x">The x coordinate relative to the view port.</param>
/// <param name="y">The y coordinate relative to the view port.</param>
public ScreenPressAction(ITouchScreen touchScreen, int x, int y)
: base(touchScreen, null)
{
this.x = x;
this.y = y;
}
/// <summary>
/// Performs the action.
/// </summary>
public void Perform()
{
this.TouchScreen.Down(this.x, this.y);
}
}
}