| // <copyright file="CharArrayJsonConverter.cs" company="WebDriver Committers"> | |
| // Copyright 2007-2011 WebDriver committers | |
| // Copyright 2007-2011 Google Inc. | |
| // Portions copyright 2011 Software Freedom Conservancy | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| // </copyright> | |
| using System; | |
| using Newtonsoft.Json; | |
| namespace OpenQA.Selenium.Remote | |
| { | |
| /// <summary> | |
| /// Provides a way to convert a Char array to JSON | |
| /// </summary> | |
| internal class CharArrayJsonConverter : JsonConverter | |
| { | |
| /// <summary> | |
| /// Checks if the object can be converted | |
| /// </summary> | |
| /// <param name="objectType">Type of the object to see if can be converted</param> | |
| /// <returns>True if can be converted else false</returns> | |
| public override bool CanConvert(Type objectType) | |
| { | |
| return objectType != null && objectType.IsAssignableFrom(typeof(char[])); | |
| } | |
| /// <summary> | |
| /// Writes the Object to JSON | |
| /// </summary> | |
| /// <param name="writer">A JSON Writer object</param> | |
| /// <param name="value">Object to be converted</param> | |
| /// <param name="serializer">JSON Serializer object instance</param> | |
| public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer) | |
| { | |
| if (writer != null) | |
| { | |
| // We need a custom writer for char arrays, such as are used with SendKeys. | |
| // JSON.NET does not properly handle converting unicode characters to \uxxxx. | |
| writer.WriteStartArray(); | |
| char[] arrayObject = value as char[]; | |
| if (arrayObject != null) | |
| { | |
| foreach (char currentChar in arrayObject) | |
| { | |
| int codepoint = Convert.ToInt32(currentChar); | |
| if ((codepoint >= 32) && (codepoint <= 126)) | |
| { | |
| writer.WriteValue(currentChar); | |
| } | |
| else | |
| { | |
| string charRepresentation = "\\u" + Convert.ToString(codepoint, 16).PadLeft(4, '0'); | |
| writer.WriteRawValue("\"" + charRepresentation + "\""); | |
| } | |
| } | |
| } | |
| writer.WriteEndArray(); | |
| } | |
| } | |
| /// <summary> | |
| /// Method not implemented | |
| /// </summary> | |
| /// <param name="reader">JSON Reader instance</param> | |
| /// <param name="objectType">Object type being read</param> | |
| /// <param name="existingValue">Existing Value to be read</param> | |
| /// <param name="serializer">JSON Serializer instance</param> | |
| /// <returns>Object from JSON</returns> | |
| public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer) | |
| { | |
| throw new NotImplementedException(); | |
| } | |
| } | |
| } |