| <!DOCTYPE html> |
| <html class="reftest-wait"> |
| <title>Verify that calling pause immediately after playing works as expected</title> |
| <link rel="help" href="https://drafts.css-houdini.org/css-animationworklet/"> |
| <link rel="match" href="references/translated-box-ref.html"> |
| |
| <script src="/common/reftest-wait.js"></script> |
| <script src="/web-animations/testcommon.js"></script> |
| <script src="common.js"></script> |
| <style> |
| #box { |
| width: 100px; |
| height: 100px; |
| background-color: green; |
| } |
| </style> |
| |
| <div id="box"></div> |
| |
| <script> |
| registerPassthroughAnimator().then(async _ => { |
| const box = document.getElementById('box'); |
| const effect = new KeyframeEffect(box, |
| { transform: ['translateY(100px)', 'translateY(200px)'] }, |
| { duration: 100, iterations: 1 } |
| ); |
| |
| const animation = new WorkletAnimation('passthrough', effect); |
| animation.play(); |
| // Immediately pausing animation should freeze the current time at 0. |
| animation.pause(); |
| // Wait at least one frame to ensure a paused animation actually freezes. |
| await waitForAsyncAnimationFrames(1); |
| takeScreenshot(); |
| }); |
| </script> |
| </html> |