blob: 187eb0fce96bff4c105ce154c1b101a24b3095f1 [file] [log] [blame]
<!DOCTYPE html>
<!-- DO NOT EDIT! This test has been generated by /html/canvas/tools/gentest.py. -->
<html class="reftest-wait">
<link rel="match" href="2d.layer.render-opportunities.getImageData-expected.html">
<title>Canvas test: 2d.layer.render-opportunities.getImageData</title>
<h1>2d.layer.render-opportunities.getImageData</h1>
<p class="desc">Check that layers state stack is flushed and rebuilt on frame renders.</p>
<canvas id="canvas" width="200" height="200">
<p class="fallback">FAIL (fallback content)</p>
</canvas>
<script id='myWorker' type='text/worker'>
self.onmessage = function(e) {
const canvas = new OffscreenCanvas(200, 200);
const ctx = canvas.getContext('2d');
ctx.fillStyle = 'purple';
ctx.fillRect(60, 60, 75, 50);
ctx.globalAlpha = 0.5;
ctx.beginLayer({filter: 'dropShadow', dx: -2, dy: 2});
ctx.fillRect(40, 40, 75, 50);
ctx.fillStyle = 'grey';
ctx.fillRect(50, 50, 75, 50);
// Force a flush and restoration of the state stack:
ctx.getImageData(0, 0, 200, 200);
ctx.fillRect(70, 70, 75, 50);
ctx.fillStyle = 'orange';
ctx.fillRect(80, 80, 75, 50);
ctx.endLayer();
ctx.fillRect(80, 40, 75, 50);
const bitmap = canvas.transferToImageBitmap();
self.postMessage(bitmap, bitmap);
};
</script>
<script>
const blob = new Blob([document.getElementById('myWorker').textContent]);
const worker = new Worker(URL.createObjectURL(blob));
worker.addEventListener('message', msg => {
const outputCtx = document.getElementById("canvas").getContext('2d');
outputCtx.drawImage(msg.data, 0, 0);
document.documentElement.classList.remove("reftest-wait");
});
worker.postMessage(null);
</script>
</html>