| <!DOCTYPE html> |
| <script src="/resources/testharness.js"></script> |
| <script src="/resources/testharnessreport.js"></script> |
| <script src="resources/webxr_util.js"></script> |
| <script src="resources/webxr_test_constants.js"></script> |
| <script src="resources/webxr_test_asserts.js"></script> |
| <canvas id="webgl-canvas"></canvas> |
| |
| <script> |
| |
| let testName = "Poses from XRInputSource.gripSpace have emulatedPosition set " |
| + "properly"; |
| |
| let fakeDeviceInitParams = TRACKED_IMMERSIVE_DEVICE; |
| |
| let testFunction = |
| (session, fakeDeviceController, t) => new Promise((resolve) => { |
| let input_source = fakeDeviceController.simulateInputSourceConnection({ |
| handedness: "right", |
| targetRayMode: "tracked-pointer", |
| pointerOrigin: IDENTITY_TRANSFORM, |
| gripOrigin: VALID_GRIP_TRANSFORM, |
| profiles: [] |
| }); |
| |
| // Must have a reference space to get input poses. eye-level doesn't apply |
| // any transforms to the given matrix. |
| session.requestReferenceSpace('local').then( (referenceSpace) => { |
| |
| function CheckPositionNotEmulated(time, xrFrame) { |
| let source = session.inputSources[0]; |
| let grip_pose = xrFrame.getPose(source.gripSpace, referenceSpace); |
| |
| t.step(() => { |
| assert_not_equals(grip_pose, null); |
| assert_equals(grip_pose.emulatedPosition, false); |
| }); |
| |
| input_source.setGripOrigin(VALID_GRIP_TRANSFORM, true); |
| session.requestAnimationFrame(CheckPositionEmulated); |
| } |
| |
| function CheckPositionEmulated(time, xrFrame) { |
| let source = session.inputSources[0]; |
| let grip_pose = xrFrame.getPose(source.gripSpace, referenceSpace); |
| |
| t.step(() => { |
| assert_not_equals(grip_pose, null); |
| assert_equals(grip_pose.emulatedPosition, true); |
| }); |
| |
| resolve(); |
| } |
| |
| // Can only request input poses in an xr frame. |
| session.requestAnimationFrame(CheckPositionNotEmulated); |
| }); |
| }); |
| |
| xr_session_promise_test( |
| testName, testFunction, fakeDeviceInitParams, 'immersive-vr'); |
| |
| </script> |