| <!DOCTYPE html> |
| <html> |
| <style> |
| html, body { margin: 0; padding: 0; } |
| </style> |
| <body> |
| <canvas id ="canvas" width="120" height="120"></canvas> |
| <script> |
| var canvas = document.getElementById('canvas'); |
| var context = canvas.getContext("2d"); |
| // The test geometry-border-image4.html has a 100*100 paint canvas, it specifies |
| // border-width=10 and border-image-outset=10, which means that it is drawing to |
| // a 140*140 area. However, because the test has "border-image-slice: 0 fill", |
| // together with the border-width=10, makes it draw to a 120*120 area. |
| // In this ref html, we draw to a 140*140 area, but scale it to fit the 120*120 |
| // canvas. |
| context.scale(120/140, 120/140); |
| context.fillStyle = 'green'; |
| context.fillRect(0, 0, 140, 140); |
| </script> |
| </body> |
| </html> |