Add a new test for updateRenderState() (#24415)
diff --git a/webxr/render_state_update.https.html b/webxr/render_state_update.https.html
new file mode 100644
index 0000000..2f28d44
--- /dev/null
+++ b/webxr/render_state_update.https.html
@@ -0,0 +1,96 @@
+<!DOCTYPE html>
+<script src="/resources/testharness.js"></script>
+<script src="/resources/testharnessreport.js"></script>
+<script src="resources/webxr_util.js"></script>
+<script src="resources/webxr_test_constants.js"></script>
+<canvas />
+
+<script>
+let fakeDeviceInitParams = TRACKED_IMMERSIVE_DEVICE;
+
+let testSessionEnded = function(session, fakeDeviceController, t) {
+ return new Promise((resolve, reject) => {
+ resolve(session.end().then(() => {
+ t.step(() => {
+ assert_throws_dom('InvalidStateError', () => session.updateRenderState({}));
+ });
+ }));
+ });
+};
+
+
+let testBaseLayer = function(session, fakeDeviceController, t, sessionObjects) {
+ return new Promise((resolve, reject) => {
+ navigator.xr.test.simulateUserActivation(() => {
+ navigator.xr.requestSession('inline').then((tempSession) => {
+ t.step(() => {
+ assert_not_equals(session, tempSession);
+ assert_throws_dom('InvalidStateError', () => session.updateRenderState({ baseLayer : new XRWebGLLayer(tempSession, sessionObjects.gl), }));
+ });
+ });
+ resolve();
+ });
+ });
+};
+
+let testFieldOfView = function(session, fakeDeviceController, t) {
+ return new Promise((resolve, reject) => {
+ t.step(() => {
+ assert_throws_dom('InvalidStateError', () => session.updateRenderState({ inlineVerticalFieldOfView : Math.PI, }));
+ });
+ resolve();
+ });
+};
+
+let testNoParams = function(session, fakeDeviceController, t) {
+ return new Promise((resolve, reject) => {
+ try {
+ session.updateRenderState({});
+ } catch (err) {
+ assert_unreached("updateRenderState should not fail (actually not do anything) with no params");
+ }
+ resolve();
+ });
+};
+
+let testParams = function(session, fakeDeviceController, t, sessionObjects) {
+ return new Promise((resolve, reject) => {
+ let gl = sessionObjects.gl;
+ try {
+ gl.makeXRCompatible().then(() => {
+ t.step(() => {
+ let fov = Math.PI;
+ let near = 0.2;
+ let far = 0.8;
+ let layer = new XRWebGLLayer(session, gl);
+ session.updateRenderState({ inlineVerticalFieldOfView: fov, depthNear: near, depthFar: far, baseLayer: layer });
+ // The update can only happen between frame boundaries, updateRenderState only queues changes.
+ assert_not_equals(session.renderState.inlineVerticalFieldOfView, fov);
+ assert_not_equals(session.renderState.depthNear, near);
+ assert_not_equals(session.renderState.depthFar, far);
+ assert_not_equals(session.renderState.baseLayer, layer);
+ });
+ });
+ } catch (err) {
+ assert_unreached("updateRenderState should not fail when all params are specified");
+ }
+ resolve();
+ });
+};
+
+let testName = "updateRenderState handles appropriately ended sessions";
+xr_session_promise_test(testName, testSessionEnded, fakeDeviceInitParams, 'immersive-vr');
+
+testName = "updateRenderState handles appropriately baseLayers created with different sessions";
+xr_session_promise_test(testName, testBaseLayer, fakeDeviceInitParams, 'immersive-vr');
+
+testName = "updateRenderState handles appropriately immersive sessions with specified inlineVerticalFieldOfView";
+xr_session_promise_test(testName, testFieldOfView, fakeDeviceInitParams, 'immersive-vr');
+
+testName = "updateRenderState handles appropriately XRRenderStateInit with no params";
+xr_session_promise_test(testName, testNoParams, fakeDeviceInitParams, 'immersive-vr');
+
+testName = "updateRenderState handles appropriately XRRenderStateInit params";
+xr_session_promise_test(testName, testParams, fakeDeviceInitParams, 'inline');
+
+</script>