| <!DOCTYPE html> |
| <html class="reftest-wait"> |
| <link rel="help" href="https://drafts.csswg.org/css-shapes-1/#basic-shape-interpolation"> |
| <link rel="match" href="clip-path-animation-incompatible-shapes2-ref.html"> |
| <meta name=fuzzy content="0-255;0-300"> |
| <style> |
| .container { |
| width: 300px; |
| height: 300px; |
| background-color: green; |
| clip-path: ellipse(50% 40% at 50% 50%); |
| /* Use a long animation that start at 60% progress where the slope of the |
| selected timing function is zero. By setting up the animation in this way, |
| we accommodate lengthy delays in running the test without a potential drift |
| in the animated property value. This is important for avoiding flakes, |
| especially on debug builds. The screenshots are taken as soon as the |
| animation is ready, thus the long animation duration has no bearing on |
| the actual duration of the test. */ |
| animation: clippath 1000000s cubic-bezier(0,1,1,0) -600000s; |
| } |
| @keyframes clippath { |
| 0% { clip-path: circle(50% at 50% 50%); } |
| 100% { clip-path: path('M 100 100 L 200 0 L 200 200 L 0 120 z'); } |
| } |
| </style> |
| <script src="/common/reftest-wait.js"></script> |
| <body> |
| <div class="container"></div> |
| |
| <script> |
| // This test ensures that when selected keyframe shapes are incompatible |
| // and progress >= 0.5, "to" keyframe is selected as a result. |
| document.getAnimations()[0].ready.then(() => { |
| takeScreenshot(); |
| }); |
| </script> |
| </body> |
| </html> |