| <!DOCTYPE html> |
| <html class="reftest-wait"> |
| <link rel="help" href="https://drafts.csswg.org/css-shapes-1/#basic-shape-interpolation"> |
| <link rel="match" href="clip-path-animation-overflow-ref.html"> |
| <meta name=fuzzy content="0-255;0-800"> |
| <style> |
| .container { |
| width: 200px; |
| height: 200px; |
| background-color: green; |
| border: 20px solid black; |
| /* Use a long animation that start at 50% progress where the slope of the |
| selected timing function is zero. By setting up the animation in this way, |
| we accommodate lengthy delays in running the test without a potential drift |
| in the animated property value. This is important for avoiding flakes, |
| especially on debug builds. The screenshots are taken as soon as the |
| animation is ready, thus the long animation duration has no bearing on |
| the actual duration of the test. */ |
| animation: clippath 1000000s cubic-bezier(0,1,1,0) -500000s; |
| } |
| @keyframes clippath { |
| 0% { clip-path: circle(130px at 130px 130px); } |
| 100% { clip-path: circle(110px at 110px 110px); } |
| } |
| </style> |
| <script src="/common/reftest-wait.js"></script> |
| <body> |
| <div class="container"><div class="container"></div></div> |
| |
| <script> |
| document.getAnimations()[0].ready.then(() => { |
| takeScreenshot(); |
| }); |
| </script> |
| </body> |
| </html> |