| <!DOCTYPE html> |
| <!-- DO NOT EDIT! This test has been generated by /html/canvas/tools/gentest.py. --> |
| <link rel="match" href="2d.layer.global-states.composite.shadow-expected.html"> |
| <title>Canvas test: 2d.layer.global-states.composite.shadow</title> |
| <h1>2d.layer.global-states.composite.shadow</h1> |
| <p class="desc">Checks that layers correctly use global render states.</p> |
| <canvas id="canvas" width="200" height="200"> |
| <p class="fallback">FAIL (fallback content)</p> |
| </canvas> |
| <script> |
| const canvas = new OffscreenCanvas(200, 200); |
| const ctx = canvas.getContext('2d'); |
| |
| ctx.fillStyle = 'rgba(0, 0, 255, 1)'; |
| |
| var circle = new Path2D(); |
| circle.arc(90, 90, 45, 0, 2 * Math.PI); |
| ctx.fill(circle); |
| |
| ctx.globalCompositeOperation = 'source-in'; |
| ctx.shadowOffsetX = -10; |
| ctx.shadowOffsetY = 10; |
| ctx.shadowColor = 'rgba(255, 165, 0, 0.5)'; |
| ctx.shadowBlur = 3; |
| |
| ctx.beginLayer(); |
| |
| // Enable compositing in the layer to validate that draw calls in the layer |
| // won't individually composite with the background. |
| ctx.globalCompositeOperation = 'screen'; |
| |
| ctx.fillStyle = 'rgba(225, 0, 0, 1)'; |
| ctx.fillRect(50, 50, 75, 50); |
| ctx.fillStyle = 'rgba(0, 255, 0, 1)'; |
| ctx.fillRect(70, 70, 75, 50); |
| |
| ctx.endLayer(); |
| |
| const outputCanvas = document.getElementById("canvas"); |
| outputCanvas.getContext('2d').drawImage(canvas, 0, 0); |
| </script> |