blob: 7a3c83f3fa03afc36041635f7f153ba7539e9294 [file] [log] [blame]
/*
* libjingle
* Copyright 2012, Google Inc.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef TALK_P2P_BASE_TESTTURNSERVER_H_
#define TALK_P2P_BASE_TESTTURNSERVER_H_
#include <string>
#include "talk/base/asyncudpsocket.h"
#include "talk/base/thread.h"
#include "talk/p2p/base/basicpacketsocketfactory.h"
#include "talk/p2p/base/stun.h"
#include "talk/p2p/base/turnserver.h"
namespace cricket {
static const char kTestRealm[] = "example.org";
static const char kTestSoftware[] = "TestTurnServer";
class TestTurnServer : public TurnAuthInterface {
public:
TestTurnServer(talk_base::Thread* thread,
const talk_base::SocketAddress& udp_int_addr,
const talk_base::SocketAddress& udp_ext_addr)
: server_(thread) {
AddInternalSocket(udp_int_addr, cricket::PROTO_UDP);
server_.SetExternalSocketFactory(new talk_base::BasicPacketSocketFactory(),
udp_ext_addr);
server_.set_realm(kTestRealm);
server_.set_software(kTestSoftware);
server_.set_auth_hook(this);
}
void set_enable_otu_nonce(bool enable) {
server_.set_enable_otu_nonce(enable);
}
TurnServer* server() { return &server_; }
void AddInternalSocket(const talk_base::SocketAddress& int_addr,
ProtocolType proto) {
talk_base::Thread* thread = talk_base::Thread::Current();
if (proto == cricket::PROTO_UDP) {
server_.AddInternalSocket(talk_base::AsyncUDPSocket::Create(
thread->socketserver(), int_addr), proto);
} else if (proto == cricket::PROTO_TCP) {
// For TCP we need to create a server socket which can listen for incoming
// new connections.
talk_base::AsyncSocket* socket =
thread->socketserver()->CreateAsyncSocket(SOCK_STREAM);
socket->Bind(int_addr);
socket->Listen(5);
server_.AddInternalServerSocket(socket, proto);
}
}
private:
// For this test server, succeed if the password is the same as the username.
// Obviously, do not use this in a production environment.
virtual bool GetKey(const std::string& username, const std::string& realm,
std::string* key) {
return ComputeStunCredentialHash(username, realm, username, key);
}
TurnServer server_;
};
} // namespace cricket
#endif // TALK_P2P_BASE_TESTTURNSERVER_H_