| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "chrome/browser/sync/glue/ui_model_worker.h" |
| |
| #include "base/bind.h" |
| #include "base/bind_helpers.h" |
| #include "base/message_loop.h" |
| #include "base/synchronization/waitable_event.h" |
| #include "base/third_party/dynamic_annotations/dynamic_annotations.h" |
| #include "base/threading/thread_restrictions.h" |
| #include "content/public/browser/browser_thread.h" |
| |
| using content::BrowserThread; |
| |
| namespace browser_sync { |
| |
| namespace { |
| |
| // A simple callback to signal a waitable event after running a closure. |
| void CallDoWorkAndSignalCallback(const syncer::WorkCallback& work, |
| base::WaitableEvent* work_done, |
| UIModelWorker* const scheduler, |
| syncer::SyncerError* error_info) { |
| if (work.is_null()) { |
| // This can happen during tests or cases where there are more than just the |
| // default UIModelWorker in existence and it gets destroyed before |
| // the main UI loop has terminated. There is no easy way to assert the |
| // loop is running / not running at the moment, so we just provide cancel |
| // semantics here and short-circuit. |
| // TODO(timsteele): Maybe we should have the message loop destruction |
| // observer fire when the loop has ended, just a bit before it |
| // actually gets destroyed. |
| return; |
| } |
| |
| *error_info = work.Run(); |
| |
| // Notify the UIModelWorker that scheduled us that we have run |
| // successfully. |
| scheduler->OnTaskCompleted(); |
| work_done->Signal(); // Unblock the syncer thread that scheduled us. |
| } |
| |
| } // namespace |
| |
| UIModelWorker::UIModelWorker() |
| : state_(WORKING), |
| syncapi_has_shutdown_(false), |
| syncapi_event_(&lock_) { |
| } |
| |
| void UIModelWorker::Stop() { |
| DCHECK(BrowserThread::CurrentlyOn(BrowserThread::UI)); |
| |
| base::AutoLock lock(lock_); |
| DCHECK_EQ(state_, WORKING); |
| |
| // We're on our own now, the beloved UI MessageLoop is no longer running. |
| // Any tasks scheduled or to be scheduled on the UI MessageLoop will not run. |
| state_ = RUNNING_MANUAL_SHUTDOWN_PUMP; |
| |
| // Drain any final tasks manually until the SyncerThread tells us it has |
| // totally finished. There should only ever be 0 or 1 tasks Run() here. |
| while (!syncapi_has_shutdown_) { |
| if (!pending_work_.is_null()) |
| pending_work_.Run(); // OnTaskCompleted will set reset |pending_work_|. |
| |
| // http://crbug.com/19757 |
| base::ThreadRestrictions::ScopedAllowWait allow_wait; |
| // Wait for either a new task or SyncerThread termination. |
| syncapi_event_.Wait(); |
| } |
| |
| state_ = STOPPED; |
| } |
| |
| syncer::SyncerError UIModelWorker::DoWorkAndWaitUntilDone( |
| const syncer::WorkCallback& work) { |
| // In most cases, this method is called in WORKING state. It is possible this |
| // gets called when we are in the RUNNING_MANUAL_SHUTDOWN_PUMP state, because |
| // the UI loop has initiated shutdown but the syncer hasn't got the memo yet. |
| // This is fine, the work will get scheduled and run normally or run by our |
| // code handling this case in Stop(). Note there _no_ way we can be in here |
| // with state_ = STOPPED, so it is safe to read / compare in this case. |
| CHECK_NE(ANNOTATE_UNPROTECTED_READ(state_), STOPPED); |
| syncer::SyncerError error_info; |
| if (BrowserThread::CurrentlyOn(BrowserThread::UI)) { |
| DLOG(WARNING) << "DoWorkAndWaitUntilDone called from " |
| << "ui_loop_. Probably a nested invocation?"; |
| return work.Run(); |
| } |
| |
| // Create an unsignaled event to wait on. |
| base::WaitableEvent work_done(false, false); |
| { |
| // We lock only to avoid PostTask'ing a NULL pending_work_ (because it |
| // could get Run() in Stop() and call OnTaskCompleted before we post). |
| // The task is owned by the message loop as per usual. |
| base::AutoLock lock(lock_); |
| DCHECK(pending_work_.is_null()); |
| pending_work_ = base::Bind(&CallDoWorkAndSignalCallback, work, &work_done, |
| base::Unretained(this), &error_info); |
| if (!BrowserThread::PostTask(BrowserThread::UI, FROM_HERE, pending_work_)) { |
| LOG(WARNING) << "Could not post work to UI loop."; |
| pending_work_.Reset(); |
| syncapi_event_.Signal(); |
| return error_info; |
| } |
| } |
| syncapi_event_.Signal(); // Notify that the syncapi produced work for us. |
| work_done.Wait(); |
| return error_info; |
| } |
| |
| syncer::ModelSafeGroup UIModelWorker::GetModelSafeGroup() { |
| return syncer::GROUP_UI; |
| } |
| |
| void UIModelWorker::OnSyncerShutdownComplete() { |
| base::AutoLock lock(lock_); |
| // The SyncerThread has terminated and we are no longer needed by syncapi. |
| // The UI loop initiated shutdown and is (or will be) waiting in Stop(). |
| // We could either be WORKING or RUNNING_MANUAL_SHUTDOWN_PUMP, depending |
| // on where we timeslice the UI thread in Stop; but we can't be STOPPED, |
| // because that would imply OnSyncerShutdownComplete already signaled. |
| DCHECK_NE(state_, STOPPED); |
| |
| syncapi_has_shutdown_ = true; |
| syncapi_event_.Signal(); |
| } |
| |
| UIModelWorker::~UIModelWorker() { |
| DCHECK_EQ(state_, STOPPED); |
| } |
| |
| } // namespace browser_sync |